Comments 2,493

Re: Rumour: A Metroid Movie May Become A Reality As Two Studios Battle For Rights

Baker1000

Ah here we go, all the "this will be bad, I don't want this" people stinking up the place. Look, the greatest thing about movies is, you only see them with your eyes if you decide to. No one, absolutely anywhere, will force you to consume it. This isn't A Clockwork Orange. So if it isn't to your liking, it will not, I promise, take anything away from your enjoyment of the games. Just think of it as DLC. It's there if you want more Metroid, but you don't have to pay if you aren't interested.

Anyway, hope this is true. Though I think a series would be a better format. Similar to The Mandalorian where Samus hunts different bounties every week with a bigger overarching plot.

Re: It's Happening: Final Fantasy XIV Is Coming To Switch 2 This August

Baker1000

Not into MMOs but may pick this up and play any story based content. If that's even a thing in an MMO. Sucks this doesn't get included in a NSO+ subscription so how long I play it for depends how much per year it costs. I'd much rather put my time into games that have a credits roll and I can shift off my backlog tbh

Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception

Baker1000

There's much more of a plotline in this film but it's still not enough for the critics. They want something deep with a moral lesson to take away from it. Funnily enough what the Barbie movie was critcised for by some people. Instead of just being a fun comedy full of references and meme-able moments, it turned out to be preachy about the plight of women. Which personally I didn't have a problem with, but it was obviously slammed as "woke" by certain people. Imagine the Mario movies did something similar. They were already accused of being "woke" for making Peach into a heroine instead of staying as a typical damsel in distress. The point is, you really can't win or please everyone. It's either not deep enough or too preachy.

Re: Talking Point: Which Zelda Game Would You Most Like To See Remade?

Baker1000

The Oracle games are sorely underrated and deserve the Link's Awakening treatment. Very surprised it hasn't been done yet, when the game engine is there already. A Zelda II remake in a HD-2D style would be great too, but they'll have to lower the difficulty to appeal to a wider audience. The obvious two are OOT and MM. Hell, port TP and WW as well and give us wall to wall Zelda releases until the movie.

Re: Talking Point: Should Nintendo Have Kept The Mario Galaxy Movie Fox Reveal Under Wraps?

Baker1000

Yes, it absolutely should have been a film reveal. That would've had a much bigger impact. If not, then at least reveal it within a trailer à la Smash Bros reveal trailers. Just posting the poster was the worst way to reveal it, second only to just announcing Glen Powell is joining the cast in a tweet.

BUT I don't blame Nintendo Life for posting about it. As I said elsewhere, it was all over Twitter within seconds of Nintendo posting it. So news outlets would've been looking a bit stupid trying to keep it a secret. Not to mention losing out on a bit of search traffic. Nintendo revealed it themselves, it's no longer a spoiler. This isn't a Nintendo Direct leak that people aren't supposed to know about.

Re: Fox McCloud Blasts Into The Super Mario Galaxy Movie

Baker1000

@Kilroy lol ok sucks for you I guess. It's being reported absolutely everywhere, the voice actor has been confirmed so you'd see his name associated with the movie popping up places too. There's absolutely no way to avoid this unless you live under a rock for the next week. I wish they hadn't revealed it, especially in the lowkey way they did, but they have. And unfortunately when an official source makes an announcement, it's no longer considered taboo to report it openly like it would be if it was just a rumour or a leak.

Re: Fox McCloud Blasts Into The Super Mario Galaxy Movie

Baker1000

I'm shocked they've announced this before people got to watch it, but as I said before the last Direcr, they've been posting waaaay too much in terms of footage so I'm not actually that surprised. They're very loose with what they're giving away, I will be surprised if there's anything big we don't already know about. Which imo is a bad thing. This movie won't score well with critics so needs fan appraisal...if we already know most of it's secrets and have seen much of the scenes already, well...

Those saying NL shouldn't have posted this without a spoiler, sorry to burst your balloon but within minutes of the Nintendo reveal I saw it reported by about 3 other accounts so many more by now. You absolutely won't be able to escape learning this reveal unless you don't use social media of any sort.

I just hope this means they're going to bring back Star Fox games, finally. But also it could be preparing us for possible Star Fox animated movie/series? More likely though, this is soft-launching a Smash Bros movie down the line. Because let's be honest, how many more Mario stories can they actually adapt onto screen without it getting a bit...meh? They've already jumped right into space for a Galaxy movie. Where do they go from here? Smash Bros, that's where.

Re: "The Flavour Tends To Get Lost" - Dragon Quest's Yuji Horii On English Translations

Baker1000

The flavour of the Japanese writing might get lost, but it takes on a whole new flavour. The English localisation adds many different dialects and it's always fun trying to read them in the accent they're written for, especially Scottish ones. Place names often take literal references from real world locations, and the monsters names are always comical puns. The localisation really makes it stand out from the other RPGs out there. So while it's different to the Japanese version, it doesn't make it worse.

Also it's not that English is a simple language, it's that Japanese is a really complex language. It would be great to learn some of it one day, but to be fluent would take a lot of time.

Re: Talking Point: After 30 Years, Is It Time To Reset The Pokédex?

Baker1000

@HalBailman absolutely the biggest flaw in the series is it's refusal to ditch the format the first game set out and made it such a success. Right down to the battles. Other than the odd gimmick that never stays after one game, a new type or two and throwing in 2v2 battles every now and then, the battle format has remained almost unchanged. The type weakness system is one of the biggest hindrances too. You can just one-shot so many Pokemon that battles become a breeze, especially when they refuse to give the opponent a full team. Even in the Legends games, which shake things up, this remains one of the biggest issues. You look many of the big RPG franchises and most of them change the battle system every single game. Dragon Quest is the exception. But I just know it's never going to change when there's such a big competitive scene that relies on the battle format remaining familiar. Whole teams people have painstakingly curated and honed over 20-30 years, carrying the same Pokemon from each entry to the next would have to be swept aside. They just won't do it, because the backlash would be too great. It's a shame, it's holding the games back.

Re: Nintendo Direct For The Super Mario Galaxy Movie Announced

Baker1000

Really don't know if I want to watch whatever they show. They've been posting SO many clips lately I swore I would stop watching them because they seemed to be showing far too much of the movie off. I want at least some things left to be a surprise instead of seeing almost all of it beforehand. Rest of you enjoy tho

Re: Talking Point: After 30 Years, Is It Time To Reset The Pokédex?

Baker1000

When I play a new game, I try to use ONLY new Pokemon. I agree it is tiresome to keep catching the same ones all over again. I know that's what Pokemon Home etc is supposed to be for, but it's never available at the start for obvious reasons.

I'd like to see them completely rethink pattern to which to encounter Pokemon though. Everyone knows the very first route, or wild area are filled with bug types, birds and whatever new rodent they've come up with. It's predictable, it's boring. They should also think about mixing up the types of the starter pokemon. Why has it always got to be fire, grass or water? Just because it was in the beginning and always has been? They always gain another type when evolving, but why not have them start off entirely different types and then gain the basic element in the final evolution? Why have they got to make the starters adhere to the same weakness/strength triangle? There are so many types, so many moves, so many Pokemon, that the notion your starter is weak to your rivals pick to make things challenging or whatever is now redundant. I say just have 3 completely unrelated types. Hey, the Let's Go games had Pikachu and Eevee, so it's not an impossible thing to hope for.

Re: Poll: What's Your Favourite 3DS Model?

Baker1000

15th anniversary in Japan, we still had to wait until March in the west. Crazy to think there was a time when consoles launched that far apart in different territories.

My pick is the New 3DS. Owned every iteration of the 3DS, and the XL N3DS just wasn't as nice as the original. Bigger screen but made games that much more pixelated having them stretched over a bigger area. And it did away with the (admittedly underused in the west) changeable faceplates. Still have my N3DS fitted with the lovely Majora's Mask plate.

Re: UK Retailer GAME Is Reportedly On The Verge Of Collapse Once Again

Baker1000

It's days are numbered sadly. Used to pre-order everything with them at one time, but haven't in years. The shop in my city, Bristol, has closed down and is now just a small corner in the upstairs of a Sports Direct. There's so little there, it's not even worth going to look at. I don't see it being around by the time Microsoft, Sony or Nintendo release their next console.

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

Baker1000

(part 2)

And then there's the difficulty. Ok, it's aimed at children, maybe it shouldn't be blisteringly hard. But the original Red/Blue games were brutal. You'd have to backtrack to heal up your team after a few battles because you couldn't heal them on the fly, nor even swap them out for fresh Pokemon. Ok so swapping them out on the fly is a convenience, but the difficulty isn't there anymore. You level up so quickly, you're suddenly 10 levels above the next trainer you fight. Even gym leaders, they rarely field a full team of 6. It's things like this which make a game that's already not hard even easier. You end up going through the motions in most battles rather than applying any sort of real strategy. It's not even that we've grown up and got better at the games, because when you go back those games are still just as hard. Nowadays they throw so many items at you in the field, recovery items, items you can sell for money, etc that you never struggle to buy anything. This is one of the biggest reasons why the games just feel "good" and not excellent. They're a breeze to get through. Scarlet/Violet tried to give you an open world where you could fight stronger Pokemon early on instead of being gated off, but without level scaling you just ended up walking through the low level areas intended for early in the game and having no challenge whatsoever.

So, these are my assessments as to why Pokemon games just aren't as great as they used to be.