Comments 444

Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench

Flashlink99

I felt something was funny when I saw the regular bench sign but made from twigs instead of the usual one. I sat on it anyways, as I had full health and I couldn’t die if something happened, then out of reflex I went left ways and found the lever to de-activate that trap. Team Cherry is evil for hiding such a nasty prank, while the entire environment is hellbent on killing you…

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

Flashlink99

I wouldn’t say difficult, as there were annoying bosses which you could cheese easily (looking at you, Moorwing!).
But it is very punishing! Idk if the original HK was this awful, but here you can get pummeled by a regular enemy and benches are not that regular! I also dislike the fact that I have to pay absurd sums of rosaries for something that should become accessible after exploring or solving a puzzle. There aren’t many enemies that drop rosaries, and when they do, they drop little.
Silksong definitely needs some balancing because right now, Team Cherry pulled a sadistic prank on us.

Re: "The Most Impressive Switch 2 Port To Date" - Digital Foundry Examines Star Wars Outlaws

Flashlink99

@ozwally I believe it will improve as well! I saw a preview from PAX West 2 days ago and the build present there was much more improved than the one from Gamescom last month. It wasn’t perfect and had a few fps drops, but it’s much more stable and it looks really good for Switch 2 (I’d say on par with PS4).

https://www.notebookcheck.net/Elden-Ring-Tarnished-Edition-demo-shows-progress-after-Switch-2-game-raised-performance-concerns.1106841.0.html

Re: The Best Nintendo Switch 2 Games

Flashlink99

I really like the game so far, but the exagerrated praise for Silksong is slowly turning it into Simpsong…
I don’t think it deserves the first place, but it sits in the current top 10 for sure.

Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong

Flashlink99

Ever since I bought my OG Switch in early 2019, I have been seldom following news about Silksong. Even though I have never played or even see much gameplay of the first Hollow Knight, I am impressed so far with the game and I would have never imagined I’d finally play it at 120fps on Switch’s successor all those years ago! Silksong so far has the makings of a modern metroidvania classic: the beautiful graphics, the gorgeous music and easy-to-pick-up gameplay that invites you to master it.
I’ll definitely go backwards and play the first game after Silksong, hopefully it won’t affect the enjoyment this way

Re: FC 26 On Switch 2 "On Parity, Basically" With PS5, According To EA Sports Dev

Flashlink99

@sixrings Nothing gets a significant discount anymore, in fact we live in a crappy age where everything gets more expensive as time goes on. Moreover, it’s ridiculous to expect a 450$ tablet to rival or surpass Series S, something that may be accomplished by a PC handheld with a price closer to an actual PC rig and way more expensive than any home console.
Again, we’ll have to wait and try the games for ourselves after release so we can have more accurate comparisons with how those same games perform on other current platforms.

Re: FC 26 On Switch 2 "On Parity, Basically" With PS5, According To EA Sports Dev

Flashlink99

Normally I would chime in and say that EA has treated Nintendo like filth ever since the Wii era, but after the embarrassing and hyperbolic negative articles about third-party games on Switch 2 from the expos last month, I am heavily in doubt of games journaling and the overall exaggerated hate for Switch 2.
No one here expects the exact same performance as on PS5/XSX, but spewing crap with no footage as proof, only to be followed with actual game footage from randos of said games looking and running ok (Star Wars Outlaws to be more specific), really makes a disservice to all of us fans, potential adopters of the new console and other devs who may be misled into not developing for Switch 2.

Guess we’ll have to wait and see for ourselves…

Re: Review: Chibi-Robo (GameCube) - A Charming Game About An Altruistic Robot Or A Shambolic Scavenger Hunt?

Flashlink99

@AdolBannings-Laylee I know what you mean. It’s a quirky game for quirky people so that is why it got a cult status, kinda like Earthbound. I don’t hate it, it has a simplistic gameplay which sure is fitting for small-bite gaming, but no one should expect this game to be one of the GOATs.
If there is one thing I don’t like about Chibi-Robo, that would be the gibberish voiceovers, they get annoying over time (especially Telly, he’s ALWAYS “talking”, or shall I say that he’s “dubba-gwimbly”-ing) and you can’t skip the dialogue. No wonder it didn’t sell well in the West, thus the exorbitant asking prices online

Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026

Flashlink99

@IronMan30 the spot had to be cleared for Chillin’ By The Fire 🤫
Although I probably it has to do with Geoff Keighley really, hoarding the best announcements for his crappy show.

As for the physical/digital debate, people here clearly didn’t read anything about the recent titles Microsoft released on both Xbox and PS5, none of them is full on disc

Re: Bubsy In: The Purrfect Collection Slinks Onto Switch This September

Flashlink99

@jojobar They also remastered Plumbers Don’t Wear Ties for all modern platforms. We live in an age where people would sell their kidneys just to “legitimately” play/own what would otherwise be totally forgettable garbage.
As for me, I got a complete copy of Bubsy 3D for 3 euros (PAL release doesn’t even support memory cards for some reason, password saves only) and I still feel robbed. Thus, I feel like there’s no need to check the rest of the franchise really 🥲

Re: Review: Chillin' By The Fire (Switch 2) - Novel Camera Integration, But Won't Set Your World Alight

Flashlink99

@SalvorHardin You are right, this clearly feels like Nintendo taking a bit from Microsoft’s playbook during the Kinect-era, as it was pointed out earlier.
I can hardly imagine anyone truly excited for what essentially is a webcam gimmick, as fleshed out as the webcam games I used to play on Cartoon Network’s website 15-16 years ago, only with people online this time around…

Re: Look, Maybe We Should Stop Asking For A Sonic Adventure Remaster

Flashlink99

Those who desperately want a Sonic Adventure remaster forget that the game would play like crap nowadays. I loved the game 20 years ago and it was my very first gaming experience with Sonic, which went perfect with the Sonic X cartoon which was airing back then.
However, I recently replayed it via Steam and it felt way clunkier than I remember. I didn’t have the same fun I did when I was a kid. Thus, I think Sega would be better if they would work on improving modern Sonic titles.
P.S.: I wouldn’t mind an official Sonic Xtreme revival project tho!

Re: Review: Nintendo Switch Online GameCube Controller - The Return Of The King

Flashlink99

@Medic_alert I think there are more people like us that think the GC pad is way overrated. The only thing I like about the controller is the shape of the analog triggers, it feels satisfying to press them. Otherwise, the whole design gives a Fisher-Price feel to it : the buttons, the form of the controller, the awfully small D-Pad and the C-stick. If it had a dumb smiley-face on it, it sure wouldn't have looked different from a babies' toy.
I even tried to play Smash Bros with it and I still don't understand how it's supposed to feel better than a Switch Pro controller... Heck, I find using an N64 pad way more fun for Smash!
Moreover, playing many third-party games on GC using that pad feels off, compared to using a DualShock on PS2 which has better placement of buttons, decently-sized sticks and a good D-Pad.

I blame it on cringe millenial/zoomer nostalgia really.

Re: Talking Point: How Are You Finding Mario Kart's Open World?

Flashlink99

Idk what can I say about MKW…
I mean it looks fun, but not 90€ fun. I am an early Switch 2 adopter myself, but I chose to spend the money on Cyberpunk, as I never played it before and it justified its 70€ price tag, being very polished and has tons of stuff to do compared to Mario Kart.
I still don’t get it why Nintendo thought it would be worthwhile to introduce people to a more powerful Switch with Mario Kart, while OG Switch had BOTW on release day…
I am expecting to be blown away by Donkey Kong Bananza next month to be honest, as that game seems much more worthy to have been a launch title than MKW!
I will buy it eventually SH, until then I have MK8D to entertain my friends

Re: UK Charts: Nintendo Switch 2 Annihilates The Competition In Its Debut Week

Flashlink99

@AmplifyMJ That is actually wholesome and great to hear tbh! I personally couldn’t digest HL on Switch, even after playing equally compromised ports like Outer Worlds. It just felt like too big of a downgrade to me.
After reading more of the other comms here, I understand there would be an upgrade path to the Switch 2 version. I believe that if your son likes the port on S1, he will be blown away by the quality on Switch 2 and have the same HL experience as players on other more powerful consoles 👍🏻
I managed to snag one the second day after release and so far I’m blown away by how Cyberpunk and Street Fighter 6 run on it, without much sweat at all!

Re: UK Charts: Nintendo Switch 2 Annihilates The Competition In Its Debut Week

Flashlink99

I actually find it funny that Hogwarts Legacy sells the most on Switch 1. As someone who was very appreciative towards the impossible ports and enjoyed most of them during its lifetime, Hogwarts Legacy is one of those games that should have NEVER been released on OG Switch!
It’s so downgraded that I don’t understand how people can play that version…

Re: Video: Zelda: Echoes Of Wisdom And Link's Awakening Are Improved On Switch 2

Flashlink99

@Suketoudara not too hard to figure that out, for couple reasons:
1. Mario Odyssey was made in-house, thus the dev team at Nintendo obviously had access to all of Switch’s documentation and the necessary budget to build an engine that makes great use of the hardware. Meanwhile, many of the “smaller” games were made by second-parties (like Super Princess Peach, Yoshi’s Crafted World or collab efforts like Link’s Awakening and Echoes of Wisdom), who maybe didn’t have as many resources as the teams from Nintendo to build a proprietary engine.
2. Many of Nintendo’s Switch games, especially those mentioned earlier, use Unreal Engine 4, as it is a faster and cheaper option nowadays to build games on largerly available, but unoptimized engines. UE4 has been a pain to run on Switch, which is why most games that used it on the platform either had bad resolution, unstable framerates, or both. Nintendo, unlike many 3rd party devs (worst offenders being Outer Worlds and the GTA “Definitive” Trilogy), managed to implement UE4 in their games quite nicely, taking into account how resource-hungry the engine is.