"Do you hear the baby stars? These newborns will grow up to become galaxies someday." "When stars die, they turn to stardust and scatter across the cosmos. Eventually, that stardust reforms to create a new star... And so the cycle of life continues." "But the cycle never repeats itself in quite the same way..."
"But the cycle never repeats itself in quite the same way..."
"But the cycle never repeats itself in quite the same way..."
@MirrorFate2 Eh yeah it does, Koizumi's credited in the movie probably for those parts. And the new origin is even closer to The Little Prince, the book cited to inspire the Storybook.
The extra chapter in the remaster plants seeds for the connection between the game and movie and the Galaxy 2 storybook basically parrallels the theme of the movie.
You're just a poser. Anyone who's played Galaxy ,read the Little Prince and watched the movie would understand Miyamoto gets it more than you do lol.
@Alpha008 The Digital price is lower, £40/$50 is like what Wii game prices were, the physical edition is Switch 1 prices.
I'm guessing the lower price is because because there's no competitive modes. Just singleplayer and online/local co-op. I'm pretty certain Splatoon 4 will be typical Switch 2 game prices.
IMO feels like a Bait & Switch. Like grab attention with blatant rip-offs and then try and swap it out for less objectionable ones.
Because if they do come out with stuff that isn't ripping off Zelda and Pokemon designs. They may be catching articles they otherwise wouldn't have gotten.
@Notsoavid To be fair Wart is plot critical for both the heroes and villains knowing where to go and almost any characters they would use alonside him is going to be a Mario reference. So why not the rest of SMB2 to be thematic.
Who could you replace Wart & SMB2 bosses/enemies with who wouldn't also be reference/fan service to another Mario or Nintendo game?
@Thomystic From last Wednesday all of the PS5s went up by $100-$150 except the Region locked Japanese Language Digital Model which stayed the same price (which is also the launch price of the PS5).
Even if someone wanted to play PS5 physical games in Japan it now makes no sense for Japanese people to buy anything but the Region Locked one and then buy the separate disc drive. Next weeks charts might even have some of the models drop below Xbox.
@Jeronan Gamefreak aren't making Champions, its Pokemon Works (AKA ILCA).
Considering SV's battle system worked as expected they probably should have had Gamefreak making Champions on the side even if it launched after Winds/Waves.
Although I suppose this isn't the first time they released a partially supported battle sim. The first release of Pokemon Stadium which was Japanese only had like ~40 Pokemon in it. The western Pokemon Stadium with all 151 was actually Pokemon Stadium 2.
I'm surprised people picked Game Piantas. I always thought they were too big for how plain their design was, so I like the extra detail on the leaf skirt and belt. Though I think they should have give them Hawaiian shirts or something.
@Pillowpants I think it's more about fitting Rosalina into the film canon without changing too much about her.
Most of the events of Rosalina's Storybook will still have to have happened even in movie otherwise she wouldn't be on the Observatory looking after Lumas.
@Sonicka IMO I think its good can be enjoyed as a popcorn flick. But I think there's a bit more underneath the surface and method to the madness say to speak.
I'm tempted to watch it a second time because I noticed around one of the major plot reveals that the movie may be adapting the tale that Koizumi said inspired Rosalina's Storybook. The Little Prince
As I noticed Peach, Rosalina, Bowser Jr, Fox and even Wart have parrallels to characters in The Little Prince. I think Peach and Rosalina and Bowser & Bowser Jr role in the movies might be reflecting the Galaxy 1 and the new Galaxy 2.
Like its not massive in-depth secret story but I think a lot more thought went into the scenarios and choice of characters than it is being credited for, possibly Miyamoto's influence where it seems simple up front but dig deeper and you can find careful consideration.
But I walked out quite satisfied that it did Mario Galaxy justice probably in a way many people haven't recognised yet.
@soupwoman IMO I think the movie serves two purposes it can be taken as something full of cameos and fun for families, kids and also people who just want some entertainment.
But I think for anyone who does want to look deeper it's actually had a lot more thought put into it than people are giving it credit for. I realised it about about 2/3rds through the movie but not only does the movie understand Galaxy, it does particular Rosalina's Storybook and the story it's based on.
Beneath the surface the movie is actually adapting the tale its based on (The Little Prince) into a movie. Without giving away spoilers Princess Peach plays the role of the Little Prince, Rosalina is the Rose. Even Fox McCloud's appearance isn't just a random cameo but may be an allusion to the Stranded Pilot and the fox which is tamed in The Little Prince. Wart w/ the casino and food is the greedy king from a planet, Bowser Jr. is the king on the planet who only cares about power, etc.
I feel the critics have been way too harsh on it and ironically the people complaining about it being "turn your brain off" movie must have turned their brains off too and assumed there was nothing there below the surface. Otherwise they might have recognised just how deeply the movie's plot revolves around Mario Galaxy Storybook's tale and its inspiration.
In my eyes the movie writers and directors demonstrated they have a greater understanding of Galaxy and Rosalina's Storybook than the people who claim that it doesn't. I assume either they just didn't watch the movie and made their judgement on the clips and second hand takes, or they were so assured that Illumination couldn't "understand" Mario Galaxy that they didn't even bother to notice when the movie displayed it did understand Galaxy better than the average fan.
I enjoyed this movie, it's not deep but neither is Super Mario Galaxy itself. It's fun to watch while also shows a level of understanding of the source material that it is certainly worthy of being called Super Mario Galaxy.
@FawfulsFury I think its just what makes it popular with fans and even new fans (e.g. how the first movie ended up with all the Switch Mario games selling better) is just antithetical to what the typical jaded movie critic wants.
These movies get ~100 reviews but to make a billion it needs an audience of around 100million. I think the balance is that if they tried to appeal to reviewers it might be at the expense of getting a new generation fans into the Mario games and fanbase which is one Nintendo's goal. It'd be nice if the movies got good critical reception, but I think going out of their way to make about ~50 critics who gave it negative reviews like it could be missing the forest for the trees.
e.g. the critics liked the Sonic movies but you have SEGA reporting Sonic Racing Crossworlds underperfoming and that released literally within a year of the Sonic 3 movie, the most critically acclaimed videogame movie. So while the movies are a success seemingly the Sonic movies are having a very limited effect attracting a new audience to the games even in the short term, where the Mario movie seemed to have a bigger boost for the franchise in the long-term.
@NotASockPuppet You use products as an insult but If you've read Iwata Ask's the fact Miyamoto viewed them as products is what Iwata felt gave Miyamoto an edge over other creators and lead to better games.
The reason he does is because very early on in a games development Miyamoto would give Nintendo staffers who hadn't played his game to play it and he'd watch them and see if they understood the game. If they didn't understand an area Miyamoto would consider that a personal failing and go back to the drawing board to adjust it based on feedback to iteratively produce something better. Which is what product development is.
In Art the creator just makes without feedback and just creates what they personally wanted and for the audience to interpret for themselves. Leonardo Davinci wouldn't give the Mona Lisa a bigger smile because it's not a product, that's art. But games are designed for the audience in mind so would be adjusted based on what they want, which makes them products.
Your favourite Nintendo games by Miyamoto before you considered them soulless will have been designed under the same philosophy.
@NintendoWife I suspect having Rosalina quite prominently on the cover is the plan. Wouldn't be surprised if after the movie its higher up in the charts next week than it was this week. Same with Super Mario Galaxy 1 + 2.
@dazzleshell They did already raise the Switch 1 price last year, I think just in the US though.
The Switch 2 may be slightly in an advantageous position because the AI companies snapping up as much RAM as they can is driving up prices. Those companies probably going to be starting at the biggest RAM sticks and working their way down supplies, so products using smaller amount of RAM will be at less risk.
I think the 12GB LPDDR5X RAM the Switch uses is less likely to be snapped up by AI Companies than the 16GB the PS5 and Xbox Series X uses. And the PS5 and Xbox Series X both use GDDR6 RAM which would exacerbate their costs because their RAM is better preforming, more desirable to AI companies, but also they both need it.
Considering Sony put the PS5 on a similarly big discount last holiday season there's a fair chance this price rise is just to get new customers to pay the costs for the units they sold at discount during the holiday 2025.
Because unlike Sony, Nintendo didn't drop the price of the Switch 2 for the holiday. Then they can't have much reason to raise the price of the Switch 2.
@Zeeba You call the cost crazy but Nintendo reported lower profit margins despite meeting their forecasts and selling more systems and games at higher prices.
Considering of all three console platforms Nintendo is the one not shutting down studios down or doing rounds of lay offs.
What if these prices are what it takes for a sustainable business? What if a $10 discount is all that can be justified between physical a digital to keep the studios making these open and making sure the developers have a job?
Personally I'd rather pay more if it ensures my favourite games will keep being made and the studios making them will continue to stay open.
@Metazoxan I think the fact the Playstation had Resident Evil 5, 6, 7, 8, and 9 at launch and the case the PS5 been on the market much longer is going to lead to better sales. The audience for Resident Evil isn't established on Switch 2 yet.
I think you're doing the equivalent of someone wondering why Octopath Traveller 2 sold better on Switch than Playstation. Its common sense that a sequel is going to sell better on the platforms that got the predecessors than a platform that missed out on the previous games.
It's fairly surprising that Resident Evil 9 is selling better on Switch 2 than Xbox Series, again considering the Xbox has been on the market significantly longer and was getting the last Resident Evils day 1.
I recall last year didn't SEGA say that their sales were declining potentially because customers were cottoning on to the definitive re-releases for games, specifically Atlus' ones.
Are they really going to be doing it with Sonic too?
@Night-X Even if the Tariffs were dropped there's no telling if they'd be reinstated the very next week because the US is imposing them and changing them on a whim.
There'd be no incentive for Nintendo to lower the price in reaction to tariffs being removed or substantially reduced unless they were 100% confident that they wouldn't just suddenly come back.
Nintendo had lowered the price of the Switch 1 in Europe and UK once due to favourable market conditions, so it can happen. But it's not going to happen anywhere while the global markets are now chaotic and unpredictable because of the US.
@Bengals76 If you're from the US you're also the ones who instated the tariffs too, you shouldn't be rewarded for doing these things lol.
You're probably not even paying Tariff prices as outside some exceptions like the Amiibo. The prices in the US aren't actually more expensive than Europe.
The burden for the Tariffs has likely been spread across the global markets to pay for it so that the US prices don't go so high that no one bothers buying it.
@fenlix Keep in Legends ZA sold nearly 6million 1st week.
So "not even half of ZA" would suggest somewhere between 33% to 49% so they possibly supplied enough for 2-3million 1st week sales assuming similar sales across the globe. which is humongous for a Pokemon spin-off.
Chris Drings negative language masks the fact this is probably one of the best results for a Pokemon spin-off. I don't think any one really expected it to have sales which compare to a mainline game.
Although the case it is undersupplied does mean perhaps it could have sold a lot better if there was moee supply.
I sorta wish they swept in and pruned the Switch 1 eShop and maybe introducing limits/caps on the number of games a smaller publisher can release per year.
Like its fine for proven trusted names Capcom, Konami, Hamster, etc. to release several games per year. Because these companies have tge infrastructure to support lots of high quality releases or ports.
But when you get to the tiny publishers/Developers, the most highly regarded indies technically don't even release 1 game a year. So when you've got unknown ones putting out dozens a year you know they're not making anything worth playing.
I think Nintendo can afford to be selective and blacklist obvious abuse. They lose nothing by blacklisting the shameless lot spamming the store with crappy games, especially the blatant AI garbage.
I figured a bit like Nintendo Switch Sports, Mario Tennis Fever is probably going to be a gradual seller.
Not going to have a huge launch like a 3D Platformer, Adventure, etc. but I bet it will very gradually sell across the next few years and be a multi-million seller anyway.
@RoboCube If you get it on your phone or your PC then you're pirating the game lol.
Honestly if you do that and don't actually own the original cartridge you ought to be obliged to buy this version. You'd have a lot of cheek complaining "how easy" it is for them to sell this version game, if you've never actually paid them for their original work in the first place.
Who are you to enjoy their game, their work for free, and then tell them what price they should sell it at?
@swoose I'd agree, re: point 2 Pokemon and Mario just have the cultural cachet that would make re-releases of their classic games more highly desirable and with a greater perceived value.
e.g. similar to this modern port of Final Fantasy 7 is $16. its barely changed from the original release other than some in-built cheats and for some reason despite being unchanged the characters models are high-resolution, which makes it look worse than the original because all the backgrounds at at the PS1 resolution which make the characters clash. And it crashes fairly regularly.
That fairly sloppy FF7 port has added 5.5million to the overall sales figure of FF7 despite changing almost nothing about the underlying game and being at a similar price to FR/LG. Because FF7 just has the cultural cachet that people will play a premium to play the original.
@Yosher I think the idea that a fan of a series spends £17, £50 or £60 on a game or two every couple of years isn't particularly outrageous.
If I said I'm a big fan of Pokemon. In the last year I spent £75 on Pokemon, £58 on Legends ZA and soon £17 on Pokemon Leaf Green. I'm not exactly emptying out my bank account for the brand.
There's people who think nothing of spent more on some cosmetic crap in some F2P gacha game each week than I've spent on Pokemon in the average year.
But you can't even buy a £17 re-release of a Pokemon game you like without someone online finger wagging like you took out a loan to buy a golden statue of Pikachu lol.
It won't be the first or last 'Game as a Service' to implode on arrival.
These sorts of games can't succeed or even exist unless there's loads of people who are always playing it. And there's only so many 'loads of people' and they're probably playing the more popular live service games.
Other wonders of the report is Sonic sold 1.76m between October and the end of December. About half of what it did in 2024s holiday season.
And I don't mean Sonic Crossworlds. I mean the entire Sonic game franchise(Crossworlds,Generations, Superstars,Frontiers,Mania, etc.) sold as many copies as Kirby Air Riders by itself sold in the last quarter.
Whatever SEGA is doing isn't sustainable, there's no reason a mascot as popular as Sonic's entire gameography should be selling the same as a single kirby spin-off game.
Considering Forgotten Land, Star Allies and Return to Dreamland DX will still be selling, Kirby is currently a bigger game franchise than Sonic.
@Sonicka The demo is exclusive for PS5 for some reason. Though it may just be the exact same demo that was temporarily available on Switch/PC last year.
@B3RTAY Because the original Braid and The Witness did monstrously well its possible Blow just has an overinflated sense of how well his games should be selling.
It kind of reminds me of how Yahct Club Games reported they "need" Mina the Hollower to sell 200-500k when its just some 8-bit Gameboy Zelda clone
Feels like some of the popular indie developers business model is to "win the lottery" every time they release a game.
@wiiwouldliketoplay I figure its either a Rocket League aesthetic gone wrong.
Or with the name Drag x Drive perhaps they were considering Dragons for the characters but maybe backed out part way through, because they didn't want the implication that wheelchair users are creatures or something.
So just made it a cheap eShop game instead of a full-price game.
Considering Metroid Prime 2 and 3 sold like 1.2million and 1.4million respectively.
Its just one of those situations where the reputation is bigger than the actual demand. Even if MP4 sold inline with typical series expectations, split between S1 and S2 it's pretty likely neither version will sell 1million even if MP4 became the 2nd best selling Metroid Prime.
@OmnitronVariant Its not weird, like do you even understand maths?
At 17million that means roughly 1 in 10 people who had a Switch (155m) have a Switch 2. Even with these huge sales figures it'd take years to sell a Switch 2 to every Switch 1 owner and you couldn't expect to see many people upgrade yet.
It took 9 years to sell 155m Switch 1s. Your mickey mouse method of determining Switch 2 sales would result in more people owning a Gamecube... because S2 hasn't outsold it yet.
Comments 2,087
Re: It Sounds Like Peach's Mario Galaxy Movie Backstory Will Be Canon In Future Games
"Do you hear the baby stars? These newborns will grow up to become galaxies someday."
"When stars die, they turn to stardust and scatter across the cosmos. Eventually, that stardust reforms to create a new star... And so the cycle of life continues."
"But the cycle never repeats itself in quite the same way..."
"But the cycle never repeats itself in quite the same way..."
"But the cycle never repeats itself in quite the same way..."
Re: It Sounds Like Peach's Mario Galaxy Movie Backstory Will Be Canon In Future Games
@MirrorFate2 Eh yeah it does, Koizumi's credited in the movie probably for those parts. And the new origin is even closer to The Little Prince, the book cited to inspire the Storybook.
The extra chapter in the remaster plants seeds for the connection between the game and movie and the Galaxy 2 storybook basically parrallels the theme of the movie.
You're just a poser. Anyone who's played Galaxy ,read the Little Prince and watched the movie would understand Miyamoto gets it more than you do lol.
Re: It Sounds Like Peach's Mario Galaxy Movie Backstory Will Be Canon In Future Games
@MirrorFate2 It doesn't really decanonise the storybook tbh.
Like what do you think the extra storybook chapter in the recent remaster meant?
Re: Splatoon Raiders' Switch 2 Price And Box Art Have Been Revealed
@Alpha008 The Digital price is lower, £40/$50 is like what Wii game prices were, the physical edition is Switch 1 prices.
I'm guessing the lower price is because because there's no competitive modes. Just singleplayer and online/local co-op. I'm pretty certain Splatoon 4 will be typical Switch 2 game prices.
Re: Mario Galaxy Movie Helps Franchise Surpass $2 Billion At Global Box Office
And its not even out in Japan yet.
I think this is easily going to be another billion by itself which is quite good since it means there's longevity for it.
But I also want the Blu-Ray to come out!
Re: Pokémon & Zelda Rip-Off 'Pickmos' Removed From Steam As Publisher Intervenes
IMO feels like a Bait & Switch. Like grab attention with blatant rip-offs and then try and swap it out for less objectionable ones.
Because if they do come out with stuff that isn't ripping off Zelda and Pokemon designs. They may be catching articles they otherwise wouldn't have gotten.
Re: Unsurprisingly, The Mario Galaxy Movie Is Already 2026's Biggest Box Office Hit
@Notsoavid To be fair Wart is plot critical for both the heroes and villains knowing where to go and almost any characters they would use alonside him is going to be a Mario reference. So why not the rest of SMB2 to be thematic.
Who could you replace Wart & SMB2 bosses/enemies with who wouldn't also be reference/fan service to another Mario or Nintendo game?
Re: Japanese Charts: Switch 2 Hits Another Milestone As Pokémon Pokopia's Reign Continues
@Thomystic From last Wednesday all of the PS5s went up by $100-$150 except the Region locked Japanese Language Digital Model which stayed the same price (which is also the launch price of the PS5).
Even if someone wanted to play PS5 physical games in Japan it now makes no sense for Japanese people to buy anything but the Region Locked one and then buy the separate disc drive. Next weeks charts might even have some of the models drop below Xbox.
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@Jeronan Gamefreak aren't making Champions, its Pokemon Works (AKA ILCA).
Considering SV's battle system worked as expected they probably should have had Gamefreak making Champions on the side even if it launched after Winds/Waves.
Although I suppose this isn't the first time they released a partially supported battle sim. The first release of Pokemon Stadium which was Japanese only had like ~40 Pokemon in it. The western Pokemon Stadium with all 151 was actually Pokemon Stadium 2.
Re: Poll: Super Mario Galaxy Movie Characters Compared, Film Vs. Game Designs - Which Are Best?
I'm surprised people picked Game Piantas. I always thought they were too big for how plain their design was, so I like the extra detail on the leaf skirt and belt. Though I think they should have give them Hawaiian shirts or something.
Re: UK Charts: Mario Galaxy Jumps Up The Rankings Thanks To A Big-Screen Boost
@wizzgamer These are the physical charts, you'd have to look at the Switch eShop charts for the digital games.
Re: UK Charts: Mario Galaxy Jumps Up The Rankings Thanks To A Big-Screen Boost
@Pillowpants I think it's more about fitting Rosalina into the film canon without changing too much about her.
Most of the events of Rosalina's Storybook will still have to have happened even in movie otherwise she wouldn't be on the Observatory looking after Lumas.
Re: "I'm On A Mission" - Miyamoto Wants To Include Pikmin In Any Kind Of Nintendo Product He Can
@progx Yeah I agree, like the games should be putting a lot of control in the players hands.
Too much focus on the art and cutscenes and its more like the developers going "Look what I've done" rather than "look what you can do".
Re: The Super Mario Galaxy Movie Opening Day Breaks Multiple Records Worldwide
@Sonicka IMO I think its good can be enjoyed as a popcorn flick. But I think there's a bit more underneath the surface and method to the madness say to speak.
I'm tempted to watch it a second time because I noticed around one of the major plot reveals that the movie may be adapting the tale that Koizumi said inspired Rosalina's Storybook. The Little Prince
As I noticed Peach, Rosalina, Bowser Jr, Fox and even Wart have parrallels to characters in The Little Prince. I think Peach and Rosalina and Bowser & Bowser Jr role in the movies might be reflecting the Galaxy 1 and the new Galaxy 2.
Like its not massive in-depth secret story but I think a lot more thought went into the scenarios and choice of characters than it is being credited for, possibly Miyamoto's influence where it seems simple up front but dig deeper and you can find careful consideration.
But I walked out quite satisfied that it did Mario Galaxy justice probably in a way many people haven't recognised yet.
Re: The Super Mario Galaxy Movie Is Already Breaking Box Office Records
@soupwoman IMO I think the movie serves two purposes it can be taken as something full of cameos and fun for families, kids and also people who just want some entertainment.
But I think for anyone who does want to look deeper it's actually had a lot more thought put into it than people are giving it credit for. I realised it about about 2/3rds through the movie but not only does the movie understand Galaxy, it does particular Rosalina's Storybook and the story it's based on.
Beneath the surface the movie is actually adapting the tale its based on (The Little Prince) into a movie. Without giving away spoilers Princess Peach plays the role of the Little Prince, Rosalina is the Rose. Even Fox McCloud's appearance isn't just a random cameo but may be an allusion to the Stranded Pilot and the fox which is tamed in The Little Prince. Wart w/ the casino and food is the greedy king from a planet, Bowser Jr. is the king on the planet who only cares about power, etc.
I feel the critics have been way too harsh on it and ironically the people complaining about it being "turn your brain off" movie must have turned their brains off too and assumed there was nothing there below the surface. Otherwise they might have recognised just how deeply the movie's plot revolves around Mario Galaxy Storybook's tale and its inspiration.
In my eyes the movie writers and directors demonstrated they have a greater understanding of Galaxy and Rosalina's Storybook than the people who claim that it doesn't. I assume either they just didn't watch the movie and made their judgement on the clips and second hand takes, or they were so assured that Illumination couldn't "understand" Mario Galaxy that they didn't even bother to notice when the movie displayed it did understand Galaxy better than the average fan.
I enjoyed this movie, it's not deep but neither is Super Mario Galaxy itself. It's fun to watch while also shows a level of understanding of the source material that it is certainly worthy of being called Super Mario Galaxy.
Re: The Super Mario Galaxy Movie Is Already Breaking Box Office Records
@FawfulsFury I think its just what makes it popular with fans and even new fans (e.g. how the first movie ended up with all the Switch Mario games selling better) is just antithetical to what the typical jaded movie critic wants.
These movies get ~100 reviews but to make a billion it needs an audience of around 100million. I think the balance is that if they tried to appeal to reviewers it might be at the expense of getting a new generation fans into the Mario games and fanbase which is one Nintendo's goal. It'd be nice if the movies got good critical reception, but I think going out of their way to make about ~50 critics who gave it negative reviews like it could be missing the forest for the trees.
e.g. the critics liked the Sonic movies but you have SEGA reporting Sonic Racing Crossworlds underperfoming and that released literally within a year of the Sonic 3 movie, the most critically acclaimed videogame movie. So while the movies are a success seemingly the Sonic movies are having a very limited effect attracting a new audience to the games even in the short term, where the Mario movie seemed to have a bigger boost for the franchise in the long-term.
Re: "I'm On A Mission" - Miyamoto Wants To Include Pikmin In Any Kind Of Nintendo Product He Can
@NotASockPuppet You use products as an insult but If you've read Iwata Ask's the fact Miyamoto viewed them as products is what Iwata felt gave Miyamoto an edge over other creators and lead to better games.
The reason he does is because very early on in a games development Miyamoto would give Nintendo staffers who hadn't played his game to play it and he'd watch them and see if they understood the game. If they didn't understand an area Miyamoto would consider that a personal failing and go back to the drawing board to adjust it based on feedback to iteratively produce something better. Which is what product development is.
In Art the creator just makes without feedback and just creates what they personally wanted and for the audience to interpret for themselves. Leonardo Davinci wouldn't give the Mona Lisa a bigger smile because it's not a product, that's art. But games are designed for the audience in mind so would be adjusted based on what they want, which makes them products.
Your favourite Nintendo games by Miyamoto before you considered them soulless will have been designed under the same philosophy.
Re: Nintendo Will Be "Absolutely Furious" About Latest Leaks, Says Former PR Manager
I must have Psychic powers because I can tell whenever Kit or Krysta are making a statement before even clicking the article.
Re: UK Charts: Mario Wonder Storms Into The Top Ten Following Switch 2 Release
@Roibeard64 Yeah I played through all of Resident Evil Requiem last week on Switch 2 and didn't have any issues either.
It's quite interesting that the Switch 2 can just straight up play modern AAA releases.
Re: UK Charts: Mario Wonder Storms Into The Top Ten Following Switch 2 Release
@NintendoWife I suspect having Rosalina quite prominently on the cover is the plan. Wouldn't be surprised if after the movie its higher up in the charts next week than it was this week. Same with Super Mario Galaxy 1 + 2.
Re: PS5 Gets An Insane Price Increase – Will Nintendo Follow Suit?
@dazzleshell They did already raise the Switch 1 price last year, I think just in the US though.
The Switch 2 may be slightly in an advantageous position because the AI companies snapping up as much RAM as they can is driving up prices. Those companies probably going to be starting at the biggest RAM sticks and working their way down supplies, so products using smaller amount of RAM will be at less risk.
I think the 12GB LPDDR5X RAM the Switch uses is less likely to be snapped up by AI Companies than the 16GB the PS5 and Xbox Series X uses. And the PS5 and Xbox Series X both use GDDR6 RAM which would exacerbate their costs because their RAM is better preforming, more desirable to AI companies, but also they both need it.
Re: PS5 Gets An Insane Price Increase – Will Nintendo Follow Suit?
Considering Sony put the PS5 on a similarly big discount last holiday season there's a fair chance this price rise is just to get new customers to pay the costs for the units they sold at discount during the holiday 2025.
Because unlike Sony, Nintendo didn't drop the price of the Switch 2 for the holiday. Then they can't have much reason to raise the price of the Switch 2.
Re: Captain Toad: Treasure Tracker Has Received A Small Patch Today
@StewdaMegaManNerd Makes me wonder if they'll put the Talking Flower in the new movie lol. I bet its in there somewhere.
Re: Japanese Charts: Pokémon Pokopia Shows No Signs Of Slowing Down
@johnedwin RE9 Is selling better on Switch 2 than Xbox in the UK charts.
Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi
@Zeeba You call the cost crazy but Nintendo reported lower profit margins despite meeting their forecasts and selling more systems and games at higher prices.
Considering of all three console platforms Nintendo is the one not shutting down studios down or doing rounds of lay offs.
What if these prices are what it takes for a sustainable business? What if a $10 discount is all that can be justified between physical a digital to keep the studios making these open and making sure the developers have a job?
Personally I'd rather pay more if it ensures my favourite games will keep being made and the studios making them will continue to stay open.
Re: UK Charts: Pokémon Pokopia Continues To Slip, As A Newcomer Grabs The Gold
@Metazoxan I think the fact the Playstation had Resident Evil 5, 6, 7, 8, and 9 at launch and the case the PS5 been on the market much longer is going to lead to better sales. The audience for Resident Evil isn't established on Switch 2 yet.
I think you're doing the equivalent of someone wondering why Octopath Traveller 2 sold better on Switch than Playstation. Its common sense that a sequel is going to sell better on the platforms that got the predecessors than a platform that missed out on the previous games.
It's fairly surprising that Resident Evil 9 is selling better on Switch 2 than Xbox Series, again considering the Xbox has been on the market significantly longer and was getting the last Resident Evils day 1.
Re: Sonic Frontiers "Definitive Edition" Has Been Rated In Korea
I recall last year didn't SEGA say that their sales were declining potentially because customers were cottoning on to the definitive re-releases for games, specifically Atlus' ones.
Are they really going to be doing it with Sonic too?
Re: Feature: Nintendo May Win Its Case Against The US Government, But Tariffs Are Here To Stay
@Night-X Even if the Tariffs were dropped there's no telling if they'd be reinstated the very next week because the US is imposing them and changing them on a whim.
There'd be no incentive for Nintendo to lower the price in reaction to tariffs being removed or substantially reduced unless they were 100% confident that they wouldn't just suddenly come back.
Nintendo had lowered the price of the Switch 1 in Europe and UK once due to favourable market conditions, so it can happen. But it's not going to happen anywhere while the global markets are now chaotic and unpredictable because of the US.
Re: Feature: Nintendo May Win Its Case Against The US Government, But Tariffs Are Here To Stay
@Bengals76 If you're from the US you're also the ones who instated the tariffs too, you shouldn't be rewarded for doing these things lol.
You're probably not even paying Tariff prices as outside some exceptions like the Amiibo. The prices in the US aren't actually more expensive than Europe.
The burden for the Tariffs has likely been spread across the global markets to pay for it so that the US prices don't go so high that no one bothers buying it.
Re: Digimon Story Time Stranger Is Getting Major DLC In 2027
Imagine paying $120 for the Ultimate Edition and then being charged even again for an expansion lol.
Re: New Survival Game 'Pickmon' Is Just Asking To Be Sued Into Oblivion
Games like Palworld have just opened the floodgates for these on mainstream platforms rather than random mobile apps.
Creatively bankrupt developers with no ideas of their own who just steal from other things and leech off the popularity of the originals.
Even the Pikachu clone isn't "changed" it's practically a composite between Pikachu and another Pokemon Pawmot.
@AlexanderDaniels That's stolen from Temtem, the card even looks like the same.
Re: UK Charts: Pokémon Pokopia 'Undersupplied' At Retail And Falls Short
@fenlix Keep in Legends ZA sold nearly 6million 1st week.
So "not even half of ZA" would suggest somewhere between 33% to 49% so they possibly supplied enough for 2-3million 1st week sales assuming similar sales across the globe. which is humongous for a Pokemon spin-off.
Chris Drings negative language masks the fact this is probably one of the best results for a Pokemon spin-off. I don't think any one really expected it to have sales which compare to a mainline game.
Although the case it is undersupplied does mean perhaps it could have sold a lot better if there was moee supply.
Re: Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"
I sorta wish they swept in and pruned the Switch 1 eShop and maybe introducing limits/caps on the number of games a smaller publisher can release per year.
Like its fine for proven trusted names Capcom, Konami, Hamster, etc. to release several games per year. Because these companies have tge infrastructure to support lots of high quality releases or ports.
But when you get to the tiny publishers/Developers, the most highly regarded indies technically don't even release 1 game a year. So when you've got unknown ones putting out dozens a year you know they're not making anything worth playing.
I think Nintendo can afford to be selective and blacklist obvious abuse. They lose nothing by blacklisting the shameless lot spamming the store with crappy games, especially the blatant AI garbage.
Re: Japanese Charts: Mario Tennis Fever Rallies Back To Take The Second Set
I figured a bit like Nintendo Switch Sports, Mario Tennis Fever is probably going to be a gradual seller.
Not going to have a huge launch like a 3D Platformer, Adventure, etc. but I bet it will very gradually sell across the next few years and be a multi-million seller anyway.
Re: Pokémon FireRed And LeafGreen Are Already "Best Sellers" On The Switch eShop Charts
@RoboCube If you get it on your phone or your PC then you're pirating the game lol.
Honestly if you do that and don't actually own the original cartridge you ought to be obliged to buy this version. You'd have a lot of cheek complaining "how easy" it is for them to sell this version game, if you've never actually paid them for their original work in the first place.
Who are you to enjoy their game, their work for free, and then tell them what price they should sell it at?
Re: Pokémon FireRed And LeafGreen Are Already "Best Sellers" On The Switch eShop Charts
@swoose I'd agree, re: point 2 Pokemon and Mario just have the cultural cachet that would make re-releases of their classic games more highly desirable and with a greater perceived value.
e.g. similar to this modern port of Final Fantasy 7 is $16. its barely changed from the original release other than some in-built cheats and for some reason despite being unchanged the characters models are high-resolution, which makes it look worse than the original because all the backgrounds at at the PS1 resolution which make the characters clash. And it crashes fairly regularly.
That fairly sloppy FF7 port has added 5.5million to the overall sales figure of FF7 despite changing almost nothing about the underlying game and being at a similar price to FR/LG. Because FF7 just has the cultural cachet that people will play a premium to play the original.
Re: Pokémon FireRed And LeafGreen Are Already "Best Sellers" On The Switch eShop Charts
@Yosher I think the idea that a fan of a series spends £17, £50 or £60 on a game or two every couple of years isn't particularly outrageous.
If I said I'm a big fan of Pokemon. In the last year I spent £75 on Pokemon, £58 on Legends ZA and soon £17 on Pokemon Leaf Green. I'm not exactly emptying out my bank account for the brand.
There's people who think nothing of spent more on some cosmetic crap in some F2P gacha game each week than I've spent on Pokemon in the average year.
But you can't even buy a £17 re-release of a Pokemon game you like without someone online finger wagging like you took out a loan to buy a golden statue of Pikachu lol.
Re: Party Platformer 'King Of Meat' Bites The Dust Before It Could Make It To Switch
It won't be the first or last 'Game as a Service' to implode on arrival.
These sorts of games can't succeed or even exist unless there's loads of people who are always playing it. And there's only so many 'loads of people' and they're probably playing the more popular live service games.
Re: Super Mario Galaxy Movie Description Straight Up Spoils An Unannounced Character
If its true Quite interesting choice since the Galaxy theming, and Wario was teamed up with Tatanga (a Space Alien) in Super Mario Land 1&2.
So this would ve a good parrallel to those games. Though I couldn't see that team up without expecting Wario to double cross Bowser Jr lol.
Re: UK Charts: Mario Tennis Fever Gets Lobbed By Old Favourites
Fever's a good game. Not a chart topper but I think like Switch Sports its sales will be spread out.
Re: SEGA Records $200 Million Impairment Loss As Angry Bird Dev's Performance Is "Sluggish"
Other wonders of the report is Sonic sold 1.76m between October and the end of December. About half of what it did in 2024s holiday season.
And I don't mean Sonic Crossworlds. I mean the entire Sonic game franchise(Crossworlds,Generations, Superstars,Frontiers,Mania, etc.) sold as many copies as Kirby Air Riders by itself sold in the last quarter.
Whatever SEGA is doing isn't sustainable, there's no reason a mascot as popular as Sonic's entire gameography should be selling the same as a single kirby spin-off game.
Considering Forgotten Land, Star Allies and Return to Dreamland DX will still be selling, Kirby is currently a bigger game franchise than Sonic.
Re: PSA: No, Yacht Club's New Game Isn't Coming Out In 2030 - eShop Date Just A "Placeholder"
@Sonicka The demo is exclusive for PS5 for some reason. Though it may just be the exact same demo that was temporarily available on Switch/PC last year.
Re: Japanese Charts: Dragon Quest VII: Reimagined Blows The Competition Out Of The Water
@johnedwin Maybe they don't own a Switch 2 yet. Theres like 37million Switchs sold in Japan and 4.3m Switch 2s so far.
So many will buy DQ7 for Switch if they're not ready to buy a Switch 2 yet.
Re: Surprise! Braid: Anniversary Edition Nintendo Switch 2 Edition Just Dropped
@B3RTAY Because the original Braid and The Witness did monstrously well its possible Blow just has an overinflated sense of how well his games should be selling.
It kind of reminds me of how Yahct Club Games reported they "need" Mina the Hollower to sell 200-500k when its just some 8-bit Gameboy Zelda clone
Feels like some of the popular indie developers business model is to "win the lottery" every time they release a game.
Re: Pokémon Pinball Teased By Stern Pinball, Prices Start At $6,999
And you thought videogames were expensive...
Re: Nintendo's Share Price Drops 11% Following Its Financial Release
A lot of videogame companies had this happen following Googles Genie AI crap.
I think the good thing is this means those AI crazies won't be shareholders and asking Nintendo to pivot their business to AI generated games.
I'd rather Nintendo's shareholders be people who want them to actually make games and not prompt them lol.
Re: Drag x Drive Scores Its First Switch 2 Game Update Of 2026, Here Are The Patch Notes
@wiiwouldliketoplay I figure its either a Rocket League aesthetic gone wrong.
Or with the name Drag x Drive perhaps they were considering Dragons for the characters but maybe backed out part way through, because they didn't want the implication that wheelchair users are creatures or something.
So just made it a cheap eShop game instead of a full-price game.
Re: Here's A Look At The Best-Selling Switch And Switch 2 Games So Far
@PharoneTheGnome They'll almost certainly make non-Legends Pokemon games because Sw/Sh and S/V sold almost 2x as much as the legends.
Though I think S/V is worth playing especially on Switch 2.
Re: Metroid Prime 4: Beyond Sales Have Got Off To A Slow Start
Considering Metroid Prime 2 and 3 sold like 1.2million and 1.4million respectively.
Its just one of those situations where the reputation is bigger than the actual demand. Even if MP4 sold inline with typical series expectations, split between S1 and S2 it's pretty likely neither version will sell 1million even if MP4 became the 2nd best selling Metroid Prime.
Re: Switch 2 Storms Towards Its Forecast Target With 17.37 Million Units Sold
@OmnitronVariant Its not weird, like do you even understand maths?
At 17million that means roughly 1 in 10 people who had a Switch (155m) have a Switch 2. Even with these huge sales figures it'd take years to sell a Switch 2 to every Switch 1 owner and you couldn't expect to see many people upgrade yet.
It took 9 years to sell 155m Switch 1s. Your mickey mouse method of determining Switch 2 sales would result in more people owning a Gamecube... because S2 hasn't outsold it yet.