Well this is happening now. I was just wondering yesterday if we might hear an update on this game soon.
I loved the first chapter. It wasn't quite as good as Undertale, at least partially because quite frankly, I think Undertale might just have been too special to recapture the magic in a sequel. But despite that, I loved the changes in gameplay and I'm super curious where this story is going.
That's a real shame to hear. When I played it at PAX 2 years ago, I thought it needed some work and was hoping after all this time it would be turned into something more solid beyond a really great idea. Apparently not.
Metroid Prime is my favorite game of all time, but the actual story behind that game seems like a nightmare to have been a part of. The fact they put out an all time great game despite everything is certainly commendable, but I'm really glad they never repeated anything like that.
That being said, I'm so curious on everything that's gone on at Retro since Tropical Freeze. I need to know all their plans before they were given Prime 4.
This has made the most sense to me since they announced SNES tbh. People would pay an additional cost for more advanced games, while Gameboy makes more sense to be added to the service as is. It's also probably the simplest to add basic online to for any multiplayer games, compared to N64 (I mean, I can easily see N64 online working, I just don't necessarily trust Nintendo on it :V).
There's also a greater than zero chance that big 3rd party series might not ignore this one as much. I don't think a lot of 3rd party gameboy games have been re-released outside of 3DS VC. The only ones I know are on Switch already are Castlevania and Final Fantasy Adventure.
I have to be honest, this would be a very boring Mario playlist. Not because the songs are boring, but because they're mostly way too obvious. Except for TTYD, which is probably not even the 50th best song from that one game.
I understand why Nintendo does this to some extent, but that's the beginning and end of a defense of it for me. I think in an era where the smarter companies realized that trying to actively fight piracy has not actually helped them at all, trying to fight something much less worse in fan games just seems like an excuse for certain people at Nintendo and other companies to still have their job. That's my assumption anyway.
Most of this stuff for me is always "no one should care". Nintendo has gained nothing from this, other than a small amount of ire from fans. What a waste of time to even bother taking them down. They could've done something useful instead.
GTA 5 not being on Switch has been baffling for a long while now, especially since they're still keeping up with it on the newest consoles. It would obviously make a lot of money.
But this is far more likely a game I would actually buy since I already own 5, so um...I'll take it. Sure.
This is my 2nd favorite duo of unrelated games that I will eternally connect with each other, purely because of their names. (the 1st being Olliolli and Oxenfree)
I'm not especially anything that Sonic Colors: Ultimate is 30 FPS on Switch one way or the other, but its obviously good to see Super Monkey Ball pull this off.
But being fair, Super Monkey Ball has much smaller levels without a ton of things to load in, so this is pretty unsurprising. But it is a nice cherry on top of what seems like a brilliant deal of a remake. It's not even like a full priced game from what I've heard, so even better!
Easily Wind Waker. I can go back to the other games, but Wind Waker? The original's sailing? No, never again. Even if the rest of the game was actually perfect (which...it isn't), I cannot go back to the sloooooow sailing to sloooooowly fiiiiiiiiiiiiiiind the triiiiiiiiifoooooooooorce pieceeeeeeeeeeeeeeeeeeeeeees. No. I'd rather do the Nintendo gallery in the remake than the triforce hunt in the original at this point.
In hindsight, I'm always amazed how well this game pulled off...a lot. The storytelling, from a comedic perspective and otherwise, is so beyond a Nintendo game and even a lot of other popular JRPGs that its really surprising that it came from a popular platformer series. There's a lot of games where, even when they try, I can't even tell you the main story beyond some basic details, but I distinctly remember every chapter of the first couple of Paper Marios. And the Glitz Pit is one of the best. Also on top of the storytelling, its a really nice change of pace to get so many unique battles in a row. Usually in other chapters and other JRPGs, if you're in an area, you'll become accustomed to the same handful of enemies very quickly. But here you fight probably like two dozen different enemies, bosses included.
But I dunno, I'm sure this chapter would have been better if none of the characters had names and it had zero Mario races outside of the ones created for the mainline console platformers. :V
I don't love every Treasure game I've played, but I always respect what they were doing. One of those developers that always strived to make cool, fun, interesting games. And in hindsight, it feels like they largely just made cult classic after cult classic. It's upsetting that they've seemingly vanished from making any sort of new games.
But it is funny that you made no mention of Mischief Makers or Astro Boy: Omega Factor, my two favorites of theirs. Mischief Makers is easily one of the best games on the N64, and has some of the most out there boss fights of that era of gaming, and Astro Boy: Omega Factor is probably just straight up the best anime licensed game ever made.
I'd definitely say 4. At least at the time, the time limit for the first 3 games was maybe necessary but ultimately kinda annoyed me, even when the game was otherwise really fun. Constantly replaying levels can be fun but inherently gives you a sense of sameyness. 4 getting rid of that felt amazing and let me fully appreciate the levels without a timer constantly there.
THUG 1 and 2 were also really good, but not as good and didn't add as much to the actual skating gameplay. And THUG2 even added timed levels as a bonus, but in hindsight that made it feel like the perfect game to jump off the series afterwards and based on the next decade or so, I was right to do so.
@Tuulenpoika Most remakes don't actually do that. That's a more recent trend, and usually for indie games.
Though I do agree that doing DLC for the old soundtrack is still not good. Like...I don't know why it would take any effort or even enough file space to justify selling it for money.
Man, I used to be aware of the cool games coming out, but I only recognized maybe 4 of these.
I'm rooting for Skatebird just for the premise and being a skateboarding game. I just hope it plays a little bit better than the early demo I played like 2 years ago.
I'm sure there were a bunch of localization reasons to not bring the games over, but considering how Capcom couldn't bother to put out physical versions of Ace Attorney 5 or 6 outside of Japan, I have my doubts that's the only reason why. It feels like they probably decided (for...some inane reason) no one would buy a physical version of the new mainline games, so they probably used that to decide that no one would buy spinoff games at all.
And if I'm right, that makes me think the AA trilogy on Switch did well enough to change their minds.
I mean it depends. I'm dramatically better at platformers or certain specific games and series I'm familiar with than say, a stealth or strategy game. But I don't try to be the master of any one game, because that would be time not spent on other games.
I beat Metroid Prime 2 on hard without getting all the items back in the day and I beat Celeste's level 9, and all the B side levels (and nearly all the C sides) a year or so ago. That's roughly the ceiling for how good I am.
Ignoring any frustrations I've had with the series' direction, Paper Mario is such an odd, often creative spinoff series that's often fairly un-Nintendo. Especially Super Paper Mario, which in a number of ways feels like an indie game before indie gaming was cool. So I'm not surprised to see actual indie games go all in that sort of direction. There's a lot you can do with just the aesthetic, let alone anything else that came with it.
But that being said, boy did Nintendo make sure to leave a giant opening for games like this, didn't they? Y'know like Megaman. It might've taken 8 years to get a new Megaman game, but we also got Shovel Knight and various other things so I think things turned out alright regardless.
"If you were a Kingdom Hearts kid back in 2008, you probably played or at least had ambitions to try out The World Ends With You on DS." ...no? Until Neku showed up in the series, I'm not sure there was that level of interest from Kingdom Hearts fans at all. TWEWY was not that popular, especially by comparison, and most Kingdom Hearts fans just liked Kingdom Hearts (and also to some extent Disney and Final Fantasy). Most fans of games that popular don't seek out random niche games of the same genre, nor look into what else major people involved with making said game series have also made.
I did not know an Oddworld Collection was coming out until right now tbh.
Granted, I don't have the time for any games to add on top of the ones I'm playing or I already know I'm buying soon, but that's still something I'll keep in mind.
So I've been under the assumption that the incredibly high score is at least partially that its a niche title that only the people who would love it have actually bothered to review it or were even aware it exists. But I also have to assume its really great for what it is.
"our orientation isn’t to come in and turn Codemasters into another Electronic Arts studio"
This is more of a self-own than I think he meant it to be. "Yeah, we won't turn them into another EA studio, those ones just get ruined and die. Don't want that!"
The newest game in my top 5 is more than a decade old. But to be fair, everything about my top 5 was so perfect and so new to me that I'm not sure a game can surpass them. Like one of them is my favorite video game, one of them convinced me games could be art with its storytelling, one of them gave me multiple top tier games at once (and I don't care if a collection is cheating, it came with new games), one of them is my most replayed game (that isn't a short game anyway) and one of them is my most hours spent playing a game literally ever.
Those are largely scenarios unlikely to be recreated while also surpassing those games.
On top of that, I just don't play as many games as I used to. I try to fix that, but it doesn't always work, especially if I ever want to replay games too.
But I will say despite that, there's still a good chunk of games that are top tier stuff in modern times and there's a few more modern games that might be in my top 20 someday depending if I ever bother to think of a new top 20, a thing I did once 7+ years ago and never thought about much since. (Rayman Legends, Shovel Knight, Celeste and BOTW immediately come to mind).
As someone whose found maybe the worst thing about the Switch to be the embarrassing attempt at making people pay for a bad online service and using old games as an excuse to try to get around the fact that NSO is bad, it is really funny that 3rd party companies often just refuse to bother and just sell their old games on Switch in their own collections separate from it.
I feel bad for the games, but Nintendo is getting what they deserve in this case, with everyone hating these updates. I just wish they got hated for charging for bad online in the first place MORE than for putting obscure video games on their service.
Y'all need to deal with the fact that Metroidvania isn't going away. It's not. Accept it now. I've seen people try to rename the genre, and no one cares. It's called Metroidvania, it will continue to be called that for the foreseeable future.
There are some issues with describing games, but its not as bad as when every 1/5 game was hit with the vague "action adventure" genre (if the rise of open world games have done any good, its overshadowing that trash description that never made sense outside of Zelda and games like Zelda).
Man, I was fairly certain they were making a new 2D Metroid. And they might still have, they put out another game the same year as Samus Returns. But it would be weird if they didn't, if only because Samus Returns is easily their most highly regarded game thus far. You'd think they'd want to continue that.
I kinda dismissed Baten Kaitos when it came out because...uh...way too many games were adding a card gimmick and I was sick of it after PSO episode 3. Considering who made it, in hindsight, I regret this. Wish I played it back then.
@AvianBlue I'm gonna make a bold statement that the more popular and vastly better received games that are like the new game coming out makes more sense to be ported.
Well considering Retro Studios last released a new game in 2014, I think its reasonable that a 4-5 person team could in fact have a year's worth of time to make this work.
I at least understand why this studio that will now inevitably be closed within the next decade or so because they chose to go with EA. It's not like Respawn where they would've obviously done fine on their own or Ninja Theory that spent an entire year bragging about the importance of higher budget independent games before being bought by Microsoft. In the short term, this probably seems like the best idea.
This is my "acknowledging how low the bar is" of the day.
Gameboy games are not as exciting as SNES games as actual games but at the same time, they've also not really been re-released as much. Outside of a remake or two here or there, these games were re-released at most...once, on 3DS. Even pre-VC, you'd be more likely to see remakes and ports of SNES games to GBA or even DS then any gameboy game to nearly anything else.
There's also a bunch of weird games in popular series that most people don't talk about. Even stuff like the Mario Land games don't get half the attention the Mario World games do, despite being massively successful. Or the many Kirby games, of those weird takes on classic Megaman or the weird sequels to NES games no one remembers like Kid Icarus 2 etc.
@BobbyAtomic Earthbound was one of the best selling VC games on Wii U (I wanna say top 5 maybe top 3), which also made it one of the best selling digital games on Wii U period (including every retail game people downloaded). Edit: Quick search says Earthbound is 5th most downloaded game on the Wii U, ever.
Also Earthbound is on that SNES mini classic that sold 5 million+ copies a few months in.
I want an official Mother 3 English release more than maybe any new video game, but I've accepted at this point that there's actually zero chance its happening unless it comes out again in Japan, at the very least.
I'm still stunned this even happened, just for how random it is, but I'll take it. More support for localizing Mother 3 is appreciated, and any attention the game gets too.
I do still think even if Nintendo did see enough support to justify localizing it, it won't happen while its not on Switch in Japan either anyway.
A remake of an old first party Nintendo game that's actually an anime murder mystery is one of those things that probably won't appeal to most people, but it definitely appeals to me. That's a very specific niche I'm here for.
Though it is awkward that they're releasing both separately when Capcom realized the worth of doing a double pack physical release of these long stuck in Japan murder mystery games. Hope that changes at some point.
I feel bad for niche JRPG series sometimes. It's hard to have time for just the popular games in the genre, let alone niche ones. And I look at series like this and especially Trails and realize I might just never play them ever because of limited time. Happy for the fans it has though.
Basically my only exposure to the series is finding and adoring the soundtrack to Atelier Iris: Eternal Mana.
It is too infuriating to me to even consider that my favorite story driven game of all time wouldn't be localized because of "controversial" elements, especially the rumors on what some of those specific "controversial" elements are. So I reject that theory.
I think the more reasonable theory is that the timing of Mother 3's release has not been good for localization. It has been released twice in Japan, once in 2006 on GBA and again on Wii U VC at the end of 2015. Simple reality is that by the time those versions would come out in America, both would've been the year later. 2007 GBA and 2016 Wii U are bad times to put out your game. And the rumor is that that limited time Fire Emblem localization on Switch was made for Wii U and just didn't come out for it, so that seems really consistent with my theory if true. (I don't think an official NOA translation of Mother 3 exists btw, not remotely complete at least)
Comments 1,040
Re: Undertale's 6th Anniversary Broadcast Locks In A Release Date For Deltarune Chapter 2
Well this is happening now. I was just wondering yesterday if we might hear an update on this game soon.
I loved the first chapter. It wasn't quite as good as Undertale, at least partially because quite frankly, I think Undertale might just have been too special to recapture the magic in a sequel. But despite that, I loved the changes in gameplay and I'm super curious where this story is going.
Re: Review: SkateBIRD - A Chirpy, Charming Tony Hawk-Alike That Fails To Stick The Landing
That's a real shame to hear. When I played it at PAX 2 years ago, I thought it needed some work and was hoping after all this time it would be turned into something more solid beyond a really great idea. Apparently not.
Re: Nintendo Changed The Culture At Retro Studios Following Metroid Prime Crunch
Metroid Prime is my favorite game of all time, but the actual story behind that game seems like a nightmare to have been a part of. The fact they put out an all time great game despite everything is certainly commendable, but I'm really glad they never repeated anything like that.
That being said, I'm so curious on everything that's gone on at Retro since Tropical Freeze. I need to know all their plans before they were given Prime 4.
Re: Boulder Dash Deluxe Smashes Its Way Onto Switch This Week
I genuinely can't imagine human beings looked at this art style and thought "this is acceptable".
Re: Rumour: Nintendo Will Expand Its Switch Online Service With Game Boy And Game Boy Color Titles
This has made the most sense to me since they announced SNES tbh. People would pay an additional cost for more advanced games, while Gameboy makes more sense to be added to the service as is. It's also probably the simplest to add basic online to for any multiplayer games, compared to N64 (I mean, I can easily see N64 online working, I just don't necessarily trust Nintendo on it :V).
There's also a greater than zero chance that big 3rd party series might not ignore this one as much. I don't think a lot of 3rd party gameboy games have been re-released outside of 3DS VC. The only ones I know are on Switch already are Castlevania and Final Fantasy Adventure.
Re: Best Mario Music Ever: Our Top 10 Mario Songs - Super Mario Playlist
I have to be honest, this would be a very boring Mario playlist. Not because the songs are boring, but because they're mostly way too obvious. Except for TTYD, which is probably not even the 50th best song from that one game.
Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?
I understand why Nintendo does this to some extent, but that's the beginning and end of a defense of it for me. I think in an era where the smarter companies realized that trying to actively fight piracy has not actually helped them at all, trying to fight something much less worse in fan games just seems like an excuse for certain people at Nintendo and other companies to still have their job. That's my assumption anyway.
Most of this stuff for me is always "no one should care". Nintendo has gained nothing from this, other than a small amount of ire from fans. What a waste of time to even bother taking them down. They could've done something useful instead.
Re: Grand Theft Auto Remastered Trilogy Reportedly Heading To Switch
GTA 5 not being on Switch has been baffling for a long while now, especially since they're still keeping up with it on the newest consoles. It would obviously make a lot of money.
But this is far more likely a game I would actually buy since I already own 5, so um...I'll take it. Sure.
Re: Random: Someone Worked On Outer Worlds AND Outer Wilds At The Same Time, Somehow
This is my 2nd favorite duo of unrelated games that I will eternally connect with each other, purely because of their names. (the 1st being Olliolli and Oxenfree)
Re: Sega Confirms Super Monkey Ball Banana Mania Will Run At 60FPS On Switch
I'm not especially anything that Sonic Colors: Ultimate is 30 FPS on Switch one way or the other, but its obviously good to see Super Monkey Ball pull this off.
But being fair, Super Monkey Ball has much smaller levels without a ton of things to load in, so this is pretty unsurprising. But it is a nice cherry on top of what seems like a brilliant deal of a remake. It's not even like a full priced game from what I've heard, so even better!
Re: Talking Point: Every Pre-BOTW 3D Zelda Now Has A Remake, But Which Is Best?
Easily Wind Waker. I can go back to the other games, but Wind Waker? The original's sailing? No, never again. Even if the rest of the game was actually perfect (which...it isn't), I cannot go back to the sloooooow sailing to sloooooowly fiiiiiiiiiiiiiiind the triiiiiiiiifoooooooooorce pieceeeeeeeeeeeeeeeeeeeeeees. No. I'd rather do the Nintendo gallery in the remake than the triforce hunt in the original at this point.
Re: Memory Pak: When Mario Became A Pro Wrestler And Ruled At It
In hindsight, I'm always amazed how well this game pulled off...a lot. The storytelling, from a comedic perspective and otherwise, is so beyond a Nintendo game and even a lot of other popular JRPGs that its really surprising that it came from a popular platformer series. There's a lot of games where, even when they try, I can't even tell you the main story beyond some basic details, but I distinctly remember every chapter of the first couple of Paper Marios. And the Glitz Pit is one of the best. Also on top of the storytelling, its a really nice change of pace to get so many unique battles in a row. Usually in other chapters and other JRPGs, if you're in an area, you'll become accustomed to the same handful of enemies very quickly. But here you fight probably like two dozen different enemies, bosses included.
But I dunno, I'm sure this chapter would have been better if none of the characters had names and it had zero Mario races outside of the ones created for the mainline console platformers. :V
Re: Feature: Treasure Games That Need Switch Ports Or Sequels
I don't love every Treasure game I've played, but I always respect what they were doing. One of those developers that always strived to make cool, fun, interesting games. And in hindsight, it feels like they largely just made cult classic after cult classic. It's upsetting that they've seemingly vanished from making any sort of new games.
But it is funny that you made no mention of Mischief Makers or Astro Boy: Omega Factor, my two favorites of theirs. Mischief Makers is easily one of the best games on the N64, and has some of the most out there boss fights of that era of gaming, and Astro Boy: Omega Factor is probably just straight up the best anime licensed game ever made.
Re: Level-5 Is Hiring For A New RPG Project
From the outside at least, it feels like Level 5 has become largely irrelevant. Which is sad to see.
Re: Poll: What's The Best Tony Hawk Game?
I'd definitely say 4. At least at the time, the time limit for the first 3 games was maybe necessary but ultimately kinda annoyed me, even when the game was otherwise really fun. Constantly replaying levels can be fun but inherently gives you a sense of sameyness. 4 getting rid of that felt amazing and let me fully appreciate the levels without a timer constantly there.
THUG 1 and 2 were also really good, but not as good and didn't add as much to the actual skating gameplay. And THUG2 even added timed levels as a bonus, but in hindsight that made it feel like the perfect game to jump off the series afterwards and based on the next decade or so, I was right to do so.
Re: Sega Reveals Digital And Physical Versions Of Super Monkey Ball Banana Mania
@Tuulenpoika Most remakes don't actually do that. That's a more recent trend, and usually for indie games.
Though I do agree that doing DLC for the old soundtrack is still not good. Like...I don't know why it would take any effort or even enough file space to justify selling it for money.
Re: Nintendo Ambassadors Are Receiving "Extreme Excitement" Packages Ahead Of The E3 Direct
I think after the past 3 days, Nintendo will have the easiest time in the world to get people excited for anything that's just...anything at all.
"Nintendo puts on competent Direct" FIREWORKS APPEAR
Re: Every Game From The Wholesome Direct Coming To Nintendo Switch
Man, I used to be aware of the cool games coming out, but I only recognized maybe 4 of these.
I'm rooting for Skatebird just for the premise and being a skateboarding game. I just hope it plays a little bit better than the early demo I played like 2 years ago.
Re: Why It Took So Long To Bring The Great Ace Attorney To The West, According To The Localisation Director
I'm sure there were a bunch of localization reasons to not bring the games over, but considering how Capcom couldn't bother to put out physical versions of Ace Attorney 5 or 6 outside of Japan, I have my doubts that's the only reason why. It feels like they probably decided (for...some inane reason) no one would buy a physical version of the new mainline games, so they probably used that to decide that no one would buy spinoff games at all.
And if I'm right, that makes me think the AA trilogy on Switch did well enough to change their minds.
Re: Video: Yuji Naka Actually Made This Hidden Gem During The Wii Generation
@Yeaitslenn
This is stupid, no one actually thinks Billy Hatcher is better than Sonic Adventure 2.
For that matter, Paper Mario Sticker Star has better reviews than Kirby Air Ride, so no one should take Metacritic that seriously, ever.
Re: Talking Point: How Good Are You At Games?
I mean it depends. I'm dramatically better at platformers or certain specific games and series I'm familiar with than say, a stealth or strategy game. But I don't try to be the master of any one game, because that would be time not spent on other games.
I beat Metroid Prime 2 on hard without getting all the items back in the day and I beat Celeste's level 9, and all the B side levels (and nearly all the C sides) a year or so ago. That's roughly the ceiling for how good I am.
Re: There's An Indie Paper Mario-Like In The Works, And It's About Ghosts
Ignoring any frustrations I've had with the series' direction, Paper Mario is such an odd, often creative spinoff series that's often fairly un-Nintendo. Especially Super Paper Mario, which in a number of ways feels like an indie game before indie gaming was cool. So I'm not surprised to see actual indie games go all in that sort of direction. There's a lot you can do with just the aesthetic, let alone anything else that came with it.
But that being said, boy did Nintendo make sure to leave a giant opening for games like this, didn't they? Y'know like Megaman. It might've taken 8 years to get a new Megaman game, but we also got Shovel Knight and various other things so I think things turned out alright regardless.
Re: Hands On: NEO The World Ends With You Has Us Caught In A Twister
"If you were a Kingdom Hearts kid back in 2008, you probably played or at least had ambitions to try out The World Ends With You on DS." ...no? Until Neku showed up in the series, I'm not sure there was that level of interest from Kingdom Hearts fans at all. TWEWY was not that popular, especially by comparison, and most Kingdom Hearts fans just liked Kingdom Hearts (and also to some extent Disney and Final Fantasy). Most fans of games that popular don't seek out random niche games of the same genre, nor look into what else major people involved with making said game series have also made.
Re: Move Aside Nintendo, Devolver Direct Returns On 12th June
Time for Devolver to win E3 for the 5th year in a row
Re: Nintendo Wants To Know If You Would Fork Out $50 For A New WarioWare Game
I'm confused on why they would decide Warioware is worth less than a remake of the Gameboy Zelda, but I certainly won't complain about that.
Re: A Resident Evil Producer Is Leaving Capcom For Bungie
I can't relate to a person who would want to work on a live service game instead of a beloved franchise like Resident Evil.
Maybe the working hours and pay are just so much better, I dunno.
Re: Upcoming Nintendo Switch Games And Accessories For June And July 2021
I did not know an Oddworld Collection was coming out until right now tbh.
Granted, I don't have the time for any games to add on top of the ones I'm playing or I already know I'm buying soon, but that's still something I'll keep in mind.
Re: Feature: A Perfect Metascore? We Play The Switch Game "Better Than Zelda: Breath Of The Wild"
So I've been under the assumption that the incredibly high score is at least partially that its a niche title that only the people who would love it have actually bothered to review it or were even aware it exists. But I also have to assume its really great for what it is.
Re: EA Insists It Won't Turn Codemasters Into "Another Electronic Arts Studio"
"our orientation isn’t to come in and turn Codemasters into another Electronic Arts studio"
This is more of a self-own than I think he meant it to be. "Yeah, we won't turn them into another EA studio, those ones just get ruined and die. Don't want that!"
Re: Talking Point: When Was The Last Time A Game Cracked Your Top Five?
The newest game in my top 5 is more than a decade old. But to be fair, everything about my top 5 was so perfect and so new to me that I'm not sure a game can surpass them. Like one of them is my favorite video game, one of them convinced me games could be art with its storytelling, one of them gave me multiple top tier games at once (and I don't care if a collection is cheating, it came with new games), one of them is my most replayed game (that isn't a short game anyway) and one of them is my most hours spent playing a game literally ever.
Those are largely scenarios unlikely to be recreated while also surpassing those games.
On top of that, I just don't play as many games as I used to. I try to fix that, but it doesn't always work, especially if I ever want to replay games too.
But I will say despite that, there's still a good chunk of games that are top tier stuff in modern times and there's a few more modern games that might be in my top 20 someday depending if I ever bother to think of a new top 20, a thing I did once 7+ years ago and never thought about much since. (Rayman Legends, Shovel Knight, Celeste and BOTW immediately come to mind).
Re: Nintendo Expands Its Switch Online SNES And NES Service With Five More Titles
As someone whose found maybe the worst thing about the Switch to be the embarrassing attempt at making people pay for a bad online service and using old games as an excuse to try to get around the fact that NSO is bad, it is really funny that 3rd party companies often just refuse to bother and just sell their old games on Switch in their own collections separate from it.
I feel bad for the games, but Nintendo is getting what they deserve in this case, with everyone hating these updates. I just wish they got hated for charging for bad online in the first place MORE than for putting obscure video games on their service.
Re: Soapbox: Game Genres Are Broken
Y'all need to deal with the fact that Metroidvania isn't going away. It's not. Accept it now. I've seen people try to rename the genre, and no one cares. It's called Metroidvania, it will continue to be called that for the foreseeable future.
There are some issues with describing games, but its not as bad as when every 1/5 game was hit with the vague "action adventure" genre (if the rise of open world games have done any good, its overshadowing that trash description that never made sense outside of Zelda and games like Zelda).
Re: 505 Publishing New Game From Metroid And Castlevania Developer MercurySteam
@Antraxx777
So fun story, the best rated version of Lords of Shadow (PS3) has the same Metacritic score as Samus Returns. How about that.
Re: 505 Publishing New Game From Metroid And Castlevania Developer MercurySteam
Man, I was fairly certain they were making a new 2D Metroid. And they might still have, they put out another game the same year as Samus Returns. But it would be weird if they didn't, if only because Samus Returns is easily their most highly regarded game thus far. You'd think they'd want to continue that.
Re: Soapbox: I Miss My Friends, But I Don't Want To Kill Them
"I miss my friends but I don't want to kill them" is an excellent out of context sentence.
Re: Bandai Namco Just Registered New Trademarks For The GameCube Exclusive Series Baten Kaitos
I kinda dismissed Baten Kaitos when it came out because...uh...way too many games were adding a card gimmick and I was sick of it after PSO episode 3. Considering who made it, in hindsight, I regret this. Wish I played it back then.
Re: Metroid Prime Trilogy Switch Port? Unlikely, Says Former Retro Studios Dev
@AvianBlue I'm gonna make a bold statement that the more popular and vastly better received games that are like the new game coming out makes more sense to be ported.
Re: Metroid Prime Trilogy Switch Port? Unlikely, Says Former Retro Studios Dev
Well considering Retro Studios last released a new game in 2014, I think its reasonable that a 4-5 person team could in fact have a year's worth of time to make this work.
Re: EA Has Acquired The Super Mega Baseball Developer Metalhead Software
I at least understand why this studio that will now inevitably be closed within the next decade or so because they chose to go with EA. It's not like Respawn where they would've obviously done fine on their own or Ninja Theory that spent an entire year bragging about the importance of higher budget independent games before being bought by Microsoft. In the short term, this probably seems like the best idea.
This is my "acknowledging how low the bar is" of the day.
Re: Random: Someone Hire This Man To Do Pokémon TCG Art
@Tamale Your avatar is a Kirby who is a square
Re: Talking Point: Surely It's Time For Game Boy On Nintendo Switch Online?
Gameboy games are not as exciting as SNES games as actual games but at the same time, they've also not really been re-released as much. Outside of a remake or two here or there, these games were re-released at most...once, on 3DS. Even pre-VC, you'd be more likely to see remakes and ports of SNES games to GBA or even DS then any gameboy game to nearly anything else.
There's also a bunch of weird games in popular series that most people don't talk about. Even stuff like the Mario Land games don't get half the attention the Mario World games do, despite being massively successful. Or the many Kirby games, of those weird takes on classic Megaman or the weird sequels to NES games no one remembers like Kid Icarus 2 etc.
Re: Video: Now Is The Best Time To Release Mother 3
@BobbyAtomic Earthbound was one of the best selling VC games on Wii U (I wanna say top 5 maybe top 3), which also made it one of the best selling digital games on Wii U period (including every retail game people downloaded). Edit: Quick search says Earthbound is 5th most downloaded game on the Wii U, ever.
Also Earthbound is on that SNES mini classic that sold 5 million+ copies a few months in.
Re: Video: Now Is The Best Time To Release Mother 3
I want an official Mother 3 English release more than maybe any new video game, but I've accepted at this point that there's actually zero chance its happening unless it comes out again in Japan, at the very least.
Re: Random: Terry Crews Wants Nintendo To Localise Mother 3
I'm still stunned this even happened, just for how random it is, but I'll take it. More support for localizing Mother 3 is appreciated, and any attention the game gets too.
I do still think even if Nintendo did see enough support to justify localizing it, it won't happen while its not on Switch in Japan either anyway.
Re: Feature: Every Mega Man Game Ranked
I like the implication that someone out there has strong feelings about the different qualities of the first 4 Megaman titles on Gameboy.
Re: Video: Here's How Pokémon Snap Might Have Looked On Game Boy Color
My only personality anymore is thinking fan demakes like this are cool.
Re: Video: After 30 Years, We've Finally Played Famicom Detective Club on Switch
A remake of an old first party Nintendo game that's actually an anime murder mystery is one of those things that probably won't appeal to most people, but it definitely appeals to me. That's a very specific niche I'm here for.
Though it is awkward that they're releasing both separately when Capcom realized the worth of doing a double pack physical release of these long stuck in Japan murder mystery games. Hope that changes at some point.
Re: Review: Atelier Mysterious Trilogy Deluxe Pack - A Nicely Crafted RPG Marathon
I feel bad for niche JRPG series sometimes. It's hard to have time for just the popular games in the genre, let alone niche ones. And I look at series like this and especially Trails and realize I might just never play them ever because of limited time. Happy for the fans it has though.
Basically my only exposure to the series is finding and adoring the soundtrack to Atelier Iris: Eternal Mana.
Re: Poll: What's The Best Mega Man Game?
Imo, Megaman Legends (even with a questionable port on N64) > Megaman X 1 and 2 > Megaman 2-5. Those are the best ones I've played anyway.
Re: Anniversary: Mother 3 For Game Boy Advance Is Now 15 Years Old
It is too infuriating to me to even consider that my favorite story driven game of all time wouldn't be localized because of "controversial" elements, especially the rumors on what some of those specific "controversial" elements are. So I reject that theory.
I think the more reasonable theory is that the timing of Mother 3's release has not been good for localization. It has been released twice in Japan, once in 2006 on GBA and again on Wii U VC at the end of 2015. Simple reality is that by the time those versions would come out in America, both would've been the year later. 2007 GBA and 2016 Wii U are bad times to put out your game. And the rumor is that that limited time Fire Emblem localization on Switch was made for Wii U and just didn't come out for it, so that seems really consistent with my theory if true. (I don't think an official NOA translation of Mother 3 exists btw, not remotely complete at least)