"This aligns with Sega's comments about how it would channel Sonic's history to pave the way for his future."
I know the question was about remakes. But they've been doing that for 14 years since Generations and it hasn't even produced a single widely critically acclaimed Sonic game that isn't just about celebrating how great the 90's sonic is.
Is it too much for them to make one really good Sonic game that isn't leaning on its past to prop itself up? I think the original Colours is the last time they even approached that distinction.
How can they move forward if they never stop looking back?
@Glasso tbh Palworld's is no where near as successful as any one mainline Pokemon. Palworlds sales include at least 7million Gamepass players so aren't actually 25million sales. And the lowest selling mainline Pokemon game this gen Legends Arceus sold 15million at $60 vs Palwords $30.
So unless Palworld sold another 13million it won't have grossed as much as Pokemon Legends Arceus. Even then Pocketpair would have to pay 30% royalties to the platform holders which Nintendo don't have to.
@Superyoshibros I think if Palworld's best response is attempting to make it look like the patents were newer than they actually are. Then I doubt they're actually be able to win this.
They can fool twitter users but they aren't going to fool the courts.
Well-deserved, the modern social media obsession of broadcasting your piracy is pathetic.
If you get warned by company you stop then. He obviously thought he'd just keep getting a slap on the wrist, but appears Nintendo were just letting him continue to incriminate himself and pushing his penalty ever higher.
@Solomon_Rambling I think the injunction against selling the game it would be the bigger hit against Palworld than the compensation. (even if the sales have slowed down considerably)
SEGA, the masters of reselling the exact same set of Genesis games for decades.
If they want something to sell, they should make hard-to-get Saturn games like Shining Force III (and translate scenario.2 & 3) and Panzer Dragoon available.
I think Jamboree is going to rule the Japanese charts til January. Mario & Luigi will probably beat it 1st week but JRPGs are front-loaded and party games are evergreen.
I could see Jamboree being the Switchs 2nd last 10million+ seller, with Pokemon Legends ZA being the last before Switch 2.
I don't know, between Donkey Kong Arcade to the N64 (barring cartridges) and greenlighting Pokemon.
Until the Gamecube You'd have thought Miyamoto was a time traveller in how well he seemed to see the direction of gaming and consistently lead the pack in terms of game design and recognising what IP had potential.
Like arguably yeah he might not be a traditional genius, Miyamoto wasn't like Iwata who was a literal genius level coder who also lead programming.
But Miyamoto and his teams displayed consistent genius in understanding what made a fun and engaging game even when working in new frontiers like 3D for Super Mario 64
I'd point out Sticker Star sold 1.97million in the same time span on 3DS. So at this rate TTYDs is selling slightly slower than Sticker Star and may not catch it up.
Sticker Star...
Yeah that Sticker Star
@Eggolor Or while its a good game. It wasnt THAT special to begin with and being on the Gamecube didn't limit its sales much.
I know the 1st time I played TTYD back in 2004 I dropped it for a few months after Chapter 5 because I was bored of it. That generation I found FFX, FFX-2, Fire Emblem 7, 8 and 9, Tales of Symphonia, Pokemon Ruby/Sapphire, Fire Red/Leaf Green. FF1 & 2 Dawn of Souls and Mario & Luigi Superstar Saga to be more engaging RPGs. Only FFXII bored me more.
I'm quite glad they remade TTYD, I replayed it and yeah it's still good I probably have more patience as I didn't drop the remake.
But I think the remake also accomplished bringing the game down to Earth. Now more people can play it they can see its not some mindblowing experience, and the sales showcase that there isn't overwhelming demand above the modern entries.
It almost feels like the fact Nintendo never re-released it til now build up some untouchable mystique behind the game that it really never deserved. But in practice It's only barely keeping up with Sticker Star...
@Arkay I made it through Chapter 2, I like the gameplay but I dislike a lot of the characters.
It feels like you've seen some of the characters for minutes. Then they attempt an emotional crescendo for these characters you've barely grown attached too.
I think Sakurai is probably a workaholic. Like if he had have 3 months downtime and he decide to make 260 videos instead of going on vacation because he thought his cat will get sad.
It's not because he's tormenting himself. It's more likely because he's driven and compelled to be occupied with a project, possibly at all times.
I'd be more concerned about him when he's at retirement age and falls into a situation where he still wants to do the work but may not be physically capable.
I think Nintendo should hire him on as a creative fellow/supervisory role like Miyamoto when he's in his 60s just to make sure he has something to do. Because it's not like he can step back from leading projects at Sora when he's the only employee.
I'm glad I'm a lapsed Sonic fan who lost faith in it ~10 years ago so I'm not that bothered by SEGA continuing to make terrible decisions for Sonic lol.
Fans will always complain at changes and Sonic fans always argue with each other about canon. SEGA probably thought putting a fan in charge of writing was a smart move, but its not. Making a fan the writer for all new games and giving him the ability to rewrite pre-existing scenes in a port/remaster is a powder keg waiting to blow.
If Ian Flynn makes changes to canon to satisfy himself rather than the wider fanbase. It just risks pissing off more players than a writer who isn't as invested in the fandom and therefore not invested in making contentious areas reflect their headcanon over other fans.
Looks really good and a lot of the new features look interesting, like the battle plug system. The only thing that gives me pause is the statement you're both 10 hours in and "not far in" and stuff is repetitive between islands.
Personally I think Mario & Luigi is best with 16-20 hour games.
It's not the end of the world but Dream Team going 40+ hours made it a slog. That game's content and story wasn't really any more developed to justify double the length so it just felt like the typical experience with bad pacing. Was hoping Brothership would have been closer to 20 hours long lol.
I guess he'll be voicing Baby Mario and Baby Luigi for Mario Kart 9 lol.
Tbh I would have thought they'd have used Charles stepping down as an opportunity to spread the roles across multiple people.
It's obviously going to be harder to be sound alike for multiple characters from one person because Charles could just do whatever voices he feel he could do comfortably. Kevin has to try and match every voice Charles could do.
I think at this point Nintendo probably need to buy Gamefreak for Gamefreak's sake, and get some of their own data security experts to manage their IT systems.
Gamefreak operating like a small studio is likely why this happened. No one's going to go after the data of the typical small scale studio but Pokemon is just too valuable to have some rinky dink system where vast swathes of data can be stolen due to a single employee falling for phishing.
@Bluesaxo I think they usually go after distributors rather than individual pirates because suing a pirate stops one person. Shutting down a distributor can prevent thousands.
I think the only way it'd make sense to go after an individual pirate is if they could send automated fines greater or equal to the games full price for ROM downloads.
This guy is a clown, he's literally selling mods with pirated games pre-installed. He should have stopped in March when he was given the chance to.
Maybe he read too many YouTube videos and read too many comment sections and believed that Nintendo don't have any case against piracy.
I predict the same people who think he might win will say that Nintendo ruined his life, once he gets slapped with a fine like Gary Bowser. But this is all his own doing.
@Poco_Lypso You're one to talk about meaningless labels when you're planting woke into every other sentence.
Dragon Quest has always struggled to appeal the west, so even if you think there's a "modern audience " that doesn't exist. They're also not really appealing to the audience that does exist either.
If its consistently trailing games like Final Fantasy and Fire Emblem outside Japan despite DQ being the older RPG, then they're obviously doing something wrong.
I read it's the biggest game publisher in the world with over 10,000 employees despite not actually being the richest/most successful. I think the problem with companies that big is that they become to big to manoeuvre or react to the market.
So while Ubisoft's big AAA Open World strategy worked well for a time. As soon as it stopped working the company wasn't actually in a state where they're set-up exclusively to make these kinds of games.
I read they were worth more in 1997 when they only really had 1 hit game, Rayman but were a much smaller company, which meant they could more properly react to changes in the market.
@Giancarlothomaz agree, if the Switch successor lasts as long as the Switch, Miyamoto will be almost 80, I don't think he'd be directly involved even in Pikmin past that age. Even if he'd still be at the company (though I'd suspect he would be)
IMO Enix were always out of touch with western conventions that's why DQ never had a great track record here. But they really screwed the pooch this time.
The case their arguments resonated with Elon Musk should say it all. He and his brain dead lickspittles are not the market for Dragon Quest.
The idea they're begrudgingly barely changed the official art for a character is a point of contention is dumb. The idea the changes would be enough to satisfy the people who'd criticise it is dumb (it won't), blaming the change on the west is dumb (they choose to change it).
Square Enix really needs to change because it feels like they're sabotaging all their big series.
@Owozifa I wouldn't be surprised if the sprite in-game is doesn't show any design change, hence why the clothes are close to the Warriors skin colour because at the pixel art scale they're using it'd be indistinguishable.
So this storm is likely over how one character will appear in official art and the boxart.
@UltimateOtaku91 Yeah they aren't even really in the same ballpark. The Traditional 3D Zeldas for consoles didn't sell even 1/3rd as well as BOTW. The topdown Zeldas can sometimes sell less than half the corresponding 3D entry (e.g. Minish Cap compared to Wind Waker on GC) even when they're on a more successful system
than the 3D one.
While BOTW and TOTK did raise Zelda's profile, they just aren't going to make a top-down Zelda games as popular as the Open World ones.
Considering Miyamoto said he hoped series like Mario would continue in long past his time. He probably wouldn't want either Mario or Zelda so intrinsically tied to him that it'd hurt either series if he's not involved in them
So I'd understand why he'd he'd went from director to producer to supervisor to uncredited (although you'd think he'd at least be in the Special Thanks, lol).
Supposedly they were distributing pirated copies of Echoes of Wisdom. AKA the exact same BS Yuzu was up to with TOTK.
Though not surprising giving there's an endless amount of people lionising emulators and making wonky arguments to try and spin piracy as morally good. Instead of dark grey.
@RygelXVIII Yeah Nintendo/TPC should have it. IMO catching a monster with a ball is entirely ubiquitous to Pokemon. If you're using it, the only reason is to plagiarise.
Negotiations (SMT)
Forming pacts (Monster Crown)
Collecting Data to create a copy (Digimon)
Catching in a spinning device (Coromon)
Catching in a net (Crystal Monsters)
Building a robot out of parts (Medabots)
Getting a mobile number to call (Telefang)
There's so many methods used over the years that Palworld taking Pokemon's from Legends Arceus is nothing short of creative bankruptcy. Why is the most uncreative method of copying someone else getting such defense? Shouldn't creativity be celebrated?
Perhaps you're fine with everything just copying each other, and with how Palworld sold it'd form the argument that games are just better off lifting all their ideas from other popular games. What ever happened to innovation? Having your own ideas?
Patents encourage & protect creativity and unique approaches when using comparable concepts.
@Koffeeking0407 Nah, I think the plagiarist Pocket Pair have overstepped.
Honestly there's going to be unending salt flowing from this site's users, when it turns that shamelessly lifting mechanics wholesale from other games is breaking patent laws.
Really if you're going to copy a mechanic from another game exactly the same way then you deserve to.be sued. If its about catching just think about how practically every alternative to Pokemon had their own method because those developers actually had original thoughts in their heads.
Then Palworld shows up with no ideas of their own just copies other games including Pokemon, BOTW and ARK. I don't know how that's defendable, but the internet always finds a way to side with scumbags.
@anoyonmus it's still possible for them to also sue on copyright. It's notable when Nintendo sued Enterbrain over Emblem Saga/TeaRing, they sued on patents first and then later sued on copyright (despite the fact the game originally had literal Fire Emblem characters in it and the creator said it would continue the story of Fire Emblem, so copyright was a slam dunk).
It's possible Nintendo are just prioritising the removal of infringing game mechanics above the monster/character designs. Possibly because forcing them to remove enough mechanics could completely kill the game where monsters can be swapped out.
It basically isn't worth it, there isn't infinite growth in the games industry. Games don't necessarily sell better just because they've got higher budgets and more detailed graphics.
You only have to look at Square Enix being the first company to jump onto the graphics arms-race is now rewarded with sales of 2-4million for mainline FFXVI and FFVIIRebirth when they cost more than ever to make. When by comparison FF7 with lego people sold 10million.
As shown by Nintendo's model the games are going to look better as tech advances, but just being able to brag about having the most powerful system on the market, or the most polygons in a character model, isn't actually worth all that much in the long run. In the end it's the quality of the games that matter.
@Borderlineland The trace is automated and likely the emails to request take downs.
What I think will happen is social media sites will get snowed under with so many automated takedown requests and potential lawsuits, that they'll need to introduce AI tracking to block infringing uploads just too keep up.
If the AI image uploads are blocked at upload at all the big social media sites it'll kill the spread of infringing images.
@HeadPirate I see, though how do Warner Bros have the Nemesis System of Shadows of Mordor patented in that case? Or Namco having had loading screen minigames patents? Or Nintendo and Colopls patent dispute over a touch screen analogue system occur?
@axelhander Game design patents are important because any company can file them.
If companies like Nintendo didnt patent their game design mechanics, anyone even you or I could file a patent for the mechanics they designed in any existing game and then demand royalties from them using them.
The fact Nintendo are using them against blatant plagiarists is fair though lol. Palworld isn't even subtle in its idea theft.
@KrustyKoopa You'd be wrong then Nintendo already won a patent lawsuit against COLOPL in 2018 and haven't went on.a warpath or triggered a patent apocalypse.
This isn't new, Gaming companies have patented everything for decades, largely because anyone can file patents so non-gaming entities could patent ideas from a video game and turn around and sue the original creators for infringement.
This video should showcase why it's actually important that gaming companies make these patents and why they're only really used in extreme circumstances.
@Dizzard It's just hyperbole, like if NIntendo were going to rail against monster collectors they could have went after Digimon since Digimon World 2, ontop of Monster Rancher, Robopon, Telefang, etc. back in the late 90s early 2000s. But Nintendo didn't.
More recently they even promoted Yo-Kai watch despite it being their closest competitor up to that point. I think the idea of Nintendo trying to get rid of all Monster collecting games just comes from attempting rationalising Nintendo singling out Palworld without accepting that it's because of Palworld crossing a line the other series didn't.
Comments 2,087
Re: Sonic Team Producer Says Revivals Of Older Entries Remain Appealing
"This aligns with Sega's comments about how it would channel Sonic's history to pave the way for his future."
I know the question was about remakes. But they've been doing that for 14 years since Generations and it hasn't even produced a single widely critically acclaimed Sonic game that isn't just about celebrating how great the 90's sonic is.
Is it too much for them to make one really good Sonic game that isn't leaning on its past to prop itself up? I think the original Colours is the last time they even approached that distinction.
How can they move forward if they never stop looking back?
Re: Nintendo Has Seemingly Taken Possession Of The Ryujinx Switch Emulator Website
Yeah likely protective measures to stop people using it to rehost the emulator or using the site to redirect to another one.
Re: Nintendo's Lawsuit Against Palworld Is "A Clear Case Of Bullying", Says Analyst
@Glasso tbh Palworld's is no where near as successful as any one mainline Pokemon. Palworlds sales include at least 7million Gamepass players so aren't actually 25million sales. And the lowest selling mainline Pokemon game this gen Legends Arceus sold 15million at $60 vs Palwords $30.
So unless Palworld sold another 13million it won't have grossed as much as Pokemon Legends Arceus. Even then Pocketpair would have to pay 30% royalties to the platform holders which Nintendo don't have to.
Re: Nintendo's Lawsuit Against Palworld Is "A Clear Case Of Bullying", Says Analyst
@Superyoshibros I think if Palworld's best response is attempting to make it look like the patents were newer than they actually are. Then I doubt they're actually be able to win this.
They can fool twitter users but they aren't going to fool the courts.
Re: Nintendo Suing Streamer For Allegedly Broadcasting "Pirated" Switch Games Ahead Of Official Release
@Lofty1985 The guy getting sued thinks exactly as you do. You're not being principled, you're being petty and entitled.
You're owed nothing from Nintendo. So if you think they dont deserve anything, just don't play their games period.
If you continue to play their games, you obviously see value in playing them. Which undermines any point about them not deserving anything.
Re: Nintendo Suing Streamer For Allegedly Broadcasting "Pirated" Switch Games Ahead Of Official Release
Well-deserved, the modern social media obsession of broadcasting your piracy is pathetic.
If you get warned by company you stop then. He obviously thought he'd just keep getting a slap on the wrist, but appears Nintendo were just letting him continue to incriminate himself and pushing his penalty ever higher.
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@RubyCarbuncle I'd say Palworld isn't innovating anything other than how much you can get away with taking from other games before getting sued.
Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit
@Solomon_Rambling I think the injunction against selling the game it would be the bigger hit against Palworld than the compensation. (even if the sales have slowed down considerably)
Re: Japanese Charts: Mario Party Jamboree Is The Star Player, Once Again
@Duncanballs Oh yeah I forgot about DQ3, that'll definitely knock Mario Party down for a bit.
Re: Sega Delisting 'Mega Drive Classics' On Switch eShop This December
SEGA, the masters of reselling the exact same set of Genesis games for decades.
If they want something to sell, they should make hard-to-get Saturn games like Shining Force III (and translate scenario.2 & 3) and Panzer Dragoon available.
Re: Japanese Charts: Mario Party Jamboree Is The Star Player, Once Again
I think Jamboree is going to rule the Japanese charts til January. Mario & Luigi will probably beat it 1st week but JRPGs are front-loaded and party games are evergreen.
I could see Jamboree being the Switchs 2nd last 10million+ seller, with Pokemon Legends ZA being the last before Switch 2.
Re: Random: "I'm A Pretty Normal Person" - Miyamoto Disputes 'Genius' Label
I don't know, between Donkey Kong Arcade to the N64 (barring cartridges) and greenlighting Pokemon.
Until the Gamecube You'd have thought Miyamoto was a time traveller in how well he seemed to see the direction of gaming and consistently lead the pack in terms of game design and recognising what IP had potential.
Like arguably yeah he might not be a traditional genius, Miyamoto wasn't like Iwata who was a literal genius level coder who also lead programming.
But Miyamoto and his teams displayed consistent genius in understanding what made a fun and engaging game even when working in new frontiers like 3D for Super Mario 64
Re: Paper Mario: The Thousand-Year Door On Switch Has Already Outsold The GameCube Original
I'd point out Sticker Star sold 1.97million in the same time span on 3DS. So at this rate TTYDs is selling slightly slower than Sticker Star and may not catch it up.
Sticker Star...
Yeah that Sticker Star
@Eggolor Or while its a good game. It wasnt THAT special to begin with and being on the Gamecube didn't limit its sales much.
I know the 1st time I played TTYD back in 2004 I dropped it for a few months after Chapter 5 because I was bored of it. That generation I found FFX, FFX-2, Fire Emblem 7, 8 and 9, Tales of Symphonia, Pokemon Ruby/Sapphire, Fire Red/Leaf Green. FF1 & 2 Dawn of Souls and Mario & Luigi Superstar Saga to be more engaging RPGs. Only FFXII bored me more.
I'm quite glad they remade TTYD, I replayed it and yeah it's still good I probably have more patience as I didn't drop the remake.
But I think the remake also accomplished bringing the game down to Earth. Now more people can play it they can see its not some mindblowing experience, and the sales showcase that there isn't overwhelming demand above the modern entries.
It almost feels like the fact Nintendo never re-released it til now build up some untouchable mystique behind the game that it really never deserved. But in practice It's only barely keeping up with Sticker Star...
Sticker Star...
Yeah that Sticker Star.
Re: Best Sonic Games Of All Time
@Maulbert and #5 is a homage to those same 30 year old games and some now 20 year old games for good measure lol.
Re: Random: Takaya Imamura Ponders The Possibility Of Star Fox Zero On 'Switch 2'
IMO they should just do a sequel contuing from Star Fox Zero with a control scheme that works for Switch but still with the transforming R-Wings.
But just call it Star Fox 3 and include the SF2 characters and people will be calling it a return to form.
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
@SillyG You can legally get Croc 1 to play now if you wanted from from the internet archive because it was abandonware and declared public domain.
https://archive.org/details/croc-legend-of-the-gobbos-win-en-definitive-edition-version-130
Not too sure how long for though with this new release lol/
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
How can they charge so much for something people know isn't that good?
Re: Nintendo Clarifies No Layoffs Are Happening At 'Mario Club' Subsidiary, Despite The Rumours
Probably someone with a chip on their shoulder that Nintendo is hiring amid a lot of the industry having mass layoffs
Re: Sonic 3 Star Keanu Reeves Has "Done His Homework" For Role As Shadow
After playing Shadow the Hedgehog I've learned Shadow is three things:
1.Good
2.Evil
3.Neutral
Re: Toby Fox Shares Deltarune Dev Update, Says He's Working On Chapter 5 Every Day
@Arkay I made it through Chapter 2, I like the gameplay but I dislike a lot of the characters.
It feels like you've seen some of the characters for minutes. Then they attempt an emotional crescendo for these characters you've barely grown attached too.
Re: Random: Game Director Masahiro Sakurai Reveals His Daily Work Routine
I think Sakurai is probably a workaholic. Like if he had have 3 months downtime and he decide to make 260 videos instead of going on vacation because he thought his cat will get sad.
It's not because he's tormenting himself. It's more likely because he's driven and compelled to be occupied with a project, possibly at all times.
I'd be more concerned about him when he's at retirement age and falls into a situation where he still wants to do the work but may not be physically capable.
I think Nintendo should hire him on as a creative fellow/supervisory role like Miyamoto when he's in his 60s just to make sure he has something to do. Because it's not like he can step back from leading projects at Sora when he's the only employee.
Re: Random: Game Director Masahiro Sakurai Reveals His Daily Work Routine
@Zeebor15 The UI for Sakurai's games (not even joking)
Re: Some Fans Aren't Happy About Sonic X Shadow Generations' Changes To The Original
I'm glad I'm a lapsed Sonic fan who lost faith in it ~10 years ago so I'm not that bothered by SEGA continuing to make terrible decisions for Sonic lol.
Fans will always complain at changes and Sonic fans always argue with each other about canon.
SEGA probably thought putting a fan in charge of writing was a smart move, but its not. Making a fan the writer for all new games and giving him the ability to rewrite pre-existing scenes in a port/remaster is a powder keg waiting to blow.
If Ian Flynn makes changes to canon to satisfy himself rather than the wider fanbase. It just risks pissing off more players than a writer who isn't as invested in the fandom and therefore not invested in making contentious areas reflect their headcanon over other fans.
Re: Preview: Mario & Luigi: Brothership - A Couple Of Concerns, But Otherwise Looking Shipshape
Looks really good and a lot of the new features look interesting, like the battle plug system. The only thing that gives me pause is the statement you're both 10 hours in and "not far in" and stuff is repetitive between islands.
Personally I think Mario & Luigi is best with 16-20 hour games.
It's not the end of the world but Dream Team going 40+ hours made it a slog. That game's content and story wasn't really any more developed to justify double the length so it just felt like the typical experience with bad pacing. Was hoping Brothership would have been closer to 20 hours long lol.
Re: Random: Mario's New Voice Actor Says It's "Surreal" To Hear His Voice In Mario Party
I guess he'll be voicing Baby Mario and Baby Luigi for Mario Kart 9 lol.
Tbh I would have thought they'd have used Charles stepping down as an opportunity to spread the roles across multiple people.
It's obviously going to be harder to be sound alike for multiple characters from one person because Charles could just do whatever voices he feel he could do comfortably. Kevin has to try and match every voice Charles could do.
Re: Xbox Studio Rare Excited About The Return Of Banjo-Tooie Next Week
If only they could be as excited to continue the series.
Re: The Outbound Ghost Dev Returns With A Roguelike Twist On Paper Mario Visuals
@milonorth It's was unplayable on PC too lol, (well very poorly designed). The guy makes shovelware.
Re: Random: Kit And Krysta Pull Back The Curtain On Nintendo's "Controversial" Switch Teaser Photo
Sounds like they were massively overthinking things lol.
I don't really see how that picture was controversial.
Re: Pokémon Developer Game Freak Reportedly Hacked, Massive Amounts Of Data Allegedly Leaked
I think at this point Nintendo probably need to buy Gamefreak for Gamefreak's sake, and get some of their own data security experts to manage their IT systems.
Gamefreak operating like a small studio is likely why this happened. No one's going to go after the data of the typical small scale studio but Pokemon is just too valuable to have some rinky dink system where vast swathes of data can be stolen due to a single employee falling for phishing.
Re: Nintendo Asks Switch Online Playtest Program Participants To "Not Discuss Or Disclose Content"
Someone will leak it the picosecond it becomes available lol.
Re: Pour One Out For The Modchip Seller Facing Nintendo In Court Alone
@Bluesaxo I think they usually go after distributors rather than individual pirates because suing a pirate stops one person. Shutting down a distributor can prevent thousands.
I think the only way it'd make sense to go after an individual pirate is if they could send automated fines greater or equal to the games full price for ROM downloads.
Re: Pour One Out For The Modchip Seller Facing Nintendo In Court Alone
This guy is a clown, he's literally selling mods with pirated games pre-installed. He should have stopped in March when he was given the chance to.
Maybe he read too many YouTube videos and read too many comment sections and believed that Nintendo don't have any case against piracy.
I predict the same people who think he might win will say that Nintendo ruined his life, once he gets slapped with a fine like Gary Bowser. But this is all his own doing.
Re: UK Charts: Zelda Echoes Last Week's Decent Performance
Nintendo Switch Sports is doing ridiculously well
Re: Dragon Quest's Creator Criticises 'Mistranslation' Of DQ3 Remake Costume Comments
@Poco_Lypso You're one to talk about meaningless labels when you're planting woke into every other sentence.
Dragon Quest has always struggled to appeal the west, so even if you think there's a "modern audience " that doesn't exist. They're also not really appealing to the audience that does exist either.
If its consistently trailing games like Final Fantasy and Fire Emblem outside Japan despite DQ being the older RPG, then they're obviously doing something wrong.
Re: Ubisoft's Disastrous 2024 May Lead To The Company Going Private
I read it's the biggest game publisher in the world with over 10,000 employees despite not actually being the richest/most successful. I think the problem with companies that big is that they become to big to manoeuvre or react to the market.
So while Ubisoft's big AAA Open World strategy worked well for a time. As soon as it stopped working the company wasn't actually in a state where they're set-up exclusively to make these kinds of games.
I read they were worth more in 1997 when they only really had 1 hit game, Rayman but were a much smaller company, which meant they could more properly react to changes in the market.
Re: Random: Shigeru Miyamoto Apparently Isn't Credited In Zelda: Echoes Of Wisdom
@Giancarlothomaz agree, if the Switch successor lasts as long as the Switch, Miyamoto will be almost 80, I don't think he'd be directly involved even in Pikmin past that age. Even if he'd still be at the company (though I'd suspect he would be)
Re: Dragon Quest's Creator Criticises 'Mistranslation' Of DQ3 Remake Costume Comments
IMO Enix were always out of touch with western conventions that's why DQ never had a great track record here. But they really screwed the pooch this time.
The case their arguments resonated with Elon Musk should say it all. He and his brain dead lickspittles are not the market for Dragon Quest.
The idea they're begrudgingly barely changed the official art for a character is a point of contention is dumb. The idea the changes would be enough to satisfy the people who'd criticise it is dumb (it won't), blaming the change on the west is dumb (they choose to change it).
Square Enix really needs to change because it feels like they're sabotaging all their big series.
@Owozifa I wouldn't be surprised if the sprite in-game is doesn't show any design change, hence why the clothes are close to the Warriors skin colour because at the pixel art scale they're using it'd be indistinguishable.
So this storm is likely over how one character will appear in official art and the boxart.
Re: Japanese Charts: Zelda: Echoes Of Wisdom Trounces The Competition
@UltimateOtaku91 Yeah they aren't even really in the same ballpark. The Traditional 3D Zeldas for consoles didn't sell even 1/3rd as well as BOTW. The topdown Zeldas can sometimes sell less than half the corresponding 3D entry (e.g. Minish Cap compared to Wind Waker on GC) even when they're on a more successful system
than the 3D one.
While BOTW and TOTK did raise Zelda's profile, they just aren't going to make a top-down Zelda games as popular as the Open World ones.
Re: Random: Shigeru Miyamoto Apparently Isn't Credited In Zelda: Echoes Of Wisdom
It'd have to happen eventually.
Considering Miyamoto said he hoped series like Mario would continue in long past his time. He probably wouldn't want either Mario or Zelda so intrinsically tied to him that it'd hurt either series if he's not involved in them
So I'd understand why he'd he'd went from director to producer to supervisor to uncredited (although you'd think he'd at least be in the Special Thanks, lol).
Re: Nintendo Slays Switch Emulator Ryujinx
@progx Probably as always the patreon along with supporting leaked new games pre-release like Zelda Echoes of Wisdom
https://www.patreon.com/Ryujinx
I think the modern emulators are just too corrupt and blatant in their support of piracy.
When they take money and "somehow" have their emulator support games pre-release (obtaining leaked games), then its unambiguously pushing piracy.
Re: Nintendo Slays Switch Emulator Ryujinx
Supposedly they were distributing pirated copies of Echoes of Wisdom. AKA the exact same BS Yuzu was up to with TOTK.
Though not surprising giving there's an endless amount of people lionising emulators and making wonky arguments to try and spin piracy as morally good. Instead of dark grey.
Re: Nintendo Patents Filed After Palworld's Release Suggest Lawsuit Prep Started Months Ago
@RygelXVIII Yeah Nintendo/TPC should have it. IMO catching a monster with a ball is entirely ubiquitous to Pokemon. If you're using it, the only reason is to plagiarise.
Negotiations (SMT)
Forming pacts (Monster Crown)
Collecting Data to create a copy (Digimon)
Catching in a spinning device (Coromon)
Catching in a net (Crystal Monsters)
Building a robot out of parts (Medabots)
Getting a mobile number to call (Telefang)
There's so many methods used over the years that Palworld taking Pokemon's from Legends Arceus is nothing short of creative bankruptcy. Why is the most uncreative method of copying someone else getting such defense? Shouldn't creativity be celebrated?
Perhaps you're fine with everything just copying each other, and with how Palworld sold it'd form the argument that games are just better off lifting all their ideas from other popular games. What ever happened to innovation? Having your own ideas?
Patents encourage & protect creativity and unique approaches when using comparable concepts.
Re: Nintendo Patents Filed After Palworld's Release Suggest Lawsuit Prep Started Months Ago
@Koffeeking0407 Nah, I think the plagiarist Pocket Pair have overstepped.
Honestly there's going to be unending salt flowing from this site's users, when it turns that shamelessly lifting mechanics wholesale from other games is breaking patent laws.
Really if you're going to copy a mechanic from another game exactly the same way then you deserve to.be sued. If its about catching just think about how practically every alternative to Pokemon had their own method because those developers actually had original thoughts in their heads.
Then Palworld shows up with no ideas of their own just copies other games including Pokemon, BOTW and ARK. I don't know how that's defendable, but the internet always finds a way to side with scumbags.
@anoyonmus it's still possible for them to also sue on copyright. It's notable when Nintendo sued Enterbrain over Emblem Saga/TeaRing, they sued on patents first and then later sued on copyright (despite the fact the game originally had literal Fire Emblem characters in it and the creator said it would continue the story of Fire Emblem, so copyright was a slam dunk).
It's possible Nintendo are just prioritising the removal of infringing game mechanics above the monster/character designs. Possibly because forcing them to remove enough mechanics could completely kill the game where monsters can be swapped out.
Re: Forget The Console Wars, Miyamoto Says Nintendo Has Always Followed Its Own Path
It basically isn't worth it, there isn't infinite growth in the games industry. Games don't necessarily sell better just because they've got higher budgets and more detailed graphics.
You only have to look at Square Enix being the first company to jump onto the graphics arms-race is now rewarded with sales of 2-4million for mainline FFXVI and FFVIIRebirth when they cost more than ever to make. When by comparison FF7 with lego people sold 10million.
As shown by Nintendo's model the games are going to look better as tech advances, but just being able to brag about having the most powerful system on the market, or the most polygons in a character model, isn't actually worth all that much in the long run. In the end it's the quality of the games that matter.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Borderlineland The trace is automated and likely the emails to request take downs.
What I think will happen is social media sites will get snowed under with so many automated takedown requests and potential lawsuits, that they'll need to introduce AI tracking to block infringing uploads just too keep up.
If the AI image uploads are blocked at upload at all the big social media sites it'll kill the spread of infringing images.
Re: Nintendo Is Reportedly Targeting AI-Generated Mario Pictures
@Shepdawg1 I'd imagine the reason it'd target fanart is because those pieces will have been stolen for the AI generators.
Re: Analyst Is Certain Nintendo Will Win Its Lawsuit Against Palworld Developer
@HeadPirate I see, though how do Warner Bros have the Nemesis System of Shadows of Mordor patented in that case? Or Namco having had loading screen minigames patents? Or Nintendo and Colopls patent dispute over a touch screen analogue system occur?
Re: Analyst Is Certain Nintendo Will Win Its Lawsuit Against Palworld Developer
@axelhander Game design patents are important because any company can file them.
If companies like Nintendo didnt patent their game design mechanics, anyone even you or I could file a patent for the mechanics they designed in any existing game and then demand royalties from them using them.
The fact Nintendo are using them against blatant plagiarists is fair though lol. Palworld isn't even subtle in its idea theft.
Re: Analyst Is Certain Nintendo Will Win Its Lawsuit Against Palworld Developer
@KrustyKoopa You'd be wrong then
Nintendo already won a patent lawsuit against COLOPL in 2018 and haven't went on.a warpath or triggered a patent apocalypse.
This isn't new, Gaming companies have patented everything for decades, largely because anyone can file patents so non-gaming entities could patent ideas from a video game and turn around and sue the original creators for infringement.
This video should showcase why it's actually important that gaming companies make these patents and why they're only really used in extreme circumstances.
https://youtu.be/cbH9-lzx4LY?si=5aroeXrHxjObUVxP
Re: Analyst Is Certain Nintendo Will Win Its Lawsuit Against Palworld Developer
@ThatSneakman Yeah, they got the Palworld treatment but it's pretty blatant:
https://fantasyroleplayinggames.com/wp-content/uploads/2023/02/craftopia_seamless_world_update_February_2023_goblin_camp.jpg
@Dizzard It's just hyperbole, like if NIntendo were going to rail against monster collectors they could have went after Digimon since Digimon World 2, ontop of Monster Rancher, Robopon, Telefang, etc. back in the late 90s early 2000s. But Nintendo didn't.
More recently they even promoted Yo-Kai watch despite it being their closest competitor up to that point. I think the idea of Nintendo trying to get rid of all Monster collecting games just comes from attempting rationalising Nintendo singling out Palworld without accepting that it's because of Palworld crossing a line the other series didn't.