Comments 1,093

Re: Multiple Xbox Studios Reportedly In Active Negotiations With Microsoft To Avoid Closure

Max_the_German

Now everyone says how bad Microsoft is.

But many studios were smaller before the pandemic. And with home entertainment booming (Animal Crossing as the most prominent example for video games), the number of employees in the industry grew. At the same time, AAA and AA games became more expensive to make. And now, international politics and the AI boom create price shocks, which sour the customers‘ buying mood.

The conclusion: There are too many studios and staff in this business, compared to what customers are willing to pay. The reduction in personnel is not finished yet.

But Microsoft on the other hand demonstrates how not to close studios, just a week after the announcement with trailer and all of the next, now probably dead game. „Selling“ studios in this climate are merely a (vidible) figleaf.

Re: Japanese Charts: Switch 2 Sales Continue To Slip, But Tomodachi Life Holds The Newbies At Bay

Max_the_German

My key-finding:

Nintendo has not enough Switch 1 games in the making!

  • The sales numbers for consoles suffer from economic shocks. (Trump said that he finds inflation great!?)
  • There are almost 37 million Switch 1 systems in Japan, more than 154 million in the world.
  • The best-selling game in Japan last week was a Switch 1 title, which already sold better than the best Pokemon game in decades.
  • The only game from Nintendo for Switch 1 showed in the June Direct was Rhythm Heaven Groove, which was already revealed before.
  • Switch 1 still sells, despite no major game announcements.

Metroid Prime 4 was Nintendo’s last big hurray for Switch 1 (or it should have been). I imagine that in Kyoto, they are actively discussing which of the Switch 2 games in development could also be released on Switch 1.

Re: Nintendo Showcases Every Direct Game In A New Infographic

Max_the_German

Rhythm Heaven Groove being in its own „Switch 1“ field is a bad decision. Because more casual gamers could think that it won‘t run on Switch 2. Nintendo should have put it in the „Switch 1 + 2“ section, regardless of the technical details.

I find it generally weird that this game and Tomodachi Life haven‘t got Switch 2 versions! Is Nintendo lacking Switch 2 dev kits for itself?!

Re: Mina The Hollower Has Now Sold Half A Million Copies

Max_the_German

Why don’t they offer a physical version day-one on this game‘s most important platform besides PC? As a title for both Switch 1 and 2, they could use cheap Switch 1 cartridges with 1 GB!

I will wait for the physical version, as I did with Silksong (still waiting) and Animal Well.

Re: Round Up: Every Switch 1 & 2 Announcement From Summer Game Fest's Weekend Showcases

Max_the_German

@IronMan30

Compared to the plethora of games on display, the number of Switch games is still quite small imo, despite bringing Xbox Series S games to Switch 2 should be relatively simple and straightforward.

I first wanted to blame Nintendo for not providing enough dev kits. But the fact that Persona 4 Revival and Persona 6 were not announced for Switch 2, while the devs have experience with Persona 3 Reload, is desillusioning.

Re: Nintendo Confirms Switch 2 Revision For Europe

Max_the_German

Don‘t expect no downsides of this change. There are reasons for the original design, and probably not only manufacturing costs.

I suppose that the capacity of the exchangable batterie will be smaller, because the larger connectors, more userfriendly housing etc. will need additional space, which the Switch 2 probably won‘t have, so the battery itself has to shrink.

Re: Call Of Duty: Modern Warfare 4 Revealed For Switch 2

Max_the_German

@Solid_Python @AI-Generation

Regarding framerate and cross-play, I found this source:

https://www.videogameschronicle.com/news/no-problems-to-report-infinity-ward-says-getting-cod-mw4-running-on-switch-2-was-pretty-smooth/

Cross-play seems almost confirmed, but for framerate, I still have doubts. This sentence is more distracting than helping:

„Performance-wise, O’Hara tells me he has come away impressed with the Switch 2, suggesting that its performance is favorable compared to the other current-gen versions.“

Favorable compared to PS5?!

Edit: I found the original source: https://www.gamesradar.com/games/call-of-duty/right-now-we-support-crossplay-between-switch-2-and-the-rest-of-the-platforms-modern-warfare-4-ends-the-13-year-wait-for-call-of-duty-to-return-to-nintendo-hardware/

„Right now we support crossplay between Switch 2 and the rest of the platforms. But we'll see at launch exactly where the mix ends up.“

Re: Call Of Duty: Modern Warfare 4 Revealed For Switch 2

Max_the_German

Since CoD 4 on PS3 from 2007, every CoD title has targeted 60 fps on the latest console generation. That is a staple of this series.

Will MW4 run with significant more than 30 fps on Switch 2? Probably not.

This will feel like a second class experience on Switch 2, similar to FC 2026.

Re: Using GameChat Will Actually Boost Pragmata's Performance On Switch 2

Max_the_German

@hamms Devs could just lower the minimum resolution an the target rendering time per frame. This would result in blurrier images, but as long as the CPU isn’t the limiting factor (which doesn’t seem to be the case here), that would increase the framerate to an almost stable 60 fps.

The required change is so small, it could be easily implemented and rolled out with a quick patch. But Capcom should then also offer a 40 fps and a 30 fps mode for those of us who want a higher image quality.

Re: 'Yoshi And The Mysterious Book' Game Engine Seemingly Revealed

Max_the_German

UE5‘s bad reputation isn‘t fully justified (except for its problems with loading in new world data).

Especially smaller and less experienced game developers activate all the features like Lumen (ray tracing), Nanite (automated LoD) and Virtual Shadow Maps. Plus MetaHuman, which results in demanding and uncanny human models like in MindsEye and Neo Berlin. These developers create something very complex they often can hardly handle and optimise (see MindsEye).

Experienced developers can make beautiful and performant games with UE5. Looking forward to see what miracles The Coalition and CD Projekt Red will create with Gears of War: E-Day and The Witcher 4 respectively.

Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming

Max_the_German

This „Star Fox Direct“ could have been the core of a regular Direct, with another minor game announcement and some third-parties.

Nintendo wants to sell us stuff, so it’s their responsibility to make good marketing.

After the very good marketing over the most of the lifetime of Switch 1, these „Nintendo Today Directs“ are a downgrade imo.

Re: Nintendo Says Approximately 40% Of Tomodachi Life: Living The Dream Players Are Switch 2 Owners

Max_the_German

@hol_up I guess we will see a few more Switch 1 games from Nintendo in the next 18 months. There are Wii, Wii U and 3DS titles left which can be ported to Switch, like

New Super Mario Bros. Wii, Yoshi‘s Woolly World, the Zelda remasters on Wii U, Kid Icarus: Uprising, Metroid: Samus Returns, Kirby‘s Extra Epic Yarn and other Kirby games, A Link Between Worlds, several Fire Emblem games, the list goes on.

The market potential for new games with 155 million Switch 1 systems is just too huge to ignore!