Back in the day there wasn't any other word we generally used, so literally everything that went beyond being merely a port was called a remake. But I would say that a remaster is fundamentally untrue if they are in rebuilding the game from scratch (which they obviously are just based on the massive graphical differences) so this is factually just a remake.
But I guess they're being a bit loose with the terminology since FFVII remake itself is based so much on being a notably different experience that isn't just FFVII rebuilt with nicer graphics, so calling this a remake would potentially bring up expectations that shouldn't be there.
You know this is the 35th anniversary for Megaman this year, and this is the 2nd time recently that an obscure Megaman port has been re-released on the Switch with no fanfare.
I have no idea if this is a good or bad sign for the series.
To me the defining moment of Switch is when Capcom put out a new version of Street Fighter 2, inexplicably sold it for 40 bucks and it still sold well. This is probably a weird one, but I've been a Nintendo fan long enough to see how 3rd parties have always treated Nintendo systems (especially consoles) that at any other point, this would've felt almost like intentional sabotage to justify not supporting the system. And yet it sold well, because everything early on sold well, which defined this bizarre reversal of 20 years of weird issues with 3rd party support.
Well that's a really nice touch. Too often, especially nowadays, it feels like Mario games are only allowed to reference the mainline platformers, and maybe occasionally Luigi's Mansion, when there's tons of other places to take from once in a while.
And Paper Mario 1 is probably the most referenced out of the RPGs, in that I can name four different Mario games (not including this one) that aren't RPGs that referenced it, once each.
Honestly, I likely would've liked Mario Sunshine more if it was more like Powerwash simulator instead of trying to still be a platformer at the same time for some reason, and inexplicably being more janky (in a sense) than Mario 64 somehow (a 2002 platformer should not have more issues and a feeling of being rushed out than a 1996 one, ever).
I have the same feeling for the non-DLC Splatoon campaigns, which are somehow simultaneously both pretty great shooter campaigns and a disappointing attempt at Mario Galaxy (Splatoon does very much remind me of the Galaxy levels that don't rely on gravity as much).
And even if I loved Sunshine as much as other 3D Mario games, how little they use the Turbo nozzle would still be a massive disappointment. What a fun thing that they did almost nothing with.
One of my favorites, Mischief Makers is what I want most, along with all the cool , odd games I never played much of, if at all (Rayman 2, Rocket: Robot on Wheels, Space Station Silicon Valley, Bomber 64: 2nd Attack, Beetle Adventure Racing, Blast Corps etc).
I'll be honest, when I read this title, I thought this was going to be some bizarre way to justify the weird attempts to put a game's story outside of the actual game (see: FFXV, Quantum Break).
Honestly I'm indifferent at best to experiencing multiple specifically similar types of media at once most times, because I don't want things to feel redundant. And I do not have the capability to get into most serious reading either, especially after the past couple of years. I do feel like there are examples of when I've tried for something similar to this, but I genuinely can't remember them right now. For that matter, even I'd be very unlikely to get into a queer work while playing a queer game because most of the stuff I'm interested in, generally speaking, is not notably queer (much as I'd like to change that a bit someday). If I end up playing Ikenfell the same time I try that pirate show everyone went nuts for, that's entirely a coincidence, y'know?
The closest example I can think of for me is the GBA Astro Boy game. Since its secretly a love letter to Osamu Tezuka's work in general, I've planned on getting into his stuff next time I play it. It's something I've wanted to do, for a big project, for a long while.
This is my nostalgia talking, but outside of the totally from Megaman Legends face texture, Croc and Crash Bandicoot are not my thing as much, which is more where this seems to be (especially Croc). Also the music seems kinda bad based on that, you could do some really cool stuff on even less than great games from that era (listen to the music from even Crash 1 or Glover), while that one particular song sounds like a midi from vgmusic(dot)com and should be in some freeware RPG Maker game from 15 years ago (a different type of nostalgia).
I really liked Goldeneye Wii's multiplayer a lot. It was not the most impressive or bold online multiplayer shooter, but it was rock solid and being able to actually use pointer controls for an online shooter (which sorry, is better than gyro) was an incredibly smooth experience that I'm sad did not become the norm for console FPS. I played a ton of it the first few months it was out. I dare say if the campaign was actually notably good at all it would've lived up to the hype of being a Goldeneye "remake".
Amusingly, I'm actually more familiar with majority of the console shooter Bond games EXCEPT for the original, and most of them are good. Considering Goldeneye gets all the attention, always, I dare say games like Nightfire and especially Everything or Nothing are underappreciated nowadays.
Oooh. Honestly because The Wily Wars was never released on cartridge in America and its Megaman, I'd have assumed that would've been announced on its own.
Man, Sega does what Nintendon't, which is apparently have a solid list of 3rd party games for NSO with a genuine following. (even ignoring that Sega itself is now 3rd party). Also for that matter, NSO with actual Megaman and Castlevania, whose absence elsewhere on NSO has not helped the service.
@NEStalgia I'm sure that's really disappointing but I guess I don't care? It doesn't really matter much.
I think the problem is you play Warriors games like they're any other video game, when they are actually just the catharsis of relentlessly killing large quantities of enemies distilled into video game form, except less time wasting and not having garbage like "bosses that you'll never beat unless they do the one attack that they might randomly never do" this time.
And like in Zelda fashion, you can tell me this formula was ruined by X Y and Z but to me its the same formula that worked just as well last time, but with some differences to keep things interesting. Might have my preferences but its still what I like so...here we are.
It's weird how Chris Pratt is such a meme choice that people forget he was already the main character in a beloved animated movie already or think that Mario has a defined personality that Chris might ruin somehow.
I'm not sure the movie will be good but casting Chris Pratt doesn't necessarily have much to do with that.
I'm not defending this because this is Nintendo screwing over people to make sure that Nintendo...doesn't actually get anything from this anyway. It's ****ing dumb, and a waste of everyone's time. But I at least see understand why this is a potential issue if its specifically trying to recreate the music. Which is not the same as when people do 8-bit covers of modern video game songs, since that is factually a different song. Unlike other music, this is entirely based on the music itself, there's no singer to inherently make it different on any level. And nowadays music copyright is the worst and most overly likely to lead to lawsuits for similar sounding music anyway, so intentionally recreating the SAME SONG and saying as such is unsurprisingly gonna be an issue.
But its still ****ing dumb and Nintendo gains actually nothing from this. If I ran a business, I'd be focused on doing things that are actively positive for said business. This is not.
I feel like f2p is the press in case of emergency button, if simultaneously they inexplicably fail to provide an exciting sequel to one of the most notable games of the past decade and the company behind them ends up being the dirt worst in all of gaming.
Though because I did take advantage of that NSO free trial period for Overwatch 1 when that happened, I can have played both Overwatch games without having given Activision Blizzard my money! This is very funny to me.
I'd be fine with a new Adventure game, but they should probably make a game where people like playing as Sonic in 3D again before they add more gameplay styles on top of that.
Yes finally! As someone who owns Doom 2016 on cartridge and loved it, I would've been so sad for Eternal to be stuck as download only on Switch. That just feels wrong to me. I've not pre-ordered a game since Xenoblade Chronicles X in 2015, but I think I'll make an exception here.
I was gonna post that "ok not every open world game is BOTW" but then Sega conveniently decided the main instrument for Sonic is suddenly piano for some completely unknown reason.
Ah, just like Mario 35, this was too cool to live so they decided to get rid of it. Boo!
That's a real shame, as the site is legit really cool for what it is. I'd honestly consider paying money for something like this if it had a large enough quantity of Nintendo soundtracks.
I realize the term "metaverse" is a bad look, but its just a new name for a thing that existed before Facebook spent billions of dollars to make the worst version of it possible.
I'm sure there's plenty of value to the vague virtual reality concept, but Facebook has actively hurt the whole concept. I dare say, VR in general has been set back by it (which is probably for the best, because Facebook's idea for it is the worst and should burn and everyone at Facebook should go bankrupt and vanish from human existence).
I really feel this. I really did try to play new games during the Wii and DS era and indie games in the Wii U/3DS era (because what else was there from 3rd parties on Nintendo at that time?), but between catching up on major releases and sometimes taking my sweet time to play any games (especially late into the Wii U era), I've missed out on a lot. Just in terms of the more obvious games, let alone genuinely obscure stuff.
My own personal list of best games I made like in 2014 and I've never put enough thought into how I'd change it since.
This was probably as well said as one could reasonably expect. Reggie's not gonna blast Nintendo higher ups, and not even "current Nintendo management" in even the vaguest of direct ways, as much as he's saying good advice that maybe certain people at NOA should really listen to or else it will turn out badly for the company's reputation. He did not say "hint hint" because he's being slightly subtle, but y'know...
I was almost gonna say maybe he's not thinking of Nintendo at all, and just happens to be saying the right things in general, but he's already said a thing on it, so I doubt it wouldn't be on his mind.
"They're not helpful for casual consumers (who often don't know what things like "roguelike" are) and they're largely descriptive of the actions one takes or responds to ("shooter", "platformer") rather than the tone or feeling of a game."
Well that's because tone and feeling are not the directions people turn towards games for, more often than not. Or if they do, they're usually just variations on "fun" (with a few major exceptions sometimes like in survival horror or life sims). Roguelikes are called roguelikes because there is little to no crossover between casual gamers and roguelikes, quite frankly. The same way that I don't generally expect Dua Lipa fans to know what math rock is. It's a niche genre name for a niche genre that the niche audience is interested (or at least aware of).
I don't think genre discussions have a useful end-goal, if your end-goal is simply "here is why my arbitrary lines between how we define different games is better than YOUR arbitrary lines between how we define different games". If you have a cool, interesting game, a random two word phrase isn't gonna magically sell me on it, generally speaking (if it did, I would've bought an indie Zelda-like already, almost certainly).
I feel the same way I did about that weird cuphead knockoff from a while ago. I'm not offended by it existing necessarily, but its a bit too close for comfort here. The fact that they're taking the exact art style from a REMAKE of an old game I think especially makes it just really awkward. If you just wanted to make a modern, Link's Awakening-ish game, cool. But its so obvious what you're doing by having the game look like this.
Also that one ball puzzle thing looks like they just took an unrelated asset from a different thing or area or something and put in the middle of Koholint Island for no reason. That doesn't help.
@westman98 I'm just replying to agree to your point. Nintendo still has actual interest in games that aren't massive projects, and as long as that's true it will remain a fundamentally better gaming company than the competition because of variety and quantity alone. Nintendo could make games I like LESS than the competition on average, and I would still probably respect Nintendo more as long as they kept that up.
For me the game is the original Hyrule Warriors. There are a number of games that have helped at certain points in my life, but none as consistently as Hyrule Warriors did in 2014/2015. It is a perfect catharsis game, a game where you just go destroying unending amount of enemies just mindlessly enough that its comfort food, but not so mindlessly that its boring. And any day during that time where I was angry or depressed, I could just play that game for an hour and things will chill out for me.
Anyone who think Nintendo needs to release a new system ASAP because the sales are decreasing does not actually know how console sales have gone in the history of gaming, and should be ignored. A revision...sure, but a brand new Switch, obviously no.
Mother 3 is the best narrative I've experienced in a video game. More people should experience it. If it had an official English language release, many more people would experience it.
There's no real reason to be against this, unless you're just petty.
My immediate assumption based on this is either:
A. This reflects badly on Doug Bowser as a person
B. This reflects badly on Doug Bowser's ability to keep track of everything happening
C. A person or people below the president have been making bad decisions and has successfully hid it for a while now
Right now I'm leaning far more towards a combination of B and C, for the record
I have no idea about Adventures. I kinda loved it as a kid, but even as someone whose kind to my childhood games, I can't imagine going back to Adventures and feeling the same way at all.
I'm never happy to hear about even normal types of problematic business nonsense from Nintendo. But the sad reality is this is completely and utterly normal for contract workers. Particularly for a large company. Some people will be mad at NOA for this, and fair enough, but if NOA is yelled at enough to do better...good, but that's one company. The rest will just continue as is. So maybe there needs to be a far bigger change than just yelling at individual companies.
Like if this story came out even 4 years ago, I'd be more mad at NOA specifically. But between the so much worse stuff to come out of game companies, and learning more about how workers are often treated...this is mostly tame. Which sucks.
That being said, whatever management decided the medical gated from contract worker nonsense is a colossal tool. **** that person in particular.
It would be a good thing to have Megaman and Castlevania on this, obviously, but I just have my doubts. The collections are obviously a far bigger priority to Capcom and Konami, they make them far more money than I imagine Nintendo would pay for these games to be on NSO. Like maybe...eventually, one of them from both series, sure.
Like Nintendo presumably paid Sega vastly more to have Genesis on NSO than they paid any 3rd party for NES games, and even then they knew to limit Sonic to just one game (and probably only did it because you have to launch a Sega Genesis gaming service with a Sonic game).
This is probably a notable success by the series' standard, but Ace Attorney is so good that I want it to succeed far past its expected niche game sales.
Activision Blizzard never fails to disappoint. Now I heard this was happening a while ago anyway, so this is just confirmation for what everyone already assumed.
Which I guess is fine because unless Microsoft fundamentally changes the company, no one should give Activision Blizzard any of their money ever.
I haven't played Yooka Laylee yet (even though I planned to the moment it came out that it became a worthwhile game by the time it came out on Switch), but I really hope they can put out the best version of a 3d collectathon after the rocky issues with the previous game. I'm never expecting any 3d platformer to fully live up to Banjo Kazooie (especially keeping nostalgia in mind), but its a shame that this revival of the genre from the people who made arguably the most beloved title in it started on the wrong foot, and I have to imagine they'd want to fix that.
This is fairly reasonable I'd say. I mean, I hope Atlus doesn't pull something if someone doesn't follow these, just because that's just unneeded bad PR for a game that's mostly succeeded via word of mouth more than any actual marketing.
I only rented this game once back in the day, but I most remember the mini golf mode. I don't know how much that part has held up or the game in general (though from what I've played, Mario Tennis is EXACTLY as good as I remember it, so that's a good sign), but I hope its still good.
The lack of anything from the 3D Mario team (even Bowser's Fury relied on a different Nintendo developer to help them AFAIK) since Odyssey, makes me think the rumor that they're working on both Mario and Donkey Kong right now makes way more sense than them taking 5 years to just make another Mario game. DK first, there hasn't been a single new DK game of any sort since Tropical Freeze 8 years ago. It's time.
That's a shame, in a way. I know people say E3 is irrelevant and last year was a really good example of how bad it can be, but it ALWAYS gets more attention than any other gaming event in the year. Game announcements are a bigger deal there then anywhere else, and that's not changed no matter how much others have tried (Game Awards are the closest, and might've succeeded if they weren't a joke by even the mostly low standards of award shows). It's also supposed to feel like a big celebration of gaming, but I guess companies falling so hard into greed that no one trusts them anymore has also put a real damper on things (or their lackluster output that came from that at least). This is ignoring the backstage parts of E3, which is a big reason why it still mattered regardless of perceived relevance.
I just hope Nintendo has something planned anyway. I get why they didn't in 2020 but they otherwise do a digital event every year anyway, so they don't really need to change their plans all that much.
Huh. Well Mappy Land I only know for driving multiple Let's Players insane, but Dig Dug 2 was Japan only back in the day and Earthworm Jim 2 is...an enjoyably random choice. Solid enough choices.
Comments 1,040
Re: Crisis Core: Final Fantasy VII Reunion Is Apparently Much More Than A Remaster, But Not A "Complete Remake"
Back in the day there wasn't any other word we generally used, so literally everything that went beyond being merely a port was called a remake. But I would say that a remaster is fundamentally untrue if they are in rebuilding the game from scratch (which they obviously are just based on the massive graphical differences) so this is factually just a remake.
But I guess they're being a bit loose with the terminology since FFVII remake itself is based so much on being a notably different experience that isn't just FFVII rebuilt with nicer graphics, so calling this a remake would potentially bring up expectations that shouldn't be there.
Re: A Japan-Only Mega Man Game Just Shadow Dropped On The Switch (US)
You know this is the 35th anniversary for Megaman this year, and this is the 2nd time recently that an obscure Megaman port has been re-released on the Switch with no fanfare.
I have no idea if this is a good or bad sign for the series.
Re: Talking Point: What Are The Nintendo Switch's Defining Moments (So Far)?
To me the defining moment of Switch is when Capcom put out a new version of Street Fighter 2, inexplicably sold it for 40 bucks and it still sold well. This is probably a weird one, but I've been a Nintendo fan long enough to see how 3rd parties have always treated Nintendo systems (especially consoles) that at any other point, this would've felt almost like intentional sabotage to justify not supporting the system. And yet it sold well, because everything early on sold well, which defined this bizarre reversal of 20 years of weird issues with 3rd party support.
Re: Random: One Of Shy Guy's Mario Strikers Animations Is A Paper Mario Callback
Well that's a really nice touch. Too often, especially nowadays, it feels like Mario games are only allowed to reference the mainline platformers, and maybe occasionally Luigi's Mansion, when there's tons of other places to take from once in a while.
And Paper Mario 1 is probably the most referenced out of the RPGs, in that I can name four different Mario games (not including this one) that aren't RPGs that referenced it, once each.
Re: Soapbox: Super Mario Sunshine Wasn't Bad, It Was Just Ahead Of Its Time
Honestly, I likely would've liked Mario Sunshine more if it was more like Powerwash simulator instead of trying to still be a platformer at the same time for some reason, and inexplicably being more janky (in a sense) than Mario 64 somehow (a 2002 platformer should not have more issues and a feeling of being rushed out than a 1996 one, ever).
I have the same feeling for the non-DLC Splatoon campaigns, which are somehow simultaneously both pretty great shooter campaigns and a disappointing attempt at Mario Galaxy (Splatoon does very much remind me of the Galaxy levels that don't rely on gravity as much).
And even if I loved Sunshine as much as other 3D Mario games, how little they use the Turbo nozzle would still be a massive disappointment. What a fun thing that they did almost nothing with.
Re: Camelot Appears To Have Updated Its Official Website With Golden Sun Artwork
I'm not getting my hopes up that this means anything. But it'd be nice.
Re: Nintendo Reassures Fans "More" N64 Games Will Be Added To Switch Online
One of my favorites, Mischief Makers is what I want most, along with all the cool , odd games I never played much of, if at all (Rayman 2, Rocket: Robot on Wheels, Space Station Silicon Valley, Bomber 64: 2nd Attack, Beetle Adventure Racing, Blast Corps etc).
Re: Soapbox: Games Go Down Better When Paired With Books, Movies, And TV, Just Like Wine
I'll be honest, when I read this title, I thought this was going to be some bizarre way to justify the weird attempts to put a game's story outside of the actual game (see: FFXV, Quantum Break).
Honestly I'm indifferent at best to experiencing multiple specifically similar types of media at once most times, because I don't want things to feel redundant. And I do not have the capability to get into most serious reading either, especially after the past couple of years. I do feel like there are examples of when I've tried for something similar to this, but I genuinely can't remember them right now. For that matter, even I'd be very unlikely to get into a queer work while playing a queer game because most of the stuff I'm interested in, generally speaking, is not notably queer (much as I'd like to change that a bit someday). If I end up playing Ikenfell the same time I try that pirate show everyone went nuts for, that's entirely a coincidence, y'know?
The closest example I can think of for me is the GBA Astro Boy game. Since its secretly a love letter to Osamu Tezuka's work in general, I've planned on getting into his stuff next time I play it. It's something I've wanted to do, for a big project, for a long while.
Re: Overwatch 2 Dev Blizzard "Committed" To Reviving BlizzCon In 2023
Well I'm committed to not giving this company my money going into 2023.
Re: Nostalgic N64-Inspired Platformer 'Frogun' Leaps Onto Switch In August
This is my nostalgia talking, but outside of the totally from Megaman Legends face texture, Croc and Crash Bandicoot are not my thing as much, which is more where this seems to be (especially Croc). Also the music seems kinda bad based on that, you could do some really cool stuff on even less than great games from that era (listen to the music from even Crash 1 or Glover), while that one particular song sounds like a midi from vgmusic(dot)com and should be in some freeware RPG Maker game from 15 years ago (a different type of nostalgia).
Re: Best James Bond Games On Nintendo Systems
I really liked Goldeneye Wii's multiplayer a lot. It was not the most impressive or bold online multiplayer shooter, but it was rock solid and being able to actually use pointer controls for an online shooter (which sorry, is better than gyro) was an incredibly smooth experience that I'm sad did not become the norm for console FPS. I played a ton of it the first few months it was out. I dare say if the campaign was actually notably good at all it would've lived up to the hype of being a Goldeneye "remake".
Amusingly, I'm actually more familiar with majority of the console shooter Bond games EXCEPT for the original, and most of them are good. Considering Goldeneye gets all the attention, always, I dare say games like Nightfire and especially Everything or Nothing are underappreciated nowadays.
Re: Four Sega Genesis / Mega Drive Games Have Been Added To Switch Online's Expansion Pack
Oooh. Honestly because The Wily Wars was never released on cartridge in America and its Megaman, I'd have assumed that would've been announced on its own.
Man, Sega does what Nintendon't, which is apparently have a solid list of 3rd party games for NSO with a genuine following. (even ignoring that Sega itself is now 3rd party). Also for that matter, NSO with actual Megaman and Castlevania, whose absence elsewhere on NSO has not helped the service.
Re: Review: Fire Emblem Warriors: Three Hopes - Musou Magic That Ranks Among The Best
@NEStalgia I'm sure that's really disappointing but I guess I don't care? It doesn't really matter much.
I think the problem is you play Warriors games like they're any other video game, when they are actually just the catharsis of relentlessly killing large quantities of enemies distilled into video game form, except less time wasting and not having garbage like "bosses that you'll never beat unless they do the one attack that they might randomly never do" this time.
And like in Zelda fashion, you can tell me this formula was ruined by X Y and Z but to me its the same formula that worked just as well last time, but with some differences to keep things interesting. Might have my preferences but its still what I like so...here we are.
Re: Review: Fire Emblem Warriors: Three Hopes - Musou Magic That Ranks Among The Best
@NEStalgia Age of Calamity was awesome
Re: Mario Movie Producer Defends Chris Pratt's Casting (Again), Says Movie Is 75% Complete
It's weird how Chris Pratt is such a meme choice that people forget he was already the main character in a beloved animated movie already or think that Mario has a defined personality that Chris might ruin somehow.
I'm not sure the movie will be good but casting Chris Pratt doesn't necessarily have much to do with that.
Re: Overwatch 2 Is Getting Rid Of Loot Boxes In Favour Of A Battle Pass
I'm fairly indifferent to this because no one should be giving money to this company in its current state, regardless!
Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call
I'm not defending this because this is Nintendo screwing over people to make sure that Nintendo...doesn't actually get anything from this anyway. It's ****ing dumb, and a waste of everyone's time. But I at least see understand why this is a potential issue if its specifically trying to recreate the music. Which is not the same as when people do 8-bit covers of modern video game songs, since that is factually a different song. Unlike other music, this is entirely based on the music itself, there's no singer to inherently make it different on any level. And nowadays music copyright is the worst and most overly likely to lead to lawsuits for similar sounding music anyway, so intentionally recreating the SAME SONG and saying as such is unsurprisingly gonna be an issue.
But its still ****ing dumb and Nintendo gains actually nothing from this. If I ran a business, I'd be focused on doing things that are actively positive for said business. This is not.
Re: Blizzard's Overwatch 2 Launches On Nintendo Switch This October
I feel like f2p is the press in case of emergency button, if simultaneously they inexplicably fail to provide an exciting sequel to one of the most notable games of the past decade and the company behind them ends up being the dirt worst in all of gaming.
Though because I did take advantage of that NSO free trial period for Overwatch 1 when that happened, I can have played both Overwatch games without having given Activision Blizzard my money! This is very funny to me.
Re: Best Video Game Soundtrack Category Added To The Grammy Awards
@fragranthills This would imply the Grammys care that much about that category in the first place, which I doubt they do.
Re: Sega CO Takashi Iizuka Expresses Interest In A New Sonic Adventure Game
I'd be fine with a new Adventure game, but they should probably make a game where people like playing as Sonic in 3D again before they add more gameplay styles on top of that.
Re: Surprise! Doom Eternal Is Getting A Limited Run Physical Release On Switch
Yes finally! As someone who owns Doom 2016 on cartridge and loved it, I would've been so sad for Eternal to be stuck as download only on Switch. That just feels wrong to me. I've not pre-ordered a game since Xenoblade Chronicles X in 2015, but I think I'll make an exception here.
Re: Check Out The First Proper Gameplay Footage For Sonic Frontiers
I was gonna post that "ok not every open world game is BOTW" but then Sega conveniently decided the main instrument for Sonic is suddenly piano for some completely unknown reason.
Re: The Official Pokémon Diamond & Pearl Sound Library Will Be Shut Down Next Week
Ah, just like Mario 35, this was too cool to live so they decided to get rid of it. Boo!
That's a real shame, as the site is legit really cool for what it is. I'd honestly consider paying money for something like this if it had a large enough quantity of Nintendo soundtracks.
Re: Reggie Fils-Aimé Says We're All "Marching To" The Metaverse, With Games In The Lead
I realize the term "metaverse" is a bad look, but its just a new name for a thing that existed before Facebook spent billions of dollars to make the worst version of it possible.
I'm sure there's plenty of value to the vague virtual reality concept, but Facebook has actively hurt the whole concept. I dare say, VR in general has been set back by it (which is probably for the best, because Facebook's idea for it is the worst and should burn and everyone at Facebook should go bankrupt and vanish from human existence).
Re: Soapbox: Leaving The Comfort Zone - A Quest To Find My New Favourite Games
I really feel this. I really did try to play new games during the Wii and DS era and indie games in the Wii U/3DS era (because what else was there from 3rd parties on Nintendo at that time?), but between catching up on major releases and sometimes taking my sweet time to play any games (especially late into the Wii U era), I've missed out on a lot. Just in terms of the more obvious games, let alone genuinely obscure stuff.
My own personal list of best games I made like in 2014 and I've never put enough thought into how I'd change it since.
Re: Ex-NoA President Reggie Fils-Aimé Addresses Reports Of Worker Mistreatment At Nintendo
This was probably as well said as one could reasonably expect. Reggie's not gonna blast Nintendo higher ups, and not even "current Nintendo management" in even the vaguest of direct ways, as much as he's saying good advice that maybe certain people at NOA should really listen to or else it will turn out badly for the company's reputation. He did not say "hint hint" because he's being slightly subtle, but y'know...
I was almost gonna say maybe he's not thinking of Nintendo at all, and just happens to be saying the right things in general, but he's already said a thing on it, so I doubt it wouldn't be on his mind.
Re: Feature: What The Heck Is A 'MetroidBrainia'? Introducing The Newest Genre On The Block
"They're not helpful for casual consumers (who often don't know what things like "roguelike" are) and they're largely descriptive of the actions one takes or responds to ("shooter", "platformer") rather than the tone or feeling of a game."
Well that's because tone and feeling are not the directions people turn towards games for, more often than not. Or if they do, they're usually just variations on "fun" (with a few major exceptions sometimes like in survival horror or life sims). Roguelikes are called roguelikes because there is little to no crossover between casual gamers and roguelikes, quite frankly. The same way that I don't generally expect Dua Lipa fans to know what math rock is. It's a niche genre name for a niche genre that the niche audience is interested (or at least aware of).
I don't think genre discussions have a useful end-goal, if your end-goal is simply "here is why my arbitrary lines between how we define different games is better than YOUR arbitrary lines between how we define different games". If you have a cool, interesting game, a random two word phrase isn't gonna magically sell me on it, generally speaking (if it did, I would've bought an indie Zelda-like already, almost certainly).
Re: Thunderful Reveals Three More SteamWorld Games Are In Development
Steamworld Heist was awesome, I'd love to see a sequel to it.
Re: Legend Of Zelda Fans Accuse Indie Game Of "Ripping-Off" Link's Awakening
I feel the same way I did about that weird cuphead knockoff from a while ago. I'm not offended by it existing necessarily, but its a bit too close for comfort here. The fact that they're taking the exact art style from a REMAKE of an old game I think especially makes it just really awkward. If you just wanted to make a modern, Link's Awakening-ish game, cool. But its so obvious what you're doing by having the game look like this.
Also that one ball puzzle thing looks like they just took an unrelated asset from a different thing or area or something and put in the middle of Koholint Island for no reason. That doesn't help.
Re: Talking Point: In An Age Of Endless Delays, Nintendo's First-Party Flow Is Extraordinary
@westman98 I'm just replying to agree to your point. Nintendo still has actual interest in games that aren't massive projects, and as long as that's true it will remain a fundamentally better gaming company than the competition because of variety and quantity alone. Nintendo could make games I like LESS than the competition on average, and I would still probably respect Nintendo more as long as they kept that up.
Re: Feature: Games That Got Us Through Tough Times
For me the game is the original Hyrule Warriors. There are a number of games that have helped at certain points in my life, but none as consistently as Hyrule Warriors did in 2014/2015. It is a perfect catharsis game, a game where you just go destroying unending amount of enemies just mindlessly enough that its comfort food, but not so mindlessly that its boring. And any day during that time where I was angry or depressed, I could just play that game for an hour and things will chill out for me.
Re: A Boy And His Blob Scores A Limited Run Games Physical Switch Release
There are few games I have a softer spot for more than "Wii and DS games that more people should have bought", and this is one of them.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
Anyone who think Nintendo needs to release a new system ASAP because the sales are decreasing does not actually know how console sales have gone in the history of gaming, and should be ignored. A revision...sure, but a brand new Switch, obviously no.
Re: Poll: Does Nintendo Really Need To Release Mother 3 In The West Anymore?
Mother 3 is the best narrative I've experienced in a video game. More people should experience it. If it had an official English language release, many more people would experience it.
There's no real reason to be against this, unless you're just petty.
Re: Reggie Talks About NoA Union Issues: "This Isn't The Nintendo That I Left"
My immediate assumption based on this is either:
A. This reflects badly on Doug Bowser as a person
B. This reflects badly on Doug Bowser's ability to keep track of everything happening
C. A person or people below the president have been making bad decisions and has successfully hid it for a while now
Right now I'm leaning far more towards a combination of B and C, for the record
Re: Poll: What's The Best Star Fox Game?
I have no idea about Adventures. I kinda loved it as a kid, but even as someone whose kind to my childhood games, I can't imagine going back to Adventures and feeling the same way at all.
Re: Nintendo Of America Criticised Over Treatment Of Part-Time And Contract Workers
I'm never happy to hear about even normal types of problematic business nonsense from Nintendo. But the sad reality is this is completely and utterly normal for contract workers. Particularly for a large company. Some people will be mad at NOA for this, and fair enough, but if NOA is yelled at enough to do better...good, but that's one company. The rest will just continue as is. So maybe there needs to be a far bigger change than just yelling at individual companies.
Like if this story came out even 4 years ago, I'd be more mad at NOA specifically. But between the so much worse stuff to come out of game companies, and learning more about how workers are often treated...this is mostly tame. Which sucks.
That being said, whatever management decided the medical gated from contract worker nonsense is a colossal tool. **** that person in particular.
Re: Three Sega Genesis Games Have Been Added To Nintendo Switch Online's Expansion Pack
Fun fact, the old Shining Force games were made by Camelot before they were Camelot.
Re: Rumour: Switch Online Leak Reveals Unreleased NES Titles, Here's A Look
It would be a good thing to have Megaman and Castlevania on this, obviously, but I just have my doubts. The collections are obviously a far bigger priority to Capcom and Konami, they make them far more money than I imagine Nintendo would pay for these games to be on NSO. Like maybe...eventually, one of them from both series, sure.
Like Nintendo presumably paid Sega vastly more to have Genesis on NSO than they paid any 3rd party for NES games, and even then they knew to limit Sonic to just one game (and probably only did it because you have to launch a Sega Genesis gaming service with a Sonic game).
Re: Bethesda Sale Kicks Off On Switch eShop, Up To 67% Off Doom, Skyrim, Wolfenstein
Wow that Doom Eternal deal sure looks good. Shame I'm waiting for a physical release.
Re: The Great Ace Attorney Chronicles Has Sold Over 500,000 Copies Worldwide
This is probably a notable success by the series' standard, but Ace Attorney is so good that I want it to succeed far past its expected niche game sales.
Re: Vicarious Visions Is Seemingly No More After It Merges With Blizzard Entertainment
Activision Blizzard never fails to disappoint. Now I heard this was happening a while ago anyway, so this is just confirmation for what everyone already assumed.
Which I guess is fine because unless Microsoft fundamentally changes the company, no one should give Activision Blizzard any of their money ever.
Re: Playtonic Celebrates 5 Years of Yooka-Laylee, Teases Some "Surprises"
I haven't played Yooka Laylee yet (even though I planned to the moment it came out that it became a worthwhile game by the time it came out on Switch), but I really hope they can put out the best version of a 3d collectathon after the rocky issues with the previous game. I'm never expecting any 3d platformer to fully live up to Banjo Kazooie (especially keeping nostalgia in mind), but its a shame that this revival of the genre from the people who made arguably the most beloved title in it started on the wrong foot, and I have to imagine they'd want to fix that.
Re: Atlus Releases Streaming Guidelines For Switch Version Of 13 Sentinels: Aegis Rim
This is fairly reasonable I'd say. I mean, I hope Atlus doesn't pull something if someone doesn't follow these, just because that's just unneeded bad PR for a game that's mostly succeeded via word of mouth more than any actual marketing.
Re: Mario Golf Is Being Added To Switch Online's Expansion Pack Next Week
I only rented this game once back in the day, but I most remember the mini golf mode. I don't know how much that part has held up or the game in general (though from what I've played, Mario Tennis is EXACTLY as good as I remember it, so that's a good sign), but I hope its still good.
Re: Anime And Manga Series 'Made In Abyss' Is Coming To Nintendo Switch This Fall
This looks pretty underwhelming. It might be the game but this is not a great trailer regardless.
Re: Talking Point: Now That Zelda: BOTW 2 Is Off The Table, Should Holiday 2022 Belong To Mario?
The lack of anything from the 3D Mario team (even Bowser's Fury relied on a different Nintendo developer to help them AFAIK) since Odyssey, makes me think the rumor that they're working on both Mario and Donkey Kong right now makes way more sense than them taking 5 years to just make another Mario game. DK first, there hasn't been a single new DK game of any sort since Tropical Freeze 8 years ago. It's time.
Re: Looks Like E3 2022 Is Officially Cancelled
That's a shame, in a way. I know people say E3 is irrelevant and last year was a really good example of how bad it can be, but it ALWAYS gets more attention than any other gaming event in the year. Game announcements are a bigger deal there then anywhere else, and that's not changed no matter how much others have tried (Game Awards are the closest, and might've succeeded if they weren't a joke by even the mostly low standards of award shows). It's also supposed to feel like a big celebration of gaming, but I guess companies falling so hard into greed that no one trusts them anymore has also put a real damper on things (or their lackluster output that came from that at least). This is ignoring the backstage parts of E3, which is a big reason why it still mattered regardless of perceived relevance.
I just hope Nintendo has something planned anyway. I get why they didn't in 2020 but they otherwise do a digital event every year anyway, so they don't really need to change their plans all that much.
Re: SNK Has Released Another Neo Geo Pocket Color Game On Switch eShop
The contrast between the look and semi-chill music of this retro game and the dramatic fire effects for the trailer is genuinely hilarious.
Re: Nintendo Expands Its Switch Online SNES And NES Service With Three More Titles
Huh. Well Mappy Land I only know for driving multiple Let's Players insane, but Dig Dug 2 was Japan only back in the day and Earthworm Jim 2 is...an enjoyably random choice. Solid enough choices.