Comments 986

Re: Talking Point: With Prices Rising, Are Your Gaming Habits Changing?

Max_the_German

„I‘ll play my backlog“, „I‘ll wait longer for discounts“

BS! I‘m old enough to know that people and their habits only gradually change, and it’s even harder with passionate hobbies.

Most of you will still preorder, be it physical or digital games, and then put them on your (virtual) shelves, making your backlog pile even higher.

For significantly changing habits, these price increases are simply not high enough!

Re: ICYMI: 12 Switch Games Will Receive Free Switch 2 Upgrades

Max_the_German

@NeonPizza We probably won’t see NS1 games running on NS2 with resolutions higher than 1080p.

Because 1080p is the highest resolution of the NS1 SDK, and I would be very surprised if Nintendo would raise this limit with its latest NS1 SDK just for improving these games on NS2. Because for that, Nintendo could port them directly to NS2, and this doesn’t seem to be the case with this 12 games.

I think that these 12 games will mainly get resolution updates to run natively 1080p both on handheld and docked on NS2.

Re: Nintendo Today Video Showcases The New Switch 2 Pro Controller

Max_the_German

I want to praise Nintendo here: Most PS5 games could be played with a standard PS4 DualShock controller, but Sony doesn’t allow this and forces the PS5 owners to buy new, expensive PS5 DualSense controllers.

NS2 accepts all NS1 controllers. This puts the prices for NS2 and PS5 for owners of the previous systems into perspective.

Re: Switch 2: All New Accessories

Max_the_German

@SillyG Yes, this mouse would be recognised as a standard right NS2 Joy-Con, which is „always detached“. Unfortunately, you can’t use a standard Bluetooth or USB mouse, because it lacks the four face buttons you will certainly need for most games (MP4 needs them).

Re: Nintendo Switch 2 Includes Support For Variable Refresh Rate Technology

Max_the_German

@TrueBlueYoshi VRR presents the framerate on the screen in which it is rendered in the computer/console, and especially also odd framerates.

So if your game is rendered in e.g. 40 fps and displayed on a standard 60 Hz screen without VRR, the screen will show two new picures and a pause, two new pictures and a pause, … It visibly stutters!

With VRR, this display can‘t only show 60 Hz, but (in theory, simplified) all lower values, and this highly dynamically. Therefore no pauses: It doesn’t stutter.

This technology is especially useful for a device like NS2 with its limited performance compared to the upcoming big PS5 ports, because it makes playing these games much less of a pain in sections with bad framerates (< 30 fps).

Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2

Max_the_German

The GameCube was the last no-gimmick console from Nintendo. And while it wasn’t a huge success commercial-wise, some of its games were crucial for today’s Nintendo‘s identity: Smash Melee, Pikmin, Luigi‘s Mansion, Metroid Prime, Animal Crossing.

It‘s the games that define the identity, not gimmicky controls and displays!

And Sony lost the connection to its PS1/PS2 legacy, because it transformed SCE to SIE, from a Japanese company with (sometimes quirky) Japanese games to a California-based „Sad Dad and Live Service Games“ company.

Re: Gallery: Here's A Sneak Peek Of The Nintendo Switch Online App For Switch 2

Max_the_German

@Nlife: Please be careful with the wording.

„Nintendo Switch Online App“
is still the smartphone app for me, even though it‘ll be renamed to „Nintendo Switch App“ with the NS2 launch.

To avoid confusion, please use a more distinct name without the confusing „app“,
„NSO menu“ or something.

Edit: Also the term „Switch Online retro game“ could be avoided, the new name is „Nintendo Classics“.