Now we just need a native version of Rise for Switch 2. It runs great on PS4 and could attract people who want to play MH on the go with nice visuals and smooth performance, like me.
To celebrate the launch of the main game, Sega could just launch the DLC on the same day, integrated into the main game, without extra costs. Crazy, I know…
I‘m working in R&D and not in engineering, so I don’t have your insight, and I totally believe in what you say. My impression about current AI progression is the same as yours, these models don’t seem to be the right basis to achieve AGI, if that is ever possible. But hey, usable LLMs are still less than 3 (!) years old, and there is so much time, technological and financial potential. Tell me one modern technology of the complexity of AI which was mature after 3 years. Between sending the first email in the world and finding „friends“ on Tinder with a swipe took much longer than 3 years.
In my profession, crawling through millions of scientific papers has never been this easy. Now you can find the hidden gems which never received the attention they deserve, just because the authors were not famous or the title was awkward. Students without much of coding experience can create stunning tools within a few days. AI is probably not that useful to make a good coder a very good one, but to make a bad coder a mediocre one, and in many cases that’s what is needed.
For game development, I think the big potential for AI is neither graphics nor world building, but helping to make a complex story or world system to make consistent. To make the story and interactions consistent in Baldur‘s Gate 3 was probably a painful task. AI will probably help you to manage this complexity. And AI could make NPC behaviour much more believable: In 20 years, people could look at Cyberpunk 2077 and wonder how we could enjoy this city with these dump puppets walking and sitting around.
Well, the first usable LLM was made public in November 2022, less than 3 years ago! This technology is still in its infancy and has several decades to become good, so don’t judge it based on today’s quality.
Many people around me start realising how useful it already can be to reduce annoying manual work and begin to adopt their workflow. As much as it is about technology, it’s about processes. Just give those people time to learn how to use AI for their own benefit.
They must use an expensive 64 GB cartridge for a game with (presumably) a fraction of required space. And still a day-one patch is needed. What a tragedy.
Using AI is okay for me, because I don’t expect anything else than kitsch. And kitsch is what 90% of new games out there are, and there are millions of people happy with them (I don’t play this sh*te).
But, please, don’t use the term „opening new creative frontiers“ in context of AI. That‘s a poor lie.
After these long shows, I‘ve got the feeling there are no secrets about this game anymore. If somebody tells you every detail of their life in the first three dates, in most cases you quickly loose interest in that person. Let’s see how this will turn out!
Space Marine II has WAY to higher CPU demands for Switch 2. A stable 30 fps is - based on the current code - just infeasible. This game runs so badly on PS5 and Xbox Series X, I wouldn’t touch it there.
No, I played Galaxy 1 and 2 on Wii and was annoyed by the pointer controls in Galaxy 1 in 3D All-Stars. While pointer controls are not very important in Galaxy 1, they are crucial in Galaxy 2 for controlling Yoshi under time pressure, especially in the late- and post-game.
Because of that, I always found it reasonable to exclude Galaxy 2 from 3D All-Stars.
There is something called VRR. I know, this game is most likely CPU limited, which can create wild frametimes. But with a framerate limiter of 40 fps, the occurrence of wild frametimes could be reduced.
Maybe I‘m wrong, but this looks like a framerate of more than 30 fps to me. Probably 40 fps or unlocked with VRR. Very nice surprise! But it doesn’t mean that the framerate holds up in more open and complex environments. We will see.
The game ran with unlocked frame rate on Gamescom, according to reports, with values between 45 and 60 fps. Would still be much better than 30 fps imo, especially in handheld with VRR enabled.
30 fps is a bad joke. Don’t they play their own games?
Mario Kart 8 Deluxe still fighting. I make the prediction that it’ll be regarded as the best MK entry ever, no superfluous open world, just 96 narrow tracks demanding great drifting skills. And the online scene will still be vivid in 10 years!
@NotASockPuppet I think that Yalloo has a point. Gaming is just a hobby, and there are much cheaper ones. For addicts, their stuff will always be too expensive.
Here are many fans of this commercial, I find it cringe and off-putting. And if this resembles the Sega of old days, I‘m not surprised that the Dreamcast was their last hurrah.
I‘d find it very useful if you would sort these announcements in the order of release date. This would help me to get a better understanding of what to expect for the next couple of months. Thank you!
@Orwellian87 „Nobody should buy these.“ You know that there are enough people out there who will order these the second when they can click „Buy now“. In most cases, Nintendo knows EXACTLY what prices it can demand!
The quality in this video is much better than in the Nintendo stream. Still hair rendering and shadow resolution are looking poor, and 30 fps (of course).
@ROMhaiku I find you explanation interesting and insightful. But what is the consequence? That games which appeal with their presentation to a big audience must also appeal to this audience’s wishes for easy accessibility? Or that niche games shouldn’t have a mass appealing presentation? I don’t think so.
There are films and books which are easy to watch/read but hard to understand and appreciate. And they also have their reasons to exist.
@Oldstalk Or people could wait for reviews. I haven’t bought it yet, my backlog is long enough, patches will iron out unbalanced difficulty spikes, and there is the chance for a physical release.
@Oldstalk What did you expect, knowing the first game? Or did you preorder without knowing it? Or is it fomo to play a game „everyone“ plays, but it’s not somebody’s cup of tea?
A high difficulty is part of the art, you should self-reflect and find out more about yourself. And for that, knowing that there is no option to easily reduce difficulty is important.
You want options. For nice, harmless entertainment for everyone, there are options, aka other games.
Comments 914
Re: Surprise! Animal Crossing: New Horizons - Nintendo Switch 2 Edition Arrives Next Year
A video with 30 fps is telling…
Re: Monster Hunter Wilds Sales Hit The Brakes So Hard Last Quarter, Even 'Rise' Outsold It
Now we just need a native version of Rise for Switch 2. It runs great on PS4 and could attract people who want to play MH on the go with nice visuals and smooth performance, like me.
Re: Two Point Museum Goes Wild With The 'Zooseum' DLC Expansion This Winter
To celebrate the launch of the main game, Sega could just launch the DLC on the same day, integrated into the main game, without extra costs. Crazy, I know…
Re: EA Staff Are Reportedly Less Than Happy With Their Much-Hyped AI "Helpers"
@jojobar
I‘m working in R&D and not in engineering, so I don’t have your insight, and I totally believe in what you say. My impression about current AI progression is the same as yours, these models don’t seem to be the right basis to achieve AGI, if that is ever possible. But hey, usable LLMs are still less than 3 (!) years old, and there is so much time, technological and financial potential. Tell me one modern technology of the complexity of AI which was mature after 3 years. Between sending the first email in the world and finding „friends“ on Tinder with a swipe took much longer than 3 years.
In my profession, crawling through millions of scientific papers has never been this easy. Now you can find the hidden gems which never received the attention they deserve, just because the authors were not famous or the title was awkward. Students without much of coding experience can create stunning tools within a few days. AI is probably not that useful to make a good coder a very good one, but to make a bad coder a mediocre one, and in many cases that’s what is needed.
For game development, I think the big potential for AI is neither graphics nor world building, but helping to make a complex story or world system to make consistent. To make the story and interactions consistent in Baldur‘s Gate 3 was probably a painful task. AI will probably help you to manage this complexity. And AI could make NPC behaviour much more believable: In 20 years, people could look at Cyberpunk 2077 and wonder how we could enjoy this city with these dump puppets walking and sitting around.
Re: EA Staff Are Reportedly Less Than Happy With Their Much-Hyped AI "Helpers"
Well, the first usable LLM was made public in November 2022, less than 3 years ago! This technology is still in its infancy and has several decades to become good, so don’t judge it based on today’s quality.
Many people around me start realising how useful it already can be to reduce annoying manual work and begin to adopt their workflow. As much as it is about technology, it’s about processes. Just give those people time to learn how to use AI for their own benefit.
Re: Xbox Reiterates Its Support For Switch 2
@AccessibleDaydream
For playing MCC on the go, Xbox has you covered.
Re: Sakurai Confirms Day One Update For Kirby Air Riders On Switch 2
They must use an expensive 64 GB cartridge for a game with (presumably) a fraction of required space. And still a day-one patch is needed. What a tragedy.
Re: Hyrule Warriors: Age Of Imprisonment Trailer Sets Up The Imprisoning War
Demon King, Secret Stone??
Re: EA Is Diving Headfirst Into Generative AI With New Partnership
Using AI is okay for me, because I don’t expect anything else than kitsch. And kitsch is what 90% of new games out there are, and there are millions of people happy with them (I don’t play this sh*te).
But, please, don’t use the term „opening new creative frontiers“ in context of AI. That‘s a poor lie.
Re: Japanese Charts: Surprise, Surprise, Pokémon Legends: Z-A Leaves The Competition In The Dust
The attach rate of 25% for Z-A on Switch 2 is crazy.
Re: Elden Ring Delayed On Switch 2 "To Allow Time For Performance Adjustments"
Signs and wonders!
Re: Kirby Air Riders 'Global Test Ride' Demo Kicks Off Next Month
After these long shows, I‘ve got the feeling there are no secrets about this game anymore. If somebody tells you every detail of their life in the first three dates, in most cases you quickly loose interest in that person. Let’s see how this will turn out!
Re: Switch 2's First Warhammer 40,000 Game Isn't The One You Might Expect
Space Marine II has WAY to higher CPU demands for Switch 2. A stable 30 fps is - based on the current code - just infeasible. This game runs so badly on PS5 and Xbox Series X, I wouldn’t touch it there.
Re: Rumour: Assassin's Creed Shadows On Switch 2 May Clash With Metroid Prime 4
Oh no, Ubi learnt from Sony! They are great in timing their Ubi-formula games, like Horizon Zero Dawn and Horizon Forbidden West.
Re: Poll: Box Art Brawl - Duel: Fatal Fury Special (SNES)
The moment I saw this abomination of Japanese cover, I knew that the NintendoLife community will let it win by a mile.
Re: Nintendo Updates Animated Short Film 'Close To You' With Some Familiar Faces
@MTMike87 Yet another Arlo video is in the making right now (I assume).
Re: Poll: So, Did You Get Super Mario Galaxy 1 + 2 For Switch?
No, I played Galaxy 1 and 2 on Wii and was annoyed by the pointer controls in Galaxy 1 in 3D All-Stars. While pointer controls are not very important in Galaxy 1, they are crucial in Galaxy 2 for controlling Yoshi under time pressure, especially in the late- and post-game.
Because of that, I always found it reasonable to exclude Galaxy 2 from 3D All-Stars.
Re: Poll: Will You Play Resident Evil Requiem In First-Person Or Third-Person?
I want Ultra-First-Person aka PSVR2
Re: Dynasty Warriors: Origins Will Run At A "Fixed" 30fps On Switch 2
Why this fixation on fixed framerates?
There is something called VRR. I know, this game is most likely CPU limited, which can create wild frametimes. But with a framerate limiter of 40 fps, the occurrence of wild frametimes could be reduced.
40 fps looks SO MUCH BETTER than 30 fps!
Re: Resident Evil Requiem Gameplay On Switch 2 Emerges From Tokyo Game Show
@yoyoyoyoyoyoyoyo Your hair looks great.
Re: Resident Evil Requiem Gameplay On Switch 2 Emerges From Tokyo Game Show
Maybe I‘m wrong, but this looks like a framerate of more than 30 fps to me. Probably 40 fps or unlocked with VRR. Very nice surprise! But it doesn’t mean that the framerate holds up in more open and complex environments. We will see.
Re: Opinion: Resident Evil Requiem Represents A Turning Point For Switch 2
These poll results look a lot like wishful thinking to me.
Re: Video: EA Sports FC 26 Disappoints At 30fps On Switch 2
The game ran with unlocked frame rate on Gamescom, according to reports, with values between 45 and 60 fps. Would still be much better than 30 fps imo, especially in handheld with VRR enabled.
30 fps is a bad joke. Don’t they play their own games?
Re: Japanese Charts: Switch 2 Surpasses 2 Million Units Sold
Mario Kart 8 Deluxe still fighting. I make the prediction that it’ll be regarded as the best MK entry ever, no superfluous open world, just 96 narrow tracks demanding great drifting skills. And the online scene will still be vivid in 10 years!
Re: Nintendo Highlights Super Mario's Game History In 40th Anniversary Timeline
@Markiemania95 Yoshi‘s Island will always remain a Super Mario title for me, the pinnacle of platforming, one of the best games.
Re: Nintendo Highlights Super Mario's Game History In 40th Anniversary Timeline
@Markiemania95 SMW2 is called Sūpā Mario: Yosshī Airando in Japanese. That’s not less Super Mario than Sūpā Mario Ran.
Re: Nintendo Highlights Super Mario's Game History In 40th Anniversary Timeline
Super Mario World 2 not being on this list while Super Mario Run being is heartbreaking to me.
Re: Another Silksong Patch Is On The Way, But Don't Expect More Difficulty Tweaks
This is a long list of bugfixes. Did they need the feedback in gaming forums? Or was the game just unfinished on release?
Re: Super Mario Galaxy 1 + 2 Switch Comparison Video Makes Nintendo's Upgrades Clearer
@NotASockPuppet I think that Yalloo has a point. Gaming is just a hobby, and there are much cheaper ones. For addicts, their stuff will always be too expensive.
Re: Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer
Here are many fans of this commercial, I find it cringe and off-putting. And if this resembles the Sega of old days, I‘m not surprised that the Dreamcast was their last hurrah.
Re: Nintendo Direct September 2025: Every Announcement, Game Reveal, Trailer
Dear Nintendo Life,
I‘d find it very useful if you would sort these announcements in the order of release date. This would help me to get a better understanding of what to expect for the next couple of months. Thank you!
Re: New Kirby amiibo Will Apparently Be Nintendo's "Most Expensive amiibo Ever"
@Orwellian87 „Nobody should buy these.“ You know that there are enough people out there who will order these the second when they can click „Buy now“. In most cases, Nintendo knows EXACTLY what prices it can demand!
Re: The Entire Final Fantasy VII Remake Trilogy Is Making Its Way To Switch 2
Final Fantasy is finally coming to its modern home. The Japanese market for these games should be huge, and so are the numbers of Switch units there.
Re: A Brand New Yoshi Adventure Is Heading To The Switch 2
@NintendoWife Developer will most likely be Good-Feel, who also made Woolly World and Crafted World. If it’s in-house, then maybe Next Level Games.
Re: Virtual Boy Is Being Added To Nintendo Switch Online
@RupeeClock This 50 Hz reminder is very helpful!
Re: Virtual Boy Is Being Added To Nintendo Switch Online
@rjejr The cardboard VB looks very much like the Labo VR kit, but with the option to house the bigger Switch 2.
Re: Virtual Boy Is Being Added To Nintendo Switch Online
I will save some money and use my Labo VR kit.
Re: Surprise! Donkey Kong Bananza Is Getting DLC, And It's Out Today
Similar DLCs for God of War Ragnarök and Returnal were for free.
Re: Resident Evil Requiem Has Been Officially Confirmed For Switch 2
The quality in this video is much better than in the Nintendo stream. Still hair rendering and shadow resolution are looking poor, and 30 fps (of course).
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
I find Millibelle the Banker from the first game funnier and more clever, because you can benefit many hours later. Here? Just destructive.
Re: Talking Point: Nintendo Direct September Predictions - What Do You Hope To See?
Give me The Talos Principle 2. I‘ve played it on PS5 (and it’s fantastic!), but haven’t played the DLC.
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
Look at the comments and the commenters‘ thumbnails. Is there a pattern
„cute anime character = we need easy mode“?
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@ROMhaiku I find you explanation interesting and insightful. But what is the consequence? That games which appeal with their presentation to a big audience must also appeal to this audience’s wishes for easy accessibility? Or that niche games shouldn’t have a mass appealing presentation? I don’t think so.
There are films and books which are easy to watch/read but hard to understand and appreciate. And they also have their reasons to exist.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Oldstalk Or people could wait for reviews. I haven’t bought it yet, my backlog is long enough, patches will iron out unbalanced difficulty spikes, and there is the chance for a physical release.
Hype is always a bad advisor!
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Oldstalk What did you expect, knowing the first game? Or did you preorder without knowing it? Or is it fomo to play a game „everyone“ plays, but it’s not somebody’s cup of tea?
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
A high difficulty is part of the art, you should self-reflect and find out more about yourself. And for that, knowing that there is no option to easily reduce difficulty is important.
You want options. For nice, harmless entertainment for everyone, there are options, aka other games.
Re: Star Wars Outlaws 'Switch 2 Title Update 1' Now Available, Here Are The Full Patch Notes
@Dpishere Price is crucial for me. This is a Ubi game, they become dirt cheap after a couple of months AND technically improved.
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
I repeat myself: Nintendo should offer NS1 cartridges for NS2-only games.
Pro:
Cons:
Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?
Donkey alone was worth it!
Re: Round Up: Pour One Out For These 6 Brave Games Launching On 'Silksong Day'
I‘m surprised that this lost doesn’t include a new Horizon game.