It's too bad they couldn't update the geometry and enemy character models. Everything else looks good enough, given it's an upgrade, but those two things really stand out.
IMO, given they've had so many other classics like Pac-Man and Megaman they should have tried like hell to add Simon Belmont just to complete the NES classic roster. Of course Konami officially hates video games so maybe it wasn't possible with those douches.
@MavezIgnikari Ninja Gaiden 1 is about as hard as Castlevania 1 is. I say that only because I've never been able to beat either of those games. Ninja Gaiden 2, by comparison, is far easier. It got to the point I could breeze through that in a single life, same with Castlevania 3.
It's like they're going out of their way to mess his face up. The rest of the image is fine but it's like the wrong face was photoshopped onto the rest of the image.
Yeah, this game required a lot more work given it's more realistic look. Tweaking Wind Waker was relatively easy. But a lot of geometry and textures here just look baaaaaad.
I am not sure what video people are watching here but this is completely unplayable. And this is only with a clock downgrade. It would be impossible with the reduced cores and less/slower RAM. Some simple "optimizations" would not have worked.
I didn't find The Lost Levels all that difficult when I finally got play All-Stars. Then again, I can't even really play the original SMB very well anymore. So maybe I was just in really good practice at that time and it would have been monstrously frustrating for newer gamers.
I don't think the Streets of Rage games are nearly as good as people claim they are but I buy all of these games because I like that Sega and M2 are actually trying. I wish we could get more 3D conversions of various Arcade/SNES/etc... games from other companies.
I love the fact they have skins for every doctor as well. You can play as whoever is your favorite. Or as your least favorite and then keep knocking him to bits with Batman's Batarangs.
@6ch6ris6 The PS4 is a significantly underpowered PC from six years ago. If you factor in that the NX should release later than the PS4 you have to figure that even with tech from four years ago it should be more powerful than both of the other consoles.
What is funny is Sega seems to understand better what to do with their old properties on the 3DS than Nintendo does. I will totally buy a 3D version of Gunstar Heroes.
I don't know if people will go back and buy their hardware after all of this but I do know there is a large group of women (mid twenties range) chomping at the bit for some Nintendo games on their phones, who still play stuff like Harvest Moon on their Wii's and REALLY want to check out what Universal Studio's is going to put in their parks from Nintendo. I think with those two moves people will be re-introduced to Nintendo again and there's potential to come back to the hardware after that. But that is in a few years time.
For me I pretty much don't care about anything here at all. I think the shoe-horned mechanics in Star Fox will ruin the game (plus the graphics are suspiciously bad) and 'm still waiting for Zelda. Nothing else surprised. Really a let down.
The graphics in space look flat and terrible. On planet they look alright, but not mind blowing.
And they could have easily mapped the targeting reticule to the second analog stick and left the rest of the controls as is. I'm a fan of the gamepad but this is very clearly a case of pounding gameplay into something that shouldn't be using (much like the stupid touch controls on the DS Star Fox game I never finished, because the controls were stupid.)
This could also give hope we'll see Castlevania properties in Smash as well. Capcom very well hasn't released a damn thing on the WiiU except for Monster Hunter, and certainly no new Street Fighter titles. They could get Konami properties that haven't appeared on the WiiU as well, really.
Kind of cool, but if you're going to go to the lengths of adding in the motions to execute the special moves why not just let us use six buttons instead of the silly timed button hold mechanic?
I really can't tell what the gameplay is like. The style of everything looks like Wipeout but people keep relating it to F-Zero. I hope it plays more like Wipeout because I've never liked F-Zero's controls.
@Quorthon Yeah, that's a good point. I personally owned two DS'es prior and would own two 3DS'es if NOA had released the standard sized version. The 3DS certainly does not have the wide-reach of the previous handheld. I used to see EVERYBODY around here with one when I went out to eat. Now, I've never seen another 3DS system in public. So likely you're right that their numbers are skewed and it's only a third of the numbers who are actually buying one. Likely an original 3DS, and XL and then whoever upgraded to at least a N3DSXL in the US, and possibly to both versions elsewhere.
@Fuz Right, well, looking up the differences between 03 and 11 isn't much different, but changing things backward is more work.
However, simply because they've been using the latest version doesn't mean that older or previous projects weren't started on an 03 build. It could still, theoretically, be laying around on a hard drive somehwere and they could start form that. It's also entirely likely if they have a license they could ask Epic for one of the older versions to work with, we've done that plenty of times with Green Hills for legacy systems around here.
@Fuz maybe they have an older 03 version they will start off with, then? I've had to updated some 03 to 11 C++ at work recently, it really wasn't that bad. Then again it wasn't anything near as complicated as a graphics engine either.
@Damo That is actually not true, the other day IGA posted video of the game running. Other than the comments about the animation looking a bit stiff, it looked pretty good. And he told the developers to add in their own visual flourishes if they wanted.
They'd probably get a bigger push at the end if it were a 3DS port and not Vita. It was always the Nintendo Handheld fans who bought up the majority of the Castlevania games (of course, the majority of the games were on Nintendo handhelds as well.)
Comments 765
Re: Rising Star Games Is Bringing 3DS Action RPG Sadame To Europe And North America This Month
Oh wicked, more gameplay like Secret of Mana!
Re: Video: See How Far The Legend of Zelda: Twilight Princess has Come Since the Wii & GameCube
It's too bad they couldn't update the geometry and enemy character models. Everything else looks good enough, given it's an upgrade, but those two things really stand out.
Re: Gallery: Have a Gawk at The Legend of Zelda: Twilight Princess HD's Boxart
EU boxart is easily better than the US art. I wish I could have that one.
Re: Poll: Did The Final Video Presentation for Super Smash Bros. Provide a Memorable Ending?
IMO, given they've had so many other classics like Pac-Man and Megaman they should have tried like hell to add Simon Belmont just to complete the NES classic roster. Of course Konami officially hates video games so maybe it wasn't possible with those douches.
Re: Review: Ninja Gaiden II: The Dark Sword of Chaos (Wii U eShop / NES)
@LinkSword Sometimes you just want to see the ending.
Re: Review: Ninja Gaiden II: The Dark Sword of Chaos (Wii U eShop / NES)
@MavezIgnikari Ninja Gaiden 1 is about as hard as Castlevania 1 is. I say that only because I've never been able to beat either of those games. Ninja Gaiden 2, by comparison, is far easier. It got to the point I could breeze through that in a single life, same with Castlevania 3.
Re: Art: Here's Another Western Take On The Legend Of Zelda's Link
It's like they're going out of their way to mess his face up. The rest of the image is fine but it's like the wrong face was photoshopped onto the rest of the image.
Re: FAST Racing NEO Release Date and Pricing Speed Into View
Awesome, just a week away. I'm very excited for this!
Re: Music Producer Hardwell to Perform a Legend of Zelda: Ocarina of Time Remix at The Game Awards
And I was so hoping it would be somebody with talent....
Re: A Decent First-Person Avengers Game Could Have Graced the Wii U
Given it was based on a story by Brian Michael Bendis it wou8ld have started out intriguing and then meandered to nothing by the mid point.
Re: FAST Racing Neo Given a Release Window of December
Cannot wait. I've wanted another Futuristic Racer for years.
Re: The Legend of Zelda: Twilight Princess Is Receiving A High-Definition Face Lift
Yeah, this game required a lot more work given it's more realistic look. Tweaking Wind Waker was relatively easy. But a lot of geometry and textures here just look baaaaaad.
Re: Video: Here's What Xenoblade Chronicles Looks Like On A Standard 3DS
I am not sure what video people are watching here but this is completely unplayable. And this is only with a clock downgrade. It would be impossible with the reduced cores and less/slower RAM. Some simple "optimizations" would not have worked.
Re: Skull Kid is Confirmed as a Playable Character in Hyrule Warriors Legends
I would be excited for it if it weren't for the fact I need a New 3DS to play with the 3D effect.
Re: A Prototype Cartridge For an Unreleased N64 Shmup Recently Sold for $3,000
@TeeJay Technically I do but I choose not to.
Re: ​Super Famicom Exclusive The Amazing Spider-Man: Lethal Foes Gets Translated
Cool it's finally translated. I didn't know this even existed. That being said the gameplay doesn't look like much fun at all.
Also, I know who The Beetle is.
Re: Mario History: Super Mario Bros. 2 - 1988
I didn't find The Lost Levels all that difficult when I finally got play All-Stars. Then again, I can't even really play the original SMB very well anymore. So maybe I was just in really good practice at that time and it would have been monstrously frustrating for newer gamers.
Re: M2 Initially Felt Porting Streets Of Rage 2 To 3DS Was "Impossible"
I don't think the Streets of Rage games are nearly as good as people claim they are but I buy all of these games because I like that Sega and M2 are actually trying. I wish we could get more 3D conversions of various Arcade/SNES/etc... games from other companies.
Re: Shin'en Multimedia Has No Plans for FAST Racing NEO DLC, Would Like a Futuristic Racer on "A New Handheld"
While I like the music it would be nice if we could play our own tunes in the game to make it as Wipeout-ey as we like it.
Re: Video: Doctor Who Joins The Cast In LEGO Dimensions
I love the fact they have skins for every doctor as well. You can play as whoever is your favorite. Or as your least favorite and then keep knocking him to bits with Batman's Batarangs.
Re: Rumour: Nintendo NX Won't Be As Powerful As PlayStation 4
@HollywoodHogan Ignoring the fact the Camecube was more powerful than the PS2 and easier to develop for and they still got the shaft then?
Re: Rumour: Nintendo NX Won't Be As Powerful As PlayStation 4
@6ch6ris6 The PS4 is a significantly underpowered PC from six years ago. If you factor in that the NX should release later than the PS4 you have to figure that even with tech from four years ago it should be more powerful than both of the other consoles.
Re: Monolith Soft Open To Helping Get Zelda Wii U Ready For Launch
Do it, then surprise us all and release the game this November.
Re: 3D Gunstar Heroes Brings New Modes And Local Co-Op To 3DS
What is funny is Sega seems to understand better what to do with their old properties on the 3DS than Nintendo does. I will totally buy a 3D version of Gunstar Heroes.
Re: Fans Are Creating A Brand-New Quest For The Legend of Zelda: Ocarina Of Time
It should be renamed "Taken Down By Nintendo in 3..2..1..."
Re: Review: Never Alone (Wii U eShop)
That's a disappointing review, I was hoping it would be a really good game too.
Re: Review: Yoshi's Woolly World (Wii U)
@Sanicranfast I was only talking about this one game.
Re: Reggie Fils-Aime Hints at Smaller New Nintendo 3DS for North America
@rushiosan Also because some of us have smaller hands the XL is uncomfortable to hold.
Re: Review: Yoshi's Woolly World (Wii U)
Man, I really want to give this a go but that wait for we US'ers is long. You guys in the UK are lucky to be able to play this so soon.
Re: Video: Catch Up With The Treehouse Live, Day Two, in Glorious 60fps
I am very interested in Fast Racing Neo. Have any of the NL crew tried it out yet? I'd love to know how the controls feel.
Re: Nintendo Is A Slave To Its Past Success, Says Gearbox President Randy Pitchford
I don't know if people will go back and buy their hardware after all of this but I do know there is a large group of women (mid twenties range) chomping at the bit for some Nintendo games on their phones, who still play stuff like Harvest Moon on their Wii's and REALLY want to check out what Universal Studio's is going to put in their parks from Nintendo. I think with those two moves people will be re-introduced to Nintendo again and there's potential to come back to the hardware after that. But that is in a few years time.
Re: First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions
@RaphaBoss The original Star Fox was played on a digital pad, without having to look from screen to screen.
And it's Arwing. Not Airwing.
Re: Reaction: Nintendo's E3 Digital Event Brought Franchises We Wanted, But Not The Blockbusters
For me I pretty much don't care about anything here at all. I think the shoe-horned mechanics in Star Fox will ruin the game (plus the graphics are suspiciously bad) and 'm still waiting for Zelda. Nothing else surprised. Really a let down.
Re: First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions
The graphics in space look flat and terrible. On planet they look alright, but not mind blowing.
And they could have easily mapped the targeting reticule to the second analog stick and left the rest of the controls as is. I'm a fan of the gamepad but this is very clearly a case of pounding gameplay into something that shouldn't be using (much like the stupid touch controls on the DS Star Fox game I never finished, because the controls were stupid.)
Re: Metroid Prime: Federation Force Is The Metroid Game You Didn't Expect, Or Perhaps Want
No MP for me.
Re: Feature: Breaking Down Ryu's Moves and How He'll Shake Up Super Smash Bros.
This could also give hope we'll see Castlevania properties in Smash as well. Capcom very well hasn't released a damn thing on the WiiU except for Monster Hunter, and certainly no new Street Fighter titles. They could get Konami properties that haven't appeared on the WiiU as well, really.
Re: Feature: Breaking Down Ryu's Moves and How He'll Shake Up Super Smash Bros.
Kind of cool, but if you're going to go to the lengths of adding in the motions to execute the special moves why not just let us use six buttons instead of the silly timed button hold mechanic?
Re: Exclusive: Get Revved Up With the First FAST Racing NEO 60fps Footage
I really can't tell what the gameplay is like. The style of everything looks like Wipeout but people keep relating it to F-Zero. I hope it plays more like Wipeout because I've never liked F-Zero's controls.
Re: 3DS Hits 15 Million Sales Landmark in the US
@Quorthon Yeah, that's a good point. I personally owned two DS'es prior and would own two 3DS'es if NOA had released the standard sized version. The 3DS certainly does not have the wide-reach of the previous handheld. I used to see EVERYBODY around here with one when I went out to eat. Now, I've never seen another 3DS system in public. So likely you're right that their numbers are skewed and it's only a third of the numbers who are actually buying one. Likely an original 3DS, and XL and then whoever upgraded to at least a N3DSXL in the US, and possibly to both versions elsewhere.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Fuz Right, well, looking up the differences between 03 and 11 isn't much different, but changing things backward is more work.
However, simply because they've been using the latest version doesn't mean that older or previous projects weren't started on an 03 build. It could still, theoretically, be laying around on a hard drive somehwere and they could start form that. It's also entirely likely if they have a license they could ask Epic for one of the older versions to work with, we've done that plenty of times with Green Hills for legacy systems around here.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Fuz maybe they have an older 03 version they will start off with, then? I've had to updated some 03 to 11 C++ at work recently, it really wasn't that bad. Then again it wasn't anything near as complicated as a graphics engine either.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Quorthon Epic said it could be done by developers if they really wanted to but they wouldn't officially attempt it themselves.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Fuz Really? GH03? Why so fricking old???
Re: Bloodstained Is Officially Kickstarter's Most Successful Video Game Campaign
@Damo That is actually not true, the other day IGA posted video of the game running. Other than the comments about the animation looking a bit stiff, it looked pretty good. And he told the developers to add in their own visual flourishes if they wanted.
Re: 3DS Hits 15 Million Sales Landmark in the US
But where are the statistics on lost sales because NOA screwed some of us by not selling the version we wanted?
Re: Video: Lego Marvel's Avengers Blast Onto Wii U And 3DS With This New Trailer
@Stargazer @CaPPa Your taste in level design and puzzles may vary but that other stuff sure never happened to me on the PC.
Re: Video: Lego Marvel's Avengers Blast Onto Wii U And 3DS With This New Trailer
Why go smaller when the previous Marvel game was packed with tons more characters from all of their comics?
Re: Capcom Reveals E3 Plans and Mega Man Legacy Collection for 3DS
I already own all of the MM games on 3DS already but if they make the first six stereoscopic I'll buy this.
Re: Asynchronous Online Multiplayer to Feature in Bloodstained: Ritual of the Night
They'd probably get a bigger push at the end if it were a 3DS port and not Vita. It was always the Nintendo Handheld fans who bought up the majority of the Castlevania games (of course, the majority of the games were on Nintendo handhelds as well.)
Re: Nintendo Download: 4th June (Europe)
I can't imagine it will be too great but I've always loved shmups and am wondering how Fullblast has turned out for the WiiU.