Update: Hori has confirmed to Nintendo Life the issue pertaining to the d-pad joy-con using battery power while the Switch is in sleep mode has been resolved with the release of Switch firmware 6.0 in collaboration with Nintendo. Full details can be found here.
Ever since the Switch launched, there's been a vocal minority which has lamented the fact that the left-hand Joy-Con doesn't have a traditional D-pad. Instead, we've got a cluster of four buttons, which makes sense when you consider that the Joy-Con are designed to be used independently when removed from the console. Even so, there are a great many purists out there who insist on using an old-school D-pad when playing certain titles, so when the news broke that prolific peripheral maker Hori was launching a special Joy-Con with such an interface included, there was much cause for celebration.
The controller is now in our hands and we've been putting it through its paces over the past few days. Before we jump into our impressions of how that D-pad feels, it's worth explaining the limitations of this particular controller. While it looks like the real deal, Hori's D-pad Joy-Con lacks a few core features – there's no internal battery for starters, so you can only use it when playing in handheld mode. Because there's no battery, it goes without saying that there's no wireless connectivity either. Finally, motion control isn't supported by the controller – it really is totally limited to handheld play.
Despite these omissions, Hori has gone above and beyond the call of duty to ensure that the controller is a close match to the real thing in terms of aesthetics, which will please those of you who crave consistency with your peripherals. The button which releases the controller from the Switch is raised slightly, but apart from that (and the D-pad itself, obviously), you'd be hard pushed to tell this apart from an original Joy-Con at a glance. Hori has even replicated the L and R buttons, status LEDs and sync button on the side of the controller – even though they don't actually do anything, because it can't be used when disconnected from the Switch itself.
The analog stick and other inputs are all a close match for an authentic Joy-Con, too. The stick feels identical, and the shoulder buttons are almost impossible to tell apart. The 'Minus' button feels a little spongy, but that's no biggie. However, it's the D-pad we're more interested in here, and we're pleased to report it works well – with some caveats. In games like Sonic Mania, Metal Slug, Wonder Boy: The Dragon's Trap, Puyo Puyo Tetris, Dead Cells (heck, pretty much any 2D title which relies on precise directional inputs) this controller is a dream to use. If you've found the standard analogue stick has too much travel and is too imprecise for such games, then you're going to be in heaven with this.
However, one exception we personally have is using the controller with one-on-one fighting games. We tested Hori's D-pad Joy-Con with Street Fighter 30th Anniversary Collection and found that it's often easier to pull off complex specials with the analog stick. The placement of the D-pad itself – which sits towards the bottom edge of the Joy-Con, very much like the D-pad on the 3DS – makes repeated rolling motions (like the double quarter-circle required for Ryu's Shinkuu Hadouken) slightly awkward; if it were situated towards to the upper edge of the Joy-Con, it might have made things easier, but that would have involved removing or repositioning the analog stick. This grumble may well be down to personal preference (many people personally think rolling D-pads are best for fighters - Sega Saturn joypad FTW) and it is possible to get accustomed to the layout, but we'd advise caution if you're buying this device purely for 2D fighting games. You may be better off investing in an 8Bitdo pad, or a proper arcade stick (although naturally, neither of these can be used when playing in handheld mode).
Before we wrap up, it's worth noting some odd quirks. The Switch 'sees' the Hori D-pad controller as a standard grey Joy-Con, and even displays it with a full battery when you navigate to the controller settings screen. It was reported when the device launched in Japan that there are issues with it draining the battery of the Switch, and we can confirm this is indeed a serious problem. We connected the Hori D-pad controller to our console and placed it in sleep mode; after 15 minutes, it had lost almost 5 percent of its battery. Hori says it is aware of the problem and that a fix is forthcoming – presumably before the launch of the controller in North America – but an early hands-on with the western version of the device suggests the issue remains. How Hori will fix this remains to be seen; while it's not a first-party Switch accessory the controller is officially sanctioned by Nintendo, so it may be that a firmware update will be rolled out over the internet via the Switch itself. Naturally, we'll update this review if a fix is deployed.
The other quirk relates to the way in which motion controls work when Hori's D-pad Joy-Con is connected. Many of you may find having to constantly remove the controller when you want to play a motion-control game annoying, but we found that when playing Wolfenstein II with motion aiming enabled, we were able to play even though Hori's controller was connected – we assume the Switch is able to collect gyro data from the right-hand Joy-Con only. This might not be the case for every single game, but it's worth noting that Wolfenstein II was perfectly playable with Hori's D-pad Joy-Con in place.
With all of this in mind, we'd give Hori's D-pad controller a cautious recommendation. It's perfect for 2D and retro titles, but perhaps not as well-suited to fighting games as you might assume, largely because of where the D-pad itself is positioned on the unit. Still, for such a modest price, it's worth taking a punt on – although we sincerely hope that a unit with an internal battery and motion controls appears at some point in the future.
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Comments 69
Even though it is nice to have a D-Pad, it would be nice if Nintendo made one that has Bluetooth connectivity.
I'm so going to gut one of those and see if I can put a standard Joy-Con's gubbins in the shell.
Proper wireless D-Pad Joy-Con.
Nintendo let the turtle escaped with this controller, like Maradona would say.
I thought it was a known thing that gyro comes from the right joycon.....
I hated how there was no d pad on the joy cons but Ive adapted to using the joystick for 2d platformers n they suffice.. still will grab one of these however
I picked 2 of these up but have been terrified to use them as I heard reports of them bricking Switches.... Guessing this isn’t the case @Damo
Is the addition of a D-Pad worth the subtraction of pretty much all the other features of the Joy-Con?
Not to me.
May as well just get one of the Dpad mod kits off Amazon or Ebay and just DIY. Same result without losing functionality and could pick whatever color you wanted as well.
I prefer no D pad. I like the individual buttons better.
Unfortunately the placement of the D-Pad makes the primary reason most of us would want it still not useful, fighting games on the go.
My problem was not that I wanted to play Sonic on a D-pad, my problem is next to an arcade stick the D-Pad is the best way to play Street Fighter or Samurai Showdown.
@AlexOlney Looks like the raised release button on the back might mess that up though
For me Joy-Con is too small to have a comfortable d-pad on it, I'm fine with separated buttons. If I need a robust controls I use Pro Controller or even an arcade fightstick at most tough challenges.
Played a bunch of King of Fighters 98 and Fatal Fury Real Bout 2 on it this past week.
Works brilliantly. So much better than the original. Now I don't have to keep my pro controller handy when playing these in portable mode.
@AlexOlney I opened up my one a couple of weeks back. The casing does look like Hori were originally going for a full joycon but stepped back to not step on toes so. So added some extra structure plastic to the casing inside
Still curious as to why we need Hori to do what Nintendo should have done in the first place. My guess is that they wanted to ensure the joycon could function as a controller but didn't take into consideration how the buttons work as a dpad. I wonder if Nintendo will do a first party version of this now?
Lol... Piece of trash.
Sadly this doesn't fit most cases and grips because of the raised piece of plastic on the release button on the back. I rather mod my original joy-con with a d-pad casing.
I had to learn to use the stick for Hollow Knight. This does look like it would be much better for older games (Namco Museum, Donkey Kong, Punch Out, etc) that only used 4-way controls. Pro controller D-pad still seems not ideal for these games.
@Spoony_Tech It is a known thing. Don't worry.
I did stop reading at "...there's no internal battery for Starters,..."
@lateral_centro As an owner of his autobiography, I got that.
I think I’ll stick with my custom shells lol it took a bit of work but it’s far worth it
@Katelyn1223 Woah, those are amazing! They remind me of a time when game consoles would get special translucent versions. Part of me still wishes those were more common!
These Hori Joy-Con replacements sound pretty worthless. You gain a + pad but lose every other key feature? Waste of money.
The lack of battery et al doesn't bother me at all as I only want this for playing 2D games in handheld mode (I have a SNES style 8bitdo pad for that in docked mode). Would have preferrede the stick and d-pad swapped around, but this will do. Will wait to find out what is done about the battery drain before ordering one though.
Don't understand the argument that you're better off modding a real JoyCon though. For pretty much the same price as a mod kit you can buy one of these and still having a fully working JoyCon for portable multiplayer.
I hate portable mode so meh lol I prefer the buttons tbh plus it doesn't have all the stuff the proper joy con have
@Mountain_Man these are only for handheld mod so don't need the battery, rumble, or ZL or ZR buttons. It does work a lot better than the 4 button direction's when using a normal JoyCon. But I do prefer using my 8bitdo Pro controllers with a functional stand
@Katelyn1223 Coolio!
I'm hoping that Nintendo themselves can make a left joy-con D-pad that works very well so that it has wireless & doesn't drain your battery to death.
The decision to buy this would be easier if Nintendo would just let us know if they're making a D-pad joy con or not.
@AlexOlney film it and tell us if we should consider following suit.
Well what's the bloody point in that? Would it be that difficult for Nintendo to just do it themselves?
If they were going to the trouble of doing this I dont know why they didnt swap the locations of the d-pad and the analogue stick, it would have made so much more sense. Given that the primary function of the controller is meant to be the dpad, give it the priority position on the controller.
@oji I'm with you on this. I understand why they are the size they are but they are far to small for comfortable gaming. The buttons are bad enough to so a d-pad would be even worse (thinking of the old Gamecube d-pad here). Luckily the pro controller exists.
This is an interesting device but it seems too limited to be a true answer for the problem it is trying to solve.
I mainly play docked, not handheld, so this wouldn't do it for me.
@AxeltheBuizel
I miss the translucent consoles too, that’s why when I when I saw these I just knew I had to change my shells to them lol
@Katelyn1223 @AxeltheBuizel Have you seen the Limited Edition Ps4 Pro that is coming out Aug 24?
Sounds like it's not worth the hassle. I'm fine with using the standard Joy-Con for everything in handheld mode and my wired controllers when docked.
@Katelyn1223 That's awesome! I'm looking into an SNES style shell once I get my truck back in order. Were these pretty straight forward to swap?
@mowerdude
Ugh yes I want it so badly. But I can’t warrant paying $500 for a console I know I would barely use lol
@HobbitGamer I’d say it depends on how comfortable you are with electronics, but I found it to be relatively simple. Just very nerve wracking because of the ribbon cables. I’d say the two things that made it the most difficult would be getting the triggers back on since you have to precisely line them up with the springs and press down at the same time and then there’s the fact that the screws strip VERY easily. I stripped 3 of the screws that hold on the backplate of the Switch lol. But as long as you’re careful with them it isn’t too horrible.
@Katelyn1223 I'm very comfortable with it, having replaced a GameBoy micro screen and an NES pin connector. Definitely sounds like a 'wide-awake' early morning project, thanks for the insight!
For retro games in handheld mode - I find the buttons on the right joycon cause me more of a problem than the "separate button" d-pad does on the left. Rolling my thumb on the right con buttons for Mega Man games is no good. After a year plus with this system, I'm really tired of the design of the joycon - hurt my hands and aren't comfortable for many games. If I play retro games docked I synch a Dualshock thru a 8bitdo usb receiver so that I have a good dpad (Pro controller dpad is junk).
For those who don't want to play handheld mode with those four directional buttons this will be great for them but to me I'm good with the custom d-pad joycons I had before this. At least it's better than this other piece of crap that I hope nobody would buy.

Don't buy this silly d-pad attachment, it doesn't work accurately
@Spoony_Tech common misconception. The left has everything the right does but the IR camera and NFC reader.
Have your joy cons split and let the console enter idle mode. Then pick up the left without hitting any buttons. It wakes the system up.
@ThatNyteDaez look at the specs on Nintendo's website.
@Spoony_Tech
Apparently someone still needs to tell Mario Kart 8.
I actually prefer the proper joy con buttons as I mainly use the sticks.
However I did see there was a zelda version that I was tempted to buy but seen it was only the left joy con so I will avoid as it will make the system look stupid
Ipega 9083, anyone ?
Hmmm fighter games are the only reason I would do this and looks like it doesn’t cut the mustard so not for me.
I’ve got the Zelda one on preorder. I’ll cancel it if they don’t get the battery drain issue resolved.
preordered the Zelda north american version , comes out Sept 18
I'll stick with the regular "dpad", I'll just use the pro controller if I need the dpad. The pro controller is really the best controller I never used, I use it for my Steam games instead of the Xbox One controller I have (I still use it for the games I don't have on Steam)
Is people buying more and more joycons just because of the new colors or dpad ? I mean, people who still buy joycons are the people who don't already own 4 joycons, isn't it ?
@redd214 I have the clear turquoise shells. If you like clicky d-pads it's fine, it feels a lot like the 3ds d-pad which I like for 2d platformers but I actually like rolling d-pads for fighters. Also I had to sand down parts on the right joy con shell otherwise the "+" button would stick, apparently the molding is a little off for the right one but you can fine tutorials/pics on which parts to sand down in a google search.
Even minus that battery issue - which is a serious deal killer on its own - the total lack of wireless support makes this not worth it for me.
@Heavyarms55 obviously not, unless its in handheld mode why use a joy con at all?
@ValhallaOutcast Because not everyone has several pro-controllers just sitting around...
I mean I do. But even I think I spend too much money on controllers.
@Heavyarms55 I have a pro controller but there are so many other good options like something from 8bitdo or a mayflash adapter and use a xbox1 or PS4 controller, I get your point for that budget setup you would use the joy con like in the advertisments for Switch but this D-Pad was never meant for that and I am glad they kept the cost down and removed the other joycon features
@ValhallaOutcast Well then for you, that's probably fine, but that's not for everyone. I don't mind playing with joy-cons in a grip for most games even if I prefer the pro-controller. But the battery glitch is still a deal killer. The Switch's battery is already underwhelming, having a controller that saps about 5% every 15 minutes in sleep mode is beyond terrible.
Does anybody know if there have there been any rumors that Nintendo will eventually release a left Joy-Con with a traditional D-Pad? With the reputation that third party accessories have on the Switch (sometimes of bricking it), I'm hesitant to try anything but a Nintendo-made Joy-Con.
It's so odd that they took this approach for the Joy-Con after generations of using the standard D-Pad, yet the Pro Controller has one! :/
I got one of these as I play exclusively in handheld mode and love my 2D platformers and fighting games and something is up with Streetfighter 30th Anniversary.
It was easier to pull off special moves with the Hori but I still found it challenging to throw out one on command each time I wanted to. Something wasn’t quite right.
I then fired up Garou: Mark of the Wolves and the Hori pad was a sheer delight. I could play the game as intended again!
EVERY special move every time I wanted to throw one out. Perfection.
I’ll tinker with the speed settings in SF30th - I’m hoping its something to do with that as the pad works flawlessly with Garou.
@G0dlike ???? Ha ha seriously?
This is what I’m trying to ascertain. Perhaps it was an isolated incident @YANDMAN
just got my one and it feels superb. the d pad feels right at home also the left analogue stick feels a bit more tighter then my last one fingers crossed the wandering issue is non existent with the hori version. played a bit of sonic mania and streets of red with the d pad and it feels absolutely perfect.
@G0dlike I have never heard of this once. Docks yes, joycon no.
Dop you realise that Hori have designed many of Nintendo's most iconic controllers, i'm pretty sure they know what they're doing.
@HobbitGamer
Okay this is quite a bit of an afterthought, but if you do decide to replace the shells make sure when you put the batteries back in to use a bit of adhesive/glue on them to hold them in place. The adhesive that was already on them was VERY weak and I can now hear them rattling around a bit when I use the Joy-Cons lol
@EasyDaRon A d-pad to consoles is like the mouse was to PC, it just wouldn't be console gaming without it.
@EasyDaRon there you go throwing that word around again - “modern”..
The idea behind this pad is quite the contrary.
Finally picked one of these up for just £15. Will give it a spin tonight.
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