Comments 571

Re: Talking Point: What Are You Playing This Weekend? (27th December)

Qwiff

Broken Sword - Shadow of the Templars: Reforged One of the few point-and-click classics that I never played. The game is very good, but, as the NL review also points out, the voice sound quality is really poor. It does detract from the experience, tbh.

Wishing everyone happy holidays!

Re: Review: System Shock (Switch 2) - Performance Woes Tarnish A Classic

Qwiff

@notreallyhere More fundamentally, the UI was designed for mouse and keyboard. On PC, controller support was patched in some time after launch and feels like an afterthought. If they fix the performance issues, the S2 version, with its mouse support, might be the best way to play it on console.

Re: Review: System Shock (Switch 2) - Performance Woes Tarnish A Classic

Qwiff

Hm, having played the remake on PC, I'm somewhat surprised at the wonderful visuals being listed as a Joy. I would describe the graphics style as... odd. I found the visuals hard to parse, due to them being extremely busy, noisy and strangely lit. Having played the original back in '94, I know it's trying for a modern take on the combination of sprites and 3D interiors, but the end result is not easy on the eyes. On top of that, the text size in the PC version is tiny and not adjustable, making it virtually unplayable on handhelds, unless you have 20/20 vision. I wonder if they added a text size option for the Switch versions?

Re: Opinion: Rayman 2 Is An Overlooked Platforming Classic About A Rebel With A Cause

Qwiff

@DennisReynolds I remember playing it on PC as well, with a Voodoo 2 card. Good times!

Rayman 2 was actually one of the games that made me more interested in console gaming. For me, it was a revelation, being used to playing the typical PC games from that era. (Quake, Doom, Diablo, Half-Life, etc) It wasn't long afterwards that I bought an N64, although I don't think I ever played Rayman 2 on it.

Re: UK Charts: Metroid Prime 4 Falls From The Top Ten

Qwiff

Based on the anemic marketing, I get the feeling that Nintendo was anticipating the somewhat lukewarm reception. There was no dedicated Direct, for instance. For a title as anticipated as MP4, you would expect it to be given the "VIP treatment".

For comparison, Dread was an OLED launch title and got a collector's edition.

Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?

Qwiff

So far it's a 7. It's well-made, but uninspired. One example is the trope of having an "abandoned" location come alive after turning on the power switch. They deploy that cliché twice in a row, in Volt Forge and Ice Belt, making it feel like they had no ideas of their own. Everything this game does well, the previous entries did better. And the new elements, like the desert area, drag it down.

I'm forcing myself to play it, just to see it through.

Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"

Qwiff

Having played it for 4 hours yesterday evening, I find myself agreeing with the 60-80 range reviews that I've read. They all mention the linearity, the fact that the biomes are separate and the desert area acting mostly as padding. I.e. the "Prime" parts are very good, but the new elements bring it down. I think that's a fair assessment. There's still much to enjoy here.

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Qwiff

FWIW, IGN gave it 8/10. I think it's a good, balanced review. At the end of the video they have a segment where they talk about the review itself. I got the impression that the reviewer is a genuine fan of the series and knows what he's talking about.

Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further

Qwiff

I think it's a win/win situation for everyone. Traditionally, Nintendo has had difficulty transitioning to a new console generation, but they are managing very well here.

Even with the lack of killer exclusives, at least compared to the S1 launch period, it's good to see this does not seem to affect hardware sales at all. The lack of killer exclusives also means there's no need to upgrade to S2 right now, for those holding out. Games are taking much longer to make, a next-gen Mario or Zelda is still years away.

Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026

Qwiff

Far Harbor redeems it somewhat, but the base game is entirely forgettable. Instead of playing to their strengths in world building, they added needless features like crafting, base building and a voiced protagonist.

Holding out hope that ES6 will be a return to form and that it will be released for Switch 2 as well.

Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time

Qwiff

I would say they are worth the price for people who have never played these games. If you already played them, then what's the hurry? Just wait 1-2 years for the 33% discount. And if you're on the fence, just buy SMG2 separately, since it's the better game. They took the lessons learned from SMG1 and pushed the envelope of 3D platforming. I don't think we'll ever see a Mario like the Galaxy games again. Fact is, 3D Mario doesn't actually sell that well. With New, 3D Land/World, Odyssey and Wonder they went back to the more traditional platforming fare.

Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed

Qwiff

It's their big holiday release, so that bodes well for the eventual quality. Not sure if it will be really open-world or just a hub that gives you access to different environments. The increase in travel distance might allow for more variety in environments, but it's not something you associate with Metroid.

This trailer was a bit low-key and felt like it was only intended to get the release date out of the way. I'm sure they'll have a dedicated Direct in the near future to build up hype.

Re: System Shock 2 Has Been Updated On Switch, Here Are The Patch Notes

Qwiff

@Sylamp Bear in mind that SSAO acts on the entire framebuffer. Comparing S1 and S2 handheld resolutions, the jump from 720p to 1080p means you need twice the memory bandwidth. (1080p is roughly double the amount of pixels.) If the S1 was already struggling, the S2 should not perform much better with these types of screenspace effects, given their difference in native resolution.

Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6

Qwiff

Well, this "PS6 S" would definitely address a gap in the Switch lineup. That is, a docked-only version of the hardware, for those who don't necessarily want the handheld functionality.

I myself have come to appreciate handheld and tabletop play with the OLED, but I'm holding out on the S2 until a revision with improved battery life comes along. And hopefully, also a better screen. In the meantime, I would be interested in a docked-only S2, if there was such an option.

Re: Kirby Air Riders Zooms Onto Switch 2 This November

Qwiff

As Sakurai himself said on his channel, racing games take a relatively short time to make. That's also the reason why they made Air Ride in the first place, because they wanted to bring back Kirby, but making a full game would take much longer. (I think Air Ride was developed in 18 months or so, but look up the video on his Youtube channel for the details.)

So the relatively short development time might explain why Nintendo is bolstering the S2 lineup with 2 arcade racing games in the span of a few months.

Re: Nightdive Studios And Limited Run Revive System Shock 2 With A 'Big Box Edition'

Qwiff

@kupocake I have the original box as well. I remember traveling 50km to pick up an imported US copy at a specialist store, as I couldn't wait another month for the EU/UK release.

I'm not a physical collector, but there are a few games I've kept the original packaging of, because of the good memories. SS2 is one of those games, along with Fallout 1 and 2, Diablo 1 and 2, and the old Ultimas from the late 80s and early 90s.

Re: Nintendo Indie World Showcase August 2025 - Every Announcement, Game Reveal & Trailer

Qwiff

Tried the Is this seat taken? demo on Steam, and, yeah, it's quite good. It has lots of personality, despite the simple presentation. While I prefer playing on Switch, I think I'll go for the Steam version. Judging from the demo, the game plays better with a mouse than with a controller. There's no demo on the e-shop to see how it plays on Switch.

Glaciered also looks interesting. Looking forward to Mina the Hollower as well.

So, yeah, overall, a really good Direct.

Re: Talking Point: What Are You Playing This Weekend? (19th July)

Qwiff

The Drifter, a point-and-click adventure that was released just this week. There will be a Switch version later this year, but I couldn't wait, so playing on the laptop and the Deck instead.

if I had a S2, I would be playing DKB for sure. Hope you are all enjoying it.

Have a great weekend everyone!

Re: Review: System Shock 2: 25th Anniversary Remaster (Switch) - The Best Way To Play BioShock's Spiritual Predecessor

Qwiff

@splinters SS1 is very different from SS2. Having played the original back in '94, I think the gameplay does not hold up. The remake's art direction is also a bit of an eye sore. I also gave up on it.

SS2 was made by an entirely different team than that of SS1, and is a precursor to Bioshock in terms of gameplay. It depends on whether you like the sci-fi setting and are willing to put up with some outdated mechanics. The 3 different classes make the gameplay more varied than that of Bioshock, tbh. The shooting was never really good, even back then. I would say it's survival horror through and through.

Re: Techland Skips Dying Light 'Retouched' Upgrade For Switch, Says There Are No Plans For A Switch 2 Version

Qwiff

I have the DL physical (since it's not available in the EU shop), and I have to say that, after the initial "impossible port" wow factor, the deeper you get into the game, the more glaring the cutbacks become. Namely, the animation frame rate is halved during busy scenes. So while the game is rendering at an otherwise steady 30 fps, virals come running at you at 15 fps. Looks very odd.

It would be great if DL would be updated for S2, but the fact that it's not available in a large market (EU) might not make it worth the effort.

Re: System Shock 2 Suffers Unexpected Delay On Switch

Qwiff

The text size is a point of concern for handheld. If you're old enough to have played the original back in '99, like me, then most likely your eyesight is not what it used to be. The SS1 remake had a tiny, non-adjustable font, making it impossible, at least for me, to play on the Deck. (Steam shows a warning about the small text when starting up the game.) Hopefully they will include a font size option this time around.

Re: Talking Point: What Are You Playing This Weekend? (21st June)

Qwiff

Wave Race Blue Storm, my go-to Summer game. Too lazy to set up the CRT, so this playthrough is on Dolphin. Just placed 1st on the Hard circuit, taking 1st place on every race, except the last one, La Razza Canal, where I managed to place 2nd. Now on to the Expert circuit.

I can understand why most people still prefer Wave Race 64. Blue Storm can be an unforgiving game. Even if you master the controls and learn the track layouts, the game leaves almost no room for error. That said, the high difficulty makes winning all the more satisfying and that's why I keep coming back to it.

Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure

Qwiff

Having replayed the HD version just a few weeks ago, I found that the swift sail doesn't make that much of a difference. Actually I had forgotten about it and acquired it only near the end. The streamlining of the Triforce fetch quest does make for a huge improvement, however. I agree with this review calling it out as a dud in the original.

If they decide to re-remaster the game - say, for a 25th anniversary edition (you heard it here first!) - they should consider making a mobile app to replicate the secondary screen functionality of the Wii U Gamepad. Dual screen is the best way to play the game.

Re: Talking Point: What Are You Playing This Weekend? - Nintendo Switch 2 Edition (7th June)

Qwiff

Yoshi's Woolly World. A good reason to keep the Wii U around. While the levels are easy to complete, collecting all bundles of yarn is where the game gets even more interesting. I'm spending half an hour on each level, so getting a lot of mileage out of this.

Shame this hasn't been ported to Switch. I tried the Crafted World demo back in the day, but the music drove me insane. The soundtrack on WW is excellent, however. Love the slap bass.

Have a great weekend everyone!

Re: Hardware Review (In Progress): Nintendo Switch 2 - A Faster, Slicker, Sexier Switch

Qwiff

Yeah, the battery life was my main concern. 2 hours is not much. At least they have been transparent about it and added a top USB-C port to alleviate the issue.

I'll buy an S2 once there are enough exclusive, must-have games. Hopefully there will be a hardware revision by then that improves battery life, but I'm not expecting miracles here. The S2 is simply more power-hungry.