Comments 2,014

Re: Random: "Let Them Play, First Thing!" - Sakurai Is Tired Of Slow Game Openings

Dr_Lugae

Agree even in story-heavy games like RPGs jumping into the gameplay is good.

FFVII mentioned in the video for jumps right into the action with and then spreads its deeper exposition about the state of the world into various scenes after the sequence.

They forgot that with FFXII, it's front loaded with about 30 minutes of cutscenes and two sections of a narrator just reading text. With about 3 mins of heavily tutorialised gameplay in-between. There's over 10mins before you even touch the controller.

And about 35 mins before you've started the game in earnest with Vaan. FFVII has lots of story too, but its better pacing makes it more engaging.

Re: Random: Mario Kart 8 Deluxe Overtakes NES Lifetime Sales

Dr_Lugae

I remember back in early 2017 when there were people saying "everyone who wanted Mario Kart 8 played it on WiiU".

But its really the perfect game in terms of accessibility, design and fun. Extremely well crafted but at the basic level only needs the accelerate and analogue stick to control.

Re: Nintendo Files Two New Lawsuits In Continued Clamp Down On Switch Piracy

Dr_Lugae

@Matl Piracy has completely killed systems before like the Dreamcast and PSP having terrible software sales because of the ease of piracy. And even the Nintendo DS before Nintendo stopped the sales of R4 card had a case of software sales going down as much as 50% in Europe while the DS was still selling 10million+ a year.

Piracy likely cost them to the tune of billions over the years not millions. The Switch which is harder to pirate and Nintendo has beem clamping down on is making Nintendo more than the Wii and DS combined.

The idea they should just let some guy on r/SwitchPirates sell modded hardware with ROMs loaded so publicly is silly. The fact he agreed to stop and just continued showcases how lax people online have gotten over piracy.

Its no more right to pirate a billion dollar company's games than it is from an indie developer. The laws should protect both of them.

Re: Talking Point: Is Summer Game Fest Really Missing Nintendo's Presence?

Dr_Lugae

From what I've read people have to pay $250k to submit a 1 minute trailer to SGF.

Considering Nintendo is already able to garner sometimes tens of millions of views with standalone trailers or Directs it probably isn't worth it for them. Why pay for the same level of attention they already get?

It's probably good for smaller name companies and suspiciously rich indie developers with access to 100's of thousands of dollars to get eyes on their games. But not anyone else.

Re: Nintendo Issues Multiple DMCAs On The Modding Site 'GameBanana'

Dr_Lugae

@silverdamascus I think that Mickey Mouse or Felix lack of use in public domain is a showcase that prestige probably comes into the desire to use these characters.

These mods are for multi-million or multi-billion IPs. People aren't making much Mickey stuff because they want to use the Mickey that's currently making Disney a fortune in merch. Not the black & white one that's fairly obsolete but people can use.

I'd wager if Videogames entered the public domain already the vast majority of modders/romhackers would ignore those abandoned IPs anyway. Because they aren't prestigious enough to attract attention. Ofcourse someone's gonna mod Legend of Zelda, but would they ever mod Legend of Kay? Probably not even if it was public domain.

What I'd say is people should come up with their own works, not hitching an easy ride off IP that other companies have build up over decades

Re: Japanese Charts: Paper Mario: TTYD Stays On Top Despite Drop In Sales

Dr_Lugae

TOK will have pulled ahead of TTYD now. I predicted this very closely last week and was only off by 1000:

"Nintendo recently changed their releases to Thursdays instead of Friday though. So TTYDs 1st week had 4 days of sales to TOKs 3 though.

TOK did about 50k its 2nd week so that's about 7k per day the 2nd week. With TTYD outselling it by 5k with 1 extra day. I'd suspect it'll sell about 35k next week and fall behind TOK."

Re: Nintendo Hacker Gary Bowser Says Conviction Was "A Blessing"

Dr_Lugae

@Shredderlovespizza I think it's a bit of a reach to say consistent continuous illegal activity over several years is a "mistake" and not intentionally malicious behaviour.

You said you once stole from your employer. I think you'd view it a bit differently if you routinely stole from your employer over a period of 8 years?

You're a equating a temporary lapse of judgement to being a literal career criminal for atleast 8 years. I can't feel sorry for a guy who'd most likely still selling ransomware to people amd bricking Switches to this day if he didn't get caught.

Re: 2004 Satoru Iwata Interview Has Been Remastered And Presented In Full

Dr_Lugae

Actually it'd be questionable if the Xbox 360 and PS3 were that great of a success. They both reached about 80million but the PS3 alone wiped out the profit the PS1 and PS2 made and Microsoft spent a fortune trying to fix the red ring.

I think they just speak of megacorps like Sony and Microsofts ability to just bull-doze through what might be a show-stopper for any other company .

Re: Toby Fox Shares New Development Update On Deltarune Chapter 4

Dr_Lugae

@Sam_Loser2 you're right that it should speed things up but that's only really the case if the games systems have been designed robustly with expandability in mind.

Toby Fox notoriously isn't a good coder,
e.g. all of Undertales text is hardcoded into the game's engine. Instead of a separate file. For a short game like Undertale bad coding isn't a big issue as long as it works since it never needs to be used again.

But when you do something bigger bad coding practices can create 'technical debt'. Where the previously built systems can make later parts of game take longer because in a longer game they're more likely to run into issues caused by previous bad code that prevents implementing new game mechanics.

Sometimes whole parts of already implemented systems may have to be redone before they can implement new things successfully, while also needing to ensuring and test the changes don't break anything old.

In short the groundwork/foundation could have made it take several times shorter or longer. And in this case its longer.

I can imagine a universe where Toby got his team together first, had a programmer make the game systems and the entire game would probably have been out by the time Chapter 2 came out.

Re: The Pokémon Games Have Had Tremendous Success During The Switch Generation

Dr_Lugae

@BookhouseBoy Same, IMO I feel like people are.
almost faulting the series for whatever its not doing.

LGPE was faulted for not being ambitious despite running perfectly fine and polished.

S/V have made Pokemon Open World with more choice and ways to progress. Then people are faulting it for not running at 60 FPS despite literally dozens of mons, buildings an NPCs on screen at times, which is an obvious trade of for more ambitious design.

Re: Square Enix To "Aggressively Pursue" Multiplatform Strategy, Includes "Nintendo Platforms"

Dr_Lugae

Probably a good thing. SE's problem is they act like its still the 90s and their audience follows them. FF7 sold the Playstation 1 But it didn't sell the Playstation 5.

You can see in it how SE claimed FF16 would reach new audiences, then released it only on the system that Final Fantasy had been on for over 25 years.

Maybe they'll reach a new audience if the games appear day 1 on other platforms while there's still a big marketing push, rather than late when it's cooled down and running on fumes. And series don't unceremoniously disappear from a platform.

The ball is in SE's court to convince new and younger players who know nothing about their their IPs are worth playing. Instead of presuming their brand name will carry them alone.

Re: Soapbox: Square Enix's "Extraordinary Losses" And This Whole Xbox Mess Have Me Scared For The Future

Dr_Lugae

@GrailUK Yeah and its not even subtle. As early as Gunpei Yokoi's lateral thinking with withered technology it's been clear Nintendo had been taking a different path since the Gameboy came out.

I think it gets a bit blurry in the 5th and 6th gen because they ended up cutting edge due to that being necessary to deliver their ideas.

I think Square double-downing on their AAA strategy isn't going to work.The idea of dominating the market just by ramping up the budgets is just reaching a logical conclusion, the games become so expensive to produce that multi-million sales figures aren't enough to sustain them and the market didn't grow enough to actually facilitate every single big series getting more and more sales.

So while some games will become more popular than ever, others like Square's will sell less despite the fact they're spending more than ever to make them.

Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild

Dr_Lugae

@FirstEmperor Yeah Switch prices and software sales of the games in the same series will have several times the revenue.

Mario Kart 8 Deluxe is 2x the price of Mario Kart DS and it sold 3x higher. So that's 6 times the revenue even when you don't include the booster pass.

@Serpenterror Hopefully not, the whole reason they're doing well now is that they're creating value, that their games dont cost much to make. If the Switch was as powerful as PS5/Series X and games were all AAA Nintendo probably would be shutting down studios too.

e.g. Pikmin 4 was AAA a couple million wouldn't be good enough, but on Switch it's a smashing success. I don't get why people would want it to be made far harder for Nintendo's smaller series to be successful.

Re: Nintendo Wipes Out 8535 Yuzu Repositories In One Big DMCA Takedown

Dr_Lugae

@ikki5 Yeah but Nintendo can target huge swathes in one fell swoop by going to github, or litigating egregious cases.

I'd question how many people are willing to stick their neck out when they know it can be wiped in an instant by the hosting site, or they can vs found liable for millions in damages if they or anyone they collaborate with uses illegal methods to develop the emulator.

Re: Random: BAFTA's 'Iconic Game Characters' Poll Has Us Scratching Our Heads

Dr_Lugae

The BAFTAs are very Britain centric. Tearaway won like 6 BAFTAs awards when it came out despite being on the PSVITA and flopping. But was developed in England.

Just look at Sackboy as #5, again by Media Molecule from the UK.

Pikachu at #12 is ridiculous given its the face of the world's biggest media franchise. Yet Shadow Heart from BG3 is more iconic?

There's almost no way this poll wasn't biased. They mustn't have distributed it evenly because even in the UK those results arent believeable.

Re: New Mario RPG Survey Acknowledges Existence Of Mario & Luigi Series

Dr_Lugae

@Yalloo I didn't get the survey though I've played Super Mario RPG remake, PM64 on the NSO and Origami King.

But you get a more representative sample from a survey if you ask a wide range of participants even if they don't like the games. If they sent it to everyone who's played the games then they'd just get skewed results.

Because the main aim for stuff like this is boosting sales figures they'll probably be trying to look into what might attract players who were never interested in the series, but interested enough to fill in a survey lol.

Re: As Switch Approaches The PS2's Lifetime Sales, Sony Moves The Goalposts

Dr_Lugae

If it really did it'd have been announced officially just like 155m. I mean 160m is more of a milestone than 155m ever was.

I think it's a bit silly to take his word for it, given he's no longer liable if it isn't true. In my eyes if Switch sells 156m or more it will officially be the best selling system.

If Sony themselves won't officially acknowledge 160m PS2s sold, then why should anyone?

Re: Japanese Charts: Princess Peach: Showtime Rules Over The Competition

Dr_Lugae

Looks like the PS5 is on its last legs.

@fenlix I don't think Princess Peach is the sort of game that has hundreds of thousands of hardcore fans buying it day 1.

Super Princess Peach did a lot less at launch and went on to sell 1.7million. The real test will be long-term sales. targetting younger players means sales will be spread out as kids either save pocket money or ask for it.

Re: More Sonic Game Rumours Surface Online After 'Sonic Toys Party' Leaks

Dr_Lugae

@LikelySatan Yeah I think pre-DC Sonic appeal largely came from an ambiguous 'cool' to the character maintained (outside the cartoon) by keeping him quiet. Like the perspective of Sonic being a rebellious spirit or anti-establishment as much as heroic. Which became irreconcilable since he started talking in games.

The moment he started talking in the games that completely melted away to show Sonic's 'cool' was being a hokey goody-goody who uses embarrassingly corny slang.

I think unlike the cartoons which were non-canon aimed at kids, Sonic games are meant for a wider audience, they likely alienated a lot of the players with Sonic's characterisation in Adventure onwards.

Re: UK Charts: Princess Peach: Showtime Can't Usurp EA From Its Throne

Dr_Lugae

@WiltonRoots lol yeah I remember in the last 90s one of my favourite childhood games for N64 was Yoshi's Story, and a lot of it was because it was quite easy to beat compared to the gameover fest of all my Sega Megadrive games.

The old message boards of the 90s probably had people cursing that game too, even though it serves an audience of younger fans.

You only have to look.at FF7 Rebirth languishing to see the consequences of not garnering a younger audience to replace older fans.

Re: Talking Point: Should We Be Expecting More From Remakes And Remasters?

Dr_Lugae

They can stick interviews online. A website is a lot more accessible than a game good grief.

@Steel76 Yeah 4 of the last 5 Mario RPGs are remakes for example

Superstar Saga Remake
Bowsers Inside Story Remake
Paper Mario Origami King
Super Mario RPG Remake
Paper Mario TTYD Remake

Hopefully they give it a rest going forward. I don't want to be endlessly
presented with games I've played 10, 20, 30 years ago in place of new games.

Re: UK Charts: Unicorn Overlord Plummets As Familiar Faces Return To The Top

Dr_Lugae

@RubyCarbuncle Football is huge in the UK. Even if everyone who hated EA boycotted their games, it'd a drop in the bucket compared to the audience who just want a football game, it's more like official merchandise sales.

The bulk of the audience for EAFC likely doesn't even buy any other EA games either. It really is just a separate bubble from the gaming audience.

Re: Review: Mario Tennis (GBC) - Camelot's Ace Little Tennis RPG Is Hard To Fault

Dr_Lugae

@Yosher Yeah it's good. But weird that there's so little Mario. Like the average screenshot of the main campaign wouldn't be readily identifiable as a Mario game compared to the newer games with story campaigns like Tennis Aces or Golf Ultra Smash. IMO probably should have mixed in Koopsa, Toads, Shy Guys, etc. Into the academy if they were just saving Mario & co. For the end.

It's a bit dodgy putting Mario and Peach on the front cover and not having them being the main characters or even playable from the start. Like I didn't get it as a kid, but it'd feel like a real bait & switch.