Comments 1,040

Re: Feature: The Tightest, Briskest Mario & Luigi Game Turns 20 Today And Deserves More Love

kkslider5552000

Partners in Time is weird because it was the worst Mario RPG until Sticker Star sent the entire saga of Mario RPGs off a cliff for the 2010s. But the other 6 Mario RPGs before Sticker Star are all legit 9 or 10/10s (yes even Super Paper Mario), so that's not too much of a negative. Partners in Time I think I could make the case has the most fun battle system out of all the games too, and the only competition is its sequel. The Bros items are just super fun to use, an improvement on even the first game, the doubling the amount of buttons was the most logical and easy to get into way to expand on Superstar Saga, it was just a perfect battle system, regardless of what you think about them being items.

And its just lovely playing a high quality 2D game in general, it just looks great, I prefer the music in the first game but it sounds great (when the baby crying isn't making it painful at least). It's a lovely game that just happens to have stiff competition with the games surrounding it. (not just Mario RPGs, 2005 DS is also just filled with fantastic games as well)

Re: Corpse Party Tetralogy Pack Switch Western Release Cancelled

kkslider5552000

This is really upsetting to hear. There's no good reason to dis-allow games to be released worldwide. I don't know if Nintendo is enforcing the same moronic, hypocritical guidelines Sony does or if they're just scared of Mastercard being threatened by weird puritans.

And every mainstream game with known abuse that happened in the development of that game that won't ever get this treatment because some people choose fictional characters over real people (along with cynical favoritism towards bigger companies) makes it infuriating.

Re: Mini Review: Hitman: Absolution (Switch) - A Decent Port Of The Series' Black Sheep

kkslider5552000

I have a fondness for Absolution. I do ultimately agree with the problems, even as someone whose yet to play a 2nd Hitman game, but I can say for myself that it is one of the more enjoyable and interesting games to fit into the 7th gen mold. (unlike RE6, whose appeal to anyone is bewildering to me)

I spent plenty of time replaying levels so I do feel in its own way it still had some openness and room to experiment between its more linear sections. And more importantly, its the game that made me fully appreciate stealth games, where in the past they were at best, a minor enjoyable element in a Batman or Assassin's Creed game between the other elements I often liked more and at worst, a source of frustration I wanted to avoid altogether. But it all clicked for me, and it lead to me playing Deus Ex: Human Revolution Director's Cut, playing that whole game as stealthy as possible, and it becoming a favorite game of mine in general.

I definitely don't always recommend changing things up to "appeal to a wider audience" but to me, I think it worked here. It is the best selling Hitman game still, AFAIK, same way that Zelda's sales improved dramatically from going open world (another example of a change for a series I'd entirely agree with the backlash towards if I didn't love it).

...all that being said, the most linear parts were often the worst parts, so fair enough. I hope I can play one of the other games someday, between the millions of other games that interest me (including, coincidentally, Mankind Divided that I started playing recently).

Re: Review: Hyrule Warriors: Age Of Imprisonment (Switch 2) - A Stunning Slice Of Musou, Worthy Of The Zelda Canon

kkslider5552000

Hyrule Warriors is quietly one of the better things to happen from Nintendo the past decade so I'm glad to see the games get the praise they deserve. I get why not everyone loves them, but they hit the right note of repetition that makes them enjoyable in ways that other games aren't for me (especially other games that would be considered comparatively repetitive).

Though that's also why I can't see myself getting into other musous since then I just wouldn't have the time for other types of games at that point. One every 5 years is enough for me (also how I feel about the open world Zeldas fittingly enough).

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

kkslider5552000

One interesting idea I saw suggested recently that one of the big problems with Pokemon is that it both wants to and doesn't want to be AAA.

Like it wants to have that big modern Pokemon adventure with more openness and innovation, while also living up to what has always worked via nostalgia. But it doesn't want the AAA developer size and cost per game or the time needed to live up to...honestly in some ways, even AA JRPG competitors like the last Tales game or DQ11 or the recent Atelier games. It's also just weird in a way where they can't directly follow up games' successes and failures because they're all in development at once because otherwise they can't do their borderline yearly releases.

Personally, I'd be more interested in modern Pokemon if they partially, if not entirely abandoned even attempting to make modern AAA games. I would prefer Pokemon to go back to 40 dollar games and look towards HD-2D for how to modernize sprite based graphics, because this 3D HD video game thing is not working for them as is. If you were to ask me which games look more appealing, the worst looking HD-2D game looks much better than the best looking Switch Pokemon RPG, and its not even close. (and tbh, forget HD, I'd say the DS Pokemon games still look better)

Re: Poll: So, Will You Be Getting Hyrule Warriors: Age Of Imprisonment?

kkslider5552000

I don't have a Switch 2 yet but it will be one of the games I get immediately when I do. I love the first two Hyrule Warriors games, they fit a perfect niche for me. I hope they're being honest and the story is less cowardly about being canon, which was one of the only issues I had with the last one (which tbh, even if you didn't have a problem with that aspect, I think the story becomes boring the more it goes on regardless, not to mention the eye rolling DLC cutscenes).

Re: Round Up: The Reviews Are In For Super Mario Galaxy + Super Mario Galaxy 2 On Switch

kkslider5552000

I have no strong feelings about including price as relevant to the review (barring very extreme cases), but I don't think a single credible reviewer could convince me that paying 10 more bucks than Mario Odyssey isn't fairly reasonable on the face of it. Two Mario Galaxies is in fact worth 1 Mario Odyssey + 10 bucks. The only argument there is the lack of development cost needed to make it, even by Nintendo standard.

I'll also say that the fact that they will never get a bigger than 33% discount until the heat death of the universe and are scared of making retail games that are less than full priced for no good reason is a significantly bigger issue imo.

Re: Poll: So, Will You Be Checking Out Switch Online's Virtual Boy Service?

kkslider5552000

I'd consider getting the cardboard thing with it. I'd love to say I could justify buying the full Virtual Boy plastic thing, but no, of all things I could buy, I am not giving Nintendo 100 bucks for Virtual Boy. There's a degree I'm willing to play along with Nintendo putting out the funniest niche thing they could've added, because its fun and funny and weird, but certainly not 100 bucks worth. I've yet to pay 100 bucks total for NSO across like 5+ years I'm pretty sure.

Re: Nintendo Expands Switch Online's GBA Library With Two More Titles

kkslider5552000

I like how I owned Klonoa 2 on GBA and Klonoa 1 via the Wii remake forever, and then I only recently bought the collection to own the other Klonoa 2 so here's the first GBA Klonoa. It's like...a mirror? Bookend? Full circle, I dunno what'd you call it.

Anyway, Klonoa is awesome, awesome enough that I'm surprised a 3rd party game this cool is gonna be on NSO. It feels like 3rd parties would rather do their own collections or...nothing at all rather than put beloved series on NSO, so this is genuinely a pleasent surprise I haven't had since the Gameboy Megaman games were added.

Re: Marvel Vs. Capcom Fighting Collection Sells 1 Million Copies

kkslider5552000

As someone whose barely played fighting games the past 15 years, I've really enjoyed what I've played of the collection so far. I'll probably never be that good at most fighting games, nor am I interested to put in the time, but MVC2 was always the game where you could be bad at it and still enjoy it purely as a crazy, visual spectacle, and that remains true here. (though I at least understand how to be competent at these games now)

Re: Panzer Dragoon Zwei: Remake Resurfaces, Will Be Playable At TGS 2025

kkslider5552000

As someone who never grew up with Panzer Dragoon, I played the remake on Switch and thought it was just ok. I'm undecided if the remake wasn't great or if the game's appeal is based on being a mid 90s game and trying to make it look modern ruins what makes it charming enough to justify playing it in modern times, but either way it was just an ok experience that I'll almost certainly never play again. (I'd give the original games a chance tho)

Re: Hollow Knight Has Now Sold Almost 15 Million Copies

kkslider5552000

This is exactly why I really wish Nintendo was better at pricing and/or sales. It feels like Metroid is limited in how popular it can be largely because of that.

And yeah obviously Metroid is exclusive and Hollow Knight is not but even taking into that account this otherwise implies Team Cherry are better at marketing than...Nintendo. Which I doubt is true.

Re: Atari Announces Bubsy 4D From 'Demon Turf' Developer Fabraz

kkslider5552000

This game looks good. Feels like that's kinda missing the point. The joke about Bubsy is it isn't good. Do they know that's the joke?

I'm not gonna complain about a good looking 3D platformer existing certainly but...odd choice.

BTW: I wanna bring up how when I tried to play the Bubsy collection at PAX East this year, it almost immediately crashed. Now that felt on-brand.

Re: Sonic Mania 2 Prototype Artwork Revealed By Christian Whitehead

kkslider5552000

It is infuriating that Sega was gift wrapped one of the best games they've ever published and they rejected any sort of follow up.

Forget other Sonic games even, Sonic Mania is better than most games I have played, it is such a joy to experience and as good of a retro throwback as you can hope for. For that matter, its not like Sega was putting out a lot of new Sonic games for the next 5 years after it, what would have been the harm? Just nonsensical decision making.

Re: Opinion: An Ode To The Fallen Arm, Xenoblade Chronicles' Best Map

kkslider5552000

When I first played Xenoblade Chronicles, it was just an incredibly well told story (in an even better made game), that was just really compelling and surprising (even if in hindsight some of its plot twists I should've saw coming). Just an awesome JRPG story and hit JRPGs tropes well without feeling overly cliched.

But as someone who just finished the remake recently, the thing that does stick out with me most is what it has to say about assumptions about treating an entire group of people as "the enemy", even when "the enemy" has done terrible things to you. That's one of the reasons why by some distance my favorite part of Attack on Titan was the Final season/s. Also makes me wish Egil's story had more time, because while he's great for what the game has, that type of character and character change needs a lot of focus and time to fully work as well as it could.

Re: Former Rockstar Dev Throws Shade At Mario Kart World, Says New GTA Will Be Worth The Price

kkslider5552000

I do tend to find this logic obnoxious.

That being said, I'd struggle to argue against the point. This isn't just...overhyped AAA slop from Ubisoft or whatever, its probably gonna just flat out be one of the most "the money is all on screen" game out there, I imagine they're gonna do everything to put out the best, most feature rich, quality game they can. ...because they need to get people hooked on GTA online, and that's how they did it last time. While Mario Kart will not, there will be a clear, hard limit to how much money you can spend on it, which is good.

But otherwise...like I don't wanna defend the "our realistic game deserves the money more than Nintendo" type of idea, maybe ever, but even though Mario Kart World might still make some sense at its cost, its the worst time to do it and they've not done the best job to make it make sense to people and its hard to not look at it as "well its the popular game, so we can charge whatever". If Nintendo didn't want this to happen, they shouldn't have let DKC Returns HD and Skyward Sword HD and the lackluster Pokemon releases and the lackluster Mario sports releases be the same price as their best and/or most content complete games, because now its not credible to say their full priced games always make sense.

Re: Rumour: Ubisoft Might Already Be Teasing More Switch 2 Games

kkslider5552000

I would like to point out that Ubisoft's Twitter recently celebrated the sales success of the latest Prince of Persia game, the game whose team was disbanded.

And that early frontrunner for GOTY, Clair Obscur, was made by ex-Ubisoft talent, who presumably no longer work for Ubisoft because its a bad, dumb company.

These two statements sum up my lack of enthusiasm for whatever Ubisoft is doing right now.

Re: Banjo-Kazooie Composer Explains Why He Thinks Another Game Is Unlikely

kkslider5552000

That's a weird assumption. No offense to Grant Kirkhope but...I don't think most people know video game composers, including him. I don't think a single person who isn't a Nintendo nerd has ever heard the name Koji Kondo, or at least would not immediately recognize it. If you are reading this and don't know who that is, look him up to immediately understand why this assumption doesn't work.

Re: N64 Platformer 'Glover' Is Getting Its First Patch On Switch Next Week

kkslider5552000

I know N64 emulation is difficult, but I've seen this version and it has quite a few immediately apparent issues that are pretty inexcusable for selling one port of one N64 game in 2025.

I'm gonna say it every time it happens. It is consistently embarrassing when you need to patch...ports. When ports need to be fixed to live up to...just being a port. It was embarrassing with the launch of N64 NSO, it was embarrassing with the MGS collection, it was "how dare an executive keep his overpaid job after this" levels of embarrassing with the Star Wars Battlefront collection, this is humiliating.

Re: Opinion: It's Been 20 Years Since I Was This Excited For A Mario Kart

kkslider5552000

I think the only reason I'm not as hyped as I could've been (well, outside of the obvious problem that tried to ruin the hype for Switch 2 in general) is that no matter how well done it is, another game deciding to go in any sort of open world-ish direction is so immediately eye rolling to me, that no matter how good the execution I can only get so excited for it. Not just because its just so obnoxiously overdone, but because they're too often giant time sinks that rarely justify the time sunk. And between new Zelda and Xenoblade alone, Nintendo already has enough of those.

Re: Three Sega Genesis / Mega Drive Games Have Been Added To Switch Online's Expansion Pack

kkslider5552000

Y'know, while prices are the current main focus of Nintendo, it is funny to contrast that with how a combination of retro games that if you had bought when they were new would've been a truly absurd amount of money and this one system alone would've cost you thousands of dollars for these games, I am currently paying around 12 bucks a year for. Which is 488 bucks less than it will cost you to buy and be able to play Mario Kart World.

The massive difference in price is fascinating at that point. Maybe I'll just give up on new games and systems at that point. :V

Especially since you can't argue about game ownership with this one, since you can still buy a lot of these Genesis games AFAIK.