@ROMhaiku I find you explanation interesting and insightful. But what is the consequence? That games which appeal with their presentation to a big audience must also appeal to this audience’s wishes for easy accessibility? Or that niche games shouldn’t have a mass appealing presentation? I don’t think so.
There are films and books which are easy to watch/read but hard to understand and appreciate. And they also have their reasons to exist.
@Oldstalk Or people could wait for reviews. I haven’t bought it yet, my backlog is long enough, patches will iron out unbalanced difficulty spikes, and there is the chance for a physical release.
@Oldstalk What did you expect, knowing the first game? Or did you preorder without knowing it? Or is it fomo to play a game „everyone“ plays, but it’s not somebody’s cup of tea?
A high difficulty is part of the art, you should self-reflect and find out more about yourself. And for that, knowing that there is no option to easily reduce difficulty is important.
You want options. For nice, harmless entertainment for everyone, there are options, aka other games.
This generation of hype is a bit too much for my taste. It is still not possible to wishlist it in the eShop, there are even no prices, the download size or a release date mentioned. And will there be any reviews available today, or do journalists also have to buy the game on release date as anybody else?
@Diven Great explanation, thank you! Now the question is whether the save files are the same for both versions, but this is even more likely than for TotK, because both versions were in production in parallel and they should be feature-equal, while TotK probably has bigger differences in its code.
@AJWolfTill What you describe seems to be based on the same Switch 1 code, running on both Switch 1 and Switch 2.
But Silksong will support genuine Switch 2 code, allowing for higher resolutions and framerates. There are not many games out there with both Switch 1 and Switch 2 code, which use the NSO cloud system for save file storage.
What are good examples for this kind of games? And what are the experiences with them?
@Smithicus Obviously the devs didn’t need it for financing, they are set for life. Kickstarter here is just a marketing tool to create hype and serve it with news from the devs. Standard stuff.
On the European cover, the title really sticks out. Not the worst feature for a game which was probably bought by many parents and grandparents as a birthday or Christmas present.
Oh no, it‘s happening again. Several articles about the course of months for an update, like it happened with 1.6.
I still don’t get the fascination. Other companies announce „New update tomorrow, enables 60 fps on the latest console generation“, update lands, everybody downloads it and is happy. Here? The creator doesn’t even say what he plans as the main content updates.
Please, Liam, you seem to be a big fan, but make articles only in case of substantial news (not „ConceredApe said he‘s still working on update 1.7, still can’t say when it will be released“).
Haven‘t played the original on NS1, platformers with 30 fps are meh.
I‘m looking forward to this one, but I will wait for a price drop. I bought Donkey for 80 Euro here in Germany, but now the standard price is below 60. Hope that in practice we will see game prices more in line with NS1 games!
@the_beaver Funny to see that there are still people totally overestimating the Switch 2 capabilities. Its CPU is between PS4 and PS4 Pro level. And both BG3 and Oblivion have massive CPU problems even on a PS5 Pro. No chance for a nice experience on poor NS2!
Unfortunately it seems you haven’t had the time to visit the inner of the Cathedral, it is spectacular in every aspect. The Cathedral is the most popular attraction in Germany with the highest number of visitors per year. And when TV shows asks for the favourite place in the whole country, Cologne Cathedral always wins.
Thanks for this nice report. This hour-long waiting even on Wednesday is really deterrent.
Does Nintendo support „Buy a Switch game, and on a Switch 2, it will automatically use the native code“? This is what PlayStation does.
I‘m still not sure whether I want to play Silksong on my Switch 2 (bigger screen, higher resolution, 120 fps, HDR?) or on my Switch Lite (nicer form factor, longer battery life, less screen blur).
I don’t want to play the NS1 version on the Switch 2 because of the lower resolution which doesn’t fit to the NS2‘s screen resolution.
What should I do? Just wait for the cartridge which allows both?
@Ralizah It has nothing to do with the resolution. You can still apply DLSS on a 540p image, and it still looks equal or better than a native 720p. Games can be adapted to a wide span of GPU performance.
It’s the CPU performance which limits the number of good ports.
So my gut feeling was right when I bought the PS4 version for my PS5 a few months ago for 30 euros (haven’t started it yet, Switch 2 is just so captivating at the moment). The Switch 2 CPU is weaker than that of the PS4 Pro, and on that machine, ER often runs like garbage.
I swore that TotK were my last 30 fps gaming in my life, so the only PS4 ports I’d buy the my Switch 2 are the Resident Evil games, Dark Souls Trilogy, Doom 2016 and Eternal, etc.
This trailer is in 60 fps, and it is very likely not showing NS2 footage, its CPU is just not performant enough. But I am very curious how they handle the massive ray tracing (even the Xbox Series S shows great results in this regard), probably the first RT showcase for Switch 2!
I hope that this will set an end to this infamous advertisement video that was „BotW and TotK on Switch 2“, making it a one-time blooper. When Rich reacted on the poor reception of that video, which was just the unchanged Nintendo video, I had the feeling that he saw it as a decision not made by himself and was a bit embarrassed.
@topsekret Unfortunately, I can’t find good examples to show anamorphic resolutions flr video games (for filmic content you find more than enough). The trick is to use non-square pixels.
The best example might be thr dynamic resolution of Call of Duty: It keeps the vertical resolution constant and only scales on the horizontal one. So if the full resolution is 1920x1080 (PS4), then the lowest resolution it reaches is 960x1080, with numerous steps in between. The reason is unclear: Maybe the implementation was easier, but many people say that the dynamic changes are less noticeable for them, and horizontal lines like edges os buildings remain sharp on the screens.
Keeping the vertical resolution has historical reasons. CRTs showed the horizontal lines much sharper, so a reduction in horizontal resolution was the way to go.
This 1792x1008p for handheld is so unfortunate, obviously the full 1080p were to much GPU load for 60 fps. But why got anamorphic resolutions out of fashion? An 1536x1080p or 1664x1080p could look better due to the matching vertical resolution of the screen, therefore extrapolation only in one dimension (instead of both).
These „Game-Key Cards suck!“ comments get boring. Many if not most of these games would have been digital-only or on small cartridges with „additional download required“ on NS1.
That said, Nintendo should finally offer the option to put NS2-only games on small (and cheap) NS1 cartridges. If a full installation onto the internal storage is required to provide high loading speeds for the proper NS2 experience, so be it.
Battlefield 6 will not release on PS4, while Black Ops 7 will. So from a purely technical standpoint, I wouldn’t compromise with a version which can’t run with 60 fps most of the time. Since CoD4 MW, this is the essence of these shooters.
Comments 1,025
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
I find Millibelle the Banker from the first game funnier and more clever, because you can benefit many hours later. Here? Just destructive.
Re: Talking Point: Nintendo Direct September Predictions - What Do You Hope To See?
Give me The Talos Principle 2. I‘ve played it on PS5 (and it’s fantastic!), but haven’t played the DLC.
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
Look at the comments and the commenters‘ thumbnails. Is there a pattern
„cute anime character = we need easy mode“?
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@ROMhaiku I find you explanation interesting and insightful. But what is the consequence? That games which appeal with their presentation to a big audience must also appeal to this audience’s wishes for easy accessibility? Or that niche games shouldn’t have a mass appealing presentation? I don’t think so.
There are films and books which are easy to watch/read but hard to understand and appreciate. And they also have their reasons to exist.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Oldstalk Or people could wait for reviews. I haven’t bought it yet, my backlog is long enough, patches will iron out unbalanced difficulty spikes, and there is the chance for a physical release.
Hype is always a bad advisor!
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Oldstalk What did you expect, knowing the first game? Or did you preorder without knowing it? Or is it fomo to play a game „everyone“ plays, but it’s not somebody’s cup of tea?
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
A high difficulty is part of the art, you should self-reflect and find out more about yourself. And for that, knowing that there is no option to easily reduce difficulty is important.
You want options. For nice, harmless entertainment for everyone, there are options, aka other games.
Re: Star Wars Outlaws 'Switch 2 Title Update 1' Now Available, Here Are The Full Patch Notes
@Dpishere Price is crucial for me. This is a Ubi game, they become dirt cheap after a couple of months AND technically improved.
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
I repeat myself: Nintendo should offer NS1 cartridges for NS2-only games.
Pro:
Cons:
Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?
Donkey alone was worth it!
Re: Round Up: Pour One Out For These 6 Brave Games Launching On 'Silksong Day'
I‘m surprised that this lost doesn’t include a new Horizon game.
Re: Reminder: Here's When Hollow Knight: Silksong Releases In Your Time Zone
This generation of hype is a bit too much for my taste. It is still not possible to wishlist it in the eShop, there are even no prices, the download size or a release date mentioned. And will there be any reviews available today, or do journalists also have to buy the game on release date as anybody else?
Very weird!
Re: Team Cherry Provides One Last Silksong Update Before Launch
@Diven Great explanation, thank you! Now the question is whether the save files are the same for both versions, but this is even more likely than for TotK, because both versions were in production in parallel and they should be feature-equal, while TotK probably has bigger differences in its code.
Re: Team Cherry Provides One Last Silksong Update Before Launch
@AJWolfTill What you describe seems to be based on the same Switch 1 code, running on both Switch 1 and Switch 2.
But Silksong will support genuine Switch 2 code, allowing for higher resolutions and framerates. There are not many games out there with both Switch 1 and Switch 2 code, which use the NSO cloud system for save file storage.
What are good examples for this kind of games? And what are the experiences with them?
Re: Team Cherry Provides One Last Silksong Update Before Launch
@Smithicus Obviously the devs didn’t need it for financing, they are set for life. Kickstarter here is just a marketing tool to create hype and serve it with news from the devs. Standard stuff.
Re: Team Cherry Provides One Last Silksong Update Before Launch
Nice to see that the Switch 2 update is for free. I want to play both on my Switch 2 and my Switch Lite.
I hope there will be cross-progression between NS1 and NS2. Is there an example for that?
Re: Feature: Nintendo Life eShop Selects (August 2025)
@NintendoLife:
Now with Switch 2 launched, please add the system to the titles, like they do over at PushSquare and Pure Xbox.
Example:
Apex Legends (NS2, NS1) | Review: 9/10
Re: Poll: Box Art Brawl - Harvest Moon (SNES)
On the European cover, the title really sticks out. Not the worst feature for a game which was probably bought by many parents and grandparents as a birthday or Christmas present.
Re: Stardew Valley Creator Announces Version 1.7 Update
Oh no, it‘s happening again. Several articles about the course of months for an update, like it happened with 1.6.
I still don’t get the fascination. Other companies announce „New update tomorrow, enables 60 fps on the latest console generation“, update lands, everybody downloads it and is happy. Here? The creator doesn’t even say what he plans as the main content updates.
Please, Liam, you seem to be a big fan, but make articles only in case of substantial news (not „ConceredApe said he‘s still working on update 1.7, still can’t say when it will be released“).
Re: Japanese Charts: Switch And Switch 2 Hardware Are Both Crushing The Competition
MK8D still thriving!
Re: Round Up: The Reviews Are In For Kirby And The Forgotten Land + Star-Crossed World On Switch 2
Haven‘t played the original on NS1, platformers with 30 fps are meh.
I‘m looking forward to this one, but I will wait for a price drop. I bought Donkey for 80 Euro here in Germany, but now the standard price is below 60. Hope that in practice we will see game prices more in line with NS1 games!
Re: Video: So Just How Might These Third-Party Games Run On Switch 2?
@the_beaver Funny to see that there are still people totally overestimating the Switch 2 capabilities. Its CPU is between PS4 and PS4 Pro level. And both BG3 and Oblivion have massive CPU problems even on a PS5 Pro. No chance for a nice experience on poor NS2!
Re: Talking Point: What Are You Playing This Weekend? (23rd August)
This very last banana. Can only be a matter of days.
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
@Johnny44 Here are the regulations for the gamescom awards:
https://media.koelnmesse.io/gamescom/redaktionell/gamescom/downloads/pdf/gamescom-award/regulations.pdf
5.4 says „Submitted games must be hands-on playable by the general audience in gamescom‘s entertainment area during the entire duration of the show.“
These regulations are very interesting to read btw. It is defined what a good gameplay is and so on.
Re: Feature: What's It Like To Attend Gamescom 2025?
Unfortunately it seems you haven’t had the time to visit the inner of the Cathedral, it is spectacular in every aspect. The Cathedral is the most popular attraction in Germany with the highest number of visitors per year. And when TV shows asks for the favourite place in the whole country, Cologne Cathedral always wins.
Thanks for this nice report. This hour-long waiting even on Wednesday is really deterrent.
Re: Hollow Knight: Silksong Finally Has A Release Date
Does Nintendo support „Buy a Switch game, and on a Switch 2, it will automatically use the native code“? This is what PlayStation does.
I‘m still not sure whether I want to play Silksong on my Switch 2 (bigger screen, higher resolution, 120 fps, HDR?) or on my Switch Lite (nicer form factor, longer battery life, less screen blur).
I don’t want to play the NS1 version on the Switch 2 because of the lower resolution which doesn’t fit to the NS2‘s screen resolution.
What should I do? Just wait for the cartridge which allows both?
Re: Hollow Knight: Silksong Finally Has A Release Date
A big show just to announce the release date. This could have been part of the Opening Night Live, with the same attention and appreciation.
Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode
@Ralizah It has nothing to do with the resolution. You can still apply DLSS on a 540p image, and it still looks equal or better than a native 720p. Games can be adapted to a wide span of GPU performance.
It’s the CPU performance which limits the number of good ports.
Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode
So my gut feeling was right when I bought the PS4 version for my PS5 a few months ago for 30 euros (haven’t started it yet, Switch 2 is just so captivating at the moment). The Switch 2 CPU is weaker than that of the PS4 Pro, and on that machine, ER often runs like garbage.
I swore that TotK were my last 30 fps gaming in my life, so the only PS4 ports I’d buy the my Switch 2 are the Resident Evil games, Dark Souls Trilogy, Doom 2016 and Eternal, etc.
But I‘m tempted by GTA 6…
Re: Donkey Kong Bananza's Dig Button Placement Is All Thanks To Miyamoto
Too bad that this A/B button swap isn’t available on SNES for Kaizo Mario World players…
Re: Hollow Knight: Silksong Offers Buttery Smooth Performance On Switch 2
On the integrated screen, most people won’t see a difference, due to its heavy motion blur.
If Silksong runs great on NS1, I will play it on my Switch Lite.
Re: Rumour: Another Bethesda Game Is Landing On Switch 2, It's Claimed
@JR150 I‘d prefer a Doom 2016 + Eternal collection „Switch 2 Edition“. Probably the better games, and they would look and run like a dream!
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
This trailer is in 60 fps, and it is very likely not showing NS2 footage, its CPU is just not performant enough. But I am very curious how they handle the massive ray tracing (even the Xbox Series S shows great results in this regard), probably the first RT showcase for Switch 2!
Re: Video: Pokémon Legends: Z-A - Nintendo Switch 2 Edition Full Gameplay Demo
This reminds me of PS3 games, emulated with RPCS3. But as long as it is fun… Definitely not my cup of tea.
Re: Feature: 32 Games We're Dying To See On Switch 2
Path of Exile 2, day and date with the other F2P versions (2026?). But could poor Switch 2 run this with reasonable performance?
Re: Capcom 'Platinum Titles' Sales Update - Monster Hunter, Resident Evil And More
Monster Hunter Wilds is deeply disappointing, in varios aspects.
Re: "We Answer To Nobody But You, The Audience" - Digital Foundry Is Now Fully Independent
I hope that this will set an end to this infamous advertisement video that was „BotW and TotK on Switch 2“, making it a one-time blooper. When Rich reacted on the poor reception of that video, which was just the unchanged Nintendo video, I had the feeling that he saw it as a decision not made by himself and was a bit embarrassed.
Re: Apex Legends Switch 2 Performance And Resolution Upgrade Detailed
@topsekret Unfortunately, I can’t find good examples to show anamorphic resolutions flr video games (for filmic content you find more than enough). The trick is to use non-square pixels.
The best example might be thr dynamic resolution of Call of Duty: It keeps the vertical resolution constant and only scales on the horizontal one. So if the full resolution is 1920x1080 (PS4), then the lowest resolution it reaches is 960x1080, with numerous steps in between. The reason is unclear: Maybe the implementation was easier, but many people say that the dynamic changes are less noticeable for them, and horizontal lines like edges os buildings remain sharp on the screens.
Keeping the vertical resolution has historical reasons. CRTs showed the horizontal lines much sharper, so a reduction in horizontal resolution was the way to go.
Re: Apex Legends Switch 2 Performance And Resolution Upgrade Detailed
@topsekret That’s not the case with anamorphic resolutions.
Re: Surprise! Nintendo Announces Indie World Showcase For Thursday 7th August 2025
Shall I dare saying it? Sil-
Re: Apex Legends Switch 2 Performance And Resolution Upgrade Detailed
This 1792x1008p for handheld is so unfortunate, obviously the full 1080p were to much GPU load for 60 fps. But why got anamorphic resolutions out of fashion? An 1536x1080p or 1664x1080p could look better due to the matching vertical resolution of the screen, therefore extrapolation only in one dimension (instead of both).
Re: Rumour: Three Games Were Pulled From Nintendo's Direct Partner Showcase, According To Veteran Games Journalist
@stephalear Star Citizen will probably never release, so remove that from your list. The third missing game was Scalebound.
Re: Hands On: Forget The Name, Square Enix's New Action RPG Is A Lovely HD-2D Take On SNES-Era Zelda
If A Link to the Past would have had that much dialogue, I had sold my Super Nintendo and become a Sega boy.
Re: Talking Point: What Are You Playing This Weekend? (2nd August)
This dump ape
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
These „Game-Key Cards suck!“ comments get boring. Many if not most of these games would have been digital-only or on small cartridges with „additional download required“ on NS1.
That said, Nintendo should finally offer the option to put NS2-only games on small (and cheap) NS1 cartridges. If a full installation onto the internal storage is required to provide high loading speeds for the proper NS2 experience, so be it.
Re: Japanese Charts: Mario Party Rolls A Fine Switch 2 Debut, But Can't Move To The Top Spot
These SMPJNS2E+JTV numbers are disappointing, while MK8D still rocks.
Re: Switch Is Now Within Touching Distance Of The DS' Lifetime Sales
Switch will beat the DS and won’t beat the PS2. And it is really of lower relevance these days.
Re: EA Doesn't Currently Have Plans To Bring Battlefield 6 To Switch 2
Battlefield 6 will not release on PS4, while Black Ops 7 will. So from a purely technical standpoint, I wouldn’t compromise with a version which can’t run with 60 fps most of the time. Since CoD4 MW, this is the essence of these shooters.
Re: Nintendo Highlights Multiple Switch 2 And Switch Games Launching In August 2025
I haven’t played Kirby on NS1, a platformer with 30 fps is just not acceptable to me, and the demo couldn’t convince me otherwise.
But from what everyone said about it and with the performance boost on NS2, I am glad I‘ve waited!
Re: Random: DK's Fur Gets Brighter In Bananza When He's Powered Up
@Pearl-NX And I can tell the bananergy is full, as it always is (at least with my progression and my obsession with gold).