News Article

Mega Man Fans Troll Capcom Following iOS Social Game Announcement

Posted by Damien McFerran

Is it really Xover for Mega Man?

An awful lot of Mega Man fans were pretty beat up when Capcom revealed that the hugely anticipated 3DS entry Mega Man Legends 3 was no longer in development, and since then the company has done precious little to comfort the massive global fan-base that has grown up around the character.

However, with Mega Man's quarter century upon us, there was the faint glimmer of hope that Capcom would pay tribute to the Blue Bomber with a brand-new release, restoring faith in one of its most treasured series.

If you were one of the people who continued to hold out for this revival, you may wish to close down your web browser, move away from your PC and go for a nice walk in the countryside, or something equally relaxing. Because it would appear that Capcom's way of saying 'thanks' to its fans is an iOS-based social game which is as shallow as a puddle.

It may use similar graphics, but Mega Man Xover bears little resemblance to former entries in the series. Most insultingly of all, it features an 'Auto Play' button which removes any need for effort on behalf of the player - but a brief look at a gameplay demo shows that there's hardly any skill required anyway.

Of course, Mega Man fans aren't famed for their ability to take this kind of thing on the chin, and a Flash-based mockery of Xover has been created, which apparently took less than 24 hours to produce. As stated on one of the game's screens:

We did this to show how effortless it is to create the core feel and gameplay of Xover.

The trailer for Xover - which was announced in Japan in September - is below. You may wish to wipe away those tears of rage before watching it, though. And move all breakable objects to another room in the house.

Subscribe to Nintendo Life on YouTube


From the web

User Comments (101)



Emily_Rogers said:

Capcom should be ashamed. Not just for treating fans like idiots, but for turning one of their most beloved IP's into a mockery.



Bryon15 said:

I agree with those fans. This game is a travesty. I don't know what the hell capcom is thinking. In 2003 for megaman's 15th anniversary we got 6 new games. So wtf happened this time? It's like they don't give a damn about megaman anymore. If this is the case then why not just sell the megaman license to another developer who can actually do it some justice? F*** you, capcom!



Prof_Clayton said:

Poor Megaman. I never even got to play one of his games, but the blue bomber is one of gamings staples. This is the equivelant of removing Sora from Kingdom hearts, I believe.



Prof_Clayton said:

@Byron15 Now, you may be mad but c'mon: Try and control yourself. If they didnt care or planned to get rid of him, he wouldnt have a game coming out, would he?



C-Olimar said:

I honestly can not see how this could even be considered even very, very slightly logical. It's an awful business decision and in terms of PR this is just a joke - which I actually think it may be. It's too bad to be true. The autoplay 'feature' definitely seals the deal for me - this is a joke, a sick, twisted, evil joke.



hatehaerferage said:

Between this and the SFxTekken fiasco, I think Capcom is just trying to self-destruct as messily as possible.



Bubbab5 said:

They better not stop megaman he's Capcoms icon if you ask me plus I just subscribed to the megaman comic book and I'm loving it



mystman12 said:

That looks similar to a game I made on Wario Ware D.I.Y... Which also shows how little effort must have been put into that game.



AVahne said:

Seems like Capcom completely abandoned Megaman, unless they have some kind of freak announcement right before the end of the year.



Raylax said:

Look at the positive side: If this is the effort required to make something that sells, we can ALL be millionaires!

brb, I think I've got some seriously out-of-date vegetables in the back of the fridge that I can probably sell as modern art.

Obligatory "still a better anniversary than Mario's" comment



WingedSnagret said:

Unless Mega Man somehow ends up in the Smash Bros. roster or they announce that MML 3 will be uncanceled (both of which are very highly unlikely), the franchise as a whole is dead.



GameLord08 said:

Please tell me this is Capcom embracing 21st century trolling, and not a serious business decision on their willful behalf. This is atrocious.



Aqueous said:

If the fan game is based on the actual game, one can click atuo play, it will kill everything to the boss, then you spam the charged attack for a quick win. I have never played much Megaman, I'm kind of bad at them, but I think this is beyond easy. I feel sorry for the fans.



MikeDanger said:

Compare this to Street Fighter's 25th and then realize how much Capcom cares about their Top 2 franchises. See the difference? They're making it sooo obvious they don't like Mega Man no more.



Hyperstar96 said:

That wasn't even idiotic... that was just low.

Everyone at Capcom should be deeply ashamed of themselves. I don't mean to sound like a generic "hater", but I don't think I'll every buy another game from them ever again after this.



TysonOfTime said:

I like how the trailer is like "Hey, remember all those awesome Megaman games? Well, who needs those? Here, have a guy with a fur neckpiece. Have a happy 25th anniversary portable wallets-- I mean fans."



V8_Ninja said:

You know what, I'm fine with "Autoplay" buttons. I'm fine with IOS gaming. If done right, I have absolutely no grudges with social games. What really irks me is that this game is supposed to be the big celebration of Mega Man's 25th anniversary. Not MM12, not the uncancellation of MML3, or not even a compilation art-book of some kind. It's a simple, dirt-cheap mobile game that has been built off of a template which could be applied to literally any franchise or character.

That's just screwing with your loyal fans, Capcom.



TysonOfTime said:

The best part about all this Capcom hate is if they uncancel MML3 people will be happy with them again, like this neve even happened.

Including me.



_Octoling_ said:

At first I read that fans were preety upbeat about MML3 canncellation. Awe, RIP Megaman and any money I was going to feed Crapcom has been pocketed for better people.



Zombie_Barioth said:

First MML3 now a garbage ios game for Mega man's 25th anniversary, way to add insult to injury there Capcom.

If it wasn't for Monster Hunter and Ace Attorney I wouldn't even care about them anymore. Boy how the great have fallen, I don't hate Capcom just what they have become.



mastersworddude said:

@WingedFish They ignored Street Fighter for a while when people stopped buying it after they drove it into the ground, now that Sreet Fighter IV was a hit they will milk every last drop of the series through DLC and multiple versions.
That is what Capcom does, as soon as something stops being profitable with minimal effort (releasing multiple updates to the same game).
Once people stop buying their BS, they abandon it instead of trying something different.



aaronsullivan said:

So... what kind of game is this, actually? Hard to tell.

Seems like it's a strategy game where you build up your player to get good enough to beat stages, like a sort of sim. Could be an interesting idea. If this is ALL that Capcom has planned for the 25th anniversary, I think the rage is earned. Even if there is much more planned it was a major mistake to make this the first item released.

I'll give Capcom the benefit of the doubt, here. Hopefully, something that the fans will naturally enjoy is in the works for the 25th.

The problem with Mega Man, though, is how played out it has become. People mock the 2D mario games for similar sequels, but Mega Man "wins" that battle hand down (hand... get it?).



TheDreamingHawk said:

MML3 was a bad idea anyway. I was actually excited about this, until I heard of auto play.


Just put them on VC for 3DS and I'll be happy.



ajcismo said:

The Spinal Tap two-word review of Capcom's Mega Man Xover: S**t Sandwich.

Boo. Capcom, boo. Shame on you.



Lunapplebloom said:

Well this is no surprise. Mega Man already appeared dead before, but this puts another enormous nail in the coffin. As a Mega Man fan I am unimpressed. I have nothing against IOS games, but this is just insulting.



FJOJR said:

Wow not even SEGA went this low with Sonic, and Sonic had some really BAD games before Unleashed's daytime stages save for the Advance and Rush series.



Radixxs said:

Ahahaha Capcom is now my favorite company. Maybe for the 50th Anniversary they'll sell 50 cardboard Mega Man cutouts; one at one Walmart in every state.



SuperMinusWorld said:

I never extensively played any Mega Man games, nor did I have much interest in the series. However, from one fan of a staple of gaming (I'm a true-blooded Super Mario Bros. fan) to another (whoever you may be, reading this), I can't help but feel bad for you and what's become of the franchise. Capcom has totally spun out of control, and they're heading down a dangerous path. Normally, it's not a requirement to listen to the fans, but in this case Capcom really needs to suck up their pride.



ThePirateCaptain said:

I think it was put best by the person that said "This isn't a game, this is a McDonald's toy." Seriously, Megaman is a pretty hardcore franchise with a huge following and you make a social iOS game for the 25th anniversary?



theblackdragon said:

You'd think they'd make the effort to make a really nice MM-based IOS game as opposed to laming it up, but hey, it's Capcom. At least they're not just trolling their own fans, but also iDevice owners this time around. /eyeroll

also i love Newgrounds :3



gundam00 said:

I agree with so many of these comments!!

  • Yes, I read this as "Mega Man Is Over", but its actually read as "Crossover"
  • Yes, "this isn't a game, this is a McDonald's toy" LOL

However, I am ashamed to say I will be buying this. Mega Man is my favorite video game series, particularly the X series, and my desperation for anything new of Mega Man will bring me to support this. Now, I already own the Mega Man X for iPhone and they recreated the memorable sprites into brighter Flash graphics. And by the way, the game was successful on the iPhone (only because iPhone users wanted to play Mega Man and support the franchise). So with that said, seeing the graphics and gameplay for XOver isn't surprising or unsettling for me. If Capcom released another Mega Man game on iPhone, I expected it to follow suit with the same Flash graphics. I'm looking at these Flash graphics for iPhone, as being particular to mobile devices. Mega Man Battle Network, Mega Man Zero, Mega Man ZX, Mega Man Star Force all have different art styles. So for me personally, I feel this new series XOver falls into that A.X. group ("After X" series). This may not be the best looking game or have the best gameplay, but I'll be getting it. Thanks to everyone who posted their disappointment for Capcom's treatment of Mega Man, especially those who have never played Mega Man. It does feel like Capcom hates Mega Man and no longer want to continue the franchise.



grimbldoo said:

And move all breakable objects to another room in the house.

Might want to move the house to another room as well.



Knux said:

It's official, Capcom doesn't want my money. I think hell has frozen over. This is (probably) the first time in history that a third party deliberately went out of their way to drive consumers away as much as they can possibly could. Bravo, because they have succeeded.

Whatever they are on, I sure as hell want it.



TingLz said:

I don't have an opinion tbh. I only saw like two seconds of gameplay in that trailer.



WaxxyOne said:

I keep waiting for Capcom to go "GOTCHA! We were only kidding with that garbage! Here's the real game announcement."

Sadly, probably won't happen.



Zombie_Barioth said:

I'll never figure out how they think something like this is a good idea. DLC, re-releases, and the other things they're known for I can see from a business point of view, but how does something like a game that plays itself to the bosses sound like a good idea to anybody?

Only Capcom.



kkslider5552000 said:

So for context, a major game corporation in the year 2012 got completely owned in a 24 hour period flash game on Newgrounds.

This is not Fail. This is not an Epic Fail. I demand a new internet phrase be created called Capcom Fail, named after how much Capcom have become the losiest losers that ever lost in loserville.



JuanitoShet said:

Aww man. I've felt bad for the countless MegaMan fans that have felt let down for as long as they have with the games produced of the franchise.

I've never been a big MegaMan fan, but even I know they could make quality games if they really cared. It's a sad case.



kurtasbestos said:

I love how incredibly trendy it's become to be HORRIBLY angry at Capcom and assume that anything they do that YOU don't personally like is something they did specifically to spite YOU. Especially after they cancelled Mega Man Legends 3 due to lack of fan participation in a game that was supposed to be all about fan participation... because clearly the fans not participating was the way to get exactly what they wanted out of Capcom. Good job, internet!



StefyG said:

I have never played an original Megaman or X game before the only Megaman game I played was NT Warrior Battle Network Blue Moon. I donkt know if Capcom fans r supossed to hate it but I love it! I say bring MML3 back in development, make a new NT Warrior for me or a third instllment of Okami for WiiU!



TheAmazingRaccoon said:

I am not a huge fan but I was looking forward to the anniversary. Bad move Capcom, bad move. They keep treating fans like this, they will go under. One of these days they will calculate the cost of screwing us over and hopefully change their ways.



Tsuchinoko said:

Like I always say on anything Megaman related, Megaman Legends 3 was one of my most anticipated games for the 3DS. Capcom, you already have my money, its right here in my pocket. Release the game (or at least the prototype version, which was already completed for the most part) and I'll buy it first day.



KeeperBvK said:

The worst part is that apart from some minor differences (in boss fights the charge shot could only be used every three or four rounds), the flash version plays exactly the same as the real game.
I attended the first business day of this year's Tokyo Game Show, eagerly trying out Xover in order to see if it would really be the travesty I thought it to be, and my God, it turned out to be even worse.
And in all honesty: The visuals in that flash game are better than in the real game on a real iPhone.



Bass_X0 said:

High profile games often get cancelled, sometimes for good reasons, other times for dumb reasons. But it happens. And its the people who make up a company, not just the name. Modern Capcom isn't the same as Capcom from fifteen years ago. Employees have left and joined which changes the company's focus on certain series. Many old popular Capcom series won't get new games because of changes within the company.

Mega Man did not survive to see his 25th anniversary.



Araknie said:

Nice how they didn't put the consoles for what is supposed to be out this effigy of doom.



Dodger said:

Honestly, I like Capcom. They've made a lot of good games. Developers leave, but Capcom still regularly makes good games. Any developer that can make Zelda games that feel like Nintendo games has my respect.

To a point. They abuse DLC and mistreat Megaman fans. I don't see how they couldn't find a skill set for Megaman in MvC3 when he has so many weapons in his games and they managed to find a skillset for MODOK of all people. And even now, they have to use a different character for this game that is already enough of an insult to the megaman fan instead of just using Megaman.



shinpichu said:

Eh, I admit, Xover(which is supposed to be pronounced crossover, Japan is weird) looks pretty , but I'm not frothing at the mouth like I was for the Legends 3 cancellation. Street Fighter isn't even getting a game for its anniversary, just a compilation of other games.



Detective_TeeJay said:

As a huge Megaman fan, I just have no idea wat to say to express how I feel anymore except for...what happened, Capcom? Wait a second, are these...tears? Excuse me for a minute.



Chobi said:

A new Mega-Man title on the ISO? I couldn't really tell if it's a good or bad game from that trailer. It looked like it had some card elements in it. Could probably be interesting.



Nanoline said:

@Prof_Clayton If they make a crappy game that doesn't sell well, they can claim the series no longer makes bank so they can stop making games for it.

It's a deliberate tactic.



New_3DaSh_XL said:

I've never played a Mega Man game and am not a fan but this is just crap. Really? It can't be that hard to put off something else you were doing and make another Mega Man game. Plus, with it on iOS... wow, EPIC FAIL CAPCOM.



C-Olimar said:

@Nanoline That reminds me of Starfox! They release Assault, Adventures and Command, then Miyamoto claims that the fate of the series rests on a re-release of an ancient N64 game with minimal improvements!



TheRavingTimes said:

I couldn't decide whether to make a over 9000 gag or comment that the title resembles that of the fate of the Megaman franchise. And to think back when I was a little kid I use to play every Megaman title I could get my hands on (mainly the Battle Network series) and now ... this.



Handy_Man said:

I never played the Monster Hunter games before, but if it wasn't for Ace Attorney, I wouldn't give a crap for Crapcom anymore. All they do now is milk Street Fighter IV and make at least above average Resident Evil games. Every other IP they own can be considered to have a dedicated fanbase at this point, just because of the little care Crapcom gives to their own games.



Auracle said:

Hmm. I wanted to try a Mega Man game at some point. Looks like I never will now...



jkshaz said:

I would like to commend the staff for looking out for the safety of my property with a very appropriate caution. The only thing I managed to damage was myself....and maybe other people's ears with my crying.



Rect_Pola said:

Wow... and here I though Mario's anniversary (a straight up port of the SNES collection) was the low mark of handling these things.



FonistofCruxis said:

I wouldn't call myself a Mega man fan but this is awful. There is no way that they could justify this as a good celebration of the series' 25th anniversary. Maybe they gave it the title it has because the Mega man series is over.



scrubbyscum999 said:

How can they screw things up this bad? Are they trying to go out of business? Why are they doing this? Do they even give a f*** about even making money, at the very least? facepalms into another dimension



sinalefa said:

Ok, now the Blue Bomber has reached the Blue Blur in the bottom of the barrell. The difference is that at least Sega is trying.

So for the 25th Anniversary we get Megaman for Dummies. It plays itself so you don't have to! Because you won't want to. So I hope it buys itself too!

Oh, and fans did not troll Capcom, they just put a mirror in front of Capcom.



Thexare said:

@Rect_Pola Yeah, that one was a bit lacking, but at least the rerelease was of a decent game. This is just depressing.

They haven't screwed up Monster Hunter yet, but it'll happen soon enough I'm sure.



GloryQuestor said:

I agree with Obvious78 ... something here is fishy. There's so many ways they could get Megaman back out there:

  • They could re-release Megaman Powered-Up on other systems as a 25th anniversary nod.
  • They could come out with a full 10-game collection of the originals on other systems
  • Heck, they could do what Square-Enix is doing for Final Fantasy, and release the entirety of Megaman games (Original, X, Zero, ZX, and Legends + Tron Bonne) with soundtracks and an art book in a glorious superset.

So, yeah, if CAPCOM doesn't do any of the above and XOver is really coming out as the 25th anniversary game... then, yes, Megaman is dead and buried.



Noob_The_Third said:

Maybe if we say positive comments Capcom will say "look at those positive comments" and make a good game



DaveGX said:

1 of the bigger disappointing cancellations that a lot of people are still forgetting about, while possibly weak on the plot side, was MegaMan Universe. I honestly don't see why in the world Capcom couldn't've continued to apply the "create your own MegaMan" concept into a full fledged game as opposed to cancelling it and dumjping the concept into this craptastic mobile game, so far only on Apple iOS!

Another thing that bugs me about this whole scenario is how numorous times in the past people have claimed there's very little that could be done with MegaMan gameplay-wise..... Well why not take a look back at the history where all the greats like Mario, Zelda, Metroid, Sonic, etc started, then tell me that. It truely is a shame just exactly how many opportunites Capcom has missed to try new directions and possibilities and turn things around for their for their franchise player, and failed to deliver, (and in my opinion starting with MegaMan Zero) which is most likely the reason they felt everybody was neglecting or starting to turn away from the series, feeling that nothing reall new, unique, or even game changing could be done with him.

After Keiji Inafune resigned (cough*quit) from Capcom I can only imagine MegaMan saying/thinking to himself, "I have no father!" Capcom, if you're even reading this, here's an idea since we already know you can't deliver a true, fully fledged MegaMan game with about cancelling THAT game instead and maybe try applying some real elements of your higher sellers for a different direction into a REAL MegaMan title even hardcore gamers and fans can appreciate!



Capt_N said:

I hope Capcom has something in mind, aside from this. Even still, this is degrading to (MM) fans.



misswliu81 said:

the only current games i am interested of theirs is monster hunter 3 ultimate and E.X troopers. but alas, they're not going to localise the latter game, sadly.

why don't capcom give up the rights to the megaman I.P and have someone like nintendo pick up & rejuvenate it? because they don't care for it, just as much as they don't care for rival schools, final fight, power stone & their lesser known I.Ps.

but alas, all they do is milk streetfighter & resident evil to death.



NintendoCat14 said:

I will not spend another dollar on Capcom (other than Okami) until they fix their respect for the Mega Man IP, preferably sell it to Nintendo.



MeloMan said:

Wow, look at all the posts speaking out about Mega Man. I don't know what to say, the people have spoken. MMXover can be what it is and I wouldn't care, 'cept this appears to be ALL the MM we'll get going into the foreseeable future, and that is a crying shame. Whether you parted ways with Inafune or not Capcom, you owe it to a franchise that helped BUILT your company in the 80s and sustain it into the 90s, and most of all, the fans who love the franchise, to come off of it. I mean, really Capcom???

Leave A Comment

Hold on there, you need to login to post a comment...