Aww, I wish they were kept as secrets until the game's release, but I won't be seeing them anyway until the game releases. I'm on a spoiler-avoiding journey until release after all, so no new designs until I see them in-game.
The DLC is something I couldn't miss though, and it's interesting for them to reveal it so soon. I guess they're holding a much bigger announcement for the next Pokémon presentations so they can show DLC footage as normal content. But I wonder what it'll be about, besides Hoopa being a good excuse to catch past legendaries, I hope we see tons of new surprises there. The DLC curiously costs the same as the previous two-part S/V DLC...
That Dietrich... I almost thought I was seeing Castlevania's Alucard, but anyway, looks promising even if it's not for me. I hope this is the visual quality it's promising.
This will likely be the last Direct of the year, which means this must have it all, or at least enough to deliver an exciting roadmap until December at least. I actually hope they feature more than just games here. Switch 2 can be an amazing console, but compared to the most popular game interface (Steam)... yeah. I think many services like Ubisoft Connect or EA Play would boost the console's reputation as a handheld just like the others, not to mention, a Game Pass-like service of course. I have been thinking, maybe it's time for Game Pass to come to Switch? I wonder if both Nintendo and Microsoft would agree with that, especially with more and more Game Pass-bound games coming to Switch consoles. You know, at least offer everything besides the bigger tiers with AAA releases if they don't want... but more services for Switch 2 would serve it well I think.
For first-party games, Mario will surely be here in one way or another, I better not have any expectations if I want them to surprise me, besides expecting things that wouldn't make sense. There's something Mario that also deserves some love... Mario Kart World. If there are no new content for that game announced here, then it'll be eternally doomed to that $80 price tag. It's been more than 3 months without new content and I think the biggest Mario Kart game should be unhinged. This game truly deserves more to justify that. And of course, Metroid Prime 4's release date here, don't they dare forget! It just became the new Sliksong because of that, time to see Samus' return at last! Air Riders and Age of Imprisonment could also be here, but I also wonder if Splatoon Raiders would too...
As for third-parties, I want them to surprise me, but I also think it's finally time to see how many of the previously rumoured games are truly coming to Switch 2, since they all seem to come from similar sources that were previously right on some things. Tekken 8, RDR2... and Xbox Studios of course! However, I also have to agree about something. Bring the RE Engine Resident Evil games natively to Switch 2? Of course! You know, there are many third-party games that could and should eventually come to the console eat some point, it all depends on Nintendo's plan roadmap or something. It would make sense then to bring some spooky surprises just in time for October, Elden Ring could be released there, but Capcom could also bring some popular titles from this generation....
Also, I'm sure they've working on it, an Animal Crossing: New Horizons Switch 2 Edition that adds new content! Seriously, of all the Switch 1 games, that is probably the one I'm most excited if they make a Switch 2 Edition, maybe at the same level as the Xenoblade Trilogy, which is truly saying something.
Unless there's something hugely CPU-bound there, there's no necessity to deliver that different version to Switch 2. Just scale down the Series S version a bit, but not something entirely different please.. that would be a disservice. But for the game itself coming to Switch 2? YES!
Well this is a lot of something! Nintendo doesn't tend to hold presentations on Fridays, but remembering the release date of the original SMB may have something in play here... Mario will definitely feature here. How? I don't know... besides giving Mario Kart World the content updates it deserves.
Anyway, the first general Direct of the Switch 2 era, very exciting since it's going to run for a long time! Which makes sense when you count the number of games currently confirmed for Switch 2, as well as the lack of updates with upcoming games coming this year. Metroid please?
We'll also see Switch 1 games though, so it'll be fun skimping through that
Technically, it's an excelent solid 30fps
Visually though, it looks good but also quite different to other platforms, maybe not the best use of the hardware on UE5, as some cutbacks look too drastic, why remove the GPU particle effects and reduce the geometry density even on interiors?
Besides that, it's a very solid experience, and it's definitely good to see a good current-gen game on Switch 2 at the same time as other platforms this early.
Unreal Engine 5 still has to prove its best on the Switch 2 though. In general it can have issues and bugs, but if it's fine on other platforms, then it's patchable on the hybrid.
Interesting and exciting to hear. I could see more Layers of Fear games coming to Switch 2 natively, Silent Hill 2 may remain PS5 exclusive for now, but could the Medium run and look well on Switch 2? That would be interesting to test, as the base game is cloud playable on the original Switch...
I guess this is the most justificable reason to ship a game not physically.
However, while this can apply to demanding games that require strong SSDs to fast load assets (imagine a Rift Apart experience for example), smaller games that don't demand those are another thing. Games that are also on last-gen for instance... I can't think about why FFVII remake should not come on a Physical Game Card.
@kmtrain83 Wow, are people complaining about foliage lately? I mean, it's a GPU-heavy effect, so the Switch 2 can easily manage tons of them. Definitely not a Skyrim Switch case here. But overall it just looks a little less blended in with the environment compared to other plaforms. Fortunately it's not very noticeable unless you compare it side by side.
Thanks to DLSS, image quality looks almost the same or even a bit better than Series S!
However... I can see most of the cutbacks are CPU-related, like NPC desity and even level of detail, all while keeping the core visual makeover and ray-tracing (mostly) intact. The Switch 2's GPU is a marvel for a mobile device, but the CPU part? I hope either Nintendo allows them or devs find a way to upclock it or something...
Sadly, the outside world is probably the biggest compromise for me, the beautiful lush grass looks different for some reason, and at least when comparing it to other platforms, it doesn't look as great. Geometry count is not really an issue, it looks a bit last-gen, but that's much, much better than the PS2-level meshes many Switch 1 conversions had in recent years.
Not bad for a first-year port, I imagine they were working on this port for some time, and they were likely thinking "well, how can we put these specs to use?", I hope in future years devs know the hardware better so they pull off more "impossible" ports like this one, with maybe even better results. Maybe Monster Hunter Wilds IS possible on the hardware, even if they pull back geometry...
I also hope it gives the game a boost because it is indeed underrated. Even if it doesn't have a cartridge (strange considering how much they reduced the file size), it's the best and most optimized handheld experience of the game yet.
Uh oh, between Elden Ring, Borderlands 4 and now this, something's not quite right...
Wouldn't this be Nintendo's fault too? they were very surefire to promote their new console as a powerhouse, they knew their engineers should have worked closely with devs to ensure even the most demanding current-gen games would run properly on the hardware without severe conversions, and games like this would've been the kind of perfect ports to showcase that, doesn't that make sense? Then why would THESE recent cases happen?
But uhh here, the thing is, this game struggles in every handheld console right now even on the lowest preset. Unless you use Frame Gen or Lossless Scaling, it will drop frames even on the closest environments (which are actually more demanding because they use ray-traced lighting the most). Maybe the upcoming Xbox Rog Ally X could deliver a version closer to Series S, but wasn't it Nintendo's chance, too?
If the Switch 2 struggles to run a 720p - 1080p 30fps Series S game that runs well on it, then what could this mean for ganes that struggle there even on more dynamic numbers, or the long-rumoured Metal Gear Solid Delta port, which runs at 540p - 1080p on Series S with small stutters? It's still early months for the console and there aren't even many games out there, which is why questions like this arise so commonly...
They said the porting process was easy, so if it takes advantage of DLSS properly, they could achieve solid performance like what they could be getting with that 60fps PS5 Pro version. A solid 30fps with impressive visuals is the ideal expectation here. But thanks Sony indeed, I mean, it's not usual we see a PlayStation presentation focusing on a game also coming to a Nintendo console
Wow... the first week will truly be a testament for the Switch 2, with three demanding current-gen games and one long-awaited 120fps game arriving on the console
Many are also expecting a Nintendo Direct for this month, the first week could serve a good recap for how the console's going until now and what these ports mean for current-gen potential.
HAL's first test flight for the Switch 2 is an upgrade to one of its best Kirby games ever made and with extra content to booth. I'm not sure yet if it's big enough to justify double the upgrade price, but at least I can see the fruit of their efforts.
Now, what could come next for Kirby with the upgraded power of the Switch 2? A fully open Kirby game (a bit unecessary thanks to Air Riders), a Mass Attack-like game with multiple Kirbys? Amazing Mirror 2? A Rainbow Course re-release that uses the Mouse Mode? Anything's possible for the pink puffball now
The first Lego game for the Switch 2! Well, about time! A current-gen exclusive game that finally showed that Switch 2 logo at the end of the trailer. It can't be that hard right....? Well there's definitely effort to be made here, but at least there's hope for more games like this eventually, when everybody gets their dev kits and experience on the platform.
The first Microsoft published game for the Switch 2.
Of all the announcements during ONL, this was the biggest and probably the best one for Switch 2 players. What's more surprising though, is that between all the Xbox Studios games rumoured since months ago for the console, this actually wasn't one of them.
Gosh it'll be so fascinating to see how closely it compares to the Series S version at least, and right now I hope they plan more games for the console
The box-art isn't anything marvelous, in fact seeing Kirby with a normal happy expression shows how the need to make Kirby "hardcore" in the west has faded in recent years. To be honest though, I think that would've helped sell this game as an action racer. 25GB by the way, I won't be surprised if that number is reduced in the coming months, and it's certainly bigger than even Mario Kart World. If this will be a $69.99 game, then it better be worth that amount. It has potential certainly.
So, the game won't make use of the docked power? I know this game can't run on a stable 60fps on any current PC Handheld if I'm not wrong, but come on, you're never going to strain the console with those numbers! Graphically it looks similar at least, but it's not really a surprise... Series S was 1080p60fps mostly, and what makes absolutely no sense is seeing a lower texture resolution. Also, the Switch 1 version is interesting, who knew it would be possible? That must be Unreal 4 though, and that explains why it looks very, very different.
Well this is strange, since Tekken 8 was one of the most rumoured games for the hardware back before even the April Direct, and it was even apparently listed! Now comes this interview months after the game is still unannounced for the hardware, where the producer at least does hint this release could happen. But it's very ambiguous after that. It's either "yeah it's coming, but it definitely took a lot of work" or "not coming right now, but we're interested".
Still, it's interesting because on Series S, it could run and look decent to say the least. How faithful it would be on Switch 2 depends if it targets 30 or 60fps
The trailer exposes how animations could really need more time to work more properly with real-time 3D action, but besides that, it looks like an interesting evolution to the Battle Royal mode seen in Sun and Moon
I'm really liking the announcements It feels I'm closely becoming excited again for the franchise in its current form. I'm not still there... but between Z-A and Champions on Switch 2, I hope they can keep it up with Pokémon well... evolving.
Pokémon games, as well as the competitive scene will change forever after this reveal no doubt. Pokémon Home and Champions will now be where everything comes together.
That also makes me interested on the next mainline game, the Gen X games possibly, and how its battle system will be.
That's something a bit confusing. Are they meaning there will also be a paid version also for Nintendo consoles, or that it will be the paid version? Because hopefully not, ideally this should be free-to-start on any platform, but the paid version includes extra benefits, while if you don't pay, you'll likely have to rely on any Pokémon you have on HOME. I mean, that's kinda how it worked back in the Stadium days, the amazing 3D visuals couldn't compare to being able to bring your Pokémon from the separate handheld mainline games and seeing them on action rather than just relying on rental Pokémon.
Woo, they just keep surprising us, huh? Presentations are coming right around, and this one is focused on the next big Kirby game, that isn't even mainline
I guess I'm too late to comment something about Sakurai being there... joke about anything Smash... 45 minutes... Let's hope that means this one will be more authentically 'direct' to the viewers, as Sakurai tends to be very focused and honest during his presentations.
What would that mean for a prospective general Direct soon? I don't know, but Riders will definitely be the next big game if this seems like it. I'm interested
But also, this is airing just almost hours before Opening Night Live, as if Nintendo would even present something there... well at least they will, technically...
Well this is interesting. The title is already avaliable on current-gen consoles, with the most powerful ones even being "internally 8K" apparently, so how this version will stack up is interesting no doubt. Even better knowning this will pack in new content
If they won't be playable, then why bring them on the first place? There will obviously be demos there! Also, it would be fun if Nintendo announced or showed something at the Opening Night Live, but they haven't done that since... never? Still, they have a big chance here.
Interesting, as the first Madden game on a Nintendo console since the Wii U launch game, as well as the first handheld Madden since the previous PS Vita one, there was so much to expect from this port... yet it makes some questionable decisions there. No cross-play parity is strange, I mean, even with half the frame-rate it's a huge blow for this version.
And then there's the fact it doesn't run at 60fps even when docked, even though previous entires ran at 60fps even on last-gen. What's holding it back, the fact it has the current-gen lighting engine? is it a CPU limitation? Are there bigger differences than previously though on current and last-gen?
It's strange, and right now there aren't many comparisons between platforms to see what's going on, and that's a worrying fact because it's speaking how many are actually buying this version... The moment they realize all these changes, it could affect sales...
And one of the best and fullest uses of the Switch 2 hardware in both modes. Docked, it's almost a match for the Series S, besides some draw distance differences, and even handheld it still looks and runs excellent... right now one of the best shooters on the console, even if it means you definitely need some space.
An underwater game with Fe-like visuals... this was probably my biggest favourite game of the presentation, in fact it made me wish it also announced free upgrades for Switch games like Subnautica :/
It was decent, but I won't lie I expected it to be longer. Heck, some games could really use the mouse feature and Herdling looked like it was running on Switch 2! It's interesting to think about just how many indie devs have Switch 2 development kits, and how many games could be announced in the near future..
It's feeling like what Kirby Super Star Ultra did to the original game, except the main game is of course, much bigger than well... Spring Breeze. I'm still not sure if it's worth 20 extra bucks, but 10 at least would've been reasonable. Oh well, at least It's a proof of what HAL can achieve with the new hardware.
After DK Bananza, I would except them to have been more excited, but the best we can do is support Playtonic's newest game. I hope it's a motivation for them!
Too soon? Definitely not. More like "finally!" Right before the Nintendo Switch arrived, Nintendo made a Nindies Showcase that defined how the first indie games on Switch 1 would be, and after that it became a bigger tradition to make indie-focused presentations. It's about time the first Indie World of the Switch 2 era came by.
What I loved about these presentations is how Nintendo focused on highlighting a wide artistic diversity of games, with different tones and concepts, rather than just saying "hey, an indie dev made this AAA-looking game?! Let everybody know!" With the Switch 2 though, there is a bigger landscape of indie games that could arrive to the console, many could benefit from mouse controls too, so it's promising certainly.
That said, it'll only be 15 minutes, once again a short runtime for what should be a time of announcements, update roadmaps and big reveals for the console... with the chance of also including Switch 1 games. I just don't feel it's going to be as big as it should be. I guess I'll just wait and see, but expecting Silksong? Well, it's gonna be playable at Gamescom, but does that guarantee an appearance?
It's nice to finally see it coming, but it also was quite popular on Steam Deck, so it will need more incitation to get this version. Especially because it could easily run on 60fps there... this was 30fps footage. Quite strange...
For a second I thought I was seeing Dead Space, but yes, this is just the kind of announcements I hope to see more commonly on Switch 2. Current-gen multiplatform games of any size, and even better if the release date is also the same. The game is already well-hyped, and this helps
After the successes of recent Yakuza games on Nintendo consoles, we're slowly and slowly seeing more of them coming, until we reach the more recent outings. Cool, and let's keep that success afloat
Nice to see more of it, looking cool but... the last time we saw the game it was running at 60fps on the Creator's Voice, now it looks like 30fps... they better clarify that soon.
It actually looks pretty cool, feels like an evolution of the HD-2D style of the Switch 1 era mixed with the more tri-dimensional look of Triangle Strategy. Speaking about strategy, it's seems that's established for the studio too. Release a demo, review player feedback, take them into account during development and then release it successfully. Along with the beefier power avaliable, it also looks like a bigger-budget game for the studio too, I hope it can reach sales expectations.
"Choppy waters"? Yeah, right, that doesn't change the fact this is a multi-million franchise with constant public interaction we're talking about, there were many other factors about this. And as for the TV shows, well that doesn't mean all of them are unsatisfying...
Let's see if the tremendous popularity of the Switch name will give current-gen AAA games like this the boost they need. If Hogwarts Legacy even on the Switch 1 was an indication of that, there is a factual chance.
So, when will the next full-fat Nintendo Direct will arrive? What was really needed was a presentation that not only focused on what games will be coming, but also what is coming for the console itself. They could do things like increasing the value of Switch Online, giving players more options to do with the console, etc.... not to mention updates for current titles like Mario Kart World, which really deserves more content to justify its price tag.
This Direct... to be honest I'm not used to games looking so good and big on a Nintendo console, so I'm not particularly disappointed (heck, I really liked Hela), but if what you were expecting were the big names that to this date are still rumoured (like Tekken 8, Red Dead Redemption, Metal Gear Solid Delta for example), then that is no doubt an even bigger disappointment.
I'm not sure what was Nintendo's strategy here, but what this presentation told us is basically "look forward to more information in the future", well, when will we getting new release dates, when will Metroid Prime 4 and Kirby Air Riders arrive? Is Sparking Zero on Switch 2 really 30fps? It's once again frustrating to not see them talking more, but at least Gamescom is coming... Silksong will be playable, hooray for that...!
I don't know, this is free on mobile, and even without the paid bonus features it's probably the most popular version of the first game currently.
There better be more content than usual or otherwise the price tag would be a bit unjustified by.. 10$ more.
Oh well, at least it will be best played on Switch 2, and a good way to use its mouse feature :/
Nice, but it's just a frame-rate update. If this Steam Deck gameplay says something is that they could go much further with it... https://www.youtube.com/watch?v=ckWYk824LgI
I don't know how they would make more feature-complete a game that has a popular free version on Mobile. However, it would be a perfect showcase of the Switch 2's mouse capabilities.
Probably the first case of a Switch 2 port that changes fundamental visual aspects in order to not compromise image quality. In some cases the higher contrast makes it look better than the Series S, but sometimes the lack of volumetric lighting .
What I'm sure is that it is definitely the best portable version of the game. Sometimes the game could crash after the intro on Steam Deck...
Comments 1,603
Re: Pokémon Legends: Z-A Is Getting DLC Featuring Two Different Mega Raichu
Aww, I wish they were kept as secrets until the game's release, but I won't be seeing them anyway until the game releases. I'm on a spoiler-avoiding journey until release after all, so no new designs until I see them in-game.
The DLC is something I couldn't miss though, and it's interesting for them to reveal it so soon. I guess they're holding a much bigger announcement for the next Pokémon presentations so they can show DLC footage as normal content. But I wonder what it'll be about, besides Hoopa being a good excuse to catch past legendaries, I hope we see tons of new surprises there. The DLC curiously costs the same as the previous two-part S/V DLC...
Re: Fire Emblem: Fortune's Weave Charges Onto Switch 2 In 2026
That Dietrich... I almost thought I was seeing Castlevania's Alucard, but anyway, looks promising even if it's not for me. I hope this is the visual quality it's promising.
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
Yeah, finally!
And I wonder how open it'll be.
Re: Talking Point: Nintendo Direct September Predictions - What Do You Hope To See?
This will likely be the last Direct of the year, which means this must have it all, or at least enough to deliver an exciting roadmap until December at least.
I actually hope they feature more than just games here. Switch 2 can be an amazing console, but compared to the most popular game interface (Steam)... yeah. I think many services like Ubisoft Connect or EA Play would boost the console's reputation as a handheld just like the others, not to mention, a Game Pass-like service of course.
I have been thinking, maybe it's time for Game Pass to come to Switch? I wonder if both Nintendo and Microsoft would agree with that, especially with more and more Game Pass-bound games coming to Switch consoles. You know, at least offer everything besides the bigger tiers with AAA releases if they don't want... but more services for Switch 2 would serve it well I think.
For first-party games, Mario will surely be here in one way or another, I better not have any expectations if I want them to surprise me, besides expecting things that wouldn't make sense.
There's something Mario that also deserves some love... Mario Kart World. If there are no new content for that game announced here, then it'll be eternally doomed to that $80 price tag. It's been more than 3 months without new content and I think the biggest Mario Kart game should be unhinged. This game truly deserves more to justify that.
And of course, Metroid Prime 4's release date here, don't they dare forget! It just became the new Sliksong because of that, time to see Samus' return at last! Air Riders and Age of Imprisonment could also be here, but I also wonder if Splatoon Raiders would too...
As for third-parties, I want them to surprise me, but I also think it's finally time to see how many of the previously rumoured games are truly coming to Switch 2, since they all seem to come from similar sources that were previously right on some things. Tekken 8, RDR2... and Xbox Studios of course!
However, I also have to agree about something. Bring the RE Engine Resident Evil games natively to Switch 2? Of course! You know, there are many third-party games that could and should eventually come to the console eat some point, it all depends on Nintendo's plan roadmap or something. It would make sense then to bring some spooky surprises just in time for October, Elden Ring could be released there, but Capcom could also bring some popular titles from this generation....
Also, I'm sure they've working on it, an Animal Crossing: New Horizons Switch 2 Edition that adds new content! Seriously, of all the Switch 1 games, that is probably the one I'm most excited if they make a Switch 2 Edition, maybe at the same level as the Xenoblade Trilogy, which is truly saying something.
Re: Rumour: Resident Evil Requiem Could Be Heading To The Switch 2
Unless there's something hugely CPU-bound there, there's no necessity to deliver that different version to Switch 2. Just scale down the Series S version a bit, but not something entirely different please.. that would be a disservice.
But for the game itself coming to Switch 2? YES!
Re: Nintendo Direct Announced For Friday, 12th September 2025
Well this is a lot of something! Nintendo doesn't tend to hold presentations on Fridays, but remembering the release date of the original SMB may have something in play here... Mario will definitely feature here. How? I don't know... besides giving Mario Kart World the content updates it deserves.
Anyway, the first general Direct of the Switch 2 era, very exciting since it's going to run for a long time! Which makes sense when you count the number of games currently confirmed for Switch 2, as well as the lack of updates with upcoming games coming this year. Metroid please?
We'll also see Switch 1 games though, so it'll be fun skimping through that
Re: Cronos: The New Dawn Gets A Launch Trailer Specifically For Switch 2
Technically, it's an excelent solid 30fps
Visually though, it looks good but also quite different to other platforms, maybe not the best use of the hardware on UE5, as some cutbacks look too drastic, why remove the GPU particle effects and reduce the geometry density even on interiors?
Besides that, it's a very solid experience, and it's definitely good to see a good current-gen game on Switch 2 at the same time as other platforms this early.
Unreal Engine 5 still has to prove its best on the Switch 2 though. In general it can have issues and bugs, but if it's fine on other platforms, then it's patchable on the hybrid.
Re: Bloober Team Wants To "Open A New Chapter" For Horror Games On Nintendo Consoles
Interesting and exciting to hear. I could see more Layers of Fear games coming to Switch 2 natively, Silent Hill 2 may remain PS5 exclusive for now, but could the Medium run and look well on Switch 2? That would be interesting to test, as the base game is cloud playable on the original Switch...
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
I guess this is the most justificable reason to ship a game not physically.
However, while this can apply to demanding games that require strong SSDs to fast load assets (imagine a Rift Apart experience for example), smaller games that don't demand those are another thing. Games that are also on last-gen for instance... I can't think about why FFVII remake should not come on a Physical Game Card.
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
@kmtrain83 Wow, are people complaining about foliage lately?
I mean, it's a GPU-heavy effect, so the Switch 2 can easily manage tons of them. Definitely not a Skyrim Switch case here.
But overall it just looks a little less blended in with the environment compared to other plaforms. Fortunately it's not very noticeable unless you compare it side by side.
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
Thanks to DLSS, image quality looks almost the same or even a bit better than Series S!
However... I can see most of the cutbacks are CPU-related, like NPC desity and even level of detail, all while keeping the core visual makeover and ray-tracing (mostly) intact. The Switch 2's GPU is a marvel for a mobile device, but the CPU part? I hope either Nintendo allows them or devs find a way to upclock it or something...
Sadly, the outside world is probably the biggest compromise for me, the beautiful lush grass looks different for some reason, and at least when comparing it to other platforms, it doesn't look as great. Geometry count is not really an issue, it looks a bit last-gen, but that's much, much better than the PS2-level meshes many Switch 1 conversions had in recent years.
Not bad for a first-year port, I imagine they were working on this port for some time, and they were likely thinking "well, how can we put these specs to use?", I hope in future years devs know the hardware better so they pull off more "impossible" ports like this one, with maybe even better results. Maybe Monster Hunter Wilds IS possible on the hardware, even if they pull back geometry...
I also hope it gives the game a boost because it is indeed underrated. Even if it doesn't have a cartridge (strange considering how much they reduced the file size), it's the best and most optimized handheld experience of the game yet.
Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest
Uh oh, between Elden Ring, Borderlands 4 and now this, something's not quite right...
Wouldn't this be Nintendo's fault too? they were very surefire to promote their new console as a powerhouse, they knew their engineers should have worked closely with devs to ensure even the most demanding current-gen games would run properly on the hardware without severe conversions, and games like this would've been the kind of perfect ports to showcase that, doesn't that make sense? Then why would THESE recent cases happen?
But uhh here, the thing is, this game struggles in every handheld console right now even on the lowest preset. Unless you use Frame Gen or Lossless Scaling, it will drop frames even on the closest environments (which are actually more demanding because they use ray-traced lighting the most). Maybe the upcoming Xbox Rog Ally X could deliver a version closer to Series S, but wasn't it Nintendo's chance, too?
If the Switch 2 struggles to run a 720p - 1080p 30fps Series S game that runs well on it, then what could this mean for ganes that struggle there even on more dynamic numbers, or the long-rumoured Metal Gear Solid Delta port, which runs at 540p - 1080p on Series S with small stutters?
It's still early months for the console and there aren't even many games out there, which is why questions like this arise so commonly...
Re: '007 First Light' Deep Dive Gameplay Is Coming Later This Week
They said the porting process was easy, so if it takes advantage of DLSS properly, they could achieve solid performance like what they could be getting with that 60fps PS5 Pro version. A solid 30fps with impressive visuals is the ideal expectation here.
But thanks Sony indeed, I mean, it's not usual we see a PlayStation presentation focusing on a game also coming to a Nintendo console
Re: Video: 13 Exciting New Games Coming To Switch 1 & 2 In September 2025
Wow... the first week will truly be a testament for the Switch 2, with three demanding current-gen games and one long-awaited 120fps game arriving on the console
Many are also expecting a Nintendo Direct for this month, the first week could serve a good recap for how the console's going until now and what these ports mean for current-gen potential.
Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter
HAL's first test flight for the Switch 2 is an upgrade to one of its best Kirby games ever made and with extra content to booth. I'm not sure yet if it's big enough to justify double the upgrade price, but at least I can see the fruit of their efforts.
Now, what could come next for Kirby with the upgraded power of the Switch 2? A fully open Kirby game (a bit unecessary thanks to Air Riders), a Mass Attack-like game with multiple Kirbys? Amazing Mirror 2? A Rainbow Course re-release that uses the Mouse Mode?
Anything's possible for the pink puffball now
Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode
Well this is worrisome since, unless you're aiming for 60fps, there are no performance issues on other platforms.. what could be causing this?
Re: LEGO Batman: Legacy Of The Dark Knight Swoops Onto Switch 2 Next Year
The first Lego game for the Switch 2!
Well, about time! A current-gen exclusive game that finally showed that Switch 2 logo at the end of the trailer. It can't be that hard right....?
Well there's definitely effort to be made here, but at least there's hope for more games like this eventually, when everybody gets their dev kits and experience on the platform.
Re: He-Man Is The Next '80s Icon Getting His Own Stunning Arcade-Style Retro Revival
I wonder what fabulous secret powers we'll see here
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
The first Microsoft published game for the Switch 2.
Of all the announcements during ONL, this was the biggest and probably the best one for Switch 2 players. What's more surprising though, is that between all the Xbox Studios games rumoured since months ago for the console, this actually wasn't one of them.
Gosh it'll be so fascinating to see how closely it compares to the Series S version at least, and right now I hope they plan more games for the console
Re: Sonic x Pac-Man Collabs Announced For Sonic Racing And Pac-Man World 2
You know, this is kinda funny, as Pac-Man hasn't appeared previously in the series, yet somebody was in Transformed...
https://www.youtube.com/watch?v=82R9B3FRvtU
Re: In Kirby Air Riders, The Pink Puffball Isn't The Only One Who Can Use Copy Abilities
I guess that means this game won't be canon... right?
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
The box-art isn't anything marvelous, in fact seeing Kirby with a normal happy expression shows how the need to make Kirby "hardcore" in the west has faded in recent years. To be honest though, I think that would've helped sell this game as an action racer.
25GB by the way, I won't be surprised if that number is reduced in the coming months, and it's certainly bigger than even Mario Kart World. If this will be a $69.99 game, then it better be worth that amount. It has potential certainly.
Re: Dragon Ball: Sparking! ZERO Switch And Switch 2 Performance & Resolution Detailed
So, the game won't make use of the docked power? I know this game can't run on a stable 60fps on any current PC Handheld if I'm not wrong, but come on, you're never going to strain the console with those numbers! Graphically it looks similar at least, but it's not really a surprise... Series S was 1080p60fps mostly, and what makes absolutely no sense is seeing a lower texture resolution.
Also, the Switch 1 version is interesting, who knew it would be possible? That must be Unreal 4 though, and that explains why it looks very, very different.
Re: Tekken 8 On Switch 2 Would Be "A Lot Of Work", But Director Isn't Ruling It Out
Well this is strange, since Tekken 8 was one of the most rumoured games for the hardware back before even the April Direct, and it was even apparently listed!
Now comes this interview months after the game is still unannounced for the hardware, where the producer at least does hint this release could happen. But it's very ambiguous after that. It's either "yeah it's coming, but it definitely took a lot of work" or "not coming right now, but we're interested".
Still, it's interesting because on Series S, it could run and look decent to say the least. How faithful it would be on Switch 2 depends if it targets 30 or 60fps
Re: Pokémon Legends: Z-A Unveils New Multiplayer Battle Mode For Up To Four Trainers
The trailer exposes how animations could really need more time to work more properly with real-time 3D action, but besides that, it looks like an interesting evolution to the Battle Royal mode seen in Sun and Moon
Re: Round Up: Everything Announced At The 2025 Pokémon World Championships Closing Ceremony
I'm really liking the announcements
It feels I'm closely becoming excited again for the franchise in its current form. I'm not still there... but between Z-A and Champions on Switch 2, I hope they can keep it up with Pokémon well... evolving.
Re: Pokémon Champions Is The Main Battle Game For The 2026 World Championships
Pokémon games, as well as the competitive scene will change forever after this reveal no doubt. Pokémon Home and Champions will now be where everything comes together.
That also makes me interested on the next mainline game, the Gen X games possibly, and how its battle system will be.
Re: Pokémon Champions Confirmed For Switch 2, Includes "Free-To-Start" And "Paid" Digital Version
That's something a bit confusing. Are they meaning there will also be a paid version also for Nintendo consoles, or that it will be the paid version? Because hopefully not, ideally this should be free-to-start on any platform, but the paid version includes extra benefits, while if you don't pay, you'll likely have to rely on any Pokémon you have on HOME.
I mean, that's kinda how it worked back in the Stadium days, the amazing 3D visuals couldn't compare to being able to bring your Pokémon from the separate handheld mainline games and seeing them on action rather than just relying on rental Pokémon.
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
Woo, they just keep surprising us, huh? Presentations are coming right around, and this one is focused on the next big Kirby game, that isn't even mainline
I guess I'm too late to comment something about Sakurai being there... joke about anything Smash... 45 minutes... Let's hope that means this one will be more authentically 'direct' to the viewers, as Sakurai tends to be very focused and honest during his presentations.
What would that mean for a prospective general Direct soon? I don't know, but Riders will definitely be the next big game if this seems like it. I'm interested
But also, this is airing just almost hours before Opening Night Live, as if Nintendo would even present something there... well at least they will, technically...
Re: Shin'en Announces 'The Touryst: Deluxe', Exclusive To Switch 2
Well this is interesting. The title is already avaliable on current-gen consoles, with the most powerful ones even being "internally 8K" apparently, so how this version will stack up is interesting no doubt. Even better knowning this will pack in new content
Re: Metroid Prime 4, Elden Ring, Silksong All Playable At Nintendo's Gamescom Booth
If they won't be playable, then why bring them on the first place? There will obviously be demos there!
Also, it would be fun if Nintendo announced or showed something at the Opening Night Live, but they haven't done that since... never? Still, they have a big chance here.
Re: Review: EA SPORTS Madden NFL 26 (Switch 2) - EA's Gridiron Series Finally Plays Ball On A Switch Console
Interesting, as the first Madden game on a Nintendo console since the Wii U launch game, as well as the first handheld Madden since the previous PS Vita one, there was so much to expect from this port... yet it makes some questionable decisions there. No cross-play parity is strange, I mean, even with half the frame-rate it's a huge blow for this version.
And then there's the fact it doesn't run at 60fps even when docked, even though previous entires ran at 60fps even on last-gen. What's holding it back, the fact it has the current-gen lighting engine? is it a CPU limitation? Are there bigger differences than previously though on current and last-gen?
It's strange, and right now there aren't many comparisons between platforms to see what's going on, and that's a worrying fact because it's speaking how many are actually buying this version... The moment they realize all these changes, it could affect sales...
Re: Mini Review: Apex Legends (Switch 2) - A Giant Leap Over The Tragic Switch 1 Version
And one of the best and fullest uses of the Switch 2 hardware in both modes. Docked, it's almost a match for the Series S, besides some draw distance differences, and even handheld it still looks and runs excellent... right now one of the best shooters on the console, even if it means you definitely need some space.
Re: Futuristic Deep Sea Adventure 'Glaciered', Swims Onto Switch 2 This Winter
An underwater game with Fe-like visuals... this was probably my biggest favourite game of the presentation, in fact it made me wish it also announced free upgrades for Switch games like Subnautica :/
Re: Nintendo Indie World Showcase August 2025 - Every Announcement, Game Reveal & Trailer
It was decent, but I won't lie I expected it to be longer. Heck, some games could really use the mouse feature and Herdling looked like it was running on Switch 2!
It's interesting to think about just how many indie devs have Switch 2 development kits, and how many games could be announced in the near future..
Re: Kirby And The Forgotten Land Switch 2 Trailer Showcases More New Mouthful Modes
It's feeling like what Kirby Super Star Ultra did to the original game, except the main game is of course, much bigger than well... Spring Breeze. I'm still not sure if it's worth 20 extra bucks, but 10 at least would've been reasonable. Oh well, at least It's a proof of what HAL can achieve with the new hardware.
Re: Yooka-Replaylee Is Now "Content Complete"
After DK Bananza, I would except them to have been more excited, but the best we can do is support Playtonic's newest game. I hope it's a motivation for them!
Re: Surprise! Nintendo Announces Indie World Showcase For Thursday 7th August 2025
Too soon? Definitely not. More like "finally!"
Right before the Nintendo Switch arrived, Nintendo made a Nindies Showcase that defined how the first indie games on Switch 1 would be, and after that it became a bigger tradition to make indie-focused presentations. It's about time the first Indie World of the Switch 2 era came by.
What I loved about these presentations is how Nintendo focused on highlighting a wide artistic diversity of games, with different tones and concepts, rather than just saying "hey, an indie dev made this AAA-looking game?! Let everybody know!"
With the Switch 2 though, there is a bigger landscape of indie games that could arrive to the console, many could benefit from mouse controls too, so it's promising certainly.
That said, it'll only be 15 minutes, once again a short runtime for what should be a time of announcements, update roadmaps and big reveals for the console... with the chance of also including Switch 1 games. I just don't feel it's going to be as big as it should be. I guess I'll just wait and see, but expecting Silksong? Well, it's gonna be playable at Gamescom, but does that guarantee an appearance?
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
It's nice to finally see it coming, but it also was quite popular on Steam Deck, so it will need more incitation to get this version. Especially because it could easily run on 60fps there... this was 30fps footage. Quite strange...
Re: Surprise! Bloober Team Is Bringing Sci-Fi Scares To Switch 2 With 'Cronos: The New Dawn'
For a second I thought I was seeing Dead Space, but yes, this is just the kind of announcements I hope to see more commonly on Switch 2. Current-gen multiplatform games of any size, and even better if the release date is also the same. The game is already well-hyped, and this helps
Re: Yakuza Kiwami 2 Brawls Onto Switch 2 In November
After the successes of recent Yakuza games on Nintendo consoles, we're slowly and slowly seeing more of them coming, until we reach the more recent outings. Cool, and let's keep that success afloat
Re: Hyrule Warriors: Age Of Imprisonment Teases New Construct In Fresh Trailer
Nice to see more of it, looking cool but... the last time we saw the game it was running at 60fps on the Creator's Voice, now it looks like 30fps... they better clarify that soon.
Re: Square Enix Is Bringing A Brand New HD-2D RPG To Switch 2 Next Year
It actually looks pretty cool, feels like an evolution of the HD-2D style of the Switch 1 era mixed with the more tri-dimensional look of Triangle Strategy.
Speaking about strategy, it's seems that's established for the studio too. Release a demo, review player feedback, take them into account during development and then release it successfully.
Along with the beefier power avaliable, it also looks like a bigger-budget game for the studio too, I hope it can reach sales expectations.
Re: Capcom's Monster Hunter Stories 3: Twisted Reflection Announced For Switch 2
I also hope they announce more Monster Hunter games for Switch 2 next year, especially a certain 'impossible' port...
Re: Ubisoft's Yves Guillemot Is Hopeful That Upcoming Switch 2 Port Can Revive Star Wars Outlaws
"Choppy waters"? Yeah, right, that doesn't change the fact this is a multi-million franchise with constant public interaction we're talking about, there were many other factors about this. And as for the TV shows, well that doesn't mean all of them are unsatisfying...
Let's see if the tremendous popularity of the Switch name will give current-gen AAA games like this the boost they need. If Hogwarts Legacy even on the Switch 1 was an indication of that, there is a factual chance.
Re: Reaction: Switch 2 Needed A Partner Showcase With Pep; This Wasn't It
So, when will the next full-fat Nintendo Direct will arrive? What was really needed was a presentation that not only focused on what games will be coming, but also what is coming for the console itself. They could do things like increasing the value of Switch Online, giving players more options to do with the console, etc.... not to mention updates for current titles like Mario Kart World, which really deserves more content to justify its price tag.
This Direct... to be honest I'm not used to games looking so good and big on a Nintendo console, so I'm not particularly disappointed (heck, I really liked Hela), but if what you were expecting were the big names that to this date are still rumoured (like Tekken 8, Red Dead Redemption, Metal Gear Solid Delta for example), then that is no doubt an even bigger disappointment.
I'm not sure what was Nintendo's strategy here, but what this presentation told us is basically "look forward to more information in the future", well, when will we getting new release dates, when will Metroid Prime 4 and Kirby Air Riders arrive? Is Sparking Zero on Switch 2 really 30fps?
It's once again frustrating to not see them talking more, but at least Gamescom is coming... Silksong will be playable, hooray for that...!
Re: Plants Vs Zombies: Replanted Coming To Switch 1 & 2 This October
I don't know, this is free on mobile, and even without the paid bonus features it's probably the most popular version of the first game currently.
There better be more content than usual or otherwise the price tag would be a bit unjustified by.. 10$ more.
Oh well, at least it will be best played on Switch 2, and a good way to use its mouse feature :/
Re: Fall Guys Rolls Out Frame Rate Update On Switch 2
Nice, but it's just a frame-rate update. If this Steam Deck gameplay says something is that they could go much further with it...
https://www.youtube.com/watch?v=ckWYk824LgI
Re: Rumoured Plants vs. Zombies Remaster Potentially Releasing On Switch This Year
I don't know how they would make more feature-complete a game that has a popular free version on Mobile. However, it would be a perfect showcase of the Switch 2's mouse capabilities.
Re: Review: Wild Hearts S (Switch 2) - Monster Hunting That's Satisfying, If Unspectacular
Probably the first case of a Switch 2 port that changes fundamental visual aspects in order to not compromise image quality. In some cases the higher contrast makes it look better than the Series S, but sometimes the lack of volumetric lighting .
What I'm sure is that it is definitely the best portable version of the game. Sometimes the game could crash after the intro on Steam Deck...