Comments 2,432

Re: Official Zelda Movie Photos Give Us Our Best Look Yet At Link And Zelda

Baker1000

Looking forward to this. Not looking forward to the constant whining about certain details not being how people want them and overly harsh judgement and criticism of everything. Already people on here saying it looks bad. BAD HOW? It's three photos. It's going to be unbearable when the trailer comes out and we hear them both talk. Some people are literally beyond pleasing and waiting for something to complain about.

Re: Nintendo Updates Animated Short Film 'Close To You' With Some Familiar Faces

Baker1000

It's obviously a movie. It makes sense to make a standard kids film and throw Pikmin into it rather than explicitly make "a Pikmin movie". It's a niche series, not many non-gamers know it. This way they've got kids wanting to go watch this movie and discovering Pikmin and all the associated media and merchandise is already waiting for them. It's a good way to introduce the franchise to more people

Re: Poll: So, Did You Get Super Mario Galaxy 1 + 2 For Switch?

Baker1000

@Ryo_Hazuki it does have normal controls, you can use Y for the waggle input for Mario's spin. Only thing you need the gyro for is using the pointer but that's literally just optional if you don't care about collecting all the star bits. And if you play handheld then it's touch screen based anyway so really there's no waving your hand around

Re: Nintendo Announces First Ever Pop-Up Store In UK, Opens Next Month

Baker1000

Definitely testing the waters to see if there's a market for a permanent store. Glad they've chosen London! I just hope the queues aren't crazy like the Pokemon Centre was and that they keep it well stocked. You ended up queuing for 5 hours and eventually getting inside where all the cool stuff had been snapped up, and stock was rationed out each day.

Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes

Baker1000

I wish they'd add back in the option to hold items behind you with a button too. I feel like people just accepted the auto-hold addition in this game too easily. At least have the option to turn it off for people who don't want it. I'd like a choice of when to deploy a banana or shell as a shield. If you withhold it, for example, people throw red shells at you thinking you're open and then sneaky sneaky, I've been holding this banana ready to defend myself this whole time. I miss that.

Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes

Baker1000

Definitely some welcome improvements. Though not really sure why they've decreased the item box refresh time? Did people complain they took too long? One of the few tactics available to you in Mario Kart is preventing your opponents getting an item box if they're following too close behind, and you nab it first (even when your item slots are full).

So now they'll be able to get them easier, that's lame. Especially since the intermission courses almost eliminate the effectiveness of placing bananas behind item boxes so people drive into them, because you only drive through each row of boxes once. And they should bring back the fake item box too, I can't believe they took those out.

Softening the force of landing on opponents and increasing invincibility after being hit is also an irritating slide towards making the game easier as well imo. Had no issues with either. Also, I didn't play Free Roam a huge amount but still spent a few hours in there...I had NO idea UFOs were a thing.

Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer

Baker1000

One of the most annoying things about the key cards is having to sit and wait for the download to finish when you first put it in. It took an hour for me to download Bravely Default, I dread to think how long it'll take me to download FFVII Remake, which is 10x the size. And then having to have storage space for them. I'll need a new SD card for all of FFVII by the time it's complete. And I know it's too big to fit on a card but we had solutions for that once upon a time in releasing games on multiple discs. Tales of Symphonia was on two of those tiny discs on GameCube, you just pop in the 2nd one when it gets to a certain point in the game.

Re: Virtual Boy Is Being Added To Nintendo Switch Online

Baker1000

Never had the chance to play any Virtual Boy games or try the original hardware, so I'll be getting this. However, slightly disappointing it doesn't include a replica of the original controller for the price, which is just for a plastic shell that isolates two images being directed into each eye on a separate screen, so no electronics necessary.

Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6

Baker1000

I really can't see Playstation gamers wanting the trade-off in specs just so they can play on the go. They'll want the full spec version first and foremost, and judging by the price of the current gen they won't likely fork out for another model to sit along side it that they only use occasionally. Plus let's be totally honest, if the handheld has lower specs than the standard TV connected version, many games will be developed that can only run on the better hardware anyway. But nice try and proof Nintendo have their competitors scrambling to try and gain a share of their market.

Re: Nintendo Releases 'It's Me, Mario!' Stop Motion Shorts, Watch Them Right Here

Baker1000

@N00BiSH At the end of the day, sooner or later they'd have had to find a replacement for Martinet, whether he retired of his own accord or sadly passed away. Unless they just wanted to reuse the same clips forever. The fact they've found someone that folks like me can't tell the difference between without a comparison video, I'd say they've done a pretty good job.

Re: Nintendo Identifies Xenoblade Chronicles X Voice Sync Bug On Switch 2

Baker1000

Yeah I thought it must've been a Switch 2 thing. The very last scenes of the main game were way out of sync for me, never noticed any issues at all on Switch 1. Was also the same in the final scenes of the epilogue even when the rest of it was completely fine. Annoying it happens during the biggest moments of the game.

Re: Opinion: An Ode To The Fallen Arm, Xenoblade Chronicles' Best Map

Baker1000

It's an area of the game which is kept secret so well. I'd spent so many hours in the game since watching the initial opening movie that I completely forgot that you see the arm get sliced off. When you land there after falling from the sword, it's like "of COURSE this is where you end up" And the sorrowful music only adds to that "forgotten land" feel, because it really is forgotten. To discover a humanoid race living there was big twist too. My favourite area will always be Satorl Marsh at night time, but the Fallen Arm is right up there. The entire game is filled with incredible settings from start to finish.