Comments 765

Re: Hardware Review: Hori D-Pad Joy-Con Controller For Nintendo Switch

Mommar

Unfortunately the placement of the D-Pad makes the primary reason most of us would want it still not useful, fighting games on the go.

My problem was not that I wanted to play Sonic on a D-pad, my problem is next to an arcade stick the D-Pad is the best way to play Street Fighter or Samurai Showdown.

Re: Review: Kirby Star Allies (Switch)

Mommar

Dialed back exploration elements is a real disappointment. The other games, save for some later stage bosses, were too easy and the exploration kept it interesting.

Also, only 30fps? The demo felt sluggish and awful. I was hoping the full release would have a bump.

Not buying.

Re: Soapbox: Is Super Mario Odyssey the Best Mario Game Ever?

Mommar

Short answer, no. Long, I don't have time to list but a few I can think of: Too much grinding, for everything. No real sense of direction. Too many repeat events. How many times do I have to keep racing those stupid Koopas? Most worlds weren't constructed to take advantage of Mario's vertical abilities and were largely flat except for bonus levels through various doors and they weren't very long or very interesting. Final few "Challenge" levels were just reuses of previous levels designed to be done with cappy but without him, and not that fun. At least the brutal challenge levels in Sunshine when you were stripped of F.L.O.O.D. were wholly new and designed to test your platforming mettle.

Re: Review: Bloody Zombies (Switch eShop)

Mommar

@KeeperBvK Yes, it plays better in every way. the only people who love Streets of Rage 2 were kids who only owned a Genesis and had to convince themselves it was better. It was not, it doesn't have as good play control even if the mechanics are more complex and the settings/characters are boring.

Re: Review: Bloody Zombies (Switch eShop)

Mommar

@OorWullie Actually these were not the best in their genre. Turtles In Time and the Aliens vs Predator Arcade games had far more broad play mechanics. There was even some street fighter style fighting mechanics in AvP.