Comments 1,025

Re: Switch 2 Sales Reportedly Struggled Over The Christmas Period

Max_the_German

I see four major reasons:
1) The generally bad state of western economies
2) The lack of games with broad must-have appeal (sorry Donkey)
3) Only small improvements for most Switch 1 games running on Switch 2 (PS5 had bigger improvements for popular PS4 games)
4) A poor screen, stated by many (mainstream) media, especially compared to the Switch OLED -> Many Switch 1 owners will wait for the inevitable Switch 2 OLED!

Re: GRID Legends: Deluxe Edition Switch 2 Graphics And Performance Mode Detailed

Max_the_German

This „Balanced Mode“ for handheld sounds like a mode targeting 40 fps. For everyone who has never experienced 40 fps: It looks SOO much smoother than 30 fps. At the same time, this Balanced Mode could offer more stable framerates and higher resolutions and/or more graphical features than the Performance Mode.

Now let’s hope that DLSS and VRR with Low Framerate Compensation are implemented, and we have the first technical showcase where every Switch 2 feature is used.

Re: Splatoon 3 Has Now Been Rated For The Switch 2

Max_the_German

@Sylamp

I didn’t believe what you wrote. So I checked the PEGI website for Super Mario Odyssey, which is not a native NS2 game, despite its support for 4k and DLSS. And PEGI mentions SMO also as an NS2 game, with release date 5 June 2025.

The department at NoE for game ratings is doing a meticulous job!

Edit: I had a lengthy „dialogue“ with GPT-5 about this whole NS1/NS2 stuff. GPT-5 used documents from Nvidia and PEGI as basis, so I regard these results as reliable:

  • A PEGI classification for a specific platform is needed if the software is advertised for that platform. If Nintendo would say „Buy Luigi‘s Mansion 3, exclusive for Nintendo Seitch and Nintendo Switch 2“, it would require a PEGI rating for NS2, even if the software is the untouched Switch 1 binary.
    -> PEGI rating doesn’t say anything about the technical implementation!
  • The information „Nintendo Switch software“ for a specific game in the NS2 menu doesn’t indicate that it’s a NS1 binary. Games like Super Mario Odyssey, which support higher resolutions and/or DLSS, are native NS2 binaries and can STILL be called „Nintendo Switch software“ (and not „Nintendo Switch 2 software“, as it’s the case for BotW NS2E). It’s a marketing decision by Nintendo.
    -> This information doesn’t say anything about the technical implementation!

Really annoying!

Conclusion: A new PEGI rating only means „Nintendo wants to advertise this software as a title suitable for Switch 2. Adoptions for Switch 2 not necessary“.

Re: UK Charts: Nintendo Holds 12 Spots In The All-Formats Top 40

Max_the_German

@TrogdorTheBurninator

Both the poor critical reception and the low sales numbers are no advertising for another Metroid Prime game. I would be surprised if MP4 were hitting break-even. And its effect on pushing the appeal of Switch is also quite limited.

I think that this was the last new Metriod Prime title for a very long time.

Re: Pikmin 3 Deluxe Nintendo Switch 2 Rating Pops Up Online

Max_the_German

@Angelic_Lapras_King

I don’t think that Nintendo will touch Pikmin 1+2 for a Switch 2 Edition. These games look more emulated (like Super Mario Sunshine) than native Switch code. In this case, the code base is totally outdated, and bringing the games to 60 fps could be a major issue. And without 60 fps, an update would make no sense.

Re: Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"

Max_the_German

An open world should be a playground to enjoy. If you‘re unable to make it interesting, forcing the players to collect goddamn stupid green crystals - for longer than an hour, and there is no exploration required! - is the worst possible move. Retro obviously had no clue what the characteristics of a modern and good open world are.

But what I really dislike the most is MP4‘s lack of complexity. When playing Super Metroid or Metroid Dread, you feel a hidden complexity which allows sequence breaking and spectacular speed runs, even if you don’t know these hidden mechanics. MP4 in comparison is so by-the-numbers, it’s just sad.

Edit: And these „dialogues“: Samus stares on a screen, and random NPC says „So, you mean this weird MacGuffin, it’s a kind of key, right?“ Samus still staring. „Samus, that is a great plan, we will bring this to the tower to open a Star Gate“, while the NPC has never seen the tower by themself. Samus turns her head.

Re: Persona 3 Reload Switch 2 Performance Update Now Live, Targets 60fps In Docked Mode

Max_the_German

@topsekret

Yes, I didn’t think about battery life, which is crucial for a game like this. On the other hand, let people decide for themselves.

They could call the 30 fps mode a „battery time saving mode“ and reduce the resolution to make the difference even more pronounced.

I won’t play any game which is not aiming for 40 fps or more. I made an exception for Tears of the Kingdom, which I regret, and would do it also for GTA6. But I can’t stand 30 fps any more, playing the Star Wars: Outlaws demo reminded me of that.

Re: PSA: Skyrim's 'Anniversary Edition' Bundle Is Currently 60% Off, Includes Free Switch 2 Upgrade (Europe)

Max_the_German

@JohnnyMind

The framerate is probably GPU limited, with a dynamic resolution system which aims for framerates just above 30 fps.

Based on this assumption, Bethesda could introduce a performance mode for mobile play, with tweaked graphics settings (minimum resolution, LOD, shadows) and a target framerate of 60 FPS. Most of the time, the framerate should be above 40 fps, and VRR should work quite well.

Or they invest even more effort and implement low framerate compensation, as Ubi did for AC Shadows, to enable VRR for framerates down to 20 fps.

We are talking about Bethesda though.

Re: Fans Uncover Unused Dialogue From Metroid Prime 4

Max_the_German

Finished it on Sunday, loved the tough boss fights and the Ice Belt, the other stuff was just okay or outright bad (Looking at you, green crystals. What is actually your purpose story-wise? Making the tree happy?)

I will probably replay Super Metroid, Metroid Zero Mission, Metroid Dread and Metroid Prime Remastered several times before touching MP4 again, if at all. Such a waste of potential, it’s sad.

Re: Tomb Raider: Definitive Edition Updates Planned For Switch Platforms

Max_the_German

@The-Chosen-one

The graphical fidelty is poor, but it has a decent resolution and runs very well on Switch 2. Other games may look better, because the developers set higher values for shadows, texture resolution etc., but they are a stuttery mess.

I prefer a game which runs great from the first day, because THAT is what defines the playability for me. If they later improve the shadows without sacrificing the great performance, I‘m fine.

Re: The Game Awards GOTY For 2025 Is Clair Obscur: Expedition 33

Max_the_German

@Arawn93

Exactly, games like Schedule 1. Or Hollow Knight, Shovel Knight, Undertale, Animal Well.

E33 is a game developed by the small studio Sandfall Interactive, with the help of hundreds of external developers and testers, published by Kepler Interactive.

Apart from the fact that it is the first game of this studio, I don’t see any reason why E33 should be considered an indie. And even if „first game of non-vererans“ qualifies for „indie status“ is questionable in my opinion.

Re: The Game Awards GOTY For 2025 Is Clair Obscur: Expedition 33

Max_the_German

@PushMyGran86

ChatGPT tells me that over 400 people are mentioned in the credits of E33, including all the support studios which are needed for such a huge AAA game.

Compare this to Silksong with around 100 and Hades 2 with around 130 people. Both of them would be regarded big games 20 years ago, and E33 a giant game.

The definition of indie is broken. Real indies should be games like Animal Well.

Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"

Max_the_German

@Scrubelicious Reviews are subjective, and I find it nice that there is no AI giving an absolute judgement everybody has to accept. I linked the EG article because I wanted to proof that not every lower score for this game is an edgy attempt to generate attention, what many YouTubers would do. These are real journalists with a reputation to lose.

Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?

Max_the_German

@John_Deacon

Exactly! You can’t please everyone with a Metroidvania game. Team Cherry knew it and made straight Metroidvanias. The same holds true for the Ori games, Prince of Persia, Metroid Dread.

What we got with MP4 is, judging based on my small progress so far, a very linear game with long hallways and unmissable „secrets“. And a Myles on the radio telling you where to go next. It’s worse than with Aloy and Atreus!