Comments 559

Re: Nintendo On Inappropriate Use Of Its IP And Games: "Action Must Be Taken"

Qwiff

@Samalik Apparently, my comment touched a nerve.

Fact is: no-one is asking for fan creations. Some IPs engage more with their fanbase than others, while, for Nintendo, it's purely business. They don't need fan creations, because their games do fine all on their own.

Aside from that, I don't think Nintendo minds a teenager practicing their art skills and posting their works on social media, but that's not what this article is about.

Re: Nintendo On Inappropriate Use Of Its IP And Games: "Action Must Be Taken"

Qwiff

I don't see any value whatsoever in derivative fan art. Why don't these creators try to make something of their own, instead of riding coattails? That may sound harsh, but we live in an age of disinformation. What can happen, in the extreme case, is that people start mistaking a fan creation for the official thing. So, yeah, I can understand their protectiveness.

Re: Capcom Confirms The Next Resident Evil Game Is Now In Development

Qwiff

@Kingy RE7 was made on a relatively small budget, mainly to see if there was still an audience for Resident Evil. After it became successful enough, they were stuck with a storyline that was uninteresting to begin with. RE8 is basically 4 different games/levels stitched together. You can feel they were not invested in the story and characters. RE9 is an opportunity for a fresh start, so there's reason to be optimistic.

Re: Talking Point: What Are You Playing This Weekend? (29th June)

Qwiff

The weather is too good to stay inside, but some more TTYD here and there.

Also, Wavetale, for research purposes. Developing my own jet ski racing game, so always interested in how games handle water/waves. As for the game itself, I can see why it scored a 6/10 here on NL. It's not bad, but held back by some serious flaws, with the absence of an invert camera option being the biggest one.

Have a great weekend everyone!

Re: Donkey Kong Country Returns HD Costs $60 On Switch

Qwiff

If you buy physical, you can get new games for substantially less than the RRP. Right now, TTYD has been ~17% off everywhere since launch. The RRP is just to make the actual price look like a good deal. For TTYD, it absolutely is, because it's also an excellent game.

For digital, this doesn't hold, but this is part of the marketing strategy. Nintendo knows the value of having a retail presence, so they're steering sales towards physical.

Yet people are still ranting about corporate greed, just for the sake of it. I'd be more worried about the prices of essential goods and services, than the price of a video game, tbh. Games are just a hobby, and hobbies are funded by disposable income. Just save your time and money for the games that you think are worth it.

Re: Some Of The "Original Developers" Are Working On Mario & Luigi: Brothership

Qwiff

It is actually respectful towards the dev not to reveal more than necessary before release. For example, the studio might be trying to land a new contract with parties other than Nintendo. Indirectly revealing a business partner's current workload might negatively impact negotiations. (e.g. "you're busy with Nintendo? no, we'll pass.")

The only ones needing this information are "influencers" hunting for scoops to draw traffic to their channel/website.

Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond

Qwiff

@OldGamer999 There are a few games that are supposed to have good 5.1 implementations on Switch. From what I've read in reviews, TOTK and Luigi's Mansion 3 are supposed to sound great.

It only goes to show that sound design is an underappreciated art.

In general, I do agree with your sentiment. While gameplay comes first, the eyes and ears also want to be satisfied. For me, the last time that happened in a Nintendo game was with Wave Race Blue Storm. Playing it for the first time, on an in-store demo unit back in '02, is an experience I'll never forget. GameCube was the last generation in which they tried to compete on specs and it's no coincidence that many of its major games are now considered classics.

Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond

Qwiff

@OldGamer999 Being a portable device, devs are going to target the lowest common denominator for Switch, meaning stereo output. Most people don't have 5.1 / 7.1 setups in their home. I used to have this years ago, but, moving into a new home, decided on a 2.1 sound bar this time. Less of a hassle. Perhaps virtualized 3D audio on headphones will be a thing next Switch generation and devs will be more motivated to provide spatial audio.

While I agree that better graphics/sound enhance immersion, the gameplay is what counts most. Nintendo dropped out of the "HD" arms race with the Wii, and that was almost 2 decades ago.

Re: Video: New Metroid Prime 4 Footage Spotted On Nintendo's Teaser Website

Qwiff

@HalBailman Yeah, "2025" gives them a sizeable margin, but at least it's good to know they're taking their time.

I think a release window this wide indicates it will be a cross-gen title, but not necessarily a launch title. I.e. Switch 2 will be out well before MP4 is released, and we'll be in a New 3DS-like situation, with new games being compatible with both generations.

Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay

Qwiff

A trailer is just a trailer. Gameplay has to be experienced.

I wasn't particularly hyped for TOTK, based on the gameplay reveals from early last year. They were unable to convey what would make it stand apart from BOTW. But when I actually started playing the game and Ultrahanded something together for the first time, it just clicked.

I hope to experience a similar revelation in MP4. And even if it's only more of the same, then there's a good chance the long development time will show in the gameplay quality.

Re: The Legend of Zelda: Echoes Of Wisdom Box Art Has Been Revealed

Qwiff

@SBandy1 I wouldn't be surprised if these issues persist. The framerate issues in LA are due to the game loading in new sections in the background. The alternative would be to have loading screen interruptions. The Switch memory bandwidth is too limited to both render frames and load in new assets at the same time, at least for this style of game. But who knows? Maybe they changed the gameplay to not require background loading as much.

Re: The Legend of Zelda: Echoes Of Wisdom Box Art Has Been Revealed

Qwiff

Looks wonderful and great continuity with Link's Awakening. I was hoping for a Collector's edition, but it looks like we won't be getting one this time.

I wouldn't be surprised if there are playable sections with Link, seeing that he's on the cover. Parallel dimension puzzles? Sign me up.

So looking forward to this.

Re: Reaction: A Direct That Delivered, And Shows That Switch Still Has Plenty Of Pep

Qwiff

9 out of 10. Yes, there's plenty of pep left in the Switch. Nothing indicates that this is its swan song Direct.

Actually, we might be entering a "New 3DS"-like phase next year, with new games playable on both generations by default. This makes business sense as well. They'd be leaving money on the table if they didn't continue releasing games for the existing, 140M+ install base. The Zelda Lite edition just reinforces this notion.

Re: Gallery: Metroid Prime 4: Beyond Is Looking Absolutely Stunning On Switch

Qwiff

Despite my initial lukewarm reaction to the graphics during the Direct, I must say the art direction shows great continuity with the previous entries. These screenshots still don't make it look substantially better than MP1 remastered, but that's not necessarily a bad thing. Maybe they didn't want to reveal too much at this stage.

Come to think it, I can't recall being very impressed by TOTK from the trailers, but, in-game, some of the vistas made my jaw drop. I'm sure MP4 will have similar moments. The jungle environment shot looks especially intriguing.

Re: Random: Welp, Now Nintendo's Going After Sheet Music

Qwiff

It's hard to verify, with the sheets taken down, but a random sampling of some of the other music shows that many sheets on musicnotes require payment. Maybe the compositions weren't licensed? If so, then Nintendo has a claim to legal damages.

Re: Anniversary: Mario Golf On N64 Is Now 25 Years Old

Qwiff

Bought the PAL version close to release back then. They absolutely nailed the balance between fun and simulation. The GBC title was a great game in its own right, you could even exchange characters between the GBC and N64 using the link cable.

The last 3DS Golf title was good as well, but the new Switch title didn't really interest me, due to lack of content at launch. Same thing with Mario Strikers.The gameplay is great, but the content is lacking. Maybe these games are more content rich now, I don't know, but launching them in an incomplete state, with the promise of "free updates", is a big turn-off.

Re: Xbox's Phil Spencer Reiterates Plan To Put "More Of Our Games On More Platforms"

Qwiff

@jedgamesguy Because games cost money and they want to recoup their investment. Sony have been releasing ports of their biggest franchises on a Microsoft platform (i.e. Windows PC) for years already. It's only logical for MS to return the favour.

For Sony and MS, consoles no longer make enough money, since they're sold at a loss and there's little room for price cuts anymore, like there was during previous console generations. PC is where the money is.

Nintendo is the laughing third here.

Re: Dredge's Next Expansion Update 'The Iron Rig' Launches This August

Qwiff

@AnonyQ Due to the lack of hand-holding, there is a less optimal way of playing this game. This is mentioned as a con in the NL review as well.

In hindsight, my playthrough would have been more enjoyable if I had done the ship upgrades and followed the main questline in tandem. Focusing on ship upgrades too early, will make later quest sections too easy.

Re: Talking Point: What Are You Playing This Weekend? (8th June)

Qwiff

Link's Awakening is a great choice. The frame rate issues are overrated, tbh, they occur mostly when loading in new areas. I enjoyed it so much that I traded my physical for the collector's edition, after I had already finished it. Actually, I might give the bonus colour dungeon a go this weekend, because I skipped that part back then.

Anyway, definitely more TTYD. It's my first Paper Mario and I'm becoming a fan.

Re: Poll: Is $60 Too Much For Nintendo's Switch Re-Releases?

Qwiff

Look around and you can get new titles for substantially less than their RRP, if you buy physical. TTYD is 20% "off" basically everywhere. That is an obvious part of the whole pricing strategy.

Second, remasters are also aimed at new audiences. If a game was worth full price 20 years ago, it's still worth full price now. Pricing it substantially lower would make it come off as cheap and not worth playing. And if you already played the original, it's your choice to double-dip.