@RasandeRose The price of such a good is less about the production costs and more about the willingness to pay of the customers. The WTP for a remake can be lower than for a brand-new game, just because of the nature of the game.
Give me the Dark Souls Trilogy, based on the PC versions
Too bad that MH Wilds is the latest release. A MH Rise NS2E, with graphics of the PS4 version, would be a much better fit for Switch 2 and would run like a dream. I‘m no MH player, but many people say that they prefer MH Rise, and I believe them.
@Rijzebrew This speed advantage of the internal storage (and good SD Express cards) over NS2 cartridges is really a good point. I am a patient person, but loading times in Cyberpunk were so long and annoying that I often avoided fast traveling, even if this was way faster than actually travelling by car or foot.
I‘d like to see another option for Switch 2:
High capacity cartridge, but still affordable due to its low speed, with installation of the most time-critical files on the internal storage or SD express (while music, voices etc. would be streamed directly from the cartridge).
This would basically be the same model which Sony and Microsoft use, but with cartridges instead of discs.
Switch 1 cartridges could be fast enough for that. The only downsides would be: 1) No 64 GB and 128 GB version available (64 GB were developed, but never released) 2) Current version can be extracted with a hacked Switch 1, and Nintendo can‘t solve this problem
So, the only realistic option would be Switch 2 cartridges with lower speeds and lower costs. When speed is lower, then maybe also the heat, so more capacity could be stacked into the cartridge.
A slow and affordable Switch 2 cartridge with 128 GB would be perfect for Revelation: 100 GB would be installed, rest would run from the cartridge directly.
@Znake If enough people are willing to pay for a 128 GB cartridge AND this model is available AND it is fast enough for streaming the game data in the needed speed, then I would blame SE.
But SE said that the 64 GB cartridge was not fast enough for Remake, and only the internal storage or SD Express could do the job. The technical demands for Rebirth and Revelation with their more open worlds will certainly not be lower.
@Fighting_Game_Loser If a 128 GB cartridge would exist and SE wanted to put the whole game on it, it wouldn’t be a huge problem to achieve it. A slight reduction in quality of many less important textures should be enough to get rid of 2 or 3 GB. It is some work, but doable.
Or even easier: Remove some or all voice recordings of languages other than Japanese and English, and offer them for download. If one day all servers are shut down, people from all around the world could still enjoy the game with subtitles in their languages.
Too bad that Panic Button (or whoever made this port) didn’t add a 120 fps option for single player (and maybe also two player) mode. And I can’t believe that 60 fps wouldn’t be possible for four player mode.
@Fiskern Dump fun, cleverly made. You can see that smart people had fun to make exactly that movie. I hate that Avenger stuff, because it takes itself too seriously, while this trailer shows self-reflection. I will definitely watch this, maybe even in cinema.
I recently replayed it on Switch 2, after I beat it on PS5 in 2022 (?) on version 1.5.3.
It enjoyed it much more this time, because I was more relaxed with handheld play, so I was willing to put more time into playing (75 hours). Phantom Liberty is very good, while I expected more based on the glowing reviews. But the biggest change were the upgraded game systems of 2.x, which made it finally understandable how to upgrade in a meaningful way.
It was a great overall experience, despite the often shaky framerates. And another small criticism: In 40 fps performance mode, the HUD in portable play is only in 720p, which looks significantly worse and is harder to read than 1080p HUD in 30 fps quality mode.
Last, but not least: To sell the whole and, after years of work, refined package on one cartridge certainly helped to make it popular and successful.
Looks very nice! Reasonably high resolution, good physics for grass, water and clothes, and no disturbing SSR on water. And a very consistent framerate from what I can see in this video.
Good technical choices and implementation by a skilled team. I haven’t bought 007 First Light yet for PS5, really considering to get it for Switch 2!
@AussieMcBucket Yes, but this original version is a 30 fps game for Switch1 which cannot use the full technical potential of Switch 2. I‘d rather had a native Switch 2 version which graphics system is based on the original PC version (incl. DLSS) and the gameplay system is the same as the other Remaster versions.
@HubbaHunt If this was a response on my post: I never expected the same performance for these different systems, Switch 2‘s CPU isn‘t performant enough, and everyone with a basic engineering knowlegde would know that.
Having a wildly fluctuating performance with uneven frametimes is not good, it can be stressing (at least for me). Developers can sort out these unpleasant effects with working framerate caps or, in the case of Switch 2, a good VRR implementation for handheld play.
Give me good VRR implementations, and I‘m glad. Ubi did it for AC Shadows. BUT it would be Nintendo‘s job to provide an easy, performant and reliable solution!
This game seems to hover in the uncapped 25 to 45 fps no man‘s land territory, mainly between 30 and 35 fps, without proper VRR implementation with low framerate compensation (needed for framerates below 40 fps).
Basically pretty much what the PS4 Pro achieved, maybe a bit better. A great game? For sure. A great experience on Switch 2? Probably less so.
I started the download from the console itself. Most often, the website is fine. But I also experienced cases where the game was already listed on the console‘s eShop but not on the website. For Onimusha, it seems to be similar, but with the game being listed, but not the demo.
And spare me a separate app if the website has basically the same functionality.
@AussieMcBucket They say that the afterlife is non-physical. But does that mean that heaven is an adorably all-digital place? Then I‘d prefer hell instead.
@Van_Helsing I don’t like the look of the game. Eve acts like a real innocent while looking like a dancer in a bar. To me, it’s this disparity, not her look in general.
Give me a Bayonetta who knows exactly who she is and why she wears what she wears, instead of this talking doll called Eve.
I think it’s no AI, just a quick work of some artist.
People complain about crunch and high game prices and say „We want smaller, cheaper games, and no crunch“. And if you give it to them, they wonder why animated characters don’t look like from a Pixar movie or a Mario game, but pretty generic.
With a presumably extra-long life span of PS5 and the modern architecture of Switch 2, it will become increasingly normal that new games will arrive on the same day on PS5 and Switch 2.
And conversions like MGS4 demonstrate that many (especially Japanese) developers will put the same amount of polish into the Switch versions.
What a tough game! It’s reputation is earned. I find it sometimes unfair how massive the enemies can hit you, and the fight is over. And to win, you have to be very patient. Killing bosses takes much more time than getting killed by them. And I try to parry and using the Mikiri counter very often. Maybe I‘m underleveled, but there is nothing like a classical „level“ here. Or it’s just a lack of skill, and I must git gud.
I haven’t given up yet, but my motivation is not as high as with other Soulsborne games.
@Res462 Just watch one of the many videos which were uploaded today from the Tokio press event by experienced Soulsborne players. Now it’s crystal clear what it is.
@repsahj I have no doubt that CDPR would charge us the full price, without a cheap upgrade path. The differences in assets and underlying technology would be visible enough to claim that these are different releases.
Witcher 3 on 11. On Gamescom, CDPR will show the new DLC.
Would be a great surprise to get the announcement for a Switch 2 version with graphics comparable to the PS5 version (especially modern global illumination), with 60 fps and the new DLC, all included on a cartridge for 80 euros. I would buy it in the blink of an eye.
And for everyone who thinks that Switch 2 couldn’t provide 60 FPS: Xbox One X delivered stable 60 fps, and the CPUs of that and Switch 2 are very similar in their performance.
@Ooyah Actually, I would be surprised to read „English characters“ from a native Italian, even from someone without the linguistic background that JohnnyMind has.
Comments 1,234
Re: Zelda: Ocarina Of Time Launches On Switch 2 On 5th November 2026
When a game trailer excites me so much more than that of GTA 6.
Re: Zelda: Ocarina Of Time Remake Price Seemingly Revealed
@RasandeRose The price of such a good is less about the production costs and more about the willingness to pay of the customers. The WTP for a remake can be lower than for a brand-new game, just because of the nature of the game.
Re: Talking Point: Nintendo Directs September 2026 Predictions - What Do You Hope To See?
Give me the Dark Souls Trilogy, based on the PC versions
Too bad that MH Wilds is the latest release. A MH Rise NS2E, with graphics of the PS4 version, would be a much better fit for Switch 2 and would run like a dream. I‘m no MH player, but many people say that they prefer MH Rise, and I believe them.
And finally bring Yoshi‘s Wolly World NS2E!
Re: Final Fantasy VII Remake Trilogy Is Getting A "Complete Edition" In Japan, And It Costs A Small Fortune
@Rijzebrew This speed advantage of the internal storage (and good SD Express cards) over NS2 cartridges is really a good point. I am a patient person, but loading times in Cyberpunk were so long and annoying that I often avoided fast traveling, even if this was way faster than actually travelling by car or foot.
I‘d like to see another option for Switch 2:
High capacity cartridge, but still affordable due to its low speed, with installation of the most time-critical files on the internal storage or SD express (while music, voices etc. would be streamed directly from the cartridge).
This would basically be the same model which Sony and Microsoft use, but with cartridges instead of discs.
Switch 1 cartridges could be fast enough for that. The only downsides would be:
1) No 64 GB and 128 GB version available (64 GB were developed, but never released)
2) Current version can be extracted with a hacked Switch 1, and Nintendo can‘t solve this problem
So, the only realistic option would be Switch 2 cartridges with lower speeds and lower costs. When speed is lower, then maybe also the heat, so more capacity could be stacked into the cartridge.
A slow and affordable Switch 2 cartridge with 128 GB would be perfect for Revelation: 100 GB would be installed, rest would run from the cartridge directly.
Re: Final Fantasy VII Remake Trilogy Is Getting A "Complete Edition" In Japan, And It Costs A Small Fortune
@Znake If enough people are willing to pay for a 128 GB cartridge AND this model is available AND it is fast enough for streaming the game data in the needed speed, then I would blame SE.
But SE said that the 64 GB cartridge was not fast enough for Remake, and only the internal storage or SD Express could do the job. The technical demands for Rebirth and Revelation with their more open worlds will certainly not be lower.
Re: Final Fantasy VII Remake Trilogy Is Getting A "Complete Edition" In Japan, And It Costs A Small Fortune
@Aneira My wording was not unintentional.
Re: Final Fantasy VII Remake Trilogy Is Getting A "Complete Edition" In Japan, And It Costs A Small Fortune
The FF7 trilogy seems to be a huge success for SE. Wouldn’t be surprised to see a trailer for a „new FF7 game“ in 2028.
SE knows how to milk Cloud and Tifa.
Re: Final Fantasy VII Revelation Is A Game-Key Card On Switch 2, And It's No Wonder With That File Size
@Fighting_Game_Loser If a 128 GB cartridge would exist and SE wanted to put the whole game on it, it wouldn’t be a huge problem to achieve it. A slight reduction in quality of many less important textures should be enough to get rid of 2 or 3 GB. It is some work, but doable.
Or even easier: Remove some or all voice recordings of languages other than Japanese and English, and offer them for download. If one day all servers are shut down, people from all around the world could still enjoy the game with subtitles in their languages.
Re: Final Fantasy VII Revelation Is A Game-Key Card On Switch 2, And It's No Wonder With That File Size
@JimNorman You forgot to mention the price in euro. Your share of readers from euro countries is probably not much lower than that of UK.
Btw, it 79.99€.
Re: Random: Sonic Is An Android In Fortnite Because The Real Sonic "Will Never Hold A Gun"
Come on! If Mario and Peach can hold guns, Sonic can as well.
Re: Video: Mario Kart 8 Deluxe Version 4.0.0 Side-By-Side Comparison (Switch 2 & Switch)
Too bad that Panic Button (or whoever made this port) didn’t add a 120 fps option for single player (and maybe also two player) mode. And I can’t believe that 60 fps wouldn’t be possible for four player mode.
But a great update nevertheless!
Re: Video: Mario Kart 8 Deluxe Version 4.0.0 Side-By-Side Comparison (Switch 2 & Switch)
@Kidfunkadelic83 This wouldn‘t have happened in an adorably all-digital world…
Re: Street Fighter's Latest Trailer Looks Utterly Ridiculous In The Best Way
@Fiskern Dump fun, cleverly made. You can see that smart people had fun to make exactly that movie. I hate that Avenger stuff, because it takes itself too seriously, while this trailer shows self-reflection. I will definitely watch this, maybe even in cinema.
Re: CD Projekt Red "Very Happy" With Cyberpunk 2077 Sales On Switch 2
I recently replayed it on Switch 2, after I beat it on PS5 in 2022 (?) on version 1.5.3.
It enjoyed it much more this time, because I was more relaxed with handheld play, so I was willing to put more time into playing (75 hours). Phantom Liberty is very good, while I expected more based on the glowing reviews. But the biggest change were the upgraded game systems of 2.x, which made it finally understandable how to upgrade in a meaningful way.
It was a great overall experience, despite the often shaky framerates. And another small criticism: In 40 fps performance mode, the HUD in portable play is only in 720p, which looks significantly worse and is harder to read than 1080p HUD in 30 fps quality mode.
Last, but not least: To sell the whole and, after years of work, refined package on one cartridge certainly helped to make it popular and successful.
Re: Video: Here's What 007 First Light Looks Like Running On Switch 2
Looks very nice! Reasonably high resolution, good physics for grass, water and clothes, and no disturbing SSR on water. And a very consistent framerate from what I can see in this video.
Good technical choices and implementation by a skilled team. I haven’t bought 007 First Light yet for PS5, really considering to get it for Switch 2!
Re: The Witcher 3 Remastered Resolution And Frame Rate For Switch 2 Revealed
@AussieMcBucket Yes, but this original version is a 30 fps game for Switch1 which cannot use the full technical potential of Switch 2. I‘d rather had a native Switch 2 version which graphics system is based on the original PC version (incl. DLSS) and the gameplay system is the same as the other Remaster versions.
Re: Nintendo Life's Switch 2 Summer Survey 2026
My real answers, which were not available:
13. VRR
18. None
33. None
48. None
Re: The Witcher 3 Remastered Resolution And Frame Rate For Switch 2 Revealed
Xbox One X from 2017, with technical specs comparable to those of Switch 2, delivers 60 fps for the original version.
I‘d rather have original visuals with 60 fps than the remastered with 30-40 FPS.
Re: Review: Elden Ring: Tarnished Edition (Switch 2) - An Outstanding Achievement In Open-World Design
@Aswannsong It goes above 40 fps in select indoor sections.
But: Why should it be a good thing that the framerate would never touch 40 fps (according to you)? Unstable 25 to 35 fps feels bad.
Re: Switch 2 Footage Is Coming Out Of Gamescom, And It's Looking Tasty
@HubbaHunt If this was a response on my post: I never expected the same performance for these different systems, Switch 2‘s CPU isn‘t performant enough, and everyone with a basic engineering knowlegde would know that.
Having a wildly fluctuating performance with uneven frametimes is not good, it can be stressing (at least for me). Developers can sort out these unpleasant effects with working framerate caps or, in the case of Switch 2, a good VRR implementation for handheld play.
Give me good VRR implementations, and I‘m glad. Ubi did it for AC Shadows. BUT it would be Nintendo‘s job to provide an easy, performant and reliable solution!
Re: Danganronpa 2x2 No Longer Getting A Full Cartridge Release On Switch 2
@Zeeba Yeah, you had a good feeling about this. Chapeau!
Re: Danganronpa 2x2 No Longer Getting A Full Cartridge Release On Switch 2
With a combined release on Switch 1 and 2 as a NS2E, they could have used a cheap Switch 1 cartridge with 8 or even 4 GB.
Re: Switch 2 Footage Is Coming Out Of Gamescom, And It's Looking Tasty
First Elden Ring, now Dragon‘s Dogma 2
Welcome to the wonderful and wild land of variable, uncapped framerates.
Re: Review: Elden Ring: Tarnished Edition (Switch 2) - An Outstanding Achievement In Open-World Design
@Styledvinny79 Experienced Soulsborne gamers would argue that Elden Ring (not the DLC) is a game in easy mode.
But no, there is only one mode, and without Soulsborne experience and many tricks for a powerful build, it can be brutal.
Re: Review: Elden Ring: Tarnished Edition (Switch 2) - An Outstanding Achievement In Open-World Design
This game seems to hover in the uncapped 25 to 45 fps no man‘s land territory, mainly between 30 and 35 fps, without proper VRR implementation with low framerate compensation (needed for framerates below 40 fps).
Basically pretty much what the PS4 Pro achieved, maybe a bit better. A great game? For sure. A great experience on Switch 2? Probably less so.
Edit: It will run great on Switch 3, though.
Re: Onimusha: Way Of The Sword Expanded Demo Now Available On Switch 2
I started the download from the console itself. Most often, the website is fine. But I also experienced cases where the game was already listed on the console‘s eShop but not on the website. For Onimusha, it seems to be similar, but with the game being listed, but not the demo.
And spare me a separate app if the website has basically the same functionality.
Re: Onimusha: Way Of The Sword Expanded Demo Now Available On Switch 2
I can’t find the button on the Nintendo website.
Re: The Witcher III: Wild Hunt Remastered Confirmed For Switch 2, Launching Next Month
@PastelRaven What?
Re: The Witcher III: Wild Hunt Remastered Confirmed For Switch 2, Launching Next Month
@Olliemar28 The trailer states at 1:14
„Nintendo Switch 2 Exclusive Features“
Mouse support I guess? And DLSS (was upgraded to 4.t for this version).
Re: The Witcher III: Wild Hunt Remastered Confirmed For Switch 2, Launching Next Month
If this runs with 30 fps, I‘d rather had the originals with 60 fps.
Let’s wait and see. Nice surprise nevertheless!
Re: The Golden Idol Saga Is Getting An Awesome New Physical Edition
@AussieMcBucket They say that the afterlife is non-physical. But does that mean that heaven is an adorably all-digital place? Then I‘d prefer hell instead.
Re: The Golden Idol Saga Is Getting An Awesome New Physical Edition
Physical for life
Re: Here's Your Best Look At Stellar Blade For Switch 2
@Van_Helsing I don’t like the look of the game. Eve acts like a real innocent while looking like a dancer in a bar. To me, it’s this disparity, not her look in general.
Give me a Bayonetta who knows exactly who she is and why she wears what she wears, instead of this talking doll called Eve.
Re: Nintendo Music Update Adds Final Mario Kart World Free Roam Songs
These videos are great. And they show that music has a bigger role now at Nintendo.
What a great catalogue of songs, and what a wasted potential for so many years!
Re: James Pond Publisher Denies AI-Generated Trailer, But No One's Buying It
I think it’s no AI, just a quick work of some artist.
People complain about crunch and high game prices and say „We want smaller, cheaper games, and no crunch“. And if you give it to them, they wonder why animated characters don’t look like from a Pixar movie or a Mario game, but pretty generic.
Hollow Knight is the exception, not the rule!
Re: Video: Metal Gear Solid 4 Side-By-Side Graphics Comparison (Switch 2, PS5, PS3)
With a presumably extra-long life span of PS5 and the modern architecture of Switch 2, it will become increasingly normal that new games will arrive on the same day on PS5 and Switch 2.
And conversions like MGS4 demonstrate that many (especially Japanese) developers will put the same amount of polish into the Switch versions.
Re: Talking Point: What Are You Playing This Weekend? (22nd August)
Sekiro on PS5
What a tough game! It’s reputation is earned. I find it sometimes unfair how massive the enemies can hit you, and the fight is over. And to win, you have to be very patient. Killing bosses takes much more time than getting killed by them. And I try to parry and using the Mikiri counter very often. Maybe I‘m underleveled, but there is nothing like a classical „level“ here. Or it’s just a lack of skill, and I must git gud.
I haven’t given up yet, but my motivation is not as high as with other Soulsborne games.
Re: The Duskbloods Network Test Session Closed After Disastrous Server Issues
Great that many of you stressed the servers so I get a working product.
Re: Nintendo Proved Crucial In Helping Players Understand The Duskbloods
@Res462 Just watch one of the many videos which were uploaded today from the Tokio press event by experienced Soulsborne players. Now it’s crystal clear what it is.
Re: Nintendo Details Switch 2 Price Increase For The UK
Crazy, Ireland and Europe with the same prices!
Re: Poll: Did You Get Into The Duskbloods Switch 2 Beta Test?
Give me polished products for my precious free time. I even pay for them.
Re: Industry Legend Warren Spector Announces His Retirement From Game Development
If you see a lock with a two-digits pin code, the pin is 12.
Re: UK Charts: Switch 2 Sales Lead Oblivion Remastered To The Top Spot
@repsahj The new expansion is not for free afaik. CDPR would probably bundle it, so you‘d have to pay.
Re: UK Charts: Switch 2 Sales Lead Oblivion Remastered To The Top Spot
@repsahj I have no doubt that CDPR would charge us the full price, without a cheap upgrade path. The differences in assets and underlying technology would be visible enough to claim that these are different releases.
Re: UK Charts: Switch 2 Sales Lead Oblivion Remastered To The Top Spot
Witcher 3 on 11. On Gamescom, CDPR will show the new DLC.
Would be a great surprise to get the announcement for a Switch 2 version with graphics comparable to the PS5 version (especially modern global illumination), with 60 fps and the new DLC, all included on a cartridge for 80 euros. I would buy it in the blink of an eye.
And for everyone who thinks that Switch 2 couldn’t provide 60 FPS: Xbox One X delivered stable 60 fps, and the CPUs of that and Switch 2 are very similar in their performance.
Re: Poll: Box Art Brawl: WarioWare Smooth Moves
@Ooyah Actually, I would be surprised to read „English characters“ from a native Italian, even from someone without the linguistic background that JohnnyMind has.
Re: Poll: Box Art Brawl: WarioWare Smooth Moves
Yellow, pink and white of the PAL cover make a nice contrast.
Re: Switch Online's DK Challenge Now Offering Physical 39-Card Set Reward
And everyone is telling me that physical is dead!
Re: Stardew Valley - Switch 2 Edition Physical Release Announced, Pre-Orders Now Live
Prior to the launch of Switch 2, I would have never expected that „Nintendo Switch 2 Edition“ will be such a great thing.
It‘s not only about the option to play these games on 155m existing Switch 1 units. It’s also about using the comparatively cheap Switch 1 cartridges.
Re: Elden Ring For Switch 2 Is Looking Pretty Slick In New Story Trailer
Heed my words: Play Elden Ring (PS4 version on PS5)