Team17 has announced that Mugsters, an upcoming physics-based, action puzzle game, will arrive on Nintendo Switch on 17th July.
Taking place inside a variety of sandbox-like levels, Mugsters has players experimenting with a whole host of different vehicle types, environmental traps, and usable items such as explosives to clear their way through each level and outsmart their enemies. There are over 30 vehicles to drive around in, each with their own unique feel, including cars, motorbikes, helicopters, planes, and even an ice cream van.
![YouTube Video](https://i.ytimg.com/vi/C1rrCdi_XjA/maxresdefault.jpg)
Back in April, when Mugsters was first officially announced, we were lucky enough to go hands-on with the game, and also spent some time chatting to Finnish developer Reinkout to explore the title in a little more detail. If you're interested, make sure to give those a thorough read.
Mugsters is scheduled to launch for £9.99 / €14.99 / $14.99 when it arrives on the Nintendo Switch eShop in a couple of weeks' time.
Will you be jumping in the driving seat for this one? Let us know if Mugsters is speeding onto your gaming wishlist with a comment below.
Comments 12
Looks fun!
Kind of a Blast Corps vibe, kind of.
An ice cream van? SOLD!!!
But in all seriousness, this does look like a fun little game. It seems to be channeling Polybridge, where the looks are concerned, but I find that actually quite fitting here, because it gives it that "toy look", which makes it rather comical, instead of horrific, when you overrun pedestrians with an industrial mower...
On a side note: what an absolutely atrocious and fugly new logo for Team 17. Who the heck came up with that abomination? It actually annoys me, that companies in general so often feel the need to tamper with something that isn't broken in the first place, just for the sake of "giving it a fresh coat of paint", or whatever other lousy excuse they can come up with.
A lot of companies had logos that were perfectly fine, and classics, which should simply be left alone.
In the game industry, Ubisoft's new logo is another example of "should have left well enough alone". The new, monotone logo has lost a lot of meaning, and it has lost depth, which is a shame.
@ReaderRagfish Minimalism: the bane of all that holds meaning and substance...
(and not to mention decades of history)
Looks really fun! Concerned about size and resolution on handheld mode though.
@Mommar I got that, too. Like Blast Corp meets Battle Block Theatre.
Oh man, now I want Battle Block on the Switch!!
Still looks super cute. I'll probably buy it.
Is there any multiplayer? And can you at least change the color of your dude so he's not so... plain-looking?
Kinda reminds me of Human Fall Flat. Seems alright, but nothing that gets me excited.
I guess I have to buy the game if humanity is counting on me.
Team17 have never let me down so far their games have always kept me entertained so will probably buy this and most likely will enjoy it
If this plays ANYTHING like Blast Corps I am in... I like the looks of this overall and the price is right
@smithpa01 true, Team 17 are really good indie publishers. My favorite game of theirs is Yoku's Island Express. I 100% that!
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