Comments 1,040

Re: Undertale's 6th Anniversary Broadcast Locks In A Release Date For Deltarune Chapter 2

kkslider5552000

Well this is happening now. I was just wondering yesterday if we might hear an update on this game soon.

I loved the first chapter. It wasn't quite as good as Undertale, at least partially because quite frankly, I think Undertale might just have been too special to recapture the magic in a sequel. But despite that, I loved the changes in gameplay and I'm super curious where this story is going.

Re: Nintendo Changed The Culture At Retro Studios Following Metroid Prime Crunch

kkslider5552000

Metroid Prime is my favorite game of all time, but the actual story behind that game seems like a nightmare to have been a part of. The fact they put out an all time great game despite everything is certainly commendable, but I'm really glad they never repeated anything like that.

That being said, I'm so curious on everything that's gone on at Retro since Tropical Freeze. I need to know all their plans before they were given Prime 4.

Re: Rumour: Nintendo Will Expand Its Switch Online Service With Game Boy And Game Boy Color Titles

kkslider5552000

This has made the most sense to me since they announced SNES tbh. People would pay an additional cost for more advanced games, while Gameboy makes more sense to be added to the service as is. It's also probably the simplest to add basic online to for any multiplayer games, compared to N64 (I mean, I can easily see N64 online working, I just don't necessarily trust Nintendo on it :V).

There's also a greater than zero chance that big 3rd party series might not ignore this one as much. I don't think a lot of 3rd party gameboy games have been re-released outside of 3DS VC. The only ones I know are on Switch already are Castlevania and Final Fantasy Adventure.

Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?

kkslider5552000

I understand why Nintendo does this to some extent, but that's the beginning and end of a defense of it for me. I think in an era where the smarter companies realized that trying to actively fight piracy has not actually helped them at all, trying to fight something much less worse in fan games just seems like an excuse for certain people at Nintendo and other companies to still have their job. That's my assumption anyway.

Most of this stuff for me is always "no one should care". Nintendo has gained nothing from this, other than a small amount of ire from fans. What a waste of time to even bother taking them down. They could've done something useful instead.

Re: Sega Confirms Super Monkey Ball Banana Mania Will Run At 60FPS On Switch

kkslider5552000

I'm not especially anything that Sonic Colors: Ultimate is 30 FPS on Switch one way or the other, but its obviously good to see Super Monkey Ball pull this off.

But being fair, Super Monkey Ball has much smaller levels without a ton of things to load in, so this is pretty unsurprising. But it is a nice cherry on top of what seems like a brilliant deal of a remake. It's not even like a full priced game from what I've heard, so even better!

Re: Talking Point: Every Pre-BOTW 3D Zelda Now Has A Remake, But Which Is Best?

kkslider5552000

Easily Wind Waker. I can go back to the other games, but Wind Waker? The original's sailing? No, never again. Even if the rest of the game was actually perfect (which...it isn't), I cannot go back to the sloooooow sailing to sloooooowly fiiiiiiiiiiiiiiind the triiiiiiiiifoooooooooorce pieceeeeeeeeeeeeeeeeeeeeeees. No. I'd rather do the Nintendo gallery in the remake than the triforce hunt in the original at this point.

Re: Memory Pak: When Mario Became A Pro Wrestler And Ruled At It

kkslider5552000

In hindsight, I'm always amazed how well this game pulled off...a lot. The storytelling, from a comedic perspective and otherwise, is so beyond a Nintendo game and even a lot of other popular JRPGs that its really surprising that it came from a popular platformer series. There's a lot of games where, even when they try, I can't even tell you the main story beyond some basic details, but I distinctly remember every chapter of the first couple of Paper Marios. And the Glitz Pit is one of the best. Also on top of the storytelling, its a really nice change of pace to get so many unique battles in a row. Usually in other chapters and other JRPGs, if you're in an area, you'll become accustomed to the same handful of enemies very quickly. But here you fight probably like two dozen different enemies, bosses included.

But I dunno, I'm sure this chapter would have been better if none of the characters had names and it had zero Mario races outside of the ones created for the mainline console platformers. :V

Re: Feature: Treasure Games That Need Switch Ports Or Sequels

kkslider5552000

I don't love every Treasure game I've played, but I always respect what they were doing. One of those developers that always strived to make cool, fun, interesting games. And in hindsight, it feels like they largely just made cult classic after cult classic. It's upsetting that they've seemingly vanished from making any sort of new games.

But it is funny that you made no mention of Mischief Makers or Astro Boy: Omega Factor, my two favorites of theirs. Mischief Makers is easily one of the best games on the N64, and has some of the most out there boss fights of that era of gaming, and Astro Boy: Omega Factor is probably just straight up the best anime licensed game ever made.

Re: Poll: What's The Best Tony Hawk Game?

kkslider5552000

I'd definitely say 4. At least at the time, the time limit for the first 3 games was maybe necessary but ultimately kinda annoyed me, even when the game was otherwise really fun. Constantly replaying levels can be fun but inherently gives you a sense of sameyness. 4 getting rid of that felt amazing and let me fully appreciate the levels without a timer constantly there.

THUG 1 and 2 were also really good, but not as good and didn't add as much to the actual skating gameplay. And THUG2 even added timed levels as a bonus, but in hindsight that made it feel like the perfect game to jump off the series afterwards and based on the next decade or so, I was right to do so.

Re: Why It Took So Long To Bring The Great Ace Attorney To The West, According To The Localisation Director

kkslider5552000

I'm sure there were a bunch of localization reasons to not bring the games over, but considering how Capcom couldn't bother to put out physical versions of Ace Attorney 5 or 6 outside of Japan, I have my doubts that's the only reason why. It feels like they probably decided (for...some inane reason) no one would buy a physical version of the new mainline games, so they probably used that to decide that no one would buy spinoff games at all.

And if I'm right, that makes me think the AA trilogy on Switch did well enough to change their minds.

Re: Talking Point: How Good Are You At Games?

kkslider5552000

I mean it depends. I'm dramatically better at platformers or certain specific games and series I'm familiar with than say, a stealth or strategy game. But I don't try to be the master of any one game, because that would be time not spent on other games.

I beat Metroid Prime 2 on hard without getting all the items back in the day and I beat Celeste's level 9, and all the B side levels (and nearly all the C sides) a year or so ago. That's roughly the ceiling for how good I am.

Re: There's An Indie Paper Mario-Like In The Works, And It's About Ghosts

kkslider5552000

Ignoring any frustrations I've had with the series' direction, Paper Mario is such an odd, often creative spinoff series that's often fairly un-Nintendo. Especially Super Paper Mario, which in a number of ways feels like an indie game before indie gaming was cool. So I'm not surprised to see actual indie games go all in that sort of direction. There's a lot you can do with just the aesthetic, let alone anything else that came with it.

But that being said, boy did Nintendo make sure to leave a giant opening for games like this, didn't they? Y'know like Megaman. It might've taken 8 years to get a new Megaman game, but we also got Shovel Knight and various other things so I think things turned out alright regardless.

Re: Hands On: NEO The World Ends With You Has Us Caught In A Twister

kkslider5552000

"If you were a Kingdom Hearts kid back in 2008, you probably played or at least had ambitions to try out The World Ends With You on DS." ...no? Until Neku showed up in the series, I'm not sure there was that level of interest from Kingdom Hearts fans at all. TWEWY was not that popular, especially by comparison, and most Kingdom Hearts fans just liked Kingdom Hearts (and also to some extent Disney and Final Fantasy). Most fans of games that popular don't seek out random niche games of the same genre, nor look into what else major people involved with making said game series have also made.

Re: Talking Point: When Was The Last Time A Game Cracked Your Top Five?

kkslider5552000

The newest game in my top 5 is more than a decade old. But to be fair, everything about my top 5 was so perfect and so new to me that I'm not sure a game can surpass them. Like one of them is my favorite video game, one of them convinced me games could be art with its storytelling, one of them gave me multiple top tier games at once (and I don't care if a collection is cheating, it came with new games), one of them is my most replayed game (that isn't a short game anyway) and one of them is my most hours spent playing a game literally ever.

Those are largely scenarios unlikely to be recreated while also surpassing those games.

On top of that, I just don't play as many games as I used to. I try to fix that, but it doesn't always work, especially if I ever want to replay games too.

But I will say despite that, there's still a good chunk of games that are top tier stuff in modern times and there's a few more modern games that might be in my top 20 someday depending if I ever bother to think of a new top 20, a thing I did once 7+ years ago and never thought about much since. (Rayman Legends, Shovel Knight, Celeste and BOTW immediately come to mind).

Re: Nintendo Expands Its Switch Online SNES And NES Service With Five More Titles

kkslider5552000

As someone whose found maybe the worst thing about the Switch to be the embarrassing attempt at making people pay for a bad online service and using old games as an excuse to try to get around the fact that NSO is bad, it is really funny that 3rd party companies often just refuse to bother and just sell their old games on Switch in their own collections separate from it.

I feel bad for the games, but Nintendo is getting what they deserve in this case, with everyone hating these updates. I just wish they got hated for charging for bad online in the first place MORE than for putting obscure video games on their service.

Re: Soapbox: Game Genres Are Broken

kkslider5552000

Y'all need to deal with the fact that Metroidvania isn't going away. It's not. Accept it now. I've seen people try to rename the genre, and no one cares. It's called Metroidvania, it will continue to be called that for the foreseeable future.

There are some issues with describing games, but its not as bad as when every 1/5 game was hit with the vague "action adventure" genre (if the rise of open world games have done any good, its overshadowing that trash description that never made sense outside of Zelda and games like Zelda).

Re: EA Has Acquired The Super Mega Baseball Developer Metalhead Software

kkslider5552000

I at least understand why this studio that will now inevitably be closed within the next decade or so because they chose to go with EA. It's not like Respawn where they would've obviously done fine on their own or Ninja Theory that spent an entire year bragging about the importance of higher budget independent games before being bought by Microsoft. In the short term, this probably seems like the best idea.

This is my "acknowledging how low the bar is" of the day.

Re: Talking Point: Surely It's Time For Game Boy On Nintendo Switch Online?

kkslider5552000

Gameboy games are not as exciting as SNES games as actual games but at the same time, they've also not really been re-released as much. Outside of a remake or two here or there, these games were re-released at most...once, on 3DS. Even pre-VC, you'd be more likely to see remakes and ports of SNES games to GBA or even DS then any gameboy game to nearly anything else.

There's also a bunch of weird games in popular series that most people don't talk about. Even stuff like the Mario Land games don't get half the attention the Mario World games do, despite being massively successful. Or the many Kirby games, of those weird takes on classic Megaman or the weird sequels to NES games no one remembers like Kid Icarus 2 etc.

Re: Video: Now Is The Best Time To Release Mother 3

kkslider5552000

@BobbyAtomic Earthbound was one of the best selling VC games on Wii U (I wanna say top 5 maybe top 3), which also made it one of the best selling digital games on Wii U period (including every retail game people downloaded). Edit: Quick search says Earthbound is 5th most downloaded game on the Wii U, ever.

Also Earthbound is on that SNES mini classic that sold 5 million+ copies a few months in.

Re: Random: Terry Crews Wants Nintendo To Localise Mother 3

kkslider5552000

I'm still stunned this even happened, just for how random it is, but I'll take it. More support for localizing Mother 3 is appreciated, and any attention the game gets too.

I do still think even if Nintendo did see enough support to justify localizing it, it won't happen while its not on Switch in Japan either anyway.

Re: Video: After 30 Years, We've Finally Played Famicom Detective Club on Switch

kkslider5552000

A remake of an old first party Nintendo game that's actually an anime murder mystery is one of those things that probably won't appeal to most people, but it definitely appeals to me. That's a very specific niche I'm here for.

Though it is awkward that they're releasing both separately when Capcom realized the worth of doing a double pack physical release of these long stuck in Japan murder mystery games. Hope that changes at some point.

Re: Review: Atelier Mysterious Trilogy Deluxe Pack - A Nicely Crafted RPG Marathon

kkslider5552000

I feel bad for niche JRPG series sometimes. It's hard to have time for just the popular games in the genre, let alone niche ones. And I look at series like this and especially Trails and realize I might just never play them ever because of limited time. Happy for the fans it has though.

Basically my only exposure to the series is finding and adoring the soundtrack to Atelier Iris: Eternal Mana.

Re: Anniversary: Mother 3 For Game Boy Advance Is Now 15 Years Old

kkslider5552000

It is too infuriating to me to even consider that my favorite story driven game of all time wouldn't be localized because of "controversial" elements, especially the rumors on what some of those specific "controversial" elements are. So I reject that theory.

I think the more reasonable theory is that the timing of Mother 3's release has not been good for localization. It has been released twice in Japan, once in 2006 on GBA and again on Wii U VC at the end of 2015. Simple reality is that by the time those versions would come out in America, both would've been the year later. 2007 GBA and 2016 Wii U are bad times to put out your game. And the rumor is that that limited time Fire Emblem localization on Switch was made for Wii U and just didn't come out for it, so that seems really consistent with my theory if true. (I don't think an official NOA translation of Mother 3 exists btw, not remotely complete at least)