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GloryQuestor

GloryQuestor

United States

Joined:
Mon 8th October, 2012

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GloryQuestor

#1

GloryQuestor commented on Video: Take a Look at All of the 3DS HOME Menu...:

I really like the ALBW one. Bought it right away, and never going to change it out (unless there's another Zelda one). Not sure about the other themes — I thought that the Mario Jumping one was fun to watch, but the black and white pattern ones seem very headache-inducing. @_@

GloryQuestor

#3

GloryQuestor commented on Nintendo Download: 18th September (North America):

Legend of the River King 2 for me.

I'm also surprised to see such low indicators for it. It's one of the better RPGs for the GBC, refined greatly from the original release, and you won't find an RPG quite like it (other than the original). If you especially like the Harvest Moon series, you should give it a look.

GloryQuestor

#4

GloryQuestor commented on Nintendo 64x64: Cruis'n USA:

I did like Crusin' USA at the time it came out. Unfortunately, not only did first- and third-party racers eventually overtake it in popularity, but it's sequel Crusin' World is probably the worst racer I've seen on any platform, which taints the original's namesake.

GloryQuestor

#5

GloryQuestor commented on Nintendo 64x64: Hybrid Heaven:

I used to own this, and found it to have an interesting story but overall was not a game I really liked. I also thought at the time it was mentioned that Hybrid Heaven was intended to be part of another Konamiverse, but now I can't quite remember which. :-

GloryQuestor

#8

GloryQuestor commented on Square Enix Wants To Bring Dragon Quest VII To...:

I echo the sentiments of many here who say that translation shouldn't be the issue. I agree that they already have a baseline English script with the PS1 version and a lot of fans who could volunteer to do translation work just to see this come out internationally, so what excuse is there really?

Right now, I see DQ as SE's best line. Final Fantasy has been grating on me lately — the last installment I played all the way through was X-2, and Dissidia 013 and my steelbook copy of XII are collecting dust figuratively. After hearing comments on XIII and XIV, I don't even want to try them. On the other hand, I consistently pop in DQ games into my 3DS every time I get. Between the tight storylines, balanced system, and Toriyama's artwork influences, DQ I - IX remain my all time favorite RPG games ever.

Another thing SE Japan could do is pull a Capcom: Don't worry about physical cartridges and make it eShop exclusive for international release. If Capcom is doing it to save money, why can't SE?

In the end, yes, they are running a business, but every business (especially a long-time one like theirs) should realize that you have to take the most risks to eventually earn the most profits. DQ VII isn't even a risky proposition, it's one of the major franchises they are known for and they already have what they need to get halfway to international release. Whoever is telling them different should be fired. :-|

GloryQuestor

#10

GloryQuestor commented on Natsume Confirms A-Train: City Simulator For 3...:

I still have the original A-Train from back when it was published by Maxis, and it was a good transportation management game. I'll bet the series has gotten even better since then, so I might be willing to give the new A-Train a try. :)

GloryQuestor

#11

GloryQuestor commented on Review: Mega Man II (3DS eShop / Game Boy):

I'd agree that 3/10 is a bit harsh for it. The static sliding sprite isn't much different from NES MM3 and above, and you still have to give CAPCOM props for fitting what they could on the original Game Boy, especially considering it's an early generation cartridge game. Sure, it's very far from the perfect MM game, but I thought the control was good and the graphics were cleanly presented on the Game Boy's original display, and are really crisp here on the VC version--the screenshots show that more than anything. It deserves at least a 5 for these reasons. >_>

GloryQuestor

#12

GloryQuestor commented on Pokémon X & Y Happy Meal Toys Heading to Nort...:

@User1988: Happy Meal toys are quality ... over in Japan. But they have a sponsorship partner in BANDAI Namco there.

Not sure who they have making the toys in North America or Europe, but they need to either step up their game or find a partner in a more professional toy maker. -_-;

GloryQuestor

#13

GloryQuestor commented on Game Boy Advance Games On The Wii U Virtual Co...:

@Senario It's not that people want to be negative, but they really are doing things half-baked. "Multiplayer support on all VC titles" is a pretty good marketing tool for Nintendo to pitch, even one that might sway a lot more customers their way. "VC crossplay with 3DS" would also serve them pretty well, since you could sell more of both systems that way. Instead, they seem to be rushing this out the gate without giving it time to be refined and making it single player, with no mention of 3DS support.

From an objective, business perspective, it's a bad misstep on their part that won't sell more systems or win more customers. If they can't make these options happen, they need to provide their customers with a solid reason why. Even if it's overly technical, it's still something that customers could at least base an informed opinion on, rather than the constant negative speculations. :(

GloryQuestor

#14

GloryQuestor commented on Nintendo Download: 13th March (North America):

I'll probably get Steamworld Dig, now that it's at a good price point.

Right now, I agree that Nintendo's a bit ... fractured. They keep pushing SNES and GBA to Wii U, when the 3DS is clearly the system of choice and it could handle both. Same with a lot of VC and titles on 3DS that still haven't jumped onto Wii U. Both of them could benefit, but right now, neither are.

(And yes, I'm frustrated about SMB3 delay as most everyone. Another example of Nintendo fumbling in terms of VC. -_-; )

GloryQuestor

#15

GloryQuestor commented on The Club Nintendo Rewards Are In For March:

Already have Kid Icarus: OMAM, and it's easily the best of the three, worth getting if anyone's on the fence about it. Number Battle looks interesting, although I already have more than enough puzzle games right now and will wait a bit longer to see if a better deal pops up.

GloryQuestor

#16

GloryQuestor commented on The Denpa Men 3: The Rise of Digitoll Is Sprea...:

I really like dungeon crawlers, and I liked the 1st DM game (although it was a bit too simplistic).

When I read that the 2nd one finally added in more activities, more item types, and a larger world, I've wanted to get it for a long time now. With the sale on, it's finally time I check it out. :)

GloryQuestor

#17

GloryQuestor commented on Nintendo Download: 20th February (North America):

Got Weapon Shop de Omasse, and so far, I like it. It's not the first game to twist classic RPGs around with item sellers (Dragon Quest IV's Torneko and Recett did good jobs of that, too), but it's still a very welcome change — and a pretty nice RPG nostalgia trip. :)

GloryQuestor

#19

GloryQuestor commented on Review: ARC STYLE: Solitaire (3DS eShop):

2 games? Seriously?

sigh — Games like this really makes me wish that someone would bring a very extensive solitaire game to the 3DS eShop at some point. Hoyle 2: Solitaire on PC brought 28 different versions and QQP's Solitaire's Journey brought 105 variations, so why can't someone out there get us something akin to those games on 3DS at some point?

GloryQuestor

#20

GloryQuestor commented on Review: ARC STYLE: Solitaire (3DS eShop):

It's decent for the price, although I would put Digital Leisure's 5-in-1 Solitaire well above this one. Monte Carlo is an interesting twist, however, which made me wonder why every company so far has limited the amount of solitaire games to 2-6 games rather than throwing in the 28+ I've seen done before (as in the original Hoyle 2: Solitaire for PC). :

GloryQuestor

#21

GloryQuestor commented on Pac-Man Museum Reportedly Cancelled on Nintend...:

"Delay in development"? Sorry, but I don't buy into companies giving the end-user's weak reasons for why something that they previously and publicly announced is abruptly cancelled. Too many companies are doing it now, and it has to be just as frustrating to many of you that a company can't act mature enough to provide a concrete reason.

tbh, I think every game company out there really needs to take a good, long look in the proverbial mirror. They need to see that we aren't mindless rabble or sheep, but mostly mature and rational people who would probably accept a reasonable justification as to why a particular project is scrapped. Even if it's a bit technical, it'd still be the truth.

(And yes, being a classic gamer myself, I was waiting on this project to play on 3DS. The user base on 3DS is more than enough to support this game, so "Namco-Bandai" needs to explain this cancellation a lot further.)

GloryQuestor

#23

GloryQuestor commented on Monster Hunter 3 Ultimate Reduced to $19.99 on...:

I had played the 3DS version demo and liked it, but not enough to pay $40. Now that it's half off, I think I'll finally go get it. I like solo adventure games and I do know some friends that still have the 3DS game, so it works out on my end.

I think of it also as a good primer for when MH4U 3DS comes out, which will probably be more refined and (hopefully) more Metal Gear 3D-ish in its one-stick gameplay, or at least a better touchscreen camera control. >_>

GloryQuestor

#24

GloryQuestor commented on Project X Zone Price Slashed To $20 On The Nor...:

Since I own (and have played in the past) quite a few of the main games of the characters represented here, it was a must-buy for me, as it would be for any Japanese video gaming fan.

In particular, I like that Kite and Blackrose are here, since I've noticed that .hack is starting to get pushed aside with the anime release of Sword Art Online and getting more forgotten as newer fans come in. (Even though SAO is the older of the two, it's nowhere near the multimedia juggernaut that .hack was.)

Also, one of the biggest cameos for me is Tron Bonne, since a long time ago I played through The (Mis-)adventures of Tron Bonne for PS1 and now miss it all over again. I really wish CAPCOM would just give her more games. :(

GloryQuestor

#25

GloryQuestor commented on We Cannot Continue Without Winning, But It's N...:

Sorry, but I don't think Nintendo's future is in the Smartphone / Tablet market.

  • A lot of Nintendo's games require precise controls that are responsive and easy to manipulate. Smartphones and tablets are really bad at this. I have Sonic the Hedgehog on my iPhone, and it's really tough to keep your thumbs in the right place to move it properly (also ending up obscuring the screen when trying to control it). Nintendo's titles would end up being the same mess of a control scheme, and that hurts the game, not makes it better. Even if you created a "zone" for the control setup, that means less screen space for the game itself and controls that are still dodgy.
  • The 3DS has expandable memory via SD cards and is usually more dedicated to gaming than applications and photos. There are many smartphones and tablets that still do not have SD support and your gaming space is easily squeezed out by all the other stuff (photos, videos, and applications) that you use your smartphones & tablets for.
  • Analysts see the future their way, not really with informed decisions. There are many that have made quite a few wrong predictions in the past, and here they constantly espouse the "smartphone/tablet gaming is the future" mantra. If what they are saying would be true, then why are Microsoft and Sony also still building (largely) gaming machines and Valve encouraging the building of "Steam Boxes"? Also, if smartphone gaming were so profitable, then why didn't Sony's Playstation Phone idea take off? You can't really separate the sales of smartphones/tablets as to if they will be use largely for gaming vs. being used for other things, unless there are some surveys out there being done.

In my viewpoint, I prefer smartphone games that are made just for smartphone touchscreens (like Angry Birds and Infinity Blade). I just don't think that Mario or Zelda would work well in this format. I hope Nintendo continues to hang in there and keep doing what they are doing. They've survived quite a bit in the past, they will survive this.

GloryQuestor

#26

GloryQuestor commented on Review: Life Force (3DS eShop / NES):

For those who haven't played this one, it's one of the greats of the NES era. Life Force is removed from Gradius in many ways, the biggest being the top-down stages — it's not just a vertical shooter, but also a HORIZONTAL one. I liked the level design quite a bit. I've known quite a few gamers who wanted to see this game have a proper sequel that never really materialized.

So, shooter fans just shouldn't wait on Gradius or overlook this real NES gem. Get this — you won't be disappointed.

GloryQuestor

#27

GloryQuestor commented on Nintendo Download: 9th January (North America):

Pokebank finally showed up as a TBD section in the NA 3DS eShop this week, so it's at least some hope it's going to appear sooner rather than later. With the Flipnote Studio video mysteriously disappearing, that's probably being written-off for NA release.

My only guess as to why SMB3 is so long delayed might be the 3DS VC isn't set up to support the "custom MMC3 (Memory Management Controller) ASIC" that the cartridge version used. Like all emulators, the VC can only go as far as the hardware emulation it supports, which for NES might only be the original formats (MMC1 and regular MMC3). Because SMB3 used custom chips, it's probably harder to adapt than they realized? >_>

GloryQuestor

#31

GloryQuestor commented on Review: Uncharted Waters: New Horizons (Wii Vi...:

I have the PC CD-ROM "Special Edition" version of this game, and it's still a game I pick up and play occasionally. Haven't played the SNES version, but if it's largely the same, it's worth getting.

What I found most interesting about this game is that the in-game music for both Uncharted Waters and this sequel were all done by Yoko Kanno. The Special Edition includes some great full-length instrumental music tracks that really showcase what she was going for in the games.

GloryQuestor

#32

GloryQuestor commented on Pokémon X & Y Patch Now Available On The 3DS ...:

Seems like it's more than just the save game glitch. From http://en-americas-support.nintendo.com/app/answers/detail/a_id/1061/p/430 :

"Update Details:

  • Prevents the occurrence of a rare issue in which players are unable to resume playing after saving their game in certain areas of Lumiose City. Players already affected by this issue will also be able to resume playing normally after downloading and installing this update data.
  • Prevents errors which sometimes occur when using certain functions of the GTS (a feature allowing players all around the world to exchange Pokémon)."

So everyone should get this patch, even if they aren't encountering the save bug.

GloryQuestor

#33

GloryQuestor commented on Weirdness: If Pokémon Battles Were in First-P...:

I could see that quite a bit of the scene work was "inspired" from the first season anime episode where Pikachu battles Bulbasaur before Ash catches it. It was a lot of fun watching these scenes recreated from a different perspective. :)

GloryQuestor

#34

GloryQuestor commented on Poll: Did You Pick Up Pokémon X, Pokémon Y o...:

I've been playing since the very beginning (Pokemon Blue being my first) and have been buying at least one game of every generation since. I really got into Pokemon for what it is: a fun experience of raising your own creatures and training them to be ready for anything. Once in a while, you don't mind familiar, retro experiences (especially when you are a fan of Dragon Quest), but the reason I got Pokemon Y was because we finally get a truly upgraded and modern mainline Pokemon. It took this long to finally get this, and I didn't want to miss out. :)

GloryQuestor

#35

GloryQuestor commented on Rune Factory 4:

My first impression is that it's the best of the RF series so far:

  • The characters are nice and varied, and having them come along with you on adventures is a nice twist. Having a map that tracks residents in town is very nice, although the face icons are tiny, even on the XL.
  • Combat is no longer a clunky mess with bad timing — now it feels a lot like you are in control. The variety of weapon styles hasn't changed much, but you are given most of the basic weapons early on, so it's a matter of preference which style you want to go with.
  • The biggest surprise was the multi-carry ability. You can stack up to 9 of the same item and carry all of them around (although it drains RP faster). This makes harvesting and collecting lumber & stone much faster than it ever was before. Also, if you select a group of items, it will only gift one at a time to a resident rather than sacrificing the whole bundle. It's clearly the one change I'm most impressed with.

So, overall, I'm really looking forward to seeing what more this game has in store. :)

GloryQuestor

#37

GloryQuestor commented on Atlus Reaches Out to Fans Regarding Acquisitio...:

@Memeboy3 Sega Sammy is a producer of various pachinko, pachislo, and other types of arcade machines. It has been mentioned that, with ATLUS now a subsidiary, they might start using ATLUS' characters and game elements in this side of the business. A fully licensed and originally developed Persona pachislo would actually be kinda cool. :)

Sadly, it's something we won't see internationally, unless said machines are imported or digitized into an iOS or Android app for sale. :(

GloryQuestor

#38

GloryQuestor commented on Atlus Reaches Out to Fans Regarding Acquisitio...:

Overall, from a business perspective, I don't see any problems on the horizon with this relationship:

  • Seems like they had an understanding and/or a prior business relationship before all of this happened;
  • If Nintendo, Sony, or Microsoft would have picked them up, you could kiss their multiplatforming efforts goodbye, as each of these companies would have locked them into their respective console base;
  • Sega Sammy created a subsidiary wall (Sega Dream) just to make sure that they could not directly be in control of ATLUS' decisions; and
  • Japan (and ultimately the rest of the world) will end up getting more games and entertainments with ATLUS branded characters, which is great marketing potential (and needed profit infusions) for both companies.

So, ATLUS apparently now remains the same third-party multiplatform game producer it was before. I see this right now as a win-win for a lot of companies.

Finally, in terms of Nintendo, since Sega and Nintendo are entering a cooperative relationship, we'll most likely see more of ATLUS on 3DS and Wii U than we would have before. This will only help Nintendo where it really needs it — getting some solid Wii U RPGs out in the market would boost sales. Can't argue with that, either.

GloryQuestor

#39

GloryQuestor commented on Video: Want To See Just How Much Better Zelda:...:

Even though I like the outdoor environments on HD, the indoors are just way too bright in contrast. The visual on the interior of the Forsaken Fortress we're shown is just really bad ... the dark environments that set the mood are replaced with lifeless lighted environments that seem rather dull and uninspired.

I really hope that this isn't how you're going to remake it, Nintendo. If it is, I'm sticking with my GameCube version. :|

GloryQuestor

#40

GloryQuestor commented on Say Hello To The Nintendo 2DS - A 3DS without 3D:

@Rei7 I agree with you. Too much negativity for a console that actually looks like it might do things right for a change.

Biggest and possibly best change — the placement of the controls. There are a lot of games out there (especially Virtual Console games) that work much better through the D-Pad, but even the 3DS XL tends to cause some discomfort. With the controls more towards the middle of the device, I think that might actually reduce some thumb cramping.

Anyone who has a DS or original 3DS should consider this a must-buy. It's XL-sized, the price is really perfect for a handheld, many don't like the 3D option in general (myself included), and even if it can't fit into a pocket you can put it in a backpack or attach a hinged keychain and hook it on your belt. Definitely not worth all the drama, people. :(

GloryQuestor

#41

GloryQuestor commented on Family Kart 3D:

Actually ... I like this game a lot. Sure, it's derivative of Mario Kart, but for a much lower price point, it does have:

  • 4 course settings with 3 major path shifts depending on difficulty level = 12 distinctive courses. This really isn't a let-down, though, as playing through the higher difficulty throws a lot of interesting obstacles your way (like off-road action).
  • Even though the family member is now an aesthetic choice (unlike Family Tennis, where they did have their own stats), they provide quite a few vehicles to ride in, which leads to crazy combinations. Ever wanted to be a grandma in a kimono riding down a track in a souped-up green tractor?
  • The controls are pretty tight for the most part. I didn't have many issues drifting through the lanes, and the game did respond differently based on the car used.

My only gripe with it is that the ice stages are a bit too slippy, but it's still something pros shouldn't have much of an issue with.

Overall, if you have $5 extra, it's really worth a buy if you don't already have Mario Kart. It's not the best cart racer you can get, but the price is too good to pass up. IMHO, Family Tennis 3D and this are must-buys if you're especially a big anime geek. :)

GloryQuestor

#42

GloryQuestor commented on Club Nintendo Rewards Get Active for August:

For those on the fence about Mario Golf GBC, it's one of the best version of Nintendo's golf series I've ever played (outside of Mario Golf 64 & Toadstool Tour, of course). I used to have the original cart, and it was a lot of fun on the road. It's too bad we can't get MG 64, since that's what you really need to unlock the potential of MG GBC, but just as a standalone title, it's well worth the coins IMHO. ;-)

GloryQuestor

#43

GloryQuestor commented on First Impressions: Batman: Arkham Origins Blac...:

Just as a sidenote, Blackgate isn't going to be the first in the Arkham series on a handheld or mobile device. Batman: Arkham City Lockdown on iOS has that distinction. For those who haven't checked it out, Lockdown's pretty cool in its own right — it's Infinity Blade meets Arkham City.

Even though there isn't any mention here, one of the things I hope we see in Blackgate is customizable armor or skin selections. It was one of the best ideas I liked about Lockdown, as you could dress up as '70s Batman, the Animated Series skin, or even the Batman Beyond (Bruce Wayne variant) costume. If not costumes, then at least alternate characters, like in City.

GloryQuestor

#44

GloryQuestor commented on Nintendo Reveals The 2013 Club Nintendo Elite ...:

Since I'm a Zelda nut (and sadly have no place to hang or store the posters), I'll get the CD.

The only thing we can hope is that they anticipated the demand for it. I really don't want to see these CDs rapidly burned and sent out — wayy too many disc errors happen that way. :(

GloryQuestor

#45

GloryQuestor commented on This Zelda Art Collection is Gorgeous:

I still have Nintendo's A Link To the Past strategy guide book, which is filled to the brim with artwork, including the first two art-type pictures shown here. There were a lot of articles in it concerning items in the game, accompanied by some excellent painted artwork renditions of each item. There were a lot of "background" articles, like Hylian clothing and customs. They even had a short article on sword tempering.

It was pretty much the 90's Hyrule Historia, and definitely one book the art-oriented Zelda fan should track down. :)

GloryQuestor

#46

GloryQuestor commented on Poll: Do You Follow and Watch Rival Console Re...:

To me, XBox One is 1/3 Skype, 1/3 XBox Gaming, and probably 1/3 other stuff that may get someone to care about it. Let's examine each piece:

  • Skype & XBox Live are actually still the same as always, just more interactive and definitely made for big screen experiences. The casual market wouldn't mind a Skype box, but there's already so many other ways to use Skype that don't involve buying a console.
  • The gaming is still up in the air. All we've seen so far is movies and tech demos. Until the games are actually in the players' hands, we really won't know if this part works just as good as XBox 360 or even better. I'm of the camp that says poly counts count for nothing if the meat of the game is dry, and that's all we really know about at this time. >_>
  • The Kinect One interfacing is actually kinda cool from a geek standpoint. Finally, we could have a truly Star Trek-ish experience in the home. The question is who's willing to pay boocoo bucks for that? NFL Interactive, Halo Movies ... sounds good on paper, but I'm not a big sports fan nor played much of Halo, so really I get nothing out of these deals.

Finally, I leave with this little tidbit: Microsoft keeps saying how Kinect One will cause us to "throw the remotes away", yet we keep seeing them pull out their smartphones and use SmartGlass interaction to control the XBox One. In other words, using the phone as a remote. :-P

GloryQuestor

#48

GloryQuestor commented on The Starship Damrey:

Picked this up when it was released this afternoon. I really like the adventure aspect and the dark atmosphere. The only issue is that I've hit a bad snag with really no way out I can find, so now I have to wait to see if someone else finds the solution. :(

Even so, highly recommended for anyone who likes adventure, sci-fi, and haunting environment games. :)

GloryQuestor

#49

GloryQuestor commented on Nintendo Download: 16th May (North America):

Picked up Damrey & MM5. I had played the Harvest Moon on GBC when it was brand new, but I already have a good portion of Harvest Moon releases (HM: Another Wonderful Life, HM: More Friends of Mineral Town, HM Boy & Girl on PSP, and the first 2 Rune Factories with RF4 on preorder), so will pass on the nostalgia. Having said that, HM on GBC is a good mobile version if you want a streamlined, scaled-back version, and highly recommended if you really don't have any other HM games for DS.

GloryQuestor

#50

GloryQuestor commented on Madden NFL Is Skipping Nintendo Systems For Th...:

@peach64 Well, here's more business-oriented things that should get EA thinking differently:

  • Origin on PC hasn't really worked out as well as it could have;
  • They've had too many high-profile screw-ups, especially on the PC market, not to "restart" their brand on consoles again (SimCity);
  • Being labelled the Worst Company in America even further damaged their name brand;
  • The vast layoff picture is also not really giving anyone confidence.

If I were an investor right now, I'd probably end up declaring EA's stock "junk". They've hurt themselves so badly right now, they need a fresh start. Nintendo 3DS and Wii U are actually the best ways they could rebuild their brand image. By now, everyone knows that PS4 and the next XBox are already setting themselves up for a long-term failure, but Nintendo (and other companies) are looking to the future and see that, even if Wii U were to fail, 3DS is still a healthy platform with 13.95 Million global units and growing.

Bottom line: EA's either going to have to throw themselves into 3DS development and try to rebuild their brand, or get lost in the dust with a name brand that is now synonymous with "worst company for years". :-