Oh, GoldenEye 007. The memories of that music, the "pew pew pew" of the gunfire, that bit where you brutally murder someone sitting on the toilet, and that one friend who you wanted to throw out of the house for playing as Oddjob over and over again. Wonderful times.
Yes, if you spent many an evening playing this N64 Bond movie tie-in, you'll no doubt remember the playable character Oddjob. Selectable in the game's multiplayer offerings, Oddjob was an incredibly short character - so short, in fact, that he pretty much broke the game by standing just under the natural line of your weapon's fire - forcing you to stop, stand still, and manually aim down (which wasn't quite as fluid back then). Many players even made their own house rules to ban Oddjob as a result, but others believed that he was completely fair as he was officially included in the roster, and therefore just a part of the game.
Now, 21 years since the game was first released, the question of whether or not playing as Oddjob was cheating has finally been officially answered. In an article published on Mel Magazine, the game's lead environment artist Karl Hilton, and gameplay and engine programmer Mark Edmonds, have said that, yes, it "definitely" was.
Hilton: "We all thought it was kind of cheating when we were play-testing with Oddjob, but it was too much fun to take out and there was no impetus from any of us to change it. It’s clearly become part of the culture and folklore of the game — I noticed playing GoldenEye as Oddjob was mentioned in Ready Player One, so ultimately, I think it’s fine."
Edmonds: "It’s definitely cheating to play as Oddjob! But that can just add to the fun when you’re all sitting there next to each other and berating/poking/hitting the person who chooses him... We could have put something in to stop this blatant cheating, but why not just let players decide on their own rules?"
So we finally have our answer. If you have any friends who remain adamant that playing as Oddjob is 100% innocent, make sure to point them in the direction of this story. Having said that, we do still think that it's an interesting little quirk of the game and maybe playing the odd game with the character once in a while isn't too bad.
Do you have any memories of GoldenEye 007 to share with us? Feel free to tell us your thoughts in the comments below.
[source melmagazine.com, via eurogamer.net]
Comments 43
At last, the greatest debate of our generation has finally been settled.
.....Oh the fun I used to have with local multiplayer 🙂
I'd argue he couldn't play Goldeneye very well. "you'd have to stop moving to use the precise aim to manually aim downwards". That's some amateur stuff right there.
This is what made Rare so great back in the day. They knew how broken Oddjob was balance wise but rather then take him away they allowed players to make there own choices instead of dictating to them. This freedom to play was what allowed a culture to grow around the companies games. We used to play the no Oddjob rule but it was hilarious when we went for a Oddjob allowed match and whoever could scroll the fastest was essentially the winner before a shot was even fired.
Definitely cheating,there was a moon raker lady that was just as short as oddjob aswell.
Classic
Big brother sucked at video game so he used to always take oddjob.
This only made me better at beating his bad sport cheating bum.
Was cheating, thats why we banned using him, but then we did always play pistols one shot kills
If only I still knew or even liked the rat that used to dominate our Goldeneye sessions as Oddjob, I would share this article with him.
Just to be clear, I'm not calling everyone who used Oddjob a rat, just this guy I used to know.
Haha goldeneye, this game was the best shooter at that time, played it over and over with friends.
Loved Goldeneye! ... Back when multiplayer was great... Why isn't thIs in HD with improved FPS on Switch???
Everyone that had played together for a bit knew that Oddjob was easy-mode, and Scaramanga was hard-mode.
@NintyNate
For so many stupid reasons it isn't even funny, man. That game is a wasps' nest of legal turmoil.
Made by Rare with Nintendo's money during the years Nintendo held the James Bond video game license. IP, specific license, creative rights, and asset rights are spread between EON, Rare, Microsoft, Nintendo, and whoever ends up buying the game creation right in the future, after Activision backed out. TellTale look like extremely likely candidates, and have already expressed interest.
Back in 2011, Nintendo actively tripped up Activison and Microsoft in bringing about an HD remake on Xbox360, even when the game was running neatly.
So they could expect nothing but swift retaliation if they were to try something themselves.
@Pod meh get past all that and just make it ... What is happening to games
Scum.
I always felt that he was easier to headshot (therefore easier to kill) because his head was at the average height that most other characters would carry their guns...
...if you couldn't headshot him - perhaps the problem wasn't Oddjob, but you?
As the kids say: 'git gud n00b's!'
@gcunit
Friends of yours then!
@Bunkerneath Agreed. License to kill mode, up to 20, Temple level, power weapons.
Was a fun time.
@NaviAndMii
That's what I thought, Oddjob was always at an easy headshot height. The other disadvantage with Oddjob was that he wasn't tall enough to see or shoot through the windows on doors etc.
I used to use Natalia because I figured that she was a harder target due to being skinny.
My friends and I thought it was hysterical.
@CaPPa I don't remember ever having problems hitting Oddjob either, a quick tap of C-up to look down and you can rain bullets down on him.
Wasn’t there a female scientist that was also a slightly smaller character than the rest?
Oddjob was definitely illegal under house rules - so the owner of the N64 used to play as the little Moonraker woman instead. As a Baron Samedi main, I still owned. Eventually we had to ban certain levels (Stack!) because it was so easy to camp near the spawn points. Great game, great times.
Who throws a shoe? Honestly.
My group of friends disallowed it. The exception would be when a friend/family member was playing who was not very good.
Couldn't this apply to anything? Take the ironically named "Skills" from Advance Wars: Dual Strike. A Commanding Officer can use 4 "skills" to give them a boost. The problem is, you can use them to get rid of a COs weakness, or make them stronger in other areas.
To me, that's the equivalent of using a Cheat Device to give the same results, but in this case, the game gives you the option. Because the game allows you to do is, can it be considered as cheating? Thankfully "Skills" are optional, so I personally don't use them.
I loved taking him out when my friends and I would play. They would eventually get sick of dying from me or my other friend anyway, ha ha. I always used Xenia.
@NintyNate
Oh I hear ya.
Many of my old favorites have drowned in the legal soup over time.
Ah Oddjob... nothing analog stick aiming control style didn't fix for me when fighting him.
Speaking of Oddjob I'm reminded of playing with Elvis from Perfect Dark. My friends could NEVER aim fast enough before I got them
Oddjob was never an issue for me and my friends as we used to play one shot kill headshots pistols only making Oddjob a weak choice due to his head being at gun height.
It depended on who's house we were playing at. I was fine with banning him if others wanted as long was we kept golden guns in.
I still don't understand the idea Oddjob was a cheat. His head was lined up with your guns without you having to adjust up or down. He was the easiest character to headshot in the entire effing game.
You didnt have to manually aim. You could hit the top C button to look downwards. Still very hard to do effectively.
Probably the best multiplayer game ever made.
@RETRO_J Yeah you're totally right.
https://youtu.be/9H8UkrKN2rQ
I never understand this. When someone plays as Oddjob, it makes it easier to get a headshot on them.
EDIT: Glad to see I'm not the only one who felt this.
@Pod it's a ridiculous situation and such a shame as the Perfect Dark conversion really is excellent.
So many games are lost to stupidity and arguing over who would get the money and somehow they'd rather nobody gets to play them and nobody makes any money. One of the many reasons I'm not ashamed to use emulators.
Back to Oddjob though and clearly someone got him mixed up with Nik Nak as he's not small in the movies. Still never used him but I've got to day that Goldeneye is still the most fun I've had on any multiplayer game
Rare need to put this game on Switch. I played hundred of hours on the campaign and with my friends. The best memory that I have from that was me and two of my friends playing versus. At a certain moment we was guning each other in a big open room. A couple of second after that, all at the same time, I means totally synchronized, we was charging all our guns at the same time. " Cric cric". It was so awesome!!! Ah good memory.
@NintyNate same exact thought. Praying for Golden eye 007 on Switch.
@carlos82
It's silly, but unfortunately necessary. If you let others walk all over your IP rights, it creates a legal precedence that will allow others to do the same. Making less money and having disappointed users is sometimes the lesser of two evils.
And man, Oddjob's pretty short, even if they might have exaggerated it in the game.
I'm back playing Goldeneye on a real N64. No AA patches and ultra HDMI deblur, razer sharp emulator quality on real system. Goldeneye really is incredible,
unbelievable, still has better explosion effects than most games today.
When I was 8 I would play four player with my brother and his friends who were all five years older than me. I was allowed to play as Oddjob to even the playing field.
this just reminds me how much I loved rare. They were my favorite dev at the time (even though I was quite young). I remember being so bummed when Nintendo didn’t buy them. I still don’t know the full story but the switch is my first system from Nintendo since then. It’s tough to know if that special relationship could have continued (obviously they went south under ms) but Nintendo could use another major development house working just on their stuff.
Well it definitely isn't cheating no matter what anyone says since it's a part of the game, just get good lol.
@timson72 Exactly! I don't know about everyone else but I never really had a problem playing against oddjob in multiplayer.
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