Comments 424

Re: Monolith Soft Celebrates Xenoblade Chronicles 2 Fifth Anniversary With Special Artwork

Judal27

As much as I loved playing through this game, the gameplay for most of the game carried it hard while the last 2 to 3 chapters were carried hard by the story. The start was fantastic, one of the best set ups to a grand adventure I've ever had the pleasure of playing and seeing unfold. But then it's followed by this trope-y rescue arc filled with bad dialogue made even worse by the abysmal voice acting, and lame tactics to one up some of the strongest characters in the story because it's a game so the lowly protagonist still has to win somehow. Who is possibly one of the least likeable jrpg protagonists. And it kinda just keeps going that way, melodrama with characters you barely even met and have no attachment to that would've been enhanced if the torna prologue was explored properly without having to pay for dlc instead of having almost a full chapter dedicated to comically evil nopons and powering up poppi. Despite that the cast of characters still managed to mostly shine, and the villains were pretty great. I liked that they were actually shown trying to accomplish their goals and weren't generic evil organization that insults each other because they're evil even tho they're working together like moebius in xb3

The gameplay through most of that though was just amazing. The locations aside from the awful pixelated blur due to hardware, were gorgeous, diverse and fun to explore. They were full of stuff to find and thats not even mentioning towns which were also like mini dungeons full of hidden pathways and secrets. The landscapes had actual secret areas that were stunning, with superb music playing in the background unlike in XB3. Combat felt more engaging in xb2 with the orbs and chaining them up for massive damage and being able to cancel autos even if it wasn't intended. And while the gacha system is literally worse than an actual gacha game, the blades themselves were cool in that they had their own unique quests, animations and movesets

I'd get into those final chapters where the story finally became good. But I don't want to make an even bigger mountain of text. Tldr happy anniversary XB2, you managed to give me hundreds of wonderful hours

Re: Talking Point: Do You Name Your Pokémon?

Judal27

Nope, the anime never had nicknames if I recall. And Pokemon would cry out syllables of their species names too. And in the games, I don't believe they ever had different names unless you got one from those npc trades I think?. Not even in spin offs like the mystery dungeon games so I just took to calling them their species name like everything else

I've never been good at nicknames anyway so I'm good lol

Re: Feature: The 10 Best Ace Attorney Cases, Ranked

Judal27

I know the logic behind solving the case wasnt exactly logical but I'm sad Turnabout Big Top didn't even get an honorable mention. It's absolutely been one of my most favorite cases so far. At least, Reunion and Turnabout did make the honorable mention

A lot of the murderers have just been comically evil (not that that's necessarily a bad thing for a series like this) so when these 2 cases introduced mysteries and villains that were just steeped in tragedy, they hit really hard

Those 2 cases alone shot up the 2nd game as my favorite so far. Really hoping the 3ds games have at least 1 case like those 2

Re: Poll: Zelda: Tears Of The Kingdom Is Almost Here, So Have You Completed BOTW Yet?

Judal27

Did everything except find all the korok seeds. Im extremely curious how they're gonna handle what looks like the exact same Hyrule cause even if I didn't find all of them, I found a good chunk and the thought of doing the same 8 or 10 mini puzzles x900 all over again doesn't sound fun. Add better quests with better rewards, place optional dungeons, that don't all look and play the same, around the world to discover and have it lead to some awesome (permanent) weapon or some cool armor or something

Re: Talking Point: Would You Prefer 'Super Mario Odyssey 2' Or A Totally New 3D Mario?

Judal27

Either an Odyssey 2 with more intricacy to it than
just stomp this hump on the ground for free moon x100 of these types of little puzzles spread throughout the worlds. Way more variety in bosses, those bunnies were the lamest ever. And more challenging platforming levels cause the last level on the dark side of the moon wasn't anywhere near enough nor challenging

Or a new 3d Mario with said improvements. But really the dream wish would be a sequel to Sunshine. That game deserved and still deserves it

Re: Talking Point: What's Your Favourite Music Track From A Nintendo Game?

Judal27

You are asking the impossible picking just one lol.
I know you said you'd pick the 1st one if multiple choices so I'll just go with Engage the Enemy from Xenoblade but I love Where We Used To Be from Xenoblade 2 just as much

So many utterly fantastic songs in those 2 games tho it's so hard to just pick one from them nevermind having to pick from all of nintys 1st party. FE and Zelda also have great soundtracks

Re: Poll: So, What’s Your Verdict On The Mario Movie Trailer?

Judal27

It just looks like a standard illumination movie with a Mario skin on it. That's not a bad thing but unless you love all things illumination or just these tropey 3d movies from your usual dreamworks, pixar, etc. in general, I fail to see how this looks amazing. Definitely the kind of movie you watch with friends and family just cause it's dumb fun from your usual 3d animation studios

Mario still looks uncanny to me with the weirdly rendered head and being a little more expressive than video games ever allowed him to be

Re: Talking Point: What On Earth Is Going On With Square Enix?

Judal27

And yet when they release a Chocobo GP or publish a Balan Wonderworld, people immediately go to paint them as a shell of their former self and how they'll probably go under

They've always been great and that still hasn't changed as far as I can tell. Every company has their duds. But certainly, this stretch of constant releases is pretty insane for any one company. Especially since the vast majority of them look great

Re: The New Fire Emblem Hero Was Created By A VTuber Designer

Judal27

Terrible character designs, what seems to be integrating past MCs into the story which really only works as gameplay or dlc otherwise you get god awful fan service stories like the FE Warriors stories, and some pretty laughable dialogue?

Sounds like this one's gonna rival FE Fates as one of the worst FEs in terms of story

Re: Talking Point: What Did You Think Of The September 2022 Nintendo Direct?

Judal27

I liked it if only because it gave me lots of multiplats to look forward to on PS5 lmao. Now if Sony's state of play can deliver at least one more cool announcement, I'm a happy camper for today

In terms of ninty exclusives, I don't like Fire Emblems new art style but I love fire emblem so I feel obligated to play it anyway. Still not much to think about with Zelda when they showed absolutely nothing at all so yea...

Re: Talking Point: What Was Your First Legend Of Zelda Game?

Judal27

I'm pretty sure it was the 1st game but I was young so I didn't exactly make a lot of progress in that confusing over world lol. But I loved it anyway and it ended up one of my favorite series of all time and still is. I'm hoping they fix everything that made BotW so disappointing with the sequel as that's seemingly the only Zelda to look forward to within the next decade

Re: Xenoblade Chronicles 3 Is July's Best-Selling Switch Game In NPD Results

Judal27

@Ralizah maybe so, for some reason the war between keves and agnus just isn't clicking with me like the one in xb1 did. And that's especially disappointing because the worlds of 1 and 2 at war just sounds so good on paper. I'd say 3's conflict feels a little more artificial at the start because they just throw you into it without anything to go on other than the mcs tired of it. It wouldve been nice to have a little more world building cause I feel completely oblivious rn despite knowing some things from the other 2 games, but maybe it'll be like xb2 where it throws explanations left and right towards the end. But I'm still enjoying trekking along for the most part. The characters are getting a little more interesting than their designs let on. I'm invested enough where I absolutely do want to see where this story goes from here. But I think the beginning is a lot weaker overall than both 1 and 2

@Beaucine I have no doubt the story will eventually unveil the mystery surrounding moebius as it goes on. But there's a certain level of mystery a story should have at the beginning where you're kept in the dark from some things to reveal as twists later and still have enough for the you and the characters to have a little understanding of what their goal is and the antagonists why they're pushing back. XB3, I think keeps you way too much in the dark to where the characters' journey can feel sort of aimless. And 3 chapters in still feels like it's not moving closer to the truth. And with 1 and 2... idk they just had perfect starts lol. The way both of those games thrust their fairly regular MCs into their journeys with a clear goal just hit a lot harder and made sense, while still keeping it vague enough to keep the mystery going

Re: Xenoblade Chronicles 3 Is July's Best-Selling Switch Game In NPD Results

Judal27

@Beaucine I'm not sure if you've played 1 before but it does that villain being self aware thing a whole lot better thru metal face and part of why i think it's not done well in 3 is because, at least 3 chapters in, there's no real explanation given to neither the characters in game nor the players on why they're doing what they're doing despite one of them just randomly showing up to casually tell the group yea we're enemies and attacks them. I'd try to go a little more in depth but I don't know how without spoiling and I'm not even done with the game myself so things could change later on

@Ralizah metal face does cackle yea lol, but he serves an entirely different purpose to the story than these consuls that just show up to display their cockiness and quickly lose right after so far. He is a primary antagonist but in general it's the mechons as a whole that are the antagonists during the beginning

And they're a complete mystery, just these mechanical creatures that terrorize humans and thats pretty much all the players and the characters know about them. They're treated more a force of nature than an actual group of antagonists with a clear goal, in the beginning at least. Through metal face constantly attacking them, it reveals a lot more about the mechons which are genuine shocks to the characters. And he doesn't do it by babbling on like that 1st consul did where he explains they're enemies but doesn't actually explain anything other than that. He does it by acting smug about killing you know who. Showing that mechons can be sentient. He does it by bragging about their death in front of shulk. Showing that some mechons can talk. Ultimately he's a fantastic 1st villain meant to guide the players and characters towards the real objective and his sadistic, bad for the sake of it, nature compliments that unraveling mystery really well

Which is more than I can say for any of the consuls that have appeared thus far. But again, I'm still at ch.3. This only really applies to what I think is the beginning of the story despite being. Maybe the story will pick up soon and the villains actually do something other than literally cackle, say a few generic evil lines and then die/lose right after. Legit I have not seen them do anything else except for that 1st consul guy

Re: Xenoblade Chronicles 3 Is July's Best-Selling Switch Game In NPD Results

Judal27

Im only at chapter 3 still but considering there's apparently only 7 chapters that's almost about half way, and so far the story has made little to no progress. I don't understand how anyone can prefer a story where the villains just seem to be generic cackling baddies that are bad for the sake of it. Maybe they become more interesting towards the end but XB1 and 2 introduced great villains right from the start

Re: Soapbox: Yes, You Really Should Do All Of Xenoblade Chronicles 3's Sidequests

Judal27

I've only done a few as they're barely starting to open up but they seem pretty standard to me. Hero quests are like the blade quests in 2 where the specified character gets a little sub story and the standard quests are your usual quests which can range from fetching this, kill that but with a little bit of story attached to give you more incentive to do it and sometimes even lead to hidden areas

Not that it's a bad thing, I always enjoyed doing the side quests even in XB1 if only to give me an excuse to go out and take in the views and listen to the amazing ost. And there was just a weird sense of satisfaction seeing your affinity chart in 1 being filled to the brim with lines lol

Re: Talking Point: What Are You Playing This Weekend? (August 13th)

Judal27

Xenoblade 3. I'm barely into chapter 3 or at least it feels like it, it's a good game definitely has that Xenoblade-y feel when you're out exploring. But it's easily the weakest game in the series. At least so far anyway. But the start to this story is so generic with it's "war is bad" theme and so aimless as it tries to find any reason it can to bring the two parts of the main group together without explaining anything that's actually going on. Both 1 and 2 gave you the basic gist of whats going on while still keep some mysteries for later reveals perfectly. And the villains, dear lord, did they choose to go with the most cookie cutter villains yet. The main cast is already the most generic yet but would they really throw you some generic villains to fight on top too?

The music is by far my biggest gripe. It's a Xenoblade game, they're supposed to come with a phenomenal soundtrack. What happened? Apart from that, the landscapes aren't anywhere near 2's beautiful titans and don't seem to even hold a candle to 1's. Combat is extremely slow even slower than 1, and the orbs system in 2 was way more fun than the revamped chain attack system. There's a bunch more but honestly I'd be lying if I said I wasn't still enjoying most of my time with it, which is only about 20 hrs so I'm expecting it to get much better later on. So yea looking forward to playing more this weekend lmao

Re: Talking Point: What Are You Playing This Weekend? (August 6th)

Judal27

Finally dusted off the switch since who knows how long it's been since I used it. Gonna be playing through Xenoblade Chronicles 3. Still can't believe they ok'd all of these characters designs but I still managed to thoroughly enjoy xb2 despite how awful rex was so I'm sure I'll get thru 3 just fine. Looking forward to see how it all concludes

Re: Witcher 3 Dev Admits He Overcrowded One Map With Too Many Points Of Interest

Judal27

Skellige did have way too many in comparison to the rest of the world but i still had such a great time going through it especially the quests which is what Witcher 3 is obviously known for excelling in

As for botw, its definitely more empty with a lot less meaningful stuff to do. And the people going botw has you finding things more organically, lol. You'd have to be entranced by the completely redundant and often useless mechanics like "oh you can make winds by burning grass!" "holding a flame sword in the cold makes your temp go down", to not see that exploring by spotting obvious out of the ordinary things like a group of trees in between masses of empty lands, a rock on top of a hill, etc. becomes extremely repetitive itself no different than going through a checklist. Especially when the reward for even doing any of that is utterly meaningless which is one of botw's biggest problems. BotW is literally "See that mountain of there? You can climb it, but there's absolutely nothing there." The "journey" itself wasn't anything rewarding that's for sure and definitely gets repetitive but the reward itself wastes my time too? Geez... But maybe this isn't the place to ramble about how massively overrated botw is lol