@neil9000 The amount of code doesn't correlate with the performance of the code. Less code could in fact cause performance issues if they used algorithms that are short but inefficient.
But the amount of code barely matters for the filesize anyway. It's the graphics and audio files that make the biggest difference, especially pre-rendered videos. My guess is that they removed some higher quality LOD models or higher res textures that aren't being used but were left in the files. Could be better compression as well, who knows?
I've been playing Ball X Pit on PC and I've been quite enjoying it. Very addictive game. I'd actually recommend PC version because it supports mouse controls which I find preferable over gamepad controls in this game.
@dr-gorgo Some of the DS games are already quite expensive, so having them available on NSO would be nice (although I would prefer if they were available as separate purchases on eShop).
I love 8bitdo but I hope people will avoid that keyboard. Plenty of other aluminum bodied keyboards from Keychron etc that cost around a quarter of the price, or less. Cool aesthetic for sure, but not cool enough to justify that price.
@Nintendontyouknow I realise you're (likely) joking but Crossworlds is 60fps even on high-end PCs, the game doesn't support anything higher unfortunately.
@Bydlak There's a learning curve, but in my opinion separate direction buttons offer superior precision compared to D-pad. I've used leverless controllers with pretty much all 2D games for years and there's no going back.
@Nalverus In my opinion Super Sonic class (the fourth one) on Crossworlds isn't quite as fast as 200cc was in MK8. It's faster than 150cc but slower than 200cc. Still, it's a lot of fun.
@kailun I don't think we have to wait five years for Mario Kart World to get more content. It feels longer, but the game is only four months old right now. I'm confident it will get additional content within a year.
That said, in terms of content, I think World actually has more than Crossworlds. World has 32 tracks + freeroam, while Crossworlds has 30 tracks (not counting the upcoming DLC tracks) and the crossworld sections that are not full tracks. There's also more playable characters in World, although Crossworlds has the benefit of having customization options for the vehicles. Anyway, I personally feel like both are worth it.
I've played Sonic Racing Crossworlds on PC and it certainly is amazing game. I don't think it's better or worse than Mario Kart World, though, as they're quite different racers that both have advantages and disadvantages.
That said, I also tried the open network test of Crossworlds on Switch (played on Switch 2) and it was absolutely awful experience. Get the game somewhere else if you can.
I own the original Brawler64, and it's... fine. I prefer the 8bitdo 64 controller for Nintendo 64 games, although Brawler64 is more usable for other games since it can act as a Pro Controller as well.
@dew12333 They patch it because they can, a luxury that wasn't possible a few generations ago. The thing is, even those retro games that we all know and love had plenty of glitches and all kinds of little oversights. Speedrunners have discovered a ton of them even on the most stable games out there.
I personally found it quite funny, as it was so unexpected. I didn't die, but came very close. Anyway, it's possible to dash to safety even after sitting down, but you have to be fast. The bench sign is also unique so there kind of is a way to tell that it's a trap.
Value is a very subjective thing. If a game is something special, I'm fine paying 20€ for a game that only lasts 5 hours or less. Developers should set a price point that they themselves would find fair for what they're offering.
It does look promising, but the character movement looks super jerky in the trailer. Game feel is super important in any game, especially difficult games, so I'm kind of worried about it.
I hope they'll add 3DS games to the NSO some day. Yes, there would be challenges (like the touch screen controls when docked etc), but there are so many amazing games stuck on 3DS.
A huge missed opportunity to not release a Switch 2 demo at the same time. The Switch 1 version is kind of ugly and doesn't run well even on Switch 2. Sure, you can't expect too much from Switch 1, but Mario Kart 8 Deluxe is so, so, so much better looking than this. Gameplay seems fine, though. Nothing groundbreaking, but a decent arcade racer.
@Rebusmind I think people should voice their opinion that they want 60fps games, so that maybe some developers will hear that and make it happen. That said, FF VII remake is a 30fps game on PS4 (and a beautiful game too), so I'd never expect it to run 60fps on Switch 2 unless they remade the whole game with major sacrifices to the visuals.
@BaldB3lper78 This upgrade has actual new content, though. Ideally, the resolution/framerate improvements should be free and the new content paid (if necessary), but this upgrade pack seems pretty good overall.
@HaNks How exactly do you know that? Sega did receive dev kits to make Yakuza 0, Puyo Puyo Tetris 2S and Sonic × Shadow Generations. The fact that they decided to prioritize those three releases over Sonic Racing is on Sega first and foremost.
If a game can't reach 60fps, then locking it to 30fps is a good call. They did the right thing. That said, I do wish they would add a 40fps mode if possible.
I seriously doubt that they would delay a game by over two months because another game in a completely different genre is releasing. More likely that they just needed more time to finish the game but don't want to admit it for some reason.
Edit: Now, it's true that October is very packed with games, but late September would've been completely fine.
@DTFaux To be fair, Yooka-Laylee is a 30€/$30 game, often on sale for a lot less (currently on sale for 6€ on Steam for example), so having to pay $50 for a physical version of this doesn't exactly seem like a great deal. Sure, the game is remastered, but I'm not sure if it's changed enough to be worth it.
@Paulo Elden Ring runs quite badly on all platforms, so I wouldn't lose hope yet. Besides, developers haven't necessarily had that much time with the development kits either.
@johnedwin FF7 and Elden Ring were 30fps on PS4, so yeah, obviously Switch 2 will run them 30fps as well. Especially since we're talking about a two month old console, so developers haven't had time to learn all the tricks for optimization yet.
@gojiguy Well, yeah, these things are always 100% subjective. In my opinion leverless is the best way to play (fighting games and 2D games), but some people may disagree. Anyway, I've seen a lot of people who are super vocal about arcade sticks, so it's not like only those people who are using leverless controllers like to make their opinion heard.
Leverless controllers are great for 2D platformers and other 2D games as well. I've pretty much abandoned traditional controllers when playing 2D games, as the D-pad doesn't offer the precision and speed offered by separate direction buttons. It takes some time getting used to, but feels great when it clicks.
Comments 1,611
Re: Star Wars Outlaws Lands Another Update On Switch 2, Here Are The Patch Notes
@neil9000 The amount of code doesn't correlate with the performance of the code. Less code could in fact cause performance issues if they used algorithms that are short but inefficient.
But the amount of code barely matters for the filesize anyway. It's the graphics and audio files that make the biggest difference, especially pre-rendered videos. My guess is that they removed some higher quality LOD models or higher res textures that aren't being used but were left in the files. Could be better compression as well, who knows?
Re: Absolum And Ball X Pit Post Excellent Initial Sales, But They Deserve More
I've been playing Ball X Pit on PC and I've been quite enjoying it. Very addictive game. I'd actually recommend PC version because it supports mouse controls which I find preferable over gamepad controls in this game.
Re: Absolum And Ball X Pit Post Excellent Initial Sales, But They Deserve More
Absolum is probably the best roguelite I've ever played, and one of the best beat 'em ups as well. Fantastic game!
Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games
@Liam_Doolan Might want to update the article with this alternative take:
https://bsky.app/profile/ninpatentswatch.bsky.social/post/3m3ebyvjpo22k
Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games
@dr-gorgo Some of the DS games are already quite expensive, so having them available on NSO would be nice (although I would prefer if they were available as separate purchases on eShop).
Re: 8BitDo Announces 'NES40 Collection' Of Peripherals, And They're Up For Pre-Order Today
I love 8bitdo but I hope people will avoid that keyboard. Plenty of other aluminum bodied keyboards from Keychron etc that cost around a quarter of the price, or less. Cool aesthetic for sure, but not cool enough to justify that price.
Re: Takashi Iizuka Explains Why Sonic Racing: CrossWorlds Was Delayed On Switch 2
@Nintendontyouknow I realise you're (likely) joking but Crossworlds is 60fps even on high-end PCs, the game doesn't support anything higher unfortunately.
Re: Review: Hautepad C16 & C16-S Arcade Controllers For Switch 1 & 2 - Affordable And Unique In Equal Measure
@Bydlak There's a learning curve, but in my opinion separate direction buttons offer superior precision compared to D-pad. I've used leverless controllers with pretty much all 2D games for years and there's no going back.
Re: Review: Yooka-Replaylee (Switch 2) - Feels Like The Game It Was Meant To Be, Finally
I really enjoyed The Impossible Lair, so I wish they had made a sequel to that instead of remastering the first game.
Re: Poll: Do You Think Nintendo's New Animated Short 'Close To You' Is Pikmin Related?
For those who have not heard, the video on Nintendo Today! was updated and has all the Pikmin visible now.
Re: Hori's New Switch 2 Pad Lets You Lock The Home And Capture Buttons
Yes, it makes perfect sense for fighting games. In a tournament, if you press home button or start button during a match, you will automatically lose.
Re: UK Charts: Mario Galaxy Starts Strong, But It Can't Topple Sony's Latest
Well deserved, Ghost of Yotei is excellent.
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
@LazyDaisy I'm perfectly aware of that.
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
@Nalverus In my opinion Super Sonic class (the fourth one) on Crossworlds isn't quite as fast as 200cc was in MK8. It's faster than 150cc but slower than 200cc. Still, it's a lot of fun.
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
@kailun I don't think we have to wait five years for Mario Kart World to get more content. It feels longer, but the game is only four months old right now. I'm confident it will get additional content within a year.
That said, in terms of content, I think World actually has more than Crossworlds. World has 32 tracks + freeroam, while Crossworlds has 30 tracks (not counting the upcoming DLC tracks) and the crossworld sections that are not full tracks. There's also more playable characters in World, although Crossworlds has the benefit of having customization options for the vehicles. Anyway, I personally feel like both are worth it.
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
I've played Sonic Racing Crossworlds on PC and it certainly is amazing game. I don't think it's better or worse than Mario Kart World, though, as they're quite different racers that both have advantages and disadvantages.
That said, I also tried the open network test of Crossworlds on Switch (played on Switch 2) and it was absolutely awful experience. Get the game somewhere else if you can.
Re: Bandai Namco Is Shutting Down Another Pac-Man Battle Royale Game On Switch
I just want Pac-Man Championship Edition 3. I don't care about Pac-Man World or these multiplayer spin-offs. CE games have been excellent, though.
Re: Brawler64 Pro Controller For Switch 2 Boasts Hall Effect Sticks And Magnetic Faceplates
I own the original Brawler64, and it's... fine. I prefer the 8bitdo 64 controller for Nintendo 64 games, although Brawler64 is more usable for other games since it can act as a Pro Controller as well.
Re: Opinion: Resident Evil Requiem Represents A Turning Point For Switch 2
Star Wars Outlaws looks quite impressive as well. I've been playing Street Fighter 6 on Switch 2 and that is also a very good port.
Re: The Touryst: Deluxe Hits Switch 2 Next Week At 4K / 60fps
@Sylamp They can just make the Switch 2 upgrade pack be 5€ and that's it. Should work with physical games as well.
Re: Super Mario Galaxy 1 + 2 Switch Comparison Video Makes Nintendo's Upgrades Clearer
@DwaynesGames Link's Awakening (2019) is amazing and worth every penny. I have zero regrets getting that and neither should anyone else.
Re: Another Silksong Patch Is On The Way, But Don't Expect More Difficulty Tweaks
@dew12333 They patch it because they can, a luxury that wasn't possible a few generations ago. The thing is, even those retro games that we all know and love had plenty of glitches and all kinds of little oversights. Speedrunners have discovered a ton of them even on the most stable games out there.
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
I do want to play Super Mario Galaxy 2 as I have never played it.
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
Gotta say, open world is the one thing that I don't want to see in a Metroid game. Kind of worried to be honest, but I'll still be playing this.
Re: Virtual Boy Is Being Added To Nintendo Switch Online
If you could play the games on TV, then sure, count me in! But apparently you need to get that accessory to play...
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
I personally found it quite funny, as it was so unexpected. I didn't die, but came very close. Anyway, it's possible to dash to safety even after sitting down, but you have to be fast. The bench sign is also unique so there kind of is a way to tell that it's a trap.
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
Nope. Difficult for sure, but fair.
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
Value is a very subjective thing. If a game is something special, I'm fine paying 20€ for a game that only lasts 5 hours or less. Developers should set a price point that they themselves would find fair for what they're offering.
Re: Review: Adventure Of Samsara (Switch) - Atari's Throwback Metroidvania Embraces Cycles Of Life, Death, And More Death
It does look promising, but the character movement looks super jerky in the trailer. Game feel is super important in any game, especially difficult games, so I'm kind of worried about it.
Re: Video: We've Played Star Wars Outlaws On Switch 2 - Here's 16 Minutes Of Gameplay
Huh, that's actually far better looking than I expected.
Re: Latest Switch Online Release Potentially Confirms Leaked Upcoming N64 Classics
But Forsaken is in the Mature app unlike the other games, so this doesn't even make any sense.
Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2
I think we should expect to see RE2 & RE3 Remakes on Switch 2, but Requiem? Hard to imagine it working well.
Re: Feature: The Road To Silksong: Remembering Seven Years Of Hope, Hype, And Clown Makeup
The whole clown meme was super lame and annoying. Let people be excited.
Re: Nintendo Music Adds Fire Emblem: Awakening Soundtrack In New Update
I hope they'll add 3DS games to the NSO some day. Yes, there would be challenges (like the touch screen controls when docked etc), but there are so many amazing games stuck on 3DS.
Re: Hollow Knight: Silksong's Price Has Been Officially Announced
@LeChuck All of the DLC for Hollow Knight was free, and I doubt they would do anything different with Silksong.
Re: Hollow Knight: Silksong's Price Has Been Officially Announced
@DangerZone $20 USD doesn't equal 20€ either, but here we are.
Re: Hollow Knight: Silksong's Price Appears To Have Leaked
Seems like a great deal, can't wait to play it!
Re: Reminder: Sonic Racing: CrossWorlds 'Open Network Test' For Switch Is Now Live
A huge missed opportunity to not release a Switch 2 demo at the same time. The Switch 1 version is kind of ugly and doesn't run well even on Switch 2. Sure, you can't expect too much from Switch 1, but Mario Kart 8 Deluxe is so, so, so much better looking than this. Gameplay seems fine, though. Nothing groundbreaking, but a decent arcade racer.
Re: Square Enix Confirms Final Fantasy VII Remake Intergrade Runs At A "Stable" 30fps On Switch 2
@Rebusmind I think people should voice their opinion that they want 60fps games, so that maybe some developers will hear that and make it happen. That said, FF VII remake is a 30fps game on PS4 (and a beautiful game too), so I'd never expect it to run 60fps on Switch 2 unless they remade the whole game with major sacrifices to the visuals.
Re: Video: Kirby And The Forgotten Land Is A Dream On Switch 2 - Here's Our Side-By-Side Comparison
@BaldB3lper78 This upgrade has actual new content, though. Ideally, the resolution/framerate improvements should be free and the new content paid (if necessary), but this upgrade pack seems pretty good overall.
Re: Atari Acquires IP Rights To Five Ubisoft Games, Including 2011's 'Child Of Eden'
Always wanted to play Grow Home and Grow Up, hopefully they'll be released on Switch 2 at some point.
Re: PSA: Sonic Racing: CrossWorlds Open Network Test For Switch Announced
@HaNks How exactly do you know that? Sega did receive dev kits to make Yakuza 0, Puyo Puyo Tetris 2S and Sonic × Shadow Generations. The fact that they decided to prioritize those three releases over Sonic Racing is on Sega first and foremost.
Re: Hitman: World Of Assassination Updated On Switch 2, Here Are The Patch Notes
If a game can't reach 60fps, then locking it to 30fps is a good call. They did the right thing. That said, I do wish they would add a 40fps mode if possible.
Re: Demonschool Gets Last-Minute Delay To Avoid Silksong
I seriously doubt that they would delay a game by over two months because another game in a completely different genre is releasing. More likely that they just needed more time to finish the game but don't want to admit it for some reason.
Edit: Now, it's true that October is very packed with games, but late September would've been completely fine.
Re: Rumour: A Nintendo Direct Is Reportedly Coming Ahead Of Mario's 40th Anniversary
@Grandiajet What Zelda game?
Re: Yooka-Replaylee Appears To Be Getting A Proper Physical Release For Switch 2
@DTFaux To be fair, Yooka-Laylee is a 30€/$30 game, often on sale for a lot less (currently on sale for 6€ on Steam for example), so having to pay $50 for a physical version of this doesn't exactly seem like a great deal. Sure, the game is remastered, but I'm not sure if it's changed enough to be worth it.
Re: First Footage Of Elden Ring Running On Switch 2 Appears Online
@Paulo Elden Ring runs quite badly on all platforms, so I wouldn't lose hope yet. Besides, developers haven't necessarily had that much time with the development kits either.
Re: Video: We've Played Cronos: The New Dawn On Switch 2
@johnedwin FF7 and Elden Ring were 30fps on PS4, so yeah, obviously Switch 2 will run them 30fps as well. Especially since we're talking about a two month old console, so developers haven't had time to learn all the tricks for optimization yet.
Re: Review: 8BitDo Arcade Controller For Switch + Switch 2 - The Best Way To Play Street Fighter 6
@gojiguy Well, yeah, these things are always 100% subjective. In my opinion leverless is the best way to play (fighting games and 2D games), but some people may disagree. Anyway, I've seen a lot of people who are super vocal about arcade sticks, so it's not like only those people who are using leverless controllers like to make their opinion heard.
Re: Review: 8BitDo Arcade Controller For Switch + Switch 2 - The Best Way To Play Street Fighter 6
Leverless controllers are great for 2D platformers and other 2D games as well. I've pretty much abandoned traditional controllers when playing 2D games, as the D-pad doesn't offer the precision and speed offered by separate direction buttons. It takes some time getting used to, but feels great when it clicks.