Comments 1,052

Re: Soapbox: After 10 Years I'm Finally Getting A Wii U, But Where Should I Start?

kkslider5552000

I'll die on the hill that Rayman Legends was the highlight of the Wii U to me. A fantastic, bold co-op experience that showed how cool the Wii U could be with a traditional type of video game, combined with being an all time great platformer on its own merits combined with having tons and tons of extra content (including most of the levels from Origins). The only negative now is that Ubisoft either has or soon will shut down the servers for the weekly/daily challenges IIRC.

It also the best version (or at the very least best console version) of Deus Ex: Human Revolution, which itself is fantastic. Among more obvious recommendations I probably don't need to make. (unless you don't have Wonderful 101 on anything, which you should, it rules).

Re: Talking Point: Given The Voice Artist Controversy, Will You Be Boycotting Bayonetta 3?

kkslider5552000

Well I've had many other games to play beyond Bayonetta 3 (which has never been my favorite Platinum game anyway) so I have plenty of time to think about. But likely not. This is not such an uncommon thing that it makes sense to boycott Bayonetta 3, as if its the only video game to ever underpay someone. If that bothers you, don't play the vast majority of AAA video games. But I certainly don't like this, and similar to Babylon's Fall, I am amused by this disaster, no matter how much I tend to like and respect Platinum as a game studio.

But even ignoring that, I'm someone who HATES inconsistency in voice acting that its a huge pet peeve in RPGs and BOTW when characters who have a voice then don't voice act all their dialogue. I hate it, its anti-immersive to be that inconsistent. So obviously I hate replacing a voice actor in a lot of circumstances too.

Re: Talking Point: Which Animation Studios Should Tackle Nintendo's Other Franchises?

kkslider5552000

I feel like if there was a Fire Emblem anime, it would probably be an A1. They're probably the go to anime studio if you want something that looks good (Ace Attorney anime aside) but won't break the bank for anyone. They're kinda like Japanese Illumination in that regard, if Illumination strived for even a bit of artistic merit.

I'd love to see a Sony animated one, yes partially because a Sony animation Nintendo movie would be automatically surreal. But also they've been doing really good things lately and feel like right now they'd be willing to tackle trying to make something as odd as a Nintendo game to movie adaptation.

Re: Poll: What's The Best Piece Of Music In A Nintendo Game?

kkslider5552000

I chose Buoy Base because I only actively chose to listen to two of them (and I only listened to the Bowser's Inside Story one because I didn't know which song the title was referring to). Which is a correct choice but this list has no final boss from Yoshi's Island so 0/10. :V

I'm kidding obviously. Like I could make a personal top 100 Nintendo songs list and have to make seriously painful cuts, there are countless fantastic pieces of music to choose from.

Re: Cadence Of Hyrule Dev Brace Yourself Games Announces Publishing Label

kkslider5552000

This is becoming a thing lately. Yacht Club games have started publishing games, Playtonic games has as well.

And I approve of it. There's like a million games that come out every year nowadays, so many are gonna get lost in the shuffle if they don't have someone to really promote them to a larger audience. It can take incredible luck for even a really good game to be noticed by people. Who better to do so then devs who have already found a way to get millions of people to buy their game, without even needing much of a marketing budget.

Re: Nintendo Switch Worldwide Software Sales Update (CESA 2022) - Super Mario 3D All-Stars, Pokémon, Zelda & More

kkslider5552000

Astral Chain has done well for what it is. I still wish it did better. Also there's New Pokemon Snap vs. BD/SP sales. Is it just karma for us Nintendo fans under-emphasizing graphics for 15 years? Well, we were right, they clearly do not matter to sell your game.

Though on a brighter note: Pikmin 3, despite being immediately forgotten on Switch, somehow got past 2 million in a year. Unless sales stop entirely after this, I feel like Pikmin 4 will actually happen at some point.

Re: Crisis Core: Final Fantasy VII Reunion Is Apparently Much More Than A Remaster, But Not A "Complete Remake"

kkslider5552000

Back in the day there wasn't any other word we generally used, so literally everything that went beyond being merely a port was called a remake. But I would say that a remaster is fundamentally untrue if they are in rebuilding the game from scratch (which they obviously are just based on the massive graphical differences) so this is factually just a remake.

But I guess they're being a bit loose with the terminology since FFVII remake itself is based so much on being a notably different experience that isn't just FFVII rebuilt with nicer graphics, so calling this a remake would potentially bring up expectations that shouldn't be there.

Re: Talking Point: What Are The Nintendo Switch's Defining Moments (So Far)?

kkslider5552000

To me the defining moment of Switch is when Capcom put out a new version of Street Fighter 2, inexplicably sold it for 40 bucks and it still sold well. This is probably a weird one, but I've been a Nintendo fan long enough to see how 3rd parties have always treated Nintendo systems (especially consoles) that at any other point, this would've felt almost like intentional sabotage to justify not supporting the system. And yet it sold well, because everything early on sold well, which defined this bizarre reversal of 20 years of weird issues with 3rd party support.

Re: Random: One Of Shy Guy's Mario Strikers Animations Is A Paper Mario Callback

kkslider5552000

Well that's a really nice touch. Too often, especially nowadays, it feels like Mario games are only allowed to reference the mainline platformers, and maybe occasionally Luigi's Mansion, when there's tons of other places to take from once in a while.

And Paper Mario 1 is probably the most referenced out of the RPGs, in that I can name four different Mario games (not including this one) that aren't RPGs that referenced it, once each.

Re: Soapbox: Super Mario Sunshine Wasn't Bad, It Was Just Ahead Of Its Time

kkslider5552000

Honestly, I likely would've liked Mario Sunshine more if it was more like Powerwash simulator instead of trying to still be a platformer at the same time for some reason, and inexplicably being more janky (in a sense) than Mario 64 somehow (a 2002 platformer should not have more issues and a feeling of being rushed out than a 1996 one, ever).

I have the same feeling for the non-DLC Splatoon campaigns, which are somehow simultaneously both pretty great shooter campaigns and a disappointing attempt at Mario Galaxy (Splatoon does very much remind me of the Galaxy levels that don't rely on gravity as much).

And even if I loved Sunshine as much as other 3D Mario games, how little they use the Turbo nozzle would still be a massive disappointment. What a fun thing that they did almost nothing with.

Re: Soapbox: Games Go Down Better When Paired With Books, Movies, And TV, Just Like Wine

kkslider5552000

I'll be honest, when I read this title, I thought this was going to be some bizarre way to justify the weird attempts to put a game's story outside of the actual game (see: FFXV, Quantum Break).

Honestly I'm indifferent at best to experiencing multiple specifically similar types of media at once most times, because I don't want things to feel redundant. And I do not have the capability to get into most serious reading either, especially after the past couple of years. I do feel like there are examples of when I've tried for something similar to this, but I genuinely can't remember them right now. For that matter, even I'd be very unlikely to get into a queer work while playing a queer game because most of the stuff I'm interested in, generally speaking, is not notably queer (much as I'd like to change that a bit someday). If I end up playing Ikenfell the same time I try that pirate show everyone went nuts for, that's entirely a coincidence, y'know?

The closest example I can think of for me is the GBA Astro Boy game. Since its secretly a love letter to Osamu Tezuka's work in general, I've planned on getting into his stuff next time I play it. It's something I've wanted to do, for a big project, for a long while.

Re: Nostalgic N64-Inspired Platformer 'Frogun' Leaps Onto Switch In August

kkslider5552000

This is my nostalgia talking, but outside of the totally from Megaman Legends face texture, Croc and Crash Bandicoot are not my thing as much, which is more where this seems to be (especially Croc). Also the music seems kinda bad based on that, you could do some really cool stuff on even less than great games from that era (listen to the music from even Crash 1 or Glover), while that one particular song sounds like a midi from vgmusic(dot)com and should be in some freeware RPG Maker game from 15 years ago (a different type of nostalgia).

Re: Best James Bond Games On Nintendo Systems

kkslider5552000

I really liked Goldeneye Wii's multiplayer a lot. It was not the most impressive or bold online multiplayer shooter, but it was rock solid and being able to actually use pointer controls for an online shooter (which sorry, is better than gyro) was an incredibly smooth experience that I'm sad did not become the norm for console FPS. I played a ton of it the first few months it was out. I dare say if the campaign was actually notably good at all it would've lived up to the hype of being a Goldeneye "remake".

Amusingly, I'm actually more familiar with majority of the console shooter Bond games EXCEPT for the original, and most of them are good. Considering Goldeneye gets all the attention, always, I dare say games like Nightfire and especially Everything or Nothing are underappreciated nowadays.

Re: Four Sega Genesis / Mega Drive Games Have Been Added To Switch Online's Expansion Pack

kkslider5552000

Oooh. Honestly because The Wily Wars was never released on cartridge in America and its Megaman, I'd have assumed that would've been announced on its own.

Man, Sega does what Nintendon't, which is apparently have a solid list of 3rd party games for NSO with a genuine following. (even ignoring that Sega itself is now 3rd party). Also for that matter, NSO with actual Megaman and Castlevania, whose absence elsewhere on NSO has not helped the service.

Re: Review: Fire Emblem Warriors: Three Hopes - Musou Magic That Ranks Among The Best

kkslider5552000

@NEStalgia I'm sure that's really disappointing but I guess I don't care? It doesn't really matter much.

I think the problem is you play Warriors games like they're any other video game, when they are actually just the catharsis of relentlessly killing large quantities of enemies distilled into video game form, except less time wasting and not having garbage like "bosses that you'll never beat unless they do the one attack that they might randomly never do" this time.

And like in Zelda fashion, you can tell me this formula was ruined by X Y and Z but to me its the same formula that worked just as well last time, but with some differences to keep things interesting. Might have my preferences but its still what I like so...here we are.

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

kkslider5552000

I'm not defending this because this is Nintendo screwing over people to make sure that Nintendo...doesn't actually get anything from this anyway. It's ****ing dumb, and a waste of everyone's time. But I at least see understand why this is a potential issue if its specifically trying to recreate the music. Which is not the same as when people do 8-bit covers of modern video game songs, since that is factually a different song. Unlike other music, this is entirely based on the music itself, there's no singer to inherently make it different on any level. And nowadays music copyright is the worst and most overly likely to lead to lawsuits for similar sounding music anyway, so intentionally recreating the SAME SONG and saying as such is unsurprisingly gonna be an issue.

But its still ****ing dumb and Nintendo gains actually nothing from this. If I ran a business, I'd be focused on doing things that are actively positive for said business. This is not.

Re: Blizzard's Overwatch 2 Launches On Nintendo Switch This October

kkslider5552000

I feel like f2p is the press in case of emergency button, if simultaneously they inexplicably fail to provide an exciting sequel to one of the most notable games of the past decade and the company behind them ends up being the dirt worst in all of gaming.

Though because I did take advantage of that NSO free trial period for Overwatch 1 when that happened, I can have played both Overwatch games without having given Activision Blizzard my money! This is very funny to me.

Re: Reggie Fils-Aimé Says We're All "Marching To" The Metaverse, With Games In The Lead

kkslider5552000

I realize the term "metaverse" is a bad look, but its just a new name for a thing that existed before Facebook spent billions of dollars to make the worst version of it possible.

I'm sure there's plenty of value to the vague virtual reality concept, but Facebook has actively hurt the whole concept. I dare say, VR in general has been set back by it (which is probably for the best, because Facebook's idea for it is the worst and should burn and everyone at Facebook should go bankrupt and vanish from human existence).

Re: Soapbox: Leaving The Comfort Zone - A Quest To Find My New Favourite Games

kkslider5552000

I really feel this. I really did try to play new games during the Wii and DS era and indie games in the Wii U/3DS era (because what else was there from 3rd parties on Nintendo at that time?), but between catching up on major releases and sometimes taking my sweet time to play any games (especially late into the Wii U era), I've missed out on a lot. Just in terms of the more obvious games, let alone genuinely obscure stuff.

My own personal list of best games I made like in 2014 and I've never put enough thought into how I'd change it since.

Re: Ex-NoA President Reggie Fils-Aimé Addresses Reports Of Worker Mistreatment At Nintendo

kkslider5552000

This was probably as well said as one could reasonably expect. Reggie's not gonna blast Nintendo higher ups, and not even "current Nintendo management" in even the vaguest of direct ways, as much as he's saying good advice that maybe certain people at NOA should really listen to or else it will turn out badly for the company's reputation. He did not say "hint hint" because he's being slightly subtle, but y'know...

I was almost gonna say maybe he's not thinking of Nintendo at all, and just happens to be saying the right things in general, but he's already said a thing on it, so I doubt it wouldn't be on his mind.

Re: Feature: What The Heck Is A 'MetroidBrainia'? Introducing The Newest Genre On The Block

kkslider5552000

"They're not helpful for casual consumers (who often don't know what things like "roguelike" are) and they're largely descriptive of the actions one takes or responds to ("shooter", "platformer") rather than the tone or feeling of a game."

Well that's because tone and feeling are not the directions people turn towards games for, more often than not. Or if they do, they're usually just variations on "fun" (with a few major exceptions sometimes like in survival horror or life sims). Roguelikes are called roguelikes because there is little to no crossover between casual gamers and roguelikes, quite frankly. The same way that I don't generally expect Dua Lipa fans to know what math rock is. It's a niche genre name for a niche genre that the niche audience is interested (or at least aware of).

I don't think genre discussions have a useful end-goal, if your end-goal is simply "here is why my arbitrary lines between how we define different games is better than YOUR arbitrary lines between how we define different games". If you have a cool, interesting game, a random two word phrase isn't gonna magically sell me on it, generally speaking (if it did, I would've bought an indie Zelda-like already, almost certainly).

Re: Legend Of Zelda Fans Accuse Indie Game Of "Ripping-Off" Link's Awakening

kkslider5552000

I feel the same way I did about that weird cuphead knockoff from a while ago. I'm not offended by it existing necessarily, but its a bit too close for comfort here. The fact that they're taking the exact art style from a REMAKE of an old game I think especially makes it just really awkward. If you just wanted to make a modern, Link's Awakening-ish game, cool. But its so obvious what you're doing by having the game look like this.

Also that one ball puzzle thing looks like they just took an unrelated asset from a different thing or area or something and put in the middle of Koholint Island for no reason. That doesn't help.

Re: Talking Point: In An Age Of Endless Delays, Nintendo's First-Party Flow Is Extraordinary

kkslider5552000

@westman98 I'm just replying to agree to your point. Nintendo still has actual interest in games that aren't massive projects, and as long as that's true it will remain a fundamentally better gaming company than the competition because of variety and quantity alone. Nintendo could make games I like LESS than the competition on average, and I would still probably respect Nintendo more as long as they kept that up.

Re: Feature: Games That Got Us Through Tough Times

kkslider5552000

For me the game is the original Hyrule Warriors. There are a number of games that have helped at certain points in my life, but none as consistently as Hyrule Warriors did in 2014/2015. It is a perfect catharsis game, a game where you just go destroying unending amount of enemies just mindlessly enough that its comfort food, but not so mindlessly that its boring. And any day during that time where I was angry or depressed, I could just play that game for an hour and things will chill out for me.

Re: Reggie Talks About NoA Union Issues: "This Isn't The Nintendo That I Left"

kkslider5552000

My immediate assumption based on this is either:
A. This reflects badly on Doug Bowser as a person
B. This reflects badly on Doug Bowser's ability to keep track of everything happening
C. A person or people below the president have been making bad decisions and has successfully hid it for a while now

Right now I'm leaning far more towards a combination of B and C, for the record

Re: Nintendo Of America Criticised Over Treatment Of Part-Time And Contract Workers

kkslider5552000

I'm never happy to hear about even normal types of problematic business nonsense from Nintendo. But the sad reality is this is completely and utterly normal for contract workers. Particularly for a large company. Some people will be mad at NOA for this, and fair enough, but if NOA is yelled at enough to do better...good, but that's one company. The rest will just continue as is. So maybe there needs to be a far bigger change than just yelling at individual companies.

Like if this story came out even 4 years ago, I'd be more mad at NOA specifically. But between the so much worse stuff to come out of game companies, and learning more about how workers are often treated...this is mostly tame. Which sucks.

That being said, whatever management decided the medical gated from contract worker nonsense is a colossal tool. **** that person in particular.