HammerGalladeBro

HammerGalladeBro

A goon that's gaming since 1996

Comments 3,721

Re: Nintendo Expands Switch Online's GBA Library With Two More Titles

HammerGalladeBro

I don't know if it means anything, but I'm currently updating the GBA NSO app and decided to casually try to update the other NSO apps just to see if there's any other minor update or if the remaining apps change from "Nintendo Switch Online" to "Nintendo Classics", and to my surprise the SEGA Mega Drive/Genesis one is updating.

Or it could just be a past minor update.

Re: Surprise! A New "Free-To-Start" Fire Emblem Game Is Out On Mobile Devices Today

HammerGalladeBro

Played a bit, feels like a decent time waster, however I've graduated from Fire Emblem Heroes, not sure if I want to go back to it or try this new one. Not to mention I'm running out of memory in my phone.

With that said, what's up with the protagonist? I mean, its their allies refer to it them as a prince (i.e. masculine) but it they looks* and sounds a little feminine.
My immediate reaction was the same as Profeasor Oak: Are you a boy or a girl?

And no. That's not an attack and I'm not offended, I only feel confused about that protagonist. Maybe if I play a bit further (or when more content is added) I'll get an answer about its their true identity.
And yes, I probably had to state it wasn't an attack

*Please spare me on this conjugation if it is wrong.

Re: Sonic Adventure 2 'Live And Learn' Lawsuit Dismissed, Crush 40 Musician Issues Statement

HammerGalladeBro

@Krisi Not really the best examples, since those are/were Nintendo employees, while neither Johnny Gioeli nor Crush 40 are/were employees of SEGA. Only Jun Senoue is.

Creating a song for a game doesn't necessarily means the publisher owns it, as far as I know, there are Xenoblade 2 songs that Nintendo doesn't own. I believe the music in the Culdcept games is owned by its composer, Kenji Ito. The late Koichi Sugiyama owned the music of Dragon Quest, now that he's passed away (and for some time now) I believe his estate manages the rights under the name SUGIYAMA KOBO.

Even SEGA had this problem in the 90s, remember they don't own the music in Sonic 1 and 2, instead Masato Nakamura owns it, also the whole Michael Jackson debacle in Sonic 3. You'd think they'd learn from that to not use external composers, but apparently also His World (the theme song of Sonic '06) and Endless Possibilty (from Sonic Unleashed) also have copyright issues, meaning SEGA doesn't fully own them, or at least the vocal versions.

A better example would be if Grant Kirkhope tried to claim the rights of the DK Rap from Nintendo or the Banjo-Kazooie theme from Microsoft.

Re: WWE 2K25 Online Shutdown Date Revealed Just Months After Switch 2 Release

HammerGalladeBro

This is the Global Version of Live! School idol festival 2 MIRACLE LIVE! all over again.

In case you don't want to open Twitter (I refuse to call it X), let me quote what it says:

【Global Launch Notice】
We are excited to break the news to you that the global version of Love Live! School idol festival 2 MIRACLE LIVE! is launching soon in February 2024.

However, we also want to inform you that, the Global Version will close its doors on May 31, 2024, and cease in-app purchases accordingly.

We appreciate the love and support you've shown, and we're committed to making these last few months an unforgettable moment.

Yes, at the same time they announced the international release, they also announced the date it would cease. At least this game's online will last longer than 3 months.

Re: Poll: So, Will You Be Checking Out Switch Online's Virtual Boy Service?

HammerGalladeBro

I'll of course download the app. Now, whether I can play it on the TV or not, that's yet to be seen.

If not, I'm not too worried because I'm sure non-expensive alternatives will be made for those of us who cannot get the shell or the cardboard version so easily since we live in countries without My Nintendo Store.

Worst case scenario: I somehow mod my Virtual Boy to allow the Switch to be inserted.

Re: Poll: Box Art Brawl - Duel: Yoshi Touch & Go

HammerGalladeBro

I never noticed the "Touch Pen Action" above the Japanese logo. I like both, but for different reasons. With that said, I'll go with the western cover.

This was the first DS game I bought back in early 2006, when I remember having the options of either this one, Mario & Luigi: Partners in Time (which I got years later) or Chibi-Robo! on the Gamecube. In hindsigh, I should've gotten Chibi-Robo!, but I also got my money's worth with Yoshi Touch & Go.

Re: Another Sonic Racing: CrossWorlds Collab Appears To Have Been Revealed

HammerGalladeBro

Keep in mind, this game's DLC is almost as bad as Sonic Superstars. We have:

  • Free DLC via updates (the SEGA characters, immediately defeating the purpose of the advertised SEGA crossover)
  • Paid DLC (the third-parties and Nick characters)
  • Digital Deluxe Edition exclusive DLC (the Sonic Prime characters)
  • Pre-order bonus (Sonic the Werehog)
  • SEGA Account DLC, the evolution of the newsletter subscription DLC (the Blue Star Extreme Gear)

This one is slightly better, just slightly, because at least it doesn't have DLC associated to a third-party reward program like the Comic Style skins from Kroeger or the IHOP Amy, the latter thankfully became available to everyone later on.

I didn't enjoy much the ONT, so I will wait for the Switch 2 version and heavy discounts.

Re: Anniversary: Celebrate Unova As Pokémon Black & White Turns 15

HammerGalladeBro

If they were to remake them, I'd like them to do Black 1+2 and White 1+2. Kind of like a whole continuous story with a timeskip (access to Black 2/White 2) as soon as you beat Ghetsis in Part 1 and where your decisions made in Part 1 are reflected in Part 2.

If possible, I'd also like a Legends game that explores the foundation of Unova and the events that led the full dragon Kyurem was along with Reshiram and Zekrom to be spliced.

Re: Japanese Charts: Switch 2 Surpasses 2 Million Units Sold

HammerGalladeBro

@MTMike87
"BS! It's a sign its fail of a system is collecting dust in shelves. Wii U 2.0 NINTENDOOMED!"

-some random on the internet, probably.

In all seriousness, I agree with that notion, I know that by the time I'm ready to get one it will be available. I wish I could say the same about Mario Kart World, I haven't seen a single copy in stores in my city since launch.

Re: Nickelodeon Splat Pack Revives Multiple SNES Titles In One Retro Collection

HammerGalladeBro

@KingMike Oh, trust me I did own Rocko back in the day, a $4 used game from Babagge's (before they became Gamestop), I don't think I ever made it past Level 2.

In its defense, back then I didn't see it as a puzzle platformer. With that in mind, I'm willing to give it another chance, especially with the Rewind function. Though that will be when there's a sale on the digital version, I just hope it's available for more than 10 months.

Re: Nickelodeon Splat Pack Revives Multiple SNES Titles In One Retro Collection

HammerGalladeBro

Aaahhh!!! Real Monsters SNES is the only one that truly has my attention. One of two videogames (the other being Kirby Super Star) that have the honor of being the first ever videogames I played in my life.
I consider it a good licensed game, it at least feels like a game, just a very hard one.
The Genesis version will be a new game for me.

Sorry, as much as I love Rocko's Modern Life, its game is just bad. Maybe if it were Rocko going about and beating the s*** out of anyone in his way to save Spunky from Conglom-o (a platformer beat 'em up if you will. Rocko can already punch in the game, and do a tail swipe) instead of tedious escort mission after escort mission.

I have no comments on GUTS, never played it.

Still, even with the prospect of one of my first ever videogame, I cannot justify getting it physically with the selection of games it is attached to. Let alone for the asking price, I'd rather use it to get the Special Edition of Metroid Prime 4...if it comes to the US.

Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous

HammerGalladeBro

Everyone is thinking way too much about it. Like I said somewhere else, if the game was truly open-world and the bike was a big part of the game, they would've made a bigger deal out of it or had shown it as such since the game was shown in 2024. We haven't seen enough about the bike and the desert to make the conclusion the whole game is open-world.

Heck, not counting the demos, I'd say we've barely seen enough to determine this is really a Metroid Prime.

Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed

HammerGalladeBro

The bigger news for me is that the game is finally available to pre-order on the eShop, revealing the price of the base game and the NS2 Edition upgrade cost. On the Mexican eShop is listed for 1349.00 MXN base game, NS2 Edition Upgrade for 229.00 MXN and NS2 Edition for 1599.00.

It is actually cheaper than the NS2 Edition of Breath of the Wild, not by much but it still means it won't leave me bankrupt if I go directly to the physical NS2 Edition.
If only retailers in Mexico had the option to pre-order the NS2 Edition already, which been confirmed since, what, April? And stores haven't been arsed to update their listings for MP4.

Re: Mario Galaxy amiibo Are On The Way, Plus Two New Kirby Ones With Swappable Bases

HammerGalladeBro

@SillyG Considering they said that levels will transfer when you swap riders, I'm gonna guess the characters will have the NFC chip and not the Machines, which would mean the non-Air Riders versions of Dedede, Meta Knight and Waddle Dee most likely will be compatible in Air Riders the same way you can train in Smash a Super Mario series Mario amiibo. The will probably ask you to assign them a Machine, though.

Imagine if they announced compatibility with the Qbby amiibo.

Re: Virtual Boy Is Being Added To Nintendo Switch Online

HammerGalladeBro

As the owner of a VB missing the kickstand plus 2 copies of Mario's Tennis, Galactic Pinball and Panic Bomber, I'm here for VB Wario Land and Teleroboxer.

Now, If I cannot play docked (which would suck but I understand why) but I can handheld or tabletop modes, that would bring it closer to a Virtual Boy Lite.

Re: Capcom Fighting Collection 2 Receives An Update (Version 1.0.4), Here Are The Full Patch Notes

HammerGalladeBro

Since I got the game last friday, Capcom vs. SNK 2 is perhaps my most played game in the collection, so I did notice the E. Honda voice bug at the same time I noticed it didn't happen in CVS1.

Haven't played enough of Project Justice to notice the voice bug there and haven't booted up Street Fighter Alpha 3 Upper. I should really stop playing the CVS games and give the others their due chance.