For me I pretty much don't care about anything here at all. I think the shoe-horned mechanics in Star Fox will ruin the game (plus the graphics are suspiciously bad) and 'm still waiting for Zelda. Nothing else surprised. Really a let down.
The graphics in space look flat and terrible. On planet they look alright, but not mind blowing.
And they could have easily mapped the targeting reticule to the second analog stick and left the rest of the controls as is. I'm a fan of the gamepad but this is very clearly a case of pounding gameplay into something that shouldn't be using (much like the stupid touch controls on the DS Star Fox game I never finished, because the controls were stupid.)
This could also give hope we'll see Castlevania properties in Smash as well. Capcom very well hasn't released a damn thing on the WiiU except for Monster Hunter, and certainly no new Street Fighter titles. They could get Konami properties that haven't appeared on the WiiU as well, really.
Kind of cool, but if you're going to go to the lengths of adding in the motions to execute the special moves why not just let us use six buttons instead of the silly timed button hold mechanic?
I really can't tell what the gameplay is like. The style of everything looks like Wipeout but people keep relating it to F-Zero. I hope it plays more like Wipeout because I've never liked F-Zero's controls.
@Quorthon Yeah, that's a good point. I personally owned two DS'es prior and would own two 3DS'es if NOA had released the standard sized version. The 3DS certainly does not have the wide-reach of the previous handheld. I used to see EVERYBODY around here with one when I went out to eat. Now, I've never seen another 3DS system in public. So likely you're right that their numbers are skewed and it's only a third of the numbers who are actually buying one. Likely an original 3DS, and XL and then whoever upgraded to at least a N3DSXL in the US, and possibly to both versions elsewhere.
@Fuz Right, well, looking up the differences between 03 and 11 isn't much different, but changing things backward is more work.
However, simply because they've been using the latest version doesn't mean that older or previous projects weren't started on an 03 build. It could still, theoretically, be laying around on a hard drive somehwere and they could start form that. It's also entirely likely if they have a license they could ask Epic for one of the older versions to work with, we've done that plenty of times with Green Hills for legacy systems around here.
@Fuz maybe they have an older 03 version they will start off with, then? I've had to updated some 03 to 11 C++ at work recently, it really wasn't that bad. Then again it wasn't anything near as complicated as a graphics engine either.
@Damo That is actually not true, the other day IGA posted video of the game running. Other than the comments about the animation looking a bit stiff, it looked pretty good. And he told the developers to add in their own visual flourishes if they wanted.
They'd probably get a bigger push at the end if it were a 3DS port and not Vita. It was always the Nintendo Handheld fans who bought up the majority of the Castlevania games (of course, the majority of the games were on Nintendo handhelds as well.)
Yeah, the "always maybe" comment is bs. They've talked up how great it was running on WiiU and how it would be a showcase for the hardware. Never did they make it sound like it wasn't coming other than it would be later than the other versions.
My buddy had a demo version his Mom was sent from NOA to be put out for display purposes just before the game got cancelled. I wonder how complete that version was.
The Mom of a buddy of mine used to work for Nintendo and the game went so far along that they had copies sent to all the merchandisers to be put out in store displays before they pulled the plug. We got to try it out at his house one time, it was pretty awesome.
@Artwark Regardless, on the Kickstarter page they say they're using UE4 so that precludes the WiiU, unless something special happens. They're already nearing 1.2 million now. If that supposed "basement" is hit, and there's only ground floor and then ground left, maybe they'll come up with something else. Until then, UE4 is not on Nintendo consoles so don't hold your breath (I wanted it on the WiiU badly.)
I didn't like the concept of the demo at all. I couldn't be around, nor did I want to be around, for the small windows the game worked. Probably a great idea to test server stability really, but didn't fit into my lifestyle/schedule at all.
Wow, very cool collection he has. Something I noticed while watching the clips of Shinobi. As he was talking about simplicity of gameplay there's another factor that seems left out. It's a sort of uniform grace to how they play as well. A lot of modern games mimic the look of some of the classics but they forget about getting the feel down. That classy feel that made the old games feel right. A lot of times games look good but just don't feel like a lot of fun.
@Grumblevolcano Be glad you even have the option of swapping out memory cards on a New 3DS. As a North American I'd happily swap the cards if they'd bother selling me the damn system.
I think the Rogue Squadron games would probably be MASSIVELY challenging to remake. Given the pedigree of the programmers involved there was a ton of very nuanced, hardware specific nitty-gritty tricks used to drag every ounce of power from the GC. You'd have to pretty much redo all of that for the WiiU, that would be practically a full rewrite.
I've been wanting some shmups on the WiiU since it was released, unfortunately this is also being made for Phones so the gameplay will be lacking to fit those formats.
While it's nice they're putting this on WiiU, it sounds EXACTLY like what Harmonix said about bringing back Rock Band... only this is a month and a half too late.
I'm kind of surprised they've never included a Wind Waker Gannondorf. With his dual swords he would play a lot different from the regular version. Or even a straight up Pig-Man Gannon instead, the trident would also make for a different type of fighter.
I've honestly never been a fan of the Streets of Rage games but in the absence of ANY SNES games on the 3DS, to say nothing of having something converted to 3D, I'll be buying this just to support Sega for actually doing it.
I don't really see anything in these videos the WiiU couldn't handle. But for the love of God, please let me change the controls on the WiiU version. The choice for attacking on ZR instead of regular R is TERRIBLE! I can reconfigure the controls how I see fit on the PC version, why not the WiiU?
Comments 783
Re: Reaction: Nintendo's E3 Digital Event Brought Franchises We Wanted, But Not The Blockbusters
For me I pretty much don't care about anything here at all. I think the shoe-horned mechanics in Star Fox will ruin the game (plus the graphics are suspiciously bad) and 'm still waiting for Zelda. Nothing else surprised. Really a let down.
Re: First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions
The graphics in space look flat and terrible. On planet they look alright, but not mind blowing.
And they could have easily mapped the targeting reticule to the second analog stick and left the rest of the controls as is. I'm a fan of the gamepad but this is very clearly a case of pounding gameplay into something that shouldn't be using (much like the stupid touch controls on the DS Star Fox game I never finished, because the controls were stupid.)
Re: Metroid Prime: Federation Force Is The Metroid Game You Didn't Expect, Or Perhaps Want
No MP for me.
Re: Feature: Breaking Down Ryu's Moves and How He'll Shake Up Super Smash Bros.
This could also give hope we'll see Castlevania properties in Smash as well. Capcom very well hasn't released a damn thing on the WiiU except for Monster Hunter, and certainly no new Street Fighter titles. They could get Konami properties that haven't appeared on the WiiU as well, really.
Re: Feature: Breaking Down Ryu's Moves and How He'll Shake Up Super Smash Bros.
Kind of cool, but if you're going to go to the lengths of adding in the motions to execute the special moves why not just let us use six buttons instead of the silly timed button hold mechanic?
Re: Exclusive: Get Revved Up With the First FAST Racing NEO 60fps Footage
I really can't tell what the gameplay is like. The style of everything looks like Wipeout but people keep relating it to F-Zero. I hope it plays more like Wipeout because I've never liked F-Zero's controls.
Re: 3DS Hits 15 Million Sales Landmark in the US
@Quorthon Yeah, that's a good point. I personally owned two DS'es prior and would own two 3DS'es if NOA had released the standard sized version. The 3DS certainly does not have the wide-reach of the previous handheld. I used to see EVERYBODY around here with one when I went out to eat. Now, I've never seen another 3DS system in public. So likely you're right that their numbers are skewed and it's only a third of the numbers who are actually buying one. Likely an original 3DS, and XL and then whoever upgraded to at least a N3DSXL in the US, and possibly to both versions elsewhere.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Fuz Right, well, looking up the differences between 03 and 11 isn't much different, but changing things backward is more work.
However, simply because they've been using the latest version doesn't mean that older or previous projects weren't started on an 03 build. It could still, theoretically, be laying around on a hard drive somehwere and they could start form that. It's also entirely likely if they have a license they could ask Epic for one of the older versions to work with, we've done that plenty of times with Green Hills for legacy systems around here.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Fuz maybe they have an older 03 version they will start off with, then? I've had to updated some 03 to 11 C++ at work recently, it really wasn't that bad. Then again it wasn't anything near as complicated as a graphics engine either.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Quorthon Epic said it could be done by developers if they really wanted to but they wouldn't officially attempt it themselves.
Re: Online Co-Op and Versus Modes Confirmed for Bloodstained: Ritual of the Night
@Fuz Really? GH03? Why so fricking old???
Re: Bloodstained Is Officially Kickstarter's Most Successful Video Game Campaign
@Damo That is actually not true, the other day IGA posted video of the game running. Other than the comments about the animation looking a bit stiff, it looked pretty good. And he told the developers to add in their own visual flourishes if they wanted.
Re: 3DS Hits 15 Million Sales Landmark in the US
But where are the statistics on lost sales because NOA screwed some of us by not selling the version we wanted?
Re: Video: Lego Marvel's Avengers Blast Onto Wii U And 3DS With This New Trailer
@Stargazer @CaPPa Your taste in level design and puzzles may vary but that other stuff sure never happened to me on the PC.
Re: Video: Lego Marvel's Avengers Blast Onto Wii U And 3DS With This New Trailer
Why go smaller when the previous Marvel game was packed with tons more characters from all of their comics?
Re: Capcom Reveals E3 Plans and Mega Man Legacy Collection for 3DS
I already own all of the MM games on 3DS already but if they make the first six stereoscopic I'll buy this.
Re: Asynchronous Online Multiplayer to Feature in Bloodstained: Ritual of the Night
They'd probably get a bigger push at the end if it were a 3DS port and not Vita. It was always the Nintendo Handheld fans who bought up the majority of the Castlevania games (of course, the majority of the games were on Nintendo handhelds as well.)
Re: Nintendo Download: 4th June (Europe)
I can't imagine it will be too great but I've always loved shmups and am wondering how Fullblast has turned out for the WiiU.
Re: Bloodstained: Ritual of the Night Gets a Wii U Stretch Goal
.....
Re: Humble Nindie Bundle Allows Wii U and 3DS eShop Gamers in North America to Pay What They Want
Cool, I guess, except I already own all of them.
Re: Exclusive: Slightly Mad Studio Head Ian Bell Sets The Record Straight On Project CARS Wii U
Yeah, the "always maybe" comment is bs. They've talked up how great it was running on WiiU and how it would be a showcase for the hardware. Never did they make it sound like it wasn't coming other than it would be later than the other versions.
Re: Little Devil Inside is Close to Bringing Its Adventure to Wii U
The graphics style is certainly amazing.
Re: A Totally Complete Version Of Star Fox 2 Really Does Exist
My buddy had a demo version his Mom was sent from NOA to be put out for display purposes just before the game got cancelled. I wonder how complete that version was.
Re: Feature: The Full Story Behind Star Fox 2, Nintendo's Most Famous Cancellation
The Mom of a buddy of mine used to work for Nintendo and the game went so far along that they had copies sent to all the merchandisers to be put out in store displays before they pulled the plug. We got to try it out at his house one time, it was pretty awesome.
Re: Capcom's Spring Sale Offers Up Six eShop Discounts in North America
Hmm, maybe I'll buy SSF4 again just to have it on my memory card instead.
Re: Review: High Strangeness (Wii U eShop)
I was worried that bit swapping thing was little more than a gimmick and it sounds like I was right.
Re: Newly Confirmed Guitar Hero Live Tracks Bring The Spandex And Poodle Perms
Too bad Guitar Hero was always the worse game.
Re: Former Castlevania Producer Koji Igarashi's Kickstarter Launches, But Won't Come To Nintendo Consoles
@Artwark Regardless, on the Kickstarter page they say they're using UE4 so that precludes the WiiU, unless something special happens. They're already nearing 1.2 million now. If that supposed "basement" is hit, and there's only ground floor and then ground left, maybe they'll come up with something else. Until then, UE4 is not on Nintendo consoles so don't hold your breath (I wanted it on the WiiU badly.)
Re: Former Castlevania Producer Koji Igarashi's Kickstarter Launches, But Won't Come To Nintendo Consoles
It'll never be ported to Nintendo hardware. It's an Unreal Engine 4 game.
Re: Poll: Did The Splatoon Global Testfire Hit Its Targets?
I didn't like the concept of the demo at all. I couldn't be around, nor did I want to be around, for the small windows the game worked. Probably a great idea to test server stability really, but didn't fit into my lifestyle/schedule at all.
Re: Yooka-Laylee Hit The $1 Million Point Faster Than Any Other Game In The History Of Kickstarter
Wow, there's a lot of faith in these guys. Better make it AAAA for that kind of money.
Re: Video: Step Inside Classic Home Video Games Author Brett Weiss' Room of Doom
Wow, very cool collection he has. Something I noticed while watching the clips of Shinobi. As he was talking about simplicity of gameplay there's another factor that seems left out. It's a sort of uniform grace to how they play as well. A lot of modern games mimic the look of some of the classics but they forget about getting the feel down. That classy feel that made the old games feel right. A lot of times games look good but just don't feel like a lot of fun.
Re: Three New Nintendo 3DS Bundles Heading to Europe on 26th June
@Grumblevolcano
Be glad you even have the option of swapping out memory cards on a New 3DS. As a North American I'd happily swap the cards if they'd bother selling me the damn system.
Re: Weirdness: Mayweather vs Pacquiao Gets the Punch-Out!! Treatment, Again
Maybe people should watch women's boxing. Layla MacCarter can lay them female dogs out.
Re: Funk of Titans Aims to Teach "Jive-Turkey Pagan Titans" Some New Beats
Everything about this is brilliant but it's just a crappy runner.
Re: Video: Even The Credits Sequence For 3D Streets Of Rage 2 Is Awesome
That guy was bipbopbup in a manhole to Blaze...
Re: Digital Foundry Assesses The Legend of Zelda: The Wind Waker HD and More GameCube HD Remake Possibilities
I think the Rogue Squadron games would probably be MASSIVELY challenging to remake. Given the pedigree of the programmers involved there was a ton of very nuanced, hardware specific nitty-gritty tricks used to drag every ounce of power from the GC. You'd have to pretty much redo all of that for the WiiU, that would be practically a full rewrite.
Re: Karous -The Beast of Re:Eden- is a 3D Vertically Scrolling Shoot 'em Up Blasting the 3DS This Week in North America
Would be nice if that video wasn't a Japanese commercial, i.e., nothing that actually shows gameplay.
Re: Mario Kart 8's 200cc Mode Has Apparently Negated Firehopping
How do we access 200cc?
Re: Gallery: Feast Your Eyes On FullBlast, An Old School Vertical Shooter For The Wii U
I've been wanting some shmups on the WiiU since it was released, unfortunately this is also being made for Phones so the gameplay will be lacking to fit those formats.
Re: Video: Go Beyond The Beards With This Behind The Scenes Look At Guitar Hero Live
While it's nice they're putting this on WiiU, it sounds EXACTLY like what Harmonix said about bringing back Rock Band... only this is a month and a half too late.
Re: Rumour: More Super Smash Bros. Code Digging Points to Five Planned DLC Characters and Seven Stages
I'm kind of surprised they've never included a Wind Waker Gannondorf. With his dual swords he would play a lot different from the regular version. Or even a straight up Pig-Man Gannon instead, the trident would also make for a different type of fighter.
Re: Take on 3D Streets of Rage 2 With a Pal
I've honestly never been a fan of the Streets of Rage games but in the absence of ANY SNES games on the 3DS, to say nothing of having something converted to 3D, I'll be buying this just to support Sega for actually doing it.
Re: Super Doomed'n Damned to Channel Retro Capcom Action on Wii U This Year
I can't say I care for the graphic style presented here.
Re: Video: Trine 3: The Artifacts of Power is Shaping Up Rather Nicely
I don't really see anything in these videos the WiiU couldn't handle. But for the love of God, please let me change the controls on the WiiU version. The choice for attacking on ZR instead of regular R is TERRIBLE! I can reconfigure the controls how I see fit on the PC version, why not the WiiU?
Re: Lego Dimensions Will Feature Lord Of The Rings, Batman, Back To The Future And Much More Besides
@Dipper723 One can hope.
Re: Gallery: Fresh Xenoblade Chronicles X Footage, Screens and Concept Art Arrive
All of the gameplay makes this look like Monster Hunter Sci-Fi.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
I voted for Bootsy Collins... I probably should have voted for Simon Belmont though.
Re: Video: Bask in the Glow of These Live Performances from the Xenoblade Chronicles 3D Soundtrack
That main theme. Damn, Violins always get me.
Oh the other hand, I find pretty much anything Rock related Japan makes is generic and never works.
Re: Wii U eShop Exclusive psyscrolr Heading to North America on 2nd April
Jesus, that's some BAD voice acting.
Gameplay doesn't appear very satisfying to me, and I'm a HUGE fan of 2D sidescrollers.