Comments 531

Re: Nintendo's Classic Remakes For Switch 2 Are Seemingly Just Getting Started

h3s

@Warioware Yeah but I don’t see what makes those small games redundant. They don’t need to look like a £50 release they just need to exist. I think if they did something simple with voxxels that might have been better for DK. (What I work in has some similarities with games but it has some similarities. The University example I always remember is how expensive it is to build a new tank. Every time one is built pretty much all the tech has changed they use 5 phase power. They have the advantage they can monitise while they are learning which I think they should have done with voxels. If a magic patch fixes it I might be happy but I think that that is the only flagship game the others are really conservative.)

Re: Nintendo's Classic Remakes For Switch 2 Are Seemingly Just Getting Started

h3s

@Warioware What I really miss is the small releases from the 3DS era. The Kirby team manages some but I find even when we do get one it lacks quality control. (What highlighted this to me is the challenge on the first level on the lost levels where you have to make the mushroom jump . To do that basically do that challenge on Nintendo World Championship was basically random luck for me. But I can do it 9/10 times perfectly on the switch online emulator.) Stuff like that shouldn’t be happening. Historically Nintendo made sure system limitations didn’t really matter at all but there is a real problem here. But NES Remix was great any version I even quite enjoyed Mario vs DK Tipping Stars. The Wii U and 3Ds indie stuff as well I can’t thank of many examples of where stuff just didn’t work properly. The background of the ceo does explain the way they completely removed the quality control requirements for Switch basically. I don’t think quite a lot of the Retro Compilations would have managed to be put through the certification process in earlier times. (It was the Switch indie and retro compilations that convinced me to get a series X if Hamster did all the Capcom stuff I would have probably spent more on Switch and maybe not got the Xbox but I really do require 60fps platformers. If they did release a lite it would be really nice to have some of the best Wii U 2nd screen stuff back. (Captain Toad and Rayman Legends especially but a Switch 2 update that fixed the performance problems and made the Wii U Arkham City features available across the board using a switch 2 lite or Switch 1 lite of anything..) I know traditionally Nintendo has shied away from stuff that doesn’t work with the base hardware or base hardware + pro controller. But the Switch 2 doesn’t really have a gimmick. I would rather just use use a Bluetooth Mouse or 2.4ghz dongle mouse than that mouse mode.

The promise was one platform same Nintendo. (I don’t know how those small projects came about but there were 30-35 1st and 2nd party small eshop games on 3ds and 10-12 on Wii U. (I think maybe they didn’t perform financially well enough for an accountant like the current ceo but the quality of everything else seemed higher during that period for the big games).

(I am ignoring VC games here).

If Nintendo had put there fut down and said if hamster can do input lag to this extent or m2 SEGA ages then anybody else should be able to or it’s just not good enough.

Games like Super Meatboy 3D is probably an 8/10: playing on Xbox. But the VRR and input system way it’s done at the system level probably helps massively. (I am saying Unreal Engine can’t do a good multi platform game Sonic Racing Crossworlds is a good example but that had a massive team a small indie can’t do that so the only people who can really solve this are Nvidia or Nintendo. Epic might if they were paid enough. Even if it had a mode where it limits the dev to what can keep perfect performance across Switch 2 games etc would be amazing for indies. The Wii U Unity had it’s own build that was built in collaboration with Nintendo.

Re: Nintendo's Bill Trinen Explains Why Ocarina Of Time Is The Perfect Place To Start In The Zelda Universe

h3s

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I don’t think the Switch Links AWakening deserves any sales success because it gives Nintendo bean counters the option that people aren’t bothered about whether stuff even works properly. (Links AWakening/DKCRHD/Echoes of Wisdom/ DK Bananza all have enough general buginess that Nintendo has up until that point generally managed to not suffer from. Mario Kart / Zelda / 3D and 2D Mario and Animal Crossing are the only ones that they seem to give the full quality control that used to apply to all 1st Party games. (I don’t think the extra cost for Nintendo is worth it if that is going to continue.) I hope they eventually fix Bananza at least. They have VRR now docked and probably enough knowledge of how to do it. If it never gets fixed or not within a few years I think it is likely the amount of 1st party switch 2 games I get is going to be quite significantly lower.

Re: Nintendo Reconfirms Release Windows For Upcoming Switch 2 Games

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I guess I will get Metroid and I actually want Kirby.

I would prefer a docked VRR patch along with the removal of the hard 30/60 problems with bananza. I don’t want to play it in handheld. Even if the only option was to drop to 1440p (So LFC could be used). I would probably take that even though a 1.5 scale on a 4k screen is not usually desirable.

Re: Review: The Legend Of Zelda: Ocarina Of Time (Switch 2) - A Stunning Remake, But Not Quite Definitive

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I really would rather have multiple save slots per game. I don’t like the new system. I have ended up with content split across multiple accounts before and it is enough of an an annoyance that I choose the messing around with disabling the cloud save updating and then having a quick play through over it even though that is annoying and I suspect I will mess that up at some point.

I have played the Master Quest more than anything (Even though I had the USA N64 version of the original I probably didn’t play it as much as the emulated Master Quest (I think I only played through Wind Waker twice)).

I do hope the Master Quest they are saving for DLC with significant differences.

Amazon have at least shipped it to me now. (Said Tuesday until about 6 hrs ago).

(Hopefully they don’t have to tie up the main Zelda team if they do MM).

Re: Switch 2 Supposedly Jailbroken Via Software-Only Exploit

h3s

@DennisReynolds Well certain unpopular actions by Sony seem to result in people putting in more effort who otherwise wouldn’t have been interested. Removing Linux access on the PS3 and the thing with physical media they probably thought were minor things but the end result was annoying the wrong people. (You might have thought the dev movie on retail Xboxes would be a massive hole but it hasn’t turned out to be).

Re: Gallery: iam8bit's Sonic Legacy Cartridges Are Stunning, But Are They Worth The Money?

h3s

The only thing that could justify the price is if they were made using the original mask roms. The same applies to those AES+ games if they are made from the original mask roms the price is justified (But I think in that case they are definitely not). If the mask roms were kept the price is justified but fancy artwork and stuff doesn’t justify it at all. An original cart will probably last longer otherwise despite how it might have been treated.

Re: Round Up: The Reviews For Castlevania: Belmont's Curse Are In

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@johnedwin Well they have a really good version of SotN on iPadOS. They definitely have ported it from that PS version and it is crazy cheap and has updated well done visuals. (It’s much better than the 360 version despite costing 1/5 of the amount). I would have been happy paying £20 for that port.

Re: "No Offense To Zelda" - Activision Exec Says Call Of Duty: MW4 And GTA 6 Are The Two Biggest Games Of The Year

h3s

I really don’t understand why Microsoft didn’t switch to idtech they had the best engine they could have standardised on it like EA did with frostbite. They have gutted id though. They could have used it for the elder scrolls stuff as well. That and a modern XNA type framework would be miles better than having people use unity or untested.
Celeste
Starview Valley
Shredders Revenge
They all use some variant of XNA and they all worked really well from the get go on Switch. Compare those to indies using unreal or Unity they either run terribly or feel exactly the same as each other.Hollow Knight runs well but there is so many that feel exactly the same. The discontinued Nintendo web framework that was used for dk tipping stars I had no problems with that game.
I just don’t understand Super Meatboy 3d is actually quite good but but not on Switch 2. I just really don’t understand If you compare Doom the Dark Aged to cod you wouldn’t think it was the same company. There is so much stuff I would definitely prefer to be playing on my Switch 2 by small teams that just isn’t right and it’s sad. There is so many good games that Is not even reviewed anywhere on Xbox that is reviewed here and gets a bad score just because of performance problems I just don’t understand.

Re: Nintendo States That It Has No Plans To Ditch Physical Media

h3s

Microsoft haven’t said anything either way as yet but since the new management changes it is not impossible they will keep support just because of Sony killing it. (It would be reasonable to expect them to kill it under the old management.)

I am not really bothered either way (All my Wii U games are digital with the exception of Nintendo Land. I did have Game and Wario digitally but sold it for twice as much as I paid for it due to not really thinking it was that good. Gave away Sonic Lost World in favour of the Steam version.)

The bad thing for digital people is Nintendo got rid of the competition between retailers selling the codes at some point in the Switch lifetime.

I bought pretty much everything first party day one digitally in the Wii U era. Most of my Switch 1st party is carts. Most Switch 2 is digital other than Bananza but I am no longer getting stuff day one and waiting for digital foundry. (I didn’t really have concerns during the Wii U times.)

They could do a lot more to make digital more attractive and make more profit for themselves at the same time. Even with the minor digital rrp difference retail takes a much bigger cut than that. (And still manages to be drastically cheaper.

Re: Nintendo Of America's President Comments On The Possibility Of GTA 6 On Switch 2

h3s

@Exerion76 It is probably optimised for it’s target hardware. (Like console games used to be.) I don’t really want to play it until I can get a 60fps version but Rockstar PC ports are generally not good. I don’t like playing 30fps games (I did quite enjoy 5 once a 60fps console version existed but I don’t think I am the target audience because it playing sluggishly is far more of a problem for me than how nice it looks. I still think they could have made a better looking 60fps game with the optimisation effort they put in to this.

Re: Sonic Racing: CrossWorlds "Year Two" Roadmap Revealed - Major Free Updates, New Collabs And Much More

h3s

I won’t get this. It is like fighting game type aggressive monetisation. It is significantly more fun at the highest speed but you can’t do that online. Adding loads of characters is never really what I want. Game Modes and tracks I would probably pay for but I found the base game lacking in content. For the price of the season passes they should have 50% of the game worth of content. If at the end of year 2 there was double the tracks of the base game then I would consider that fair. There is also no entirely skill based tracks like Burning Rangers in transformed I can see why they don’t want too many of those but none is not good.

Re: Spending On Switch 2 Game-Key Cards In The U.S. Has Risen By 631%

h3s

@ElkinFencer10 The problem is the cart is half the speed of even the micro so express (Which is half the speed of the internal again.) They could have quite easily solved both problems by using 2 separate cart slot and a full size so express (Can be faster even than the internal). The cart slot speed is holding everything back.

Re: Capcom Is Looking To Evolve Its RE Engine Into An 'AI-Era Game Engine'

h3s

@LikelySatan The artist isn’t important it is a minor part of it. Even Nintendo has specifically said they don’t think of games as art. The art is a very minor part of what makes a game good. Doesn’t make any difference to whether the game is any good whether certain stuff is done by hand or not all it does is make games cost more to make and make the publishers less likely to actually try new mechanics or ideas.

Re: Nintendo Has Now Shut Down Mario Kart Tour

h3s

@Dan1283 The iPad version of Symphony of the Night is cheaper and better than the other versions. (Any modern controller works with it including all the Switch ones and it only costs £2.99) It’s far better than the 360 version which is nearly £20.

Re: "Our Resources Are Limited" - Sonic Boss Would Rather Focus On New Games Over Remasters Or Remakes

h3s

I think they should do the Unleashed Sonic levels as DLC for X Shadow Generations. It can’t be that difficult to do as the original PC Generations had a mod to do it that worked pretty well with the exception of one level.
I don’t mind DLC when it’s decent content. (I don’t think the first season pass for Crossworlds was worth it so I won’t get the second.)
The reason I didn’t try that vocaloid SEGA game is because of the DLC situation for it.

Re: Buckle Up, Memory Shortages Are Reportedly Set To Get Worse In 2027

h3s

There are some positives to this. Lots of the bad inefficient stuff in Windows 11 is getting axed.
I don’t know if the Switch 2 is doing as well as people think in the UK it’s readily available significantly below RRP. (I would probably get another if it could be used like a PS portal or Wii U Gamepad. (There are some genres I don’t enjoy at all without the map on a second screen. Wouldn’t be bothered if it was on an iPad but I don’t see that happening. I don’t like certain types of level design where the choices for me are either pause every room or get lost all the time.)

Re: Former Sony Exec Shuhei Yoshida Thinks Nintendo Is "Going To Do Pretty Well" With Switch 2 "For Many Years To Come"

h3s

@Alcea I think the quality has dropped. Rhythm Heaven and DK Bananza are not up to the quality Nintendo had (Which did justify the cost of the games). DKCR was really bad on Switch 1 (They could have put in more effort and remade it properly using the tropical freeze engine-That port was fine. The 2 player mode in DKCR is basically uncompletable. They can do Wii ports well as they did with the Galaxy games even the first time in All Stars was better than the DKCR mess.) Nintendo World Championships is a mess compared to the Switch Online emulators. Metroid Prime Remastered is good but that is an outlier there is loads of poor quality stuff that is what I would expect from the type of people whose games don’t hold their value.

Re: "Let's Aim For Disney" - Sonic Boss Reckons IP Has Only Reached Half Of Its Potential

h3s

@RoboCube I don’t disagree that it isn’t as good as transformed but it definitely feels like a different game. Whereas 8/Deluxe/World you have played one you have played them all. I have actually played Transformed properly but it didn’t make Crossworlds boring from the start like happened with Mario Kart World. (Probably played 250hrs of racing transformed/50 hrs of Crossworlds/20 hrs of Mario Kart World). The difference is I actively disliked all the time spent playing Mario Kart World. I enjoyed playing 8 originally on Wii U but if there is no learning curve I am not interested. Ring Engine and Hyper Ring Engine are interesting mechanics that keep things interesting. I think the 12 years between the Mario Kart games should have been long enough to change the mechanics completely. (SMk/64/Double Dash/7/8 they all feel like a new game each time that has stopped now it is like CoD or yearly sports titles.)

Re: Ubisoft Switch eShop Sale Now Live, Up To 90% Off

h3s

@Nep-Nep-Freak Could be worse I played Rogue Prince of Persia on Gamepass (And it is not even a good game). The only way to start it was to login to Ubisoft connect. I think I ended up deleting the account completely in order to get rid of the spam emails they kept sending. Seemed to ignore any available settings to not do that. I know Ubisoft are amongst the worst publishers on Steam but it seems they are doing as much as they can get away with to bring that crappiness to consoles.

Re: "Let's Aim For Disney" - Sonic Boss Reckons IP Has Only Reached Half Of Its Potential

h3s

I think the second Mario movie was not very good (Like the first one).

Don’t really like any of the Sonic Movies or Cartoons.

I like the games (Most of the Mario ones, Generations/Unleashed/The Apple Arcade one /Lost World.)

I don’t like the Fallout games but I do like the tv show. I don’t like the League of Legends game but I do like that cartoon.

What makes a good game is not the same as a good movie or tv series.

Re: "Let's Aim For Disney" - Sonic Boss Reckons IP Has Only Reached Half Of Its Potential

h3s

@RoboCube Crossworlds is much better than Mario Kart World at least it feels like something new when you first play it. AM2 is the best bit of SEGA and you can tell they had some involvement with it. Most of what is bad about it is mechanics ripped directly from Mario Kart. They have also copied the terrible DLC strategies used by fighting games. It might not be perfect but at least it doesn’t feel exactly the same as every game since 2014 in its series.

Re: The Switch 2 Console Is Currently Cheaper Than Ever In The UK

h3s

@Misima NES games were massively more expensive than Master System or early Megadrive games. Plus Nintendo tried the price fixing thing that they got absolutely hammered for in court. SNES was alright though they stopped the price fixing and at full price was only slightly more than MD. Plus some SEGA games actually were 50hz optimised. The price fixing thing still happens in the US (Amazon seems to have problems because it reduces the price of stuff that isn’t selling.) The exchange rate was $2 to £1 then pretty much as well.

Re: ICYMI: Here's A Look At Rayman's Legends Retold Launch Edition

h3s

I would like an updated version of Origins but I am not really interested in the updated Legends there is far too much I actively don’t want to play (All the Murphy bits that are actually quite good on the Wii U). If there was a cheat code to unlock all the levels I might get it but I won’t be playing any of those Murphy levels that are so boring for any reason unless they have found a way to make them playable. I could certainly do without it.

Re: Ubisoft Shows Off Rayman Origins: Enhanced Edition In First Gameplay Trailer

h3s

I don’t think I will get this unless I can get it standalone. I already have Origins on Steam (I got it because it didn’t have Ubi’s terrible 3rd party DRM) and Series X (360 version).

I don’t understand why they haven’t at least either made the Murphy levels normal or made it so it is actually fun. (They could allow using a tablet for that bid or a Switch Lite or another Switch 2). I might get it at a huge discount but I don’t see me touching the remake because there is all that Murphy stuff I hate I wouldn’t mind playing the new levels but not enough to get to them which involves far too much content that is just bad. (Cheats don’t seem to exist for stuff like this anymore I almost never use them but in this instance I would. Ubisoft seem to be one of the worst in terms of respect for players time.)

Re: Rayman Legends Retold Overview Trailer Banishes Any Lingering Doubts

h3s

Need to make the Murphy levels worth playing more than anything else. I don’t mind the rest of it but there is so much of it and it’s not enjoyable playing it at all. Anything would be better (Completely rework them so they are just normal levels with the same theme / shmup levels à la Origins / 2nd console acting as Gamepad.) I don’t have a problem with the rest of it but without that problem fixed I won’t get it at all. I don’t like it enough to like getting all the collectables and skipping all the Murphy levels probably makes it impossible to play the new content. There is more content I hate than new I believe.

I didn’t actually mind the Murphy bits playing on Wii U.

Re: Hands On: Viture Pro 2 XR Glasses - Big-Screen On A Budget

h3s

I can see why people want a none degraded experience playing off TV. I would be willing to get another Switch 2 if I could play from my primary one docked and if the better experience existed for the Wii U ports for the second screen where it actually improves things, (2nd screen map makes Zelda much more enjoyable for me. I guess a tablet app just with the map would be fairly good.)

Re: Xbox Is Reportedly Expected To Fall Short Of 3,200 Layoffs

h3s

@Yosher For the most part indie games work best on Xbox. Mainly because the VRR and the way it deals with input. (When it’s outputting 4k/120 it does something different to Nintendo and PlayStation as well.)

I have stopped even bothering with anything using Unity or Unreal on Nintendo. Most of the stuff on here that gets reviewed and it says it has minor performance problems since switching to Xbox by default I have had no problems with. (I found that it is generally far worse than I would call minor).

Problem is Pure Xbox doesn’t really have any interest in what I want it barely reviews anything and it is basically all this type of junk article.

It is sort of understandable but I don’t understand why Hookshot won’t review all versions. Especially if it’s good and other versions don’t have the performance issues.

I can’t see the current situation continuing because most of the indie games I am playing only seem to sell on Steam or Nintendo.
(As it is now I can’t see how it is going to change just having the best console version doesn’t seem to be enough.)

I can’t think of a single instance where what happens with DK Bananza happens on my series X.

Re: "We'll Be Creating A Whole New Kind Of Gameplay Experience" - Iizuka Says The New Sonic Game Is Now In Development

h3s

I think I preferred that boost type of 3d (Unleashed/Generations) to colors and the iPad/ios one.

I don’t know why they didn’t add the Unleashed Sonic levels as DLC to Sonic X Shadow Generation. (I really don’t have an interest in the Sonic story at all.) There was a mod for the PC version of Generations that did just that. Loads of characters without tracks for Racing Crossworlds is not my idea of fun.

Re: Xbox To Reportedly Cut "Hundreds Of Jobs" And Consolidate Several Studios In Next Wave Of Layoffs

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@Bolt_Strike When it comes to stuff like VRR and input Xbox is the only one out of the three doing a decent job. It outputs standard stuff like Atmos. I have no complaints at all with the quality of any of the stuff I have been playing. It makes a massive difference in terms of quality the way stuff is done at the OS level instead of having to be badly done by individual developers.