Ryu_Niiyama

Ryu_Niiyama

Astrophysics. Perfume. Taiko. =Life

Comments 16,694

Re: Review: South Of Midnight (Switch 2) - A Port That Compromises What This Enjoyable Game Did Best

Ryu_Niiyama

My absolute GOTY last year as it scratched an itch for old school gameplay and exploration (this this is coming from someone that loves openworld games but even I was starting to feel they were too much and this game’s smaller but still interesting to traverse spaces was a breath of fresh air.), had a story that hooked me from start to finish, set up some lovely world building that could allow for more entries and I loved the sound track and setting inspiration. That it was a daughter- mother story (and Hazel’s aunt, grandma and dad) and had roots in my culture (Black Southern American) had me grinning from ear to ear when I wasn’t sobbing, cussing (f you Two Toes) or ready to drop kick the antagonists (a few of them I hated worse than the big bad) out a window. It is a story of grief (soooooo much), cruelty , coming of age, responsibility, legacy and pain while still being full of hope, sass and humor. I recommend this game to everyone. Still hoping a sequel gets greenlit.

Re: Opinion: Of All Things, Animal Crossing (And 'FOPI') Has Made Me A Switch 2 Evangelist

Ryu_Niiyama

My original plan had been to wait, but honestly I am very glad I bought the switch 2 day one. I primarily use it for switch 2 exclusives and new games as I have way less storage than my switch, but that also really helped me focus on beating games instead of hopping around. The eshop is super responsive, I’m enjoying the exclusive games, the screen size is perfect and the joycons 2 feel like a final version of a controller I am quite fond of. The little changes like the kick stand (I mostly use my v2 switch which still has the little stand) and dual charging ports are lovely QOL changes that shows some engineers still care about function over form (PS5 still looks silly). All in all I wish I could have gotten my Zelda edition but I am glad I own a switch 2 now.

Re: Monolith Soft Talks Up Ganondorf's "Alluring Charm" In New Interview

Ryu_Niiyama

I think they captured the sense of the Betrayer in this ‘Dorf that felt like both a callback to OOT/WW ‘Dorf but expounded upon it. I haven’t felt legitimately angry or chilled by him in years but I really wanted to defeat him. And I honestly got nervous when he became the demon king. I still have to play age of imprisonment though.

I do feel like the wild era games were a deliberate subversion. They present him/his hatred as this mindless creature just acting in its nature which after beating him several games over he had begun to feel like a check box (Zant deserved better even if he was a fool) and then they subverted that while still keeping him as the unseen evil that haunts Hyrule and making him methodical and patient. He almost feels like he has a plan beyond “more power!!!”. In the same token I felt they did the same with Zelda herself. Her agency is a call back to OoT but way more fleshed out while still pantomiming the DID trope for those that need it (and imo alluding to Hylia without directly saying anything). Very fun to explore.

Re: 'Another Eden Begins' Brings More RPG Action To Switch 1 & 2 This September, Here's 8 Minutes Of Footage

Ryu_Niiyama

I’m not gonna rain on it as the mobile game I wanted to play got released for console in the form of Octopath Traveler 0 (so mobile to console isn’t bad imo), however the artstyle and story hook mean wait on deep discount for me. Still I hope it does well. It is always nice when consoles get access to a game they wouldn’t otherwise (or offline for that matter.)

Re: Ratatan Dev Cancels The Switch Version

Ryu_Niiyama

The math seems off for this one. People aren’t gonna buy a switch 2 for this game. But Switch owners may buy the game and eventually play on their Switch 2 as well. I’m very much all for go to the new system (and feel cross gen support for too long diminished the PS5/XSX) but for a ecosystem with as strong BC as the switch family it seems like sell a Switch version and catch both sets of users than focus solely on the smaller base.

Especially since cost of living is getting tighter in a lot of countries (I feel like I spend all my extra money working on my pantry and garden right now….) so while Switch 2 numbers are good, I suspect they would be way higher of economic issues were quelled right now. Adoption may be a little slower than expected.

I mean I’m still buying it as I have a Switch 2 but at the same time for many games that aren’t demanding, I am still buying the switch version so I have the option to play on any of my systems (especially while I wait on Switch 2 express cards to drop in price…meanwhile my Switch has over 3 TB of cards…). But good luck to them. They still have a sale from me.

Re: Nintendo Will Be "Absolutely Furious" About Latest Leaks, Says Former PR Manager

Ryu_Niiyama

All this leak stuff will do is make Nintendo pull back more and try to find the internal leakers and stop the problem. I don’t give leakers the time of day as it isn’t for the consumer benefit. It’s so they have content to churn views or engagement and make money. Knowing about games early doesn’t speed up development or release. It just kicks sand in the faces of the folks that worked on the games.

Anticipation is really lost on people now. Especially when there are so many games out/on the way.

Re: Rumour: Nintendo's 2026 Plans Include New Star Fox & Zelda Remake, No 3D Mario

Ryu_Niiyama

I’d like a port of the Ocarina/MM 3DS (fix the zora swimming though) games but would still like to see a remake of the first 3 games in the EOW engine. Actually I’d like to see a new Echoes of Wisdom game. Princess Zelda as protag is my new addiction.

A spin off to OOT playing as Zelda showing the events from her perspective would be cool.

That being said I am preferring the focus on newer franchises and courting 3rd parties. As the Switch family are my primary systems.

Re: PS5 Gets An Insane Price Increase – Will Nintendo Follow Suit?

Ryu_Niiyama

Well that is about what I expected the xbox helix or PS6 to be so makes sense. I see why both Nintendo and Sony made a Japan only sku to hedge against inflation. I’m just glad I bought my switch 2 at launch (as I was worried about pricing across the board). I’m buying less games and not as many at launch but I’m not priced out of the ecosystem and I have a massive backlog. Switch 2 has a steady release schedule for a multigenre gamer like myself so I am fine focusing on one platform again. I think for now though if Nintendo needs to raise prices they will look at games or accessories. (well unless they are forced to redesign the switch 2 or something).

Unfortunately this is inflation, global economic turmoil (in some countries it is worse than others), shareholder appeasement, and high budgets at work. Which would be fine if wages increased as well.

Re: "The Flavour Tends To Get Lost" - Dragon Quest's Yuji Horii On English Translations

Ryu_Niiyama

Disregarding that English is 3-4 languages in a trenchcoat with a hat for what nation it is being spoken in, and is covered in patches on the coat from borrowed/assimilated words…It is less that English itself is simple (as it is probably by its very chimeric nature one of the most prolifically descriptive languages in use) but that spoken/in use literate language is “simple”. Of course literacy itself is both generational and individual so that is also a moot point. Personally, I have always found Japanese to be evocatively compact or efficient. If I want to quickly convey emotion I feel Japanese works wonders, but if I want to accurately describe events or a situation I am always amazed by the versatility of English. I’m often saddened by how much English speakers have allowed varied, daily usage to atrophy. Then again I used to (and still do from time to time) read the dictionary for fun.

That being said the localization for the franchise has been awful since 8 so it is what it is.

Of course I’d prefer to read the original interview in Japanese to form my own opinion.

Re: Review: Star Trek: Voyager - Across The Unknown (Switch 2) - Merciless But Ultimately Satisfying Survival Strategy

Ryu_Niiyama

As a diehard Voyager fan, I love this game. I wish this could have had either a bigger budget or had come out during Voyager’s heyday to make it longer or get more voice acting from the cast but the product as is, is what I always wanted in a star trek game. The ship management, diplomacy, exploration (without going too deep down a rabbit hole). There are some bugs, but this is a b-c list deved game, so nothing terrible and nothing a sector reroll hasn’t fixed so far for me.

I usually wait for games like this to go on sale but I bought it day one and am still doing runs. I’m too scared to try harder difficulties though. (seriously, I had a plague outbreak while getting ambushed like every five seconds due to the region I was in (and the factions I’d ticked off) and morale cratered in one run through) Already respected Janeway before, but now? She held that ship and crew together with duct tape and coffee.

Re: Xbox Is Bringing Another Game To Switch 2 Later This Month

Ryu_Niiyama

@mlt Yes it does. Hazel is the new Weaver but that is more cultural/title/mantle than “she now has a big bad to slay” and has the power to do it.

The game is set in the South (the region I am from though not the same state) and starts with a Hurricane (been through enough of them) so there is a ton of clean up that needs to be done and Hazel herself is a late teen so while there are some super hero generic things that can be tied up the game resolves its plot main plot/Hazel’s personal storyline. It is more, an evil/greed/pain never dies and now Hazel has a legacy to uphold (Weavers had disappeared and Hazel is the newest one in a few generations) and this is the beginning of her new chapter sort of thing. But the game is framed in a way that you can walk away satisfied. They don’t imo hook it in a way that makes you think they held back the story to make a sequel. Much of the issues resolved are personal narratives to the NPC she helps/facing your demons.

For me it almost felt like seeing a new comic book being created and as such I want to know more about Hazel’s story and world. Even more so for me personally as the game feels familiar and relatable culturally but exciting as it explores a folk history and mythology that is often overlooked. I very much enjoyed the world building. It is simply a world I want to revisit in a sequel even knowing it likely won’t get one and there are items from this game that they can expand upon in a sequel.