Also, I don't see why the speed of the game loading is that important at lower file sizes. These cards are presumably more expensive because they have faster bus speeds or whatever. But that's not important for a 3gb game, hence Switch 1 games playing JUST FINE in Switch 2. Just sell lower speeds at lower sizes so that publishers have more options.
Switch 1 > 2 could end up being PSP > PS Vita and for the same reason.
Not that anyone is going to read this far, and I hope I'm not duplicating one of the infinitude of comments above.
Nintendo's presumed rule that publishers have to have the same MSRP for physical and digital caused so many issues, all meant to drive the market to the eshop where Nintendo gets a huge cut.
Publishers can use backwards compatibility to get around that and the game key card issue at the same time. A 20gb game could be sold for $40 on the S2 and S1 eshops with S2 owners not expected to buy it digitally on the S1 eshop. If a physical S2 card would require selling it at $60 which wouldn't be allowed, they could sell a S1 version on a 32gb card for $40 and then sell a $10 S2 upgrade pack. They would effectively have created a $50 S2 physical version.
I'm playing it right now and think it's fair to call it quaint. It's deeper than the trailer made it look and people saying it's only for techies overlook that, if included, it could have created more techies than otherwise. Parents might not know about it or what it is, but kids might not be so curious about it as to burn social capital with their parents to ask for it. And with indiepocalypse, gamers wanting to roll their hobby into a career might want to look more on the hardware side of the equation than software.
@Hero-of-WiiU One look at the game thumbnail, in fact. I keep confusing them for each other.
@TKundNobody Economics is only part of marketing; psychology is the other part. Psychological pricing says that people are drawn to round numbers. So it would be unlikely to be $460 instead of $450. Frankly, if it got a 10% attach rate at $10, they would only need to charge $451 as a pack-in to make the same revenue, since that would be a 100% attach rate. So while costs are always passed on to the consumer, sometimes they're diluted. You're correct as far as your point goes, but it should go farther.
@Zyph Elasticity of demand is the operative concept here. Going from $0 to $10 will result in less demand.
It's not like they created software designed to elucidate every piece of minutiae in their hardware and neglected to include this point.
@Folkloner It's not like they advertised this form factor as fitting into your life or created a modular system that could be customized to user preferences to an unprecedented degree for a console.
This is really elevating the concept of a gameplay trailer. No narration at all, and it barely seems curated.
There's some animation jank which might left in on purpose for charm. It'd be cool to see a remaster that allows you to toggle classic and modern animations akin to graphics and soundtracks. I hope the inevitable Chrono Trigger remake/remaster does that.
This Aery series needs to chill. That's 26 entries in the eshop with seemingly the exact same gameplay.
Also, I always like to predict the "nothing for me this week" percent. I had never guessed as high as this week, and I happened to guess it right on the button. It must be those Welcome Tour guessing mini games training me this morning.
Hopefully, there are skins available by someone for GameCube-style Joy Cons to make this look better.
@Nintendo4Sonic To your point, it would be nice for the article to have a picture of the backside to be sure fans are unobstructed since it's a "sleeve" the dock fits into. But the rear picture on the Kickstarter page shows an open back.
@RafaelNadal @Yosher Since the back is open, it does seem like it will make the whole setup more front-heavy than the docked Switch 2 already is.
I remembered this being Ubisoft but not Argonaut. I'm glad they retained the rights, as Ubisoft doesn't do remasters very much. Then again I prefer remastered collections rather than single games. Why not a Croc Trilogy like Crash, Spyro, Tomb Raider, and Gex?
Note one of them is not from a track but from the bridge east of Crown City. This isn't a problem per se but notable that they're highlighting an "intermission" area.
It'd be amazing if there was a way to quantify video game callbacks and references, like how researchers' influence is measured by their number of times cited by other researchers. As foundational as Mario and others are, their games (individually) pale in terms of games sold to GTA V and Minecraft and probably even Angry Birds. The kids get a skewed sense of a game's importance by looking at sales figures. Mario 64 only sold 12 million copies but is much more important than Uncharted 4 which sold 18.
It makes the most sense for these things to wait until the eshop closure is announced. Memory always gets cheaper, and for all we know, we'll be able to move our games to the Switch 3. So if you can hold out that long...
But I guess it depends on how big this gen's games get.
@SpecialStreamCannon I need more information about this Chrono Trigger (my favorite ever game) tattoo. Mainly what it's of. You don't need to share where it is if it's somewhere personal lol.
Come to think of it, I never got the invitation email from Nintendo. Perhaps they cancel those when they see that your Nintendo account has been used to log into a Switch 2.
The article did a good job of avoiding this, but those in the comments, make sure not to call it an edition. Since there's no game, it's not an "edition" of the game, limited or special.
How does the review not at least comment on the D-pad at all? And given that it's $65, how can this read like the PowerA GCN pad doesn't exist? It has a proper sized ZL button, has home and capture buttons on the front where they belong, and works on Switch 1. It doesn't, however, have analog triggers, so there are pros and cons. But comparisons are part of reviews.
Regarding form factor, I actually prefer the way the Wavebird feels. I'm not a fan of the empty space in the original controller that the Wavebird filled. It made it look more solid. And it sounds like it could have been well-used here in placing the home, capture, gamechat, and minus buttons.
This game makes me wonder what other sports could demonstrate the double mouse feature in a control scheme. If this was one of 5 sports in a Wii Sports-like release, I could see the overall package being popular and this game within that collection being singled out for praise.
Maybe cross-country skiing but through famous Nintendo locales?
How many times will try to "revive" this franchise? Each time, they fail to reference the other revivals, suggesting that they are deemed to have not succeeded. But that hurts the appeal here, as we've heard this story before, rather than helping it, as if this is finally the real deal.
That's funny that the trailer speaks of stage gimmicks. I recall hearing Kit and Krysta explain that in Japan, they see the word "gimmick" as a morally neutral term like the word "feature," not realizing it's a negative word meaning a trick to sell you something. Then again, some of their gimmicks really are gimmicks like the anti-gravity in MK8.
@shiningpikablu252 @Medic_alert The SF2 character designer back in the day was Akira Yasuda who went by "Akiman." It's probably a tribute to his iconic work. Further, WWF / nWo Revenge (developed by AKI) had fake bonus characters, with one also being named "Akiman." Given how many of those bonus fighters I was able to turn into SF2 characters, it's possible that was also a tribute and a play on the fact of their shared name.
They added stupid characters like fish and coin purses. Get rid of the baby characters, too, and add in some more Kongs. Unless they're planning a new Diddy Kong Racing, what are they saving them for? It extends the Mario universe without contradicting it, and they have actual hands. There's a theme park to hype for, as well. Or characters (with hands) from other Mario spinoffs like WarioWare or Mario & Luigi.
@Medic_alert You're in the comments section on Nintendo Life and yet think low game key card sales are conjecture? I don't know what to tell you. Nothing in life is monocausal, but your tone is too mutually exclusive for productive dialogue.
How can this small outfit produce game cards more cheaply for publishers than Nintendo themselves who have the economies of scale, the experience, the leverage in their contracts, etc.?
@Runex2121 There are plenty of publishers complaining that they didn't sell much. Key cards is a major reason why.
@Sambuc I don't want to dogpile, but it's Nintendo's being arguably the best platform at physical media that makes this such a big deal. If even Nintendo gives up, the industry will lose its leader on this issue, just like Mario Kart World being $80 will shape prices on PS and Xbox
Comments 1,837
Re: Donkey Kong Bananza Developer Has Been Revealed
@JimNorman Great point about the Power Moon on its side.
Re: Preview: Donkey Kong Bananza - DK's Getting His Own Odyssey, And It's A Helluva Trip
@wollywoo Great point comparing it to the cheese in Luncheon Kingdom in Odyssey.
Re: PSA: Do Your Switch 2 Joy-Con Disconnect In Docked Mode? It Might Be The HDMI Cable You're Using
It would sure be nice if HDMI cords had indications of how fast they are.
Re: Furukawa's Defence Of Game-Key Cards Ain't All That Convincing
Also, I don't see why the speed of the game loading is that important at lower file sizes. These cards are presumably more expensive because they have faster bus speeds or whatever. But that's not important for a 3gb game, hence Switch 1 games playing JUST FINE in Switch 2. Just sell lower speeds at lower sizes so that publishers have more options.
Switch 1 > 2 could end up being PSP > PS Vita and for the same reason.
Re: Furukawa's Defence Of Game-Key Cards Ain't All That Convincing
Not that anyone is going to read this far, and I hope I'm not duplicating one of the infinitude of comments above.
Nintendo's presumed rule that publishers have to have the same MSRP for physical and digital caused so many issues, all meant to drive the market to the eshop where Nintendo gets a huge cut.
Publishers can use backwards compatibility to get around that and the game key card issue at the same time. A 20gb game could be sold for $40 on the S2 and S1 eshops with S2 owners not expected to buy it digitally on the S1 eshop. If a physical S2 card would require selling it at $60 which wouldn't be allowed, they could sell a S1 version on a 32gb card for $40 and then sell a $10 S2 upgrade pack. They would effectively have created a $50 S2 physical version.
Re: Switch 2 Welcome Tour Developer Gets Officially Revealed
I'm playing it right now and think it's fair to call it quaint. It's deeper than the trailer made it look and people saying it's only for techies overlook that, if included, it could have created more techies than otherwise. Parents might not know about it or what it is, but kids might not be so curious about it as to burn social capital with their parents to ask for it. And with indiepocalypse, gamers wanting to roll their hobby into a career might want to look more on the hardware side of the equation than software.
@Hero-of-WiiU One look at the game thumbnail, in fact. I keep confusing them for each other.
@TKundNobody Economics is only part of marketing; psychology is the other part. Psychological pricing says that people are drawn to round numbers. So it would be unlikely to be $460 instead of $450. Frankly, if it got a 10% attach rate at $10, they would only need to charge $451 as a pack-in to make the same revenue, since that would be a 100% attach rate. So while costs are always passed on to the consumer, sometimes they're diluted. You're correct as far as your point goes, but it should go farther.
@Zyph Elasticity of demand is the operative concept here. Going from $0 to $10 will result in less demand.
Re: Random: Of Course Helldivers Are Now Calling For A Switch 2 Port
Perhaps life service games would make sense with game key cards. Maybe two wrongs can make a right, or a double negative becomes a positive.
Re: Switch 2 USB-C Chip Might Be Breaking Compatibility With Third-Party Docks
It's not like they created software designed to elucidate every piece of minutiae in their hardware and neglected to include this point.
@Folkloner It's not like they advertised this form factor as fitting into your life or created a modular system that could be customized to user preferences to an unprecedented degree for a console.
Re: System Shock 2 Remaster Gets A New Launch Date For Switch
This is really elevating the concept of a gameplay trailer. No narration at all, and it barely seems curated.
There's some animation jank which might left in on purpose for charm. It'd be cool to see a remaster that allows you to toggle classic and modern animations akin to graphics and soundtracks. I hope the inevitable Chrono Trigger remake/remaster does that.
Re: Atari's 'Breakout Beyond' Can Now Be Played In TATE Mode On Switch
I've got a folder for Flip Grip compatible games, so this is great news. If only moving your save file between Switch 1 and Switch 2 were easier.
Re: Nintendo Download: 3rd July (North America)
This Aery series needs to chill. That's 26 entries in the eshop with seemingly the exact same gameplay.
Also, I always like to predict the "nothing for me this week" percent. I had never guessed as high as this week, and I happened to guess it right on the button. It must be those Welcome Tour guessing mini games training me this morning.
Re: Video: 15 Exciting New Games Coming To Nintendo Switch 1 & 2 In July 2025
The poll should have been "what other game are you most excited about?"
What a month. I want 7 of these games.
Re: Review: Chronicles Of The Wolf (Switch) - A Spot-On Castlevania Tribute That May Test Your Patience
@Paintfrenchy It's their fourth try though and second professional try.
Re: PSA: You Can Play One Of The Greatest Platformers Of All Time In Street Fighter 6
TIGER Road coming with the Sagat pass. I see what they did there.
On a side note, I love the interplay between the Final Fight and Street Fighter series. I wish they could play that up on the FF side of the equation.
Re: This New Switch 2 Dock Could Be Perfect For GameCube Enthusiasts
Hopefully, there are skins available by someone for GameCube-style Joy Cons to make this look better.
@Nintendo4Sonic To your point, it would be nice for the article to have a picture of the backside to be sure fans are unobstructed since it's a "sleeve" the dock fits into. But the rear picture on the Kickstarter page shows an open back.
@RafaelNadal @Yosher Since the back is open, it does seem like it will make the whole setup more front-heavy than the docked Switch 2 already is.
Re: Review: Tron: Catalyst (Switch) - A Repetitive & Forgettable Time On The Grid
@SpecialStreamCannon So perfect. That's one of the best images in all of gaming.
Re: After Croc, Argonaut Games Wants To Remaster This N64 Cult Classic
I remembered this being Ubisoft but not Argonaut. I'm glad they retained the rights, as Ubisoft doesn't do remasters very much. Then again I prefer remastered collections rather than single games. Why not a Croc Trilogy like Crash, Spyro, Tomb Raider, and Gex?
Re: My Nintendo Store Adds A New Mario Kart World Reward (North America)
Note one of them is not from a track but from the bridge east of Crown City. This isn't a problem per se but notable that they're highlighting an "intermission" area.
Re: Nintendo Music Update Adds Another Mario Album, Here's Every Song Included
I don't want to hear another "bah bah" for as long as I live.
Re: Review: Ruffy And The Riverside (Switch) - An Inventive Platformer That's More Than Copy-Paste
It'd be amazing if there was a way to quantify video game callbacks and references, like how researchers' influence is measured by their number of times cited by other researchers. As foundational as Mario and others are, their games (individually) pale in terms of games sold to GTA V and Minecraft and probably even Angry Birds. The kids get a skewed sense of a game's importance by looking at sales figures. Mario 64 only sold 12 million copies but is much more important than Uncharted 4 which sold 18.
Re: Struggling For Switch 2 Storage? TeamGroup Launches A Range Of Micro SD Express Cards For The Console
It makes the most sense for these things to wait until the eshop closure is announced. Memory always gets cheaper, and for all we know, we'll be able to move our games to the Switch 3. So if you can hold out that long...
But I guess it depends on how big this gen's games get.
Re: Review: Tron: Catalyst (Switch) - A Repetitive & Forgettable Time On The Grid
@SpecialStreamCannon I need more information about this Chrono Trigger (my favorite ever game) tattoo. Mainly what it's of. You don't need to share where it is if it's somewhere personal lol.
Re: PSA: Switch 2 Restocks Are Now Available At Multiple Stores In The US
Come to think of it, I never got the invitation email from Nintendo. Perhaps they cancel those when they see that your Nintendo account has been used to log into a Switch 2.
Re: Lunar Remastered Collection Scores "Limited-Edition" Collector's Boxset
The article did a good job of avoiding this, but those in the comments, make sure not to call it an edition. Since there's no game, it's not an "edition" of the game, limited or special.
Re: Opinion: I'm Completely In Love With Mario Kart World's Photo Mode
@OHB123 How did you get dinosaurs into the city? 😳
Re: Review: Nintendo Switch Online GameCube Controller - The Return Of The King
How does the review not at least comment on the D-pad at all? And given that it's $65, how can this read like the PowerA GCN pad doesn't exist? It has a proper sized ZL button, has home and capture buttons on the front where they belong, and works on Switch 1. It doesn't, however, have analog triggers, so there are pros and cons. But comparisons are part of reviews.
Regarding form factor, I actually prefer the way the Wavebird feels. I'm not a fan of the empty space in the original controller that the Wavebird filled. It made it look more solid. And it sounds like it could have been well-used here in placing the home, capture, gamechat, and minus buttons.
Re: Drag X Drive Switch 2 eShop Price Revealed
This game makes me wonder what other sports could demonstrate the double mouse feature in a control scheme. If this was one of 5 sports in a Wii Sports-like release, I could see the overall package being popular and this game within that collection being singled out for praise.
Maybe cross-country skiing but through famous Nintendo locales?
Re: Random: Death Stranding 2 Has Mushroom Kingdom References, Just Like Its Predecessor
@Zeropulse Running in heels on a beach and not even looking where she's going. 😆
Re: Freedom Wars Remastered Demo Now Available On Switch eShop
I thought they had licensed a Deadmau5 song for the trailer at first.
Re: Beat 'Em Up Classic Double Dragon Gets A Modern Revival On Switch This October
How many times will try to "revive" this franchise? Each time, they fail to reference the other revivals, suggesting that they are deemed to have not succeeded. But that hurts the appeal here, as we've heard this story before, rather than helping it, as if this is finally the real deal.
That's funny that the trailer speaks of stage gimmicks. I recall hearing Kit and Krysta explain that in Japan, they see the word "gimmick" as a morally neutral term like the word "feature," not realizing it's a negative word meaning a trick to sell you something. Then again, some of their gimmicks really are gimmicks like the anti-gravity in MK8.
Re: Street Fighter 6's First Season 3 Character Arrives This August
@shiningpikablu252 @Medic_alert
The SF2 character designer back in the day was Akira Yasuda who went by "Akiman." It's probably a tribute to his iconic work. Further, WWF / nWo Revenge (developed by AKI) had fake bonus characters, with one also being named "Akiman." Given how many of those bonus fighters I was able to turn into SF2 characters, it's possible that was also a tribute and a play on the fact of their shared name.
Re: Worms Armageddon On Switch Is Slowly Becoming The Ultimate Series Celebration
Gold Master entry #3.5
Re: Three Nintendo Ray Tracing & Rendering-Related Patents Published In Japan
What a niche account, but I'll take it.
Re: Feature: Every Switch 2 Launch Game, Ranked
I'm glad Cyberpunk finally got to have a good launch.
Re: Nintendo Download: 26th June (North America)
How can you be a pro at roulette?
There never was a better spinoff than Capcom spinning off from Irem. What even are these games in the Irem Collections?
Re: Atari's Badass 'Fatal Run' Revival Nails A Fall 2025 Release Window
If this is a revival, why is nothing said about the original? It's not exactly a household name.
Re: Where Are Mario Kart World's Non-Mario Racers? Producer Kosuke Yabuki Has The Answer
Also, add in some Balloon World.
Re: Where Are Mario Kart World's Non-Mario Racers? Producer Kosuke Yabuki Has The Answer
They added stupid characters like fish and coin purses. Get rid of the baby characters, too, and add in some more Kongs. Unless they're planning a new Diddy Kong Racing, what are they saving them for? It extends the Mario universe without contradicting it, and they have actual hands. There's a theme park to hype for, as well. Or characters (with hands) from other Mario spinoffs like WarioWare or Mario & Luigi.
Re: UK Charts: There's No Stopping Mario Kart World And Switch 2
It looks like so many Zelda players really dislike the Switch 2 cases with their intrusive design.
Re: Review: Survival Kids (Switch 2) - Konami's NS2 Debut Is Cosy, Competent, Kid-Friendly Co-op
I remember the NES era when "reliable controls" was a noteworthy trait of a game.
Re: Poll: Box Art Brawl - Donkey Konga 2
The series slaps? Or it claps? 😏
The NA one seems influenced a bit by the Tony Hawk era of games. As weird as that wordmark is for Donkey Kong, that other one for EU and JP is wack.
Re: Review: Nintendo Switch 2 Welcome Tour - Surprising, Delightful, And You Know Where It Belongs
If it had been a pack-in, it would have served as a more effective advertisement for those extra peripherals.
Re: Best Nintendo Switch 2 Cases To Carry And Protect Your Console
It's amazing how many cases online don't have a picture showing them on the inside. An organizer should at the very least show how it organizes.
Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult
@Medic_alert You're in the comments section on Nintendo Life and yet think low game key card sales are conjecture? I don't know what to tell you. Nothing in life is monocausal, but your tone is too mutually exclusive for productive dialogue.
Re: Digital Foundry Delivers Its Mario Kart World Tech Review - "Nintendo's Artistry Stands Out The Most Here"
Doesn't photo mode stop the action entirely? What do they mean it goes to 30 fps?
Re: Talking Point: Do You Have A New Go-To Racer In Mario Kart World?
Just why did they make a ghost heavy exactly?
@dartmonkey Thank you for calling out the dab. Perhaps they made DK a bit TOO expressive this year.
Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult
How can this small outfit produce game cards more cheaply for publishers than Nintendo themselves who have the economies of scale, the experience, the leverage in their contracts, etc.?
@Runex2121 There are plenty of publishers complaining that they didn't sell much. Key cards is a major reason why.
@Sambuc I don't want to dogpile, but it's Nintendo's being arguably the best platform at physical media that makes this such a big deal. If even Nintendo gives up, the industry will lose its leader on this issue, just like Mario Kart World being $80 will shape prices on PS and Xbox
Re: Review: Bravely Default: Flying Fairy HD Remaster (Switch 2) - A Solid Refresh For A 3DS RPG Gem
It makes no sense that this exists. If it's going to look this meh, add Bravely Second, have it all on card, charge $70, and I'm interested.
Re: Mini Review: Fantasy Life i: The Girl Who Steals Time - Nintendo Switch 2 Edition - A Fantastic Little Upgrade
Wait, so ALL of the prices for this upgrade were unround numbers? I assumed one of the prices was round and that the others were direct equivalents.
Re: Random: Hideo Kojima Remembers That Time He Used Unwanted Teddy Bear Tech To Make A GBA Vampire Game
It seems like the story here is that Konami had a toy division! What else did they make?