I know it won't happen in all likelihood, but I'd like for them to add E.T. to the lineup too. The most infamous game in the console's library deserves to be included, and I wouldn't mind giving it a go for curiosity's sake too.
Interesting. Is this the first we've seen of a publisher who was all-in on Key Cards making a regular physical Switch 2 game afterwards? I wonder if Sega heard the backlash regarding Sonic X Shadow?
I only played a little bit of Ys X. I stopped playing around the time they announced Proud Nordics.
I wasn't fully engrossed in the game at that point though. I was kinda getting through the rather lengthy beginning parts of the game, and for whatever reason I wasn't really feeling it yet. The combat system felt kind of convoluted, especially compared to how simplistic Ys has traditionally been. And the boat combat just felt awkward.
The announcement of the upcoming improved version just completely killed my desire to push through.
If the game had been more engaging from the start, it's likely I would have kept playing despite the announcement of Proud Nordics.
It's a shame I feel this way about the game because I really really love Lacrimosa of Dana, and I enjoyed the heck out of Oath in Felghana, Memories of Celceta, Origin, Seven, Ark of Napishtim - basically the whole series. What was it about Nordics that made me feel so meh towards it?
One of the main motivators for me getting a Switch 2 was for Kirby Air Riders. And yet I have no interest in Mario Kart World. Funny, huh? Kirby Air Ride was one of the GameCube's all-time greats. I trust Sakurai to make a great follow-up.
Talking to Topchef in chapter 4 gives you nothing, even after he promised to always replace your spincake.
...if this is intentional behaviour, then surely Topchef should have some dialogue or something to let you know that your free cake deal has expired, or something? Otherwise... where's my cake, Topchef?!?
I just tried this game on emulator. it's hard. it's really really really hard.
At first, you pick a level, and it feels impossible. Just enemies swarming you everywhere, and a miniboss that makes swift work of you. Over and over again. That was my only experience with this game for an entire hour.
Then you finally try enough times so you can kill the miniboss, and you soon realise that there isn't a checkpoint. You have to keep going. You need to make it to the end-of-stage boss before you're allowed to die at a checkpoint.
It takes an insane amount of trying and trying again before you get decent enough at the janky controls to get there. And it doesn't help that the game is a huge fan of pixel-precise jumps too, just for the heck of it, I guess? So even when you do manage to trudge your way through the enemy spam, and manage to kill the midboss with a decent amount of health remaining... you'll just fail the pixel-perfect jump and will be back at square one anyway.
And pretty much every stage is like this??? Maybe some of them have more checkpoints here and there, but... This is one of the most infuriatingly annoying SNES platformers I've played. Maybe only Ghouls n Ghosts can rival it.
So anyway. I played this game for two days straight, and I managed to beat the first 12 levels. There are only 14 levels in the game...
I got up to the semi-final level, Tower of Souls, before I gave up on the game completely. Because this level additionally has a boss rush at the end of it, and I just... didn't have it in me to manage to get through. I looked up a speedrun, and saw that level 14 afterwards is also a boss rush, PLUS the final boss, all in a row. and.............No. not doing that.
Honestly I'm happy to have managed to beat the 12 levels I did. I got decently into this game. But it is asking just way way too much of the average player. I was willing to meet it halfway, but having the boss rushes at the end was going too far.
Normally I like difficulty in my platformers but this game is just plain ruthless.
This is the Zelda game that unfortunately didn't enamour me as much as I was hoping it would. I love 2D Zelda, and I LOVE A Link Between Worlds, but for some reason Echoes of Wisdom was just kinda... good but unremarkable? I don't know what it was, but it felt like the puzzles were less interesting and the world didn't have much going on in it. And the cutscenes were pretty overbearing at times too, those Gerudo can yap for ages. :/
It also didn't help that this game released at around the same time as UFO 50, which was a game that truly got its hook into me. So I was kinda just hurrying to finish Zelda so I could get back to UFO 50 lol.
my opinion on Paradox mons: The prehistoric ones are all really cool and interestingly designed, but the robotic ones are kinda just the samey concept of "pokémon but robot", and unfortunately mostly fall flat for me.
Iron Valiant is the only one I would actually call cool and genuinely a great design. (but maybe i'm biased since i used iron valiant in my endgame team idk)
I remember the game that made us get a HDTV. It was Tales of Vesperia on the Xbox 360. I just couldn't read some of the small text (enemy HP numbers mainly), and the lighting of the darker environments made things blurry as heck on the CRT. I remember loading the game first thing after getting the HDTV and being completely overwhlemed with just how much better it looked in HD on the flat screen.
And that's still the same TV I use now too. Since it's old enough to have Scart and Component inputs, it's great for my retro stuff and my HDMI stuff alike.
...just out of curiosity I would like someone to compare the emulation quality of this version to the MM Legacy Collection version. I remember thinking the Legacy Collection didn't feel right.
I don't know the SF6 characters since I never played the game, and the fact that these figures are so much more expensive than the others makes me not want to get them at all.
If it was Chun Li or some other SF characters with some wider recognition, then maybe I would've got them. But these three.... no. sorry :/
I have this game but never really felt the urge to get very far in it. I dunno. I think the part I liked the most was the title screen theme. When the game actually begins, I rapidly start to lose interest lol.
Sega has always had a problem with shooting itself in the foot over and over and over. And the state of Puyo Puyo 2S and Sonic X Shadow on the Switch 2 doesn't give me any hope that they're gonna be making sensible decisions with their games yet.
Y'know I feel like I should actually play through Jungle Beat one of these days. Feels like I'd be doing this dev a disservice by overlooking it, especially now that they're back in full force for Donkey Kong.
this game looked promising pre-launch, but when it released I heard nothing but negative things about it in terms of how it fails to live up to its potential and isn't all that great gameplaywise either. I lost all interest in it pretty much immediately.
@m5j78fauzgd Nier Automata and Chrono Cross are currently listed as unavailable to purchase on the Switch 2 eShop due to compatibility issues. I don't know the specific issues however.
The Switch 2's extra oomph really helps with DQ Builders and Builders 2 in particular, they could get pretty bad if you had more intricate builds going on.
Also glad to see Harvestella's compatibility issues have been fixed.
I think it's strange that DQ Treasures and DQ Monsters: The Dark Prince don't support cloud saving though. That makes them less versatile for playing them swapping between Switch 1 and 2, which is a shame. I wonder why they don't?
...I really really hope they don't ever make a Chrono Trigger remake now. If square enix is willing to replace original assets with AI generated assets.
So. ...the "lore" goes, the arcade original Donkey Kong was actually a young Cranky Kong, and that game had an adult Pauline.... but now we have a game with child Pauline, AND Cranky Kong at the same time.
Which means..... every single generation of Donkey Kong is destined to become a Cranky Kong. I guess?
I'm not sure it really adds up. But I am sure that Nintendo doesn't really need it to make sense.
...but wait, doesn't this game have separate classic mode and revamped modes anyway? they didn't include the additional content despite already making a classic mode? ... ???
Dang, that's worrying. I'm glad I didn't do a system transfer. I transferred my Pokémon save data to Switch 2 locally with no issue. The fact that this can happen means that no Pokémon fan should ever do a full system transfer.
This article says "We'll update this list as and when more games that don't support Nintendo Switch cloud saves come to light." ... But clearly this list is outdated because Pokémon Scarlet / Violet and Legends Arceus are not on here.
...I've never really needed to use cloud saves before Switch 2, but now that I have my Switch 1 and Switch 2 paired together and am sharing Virtual Game Cards between them, I've been using cloud saves to get my old save files on my new Switch 2.
It would be nice if we had an up-to-date list now that cloud save compatibility is very relevant with the release of Switch 2
Hmm... I guess I never really considered the possibility that some ports were not legal for tournaments. But it makes sense if there are significant performance differences.
But now that I think about it. ... ... imagine someone hosting a Street Fighter 2 tournament and showing up with the Game Boy version, with link cables and everything. ...Sounds great actually. they should do that.
@nukatha
That was certianly the idea back in the day, since just the idea of controlling a camera in 3D space in the first place was a new thing. So people must have found it easier to imagine a physical camera behind the character. Especially so for Super Mario 64 that literally did have this.
However, once console first-person shooters with dual-sticks became a thing, people got used to pushing the right stick in the direction they wanted to look at.
I can't imagine playing a first-person game with inverted camera on the right stick, that would be insane. So with this in mind, I think it kind of makes sense how "un-inverted" became standard - because people got used to how FPSes worked, and expected the right stick to work similarly in third-person games. Especially with the rise of games like Minecraft or Skyrim that let you freely swap between first and third person.
By the way, I noticed something while playing Suikoden IV last year - that game pointlessly features the ability to play in first-person. While in first-person, the camera stick is un-inverted, and while in third-person, it is inverted, and there is no way to change this. Absolutely insane how jarring and confusing this feels when you try it yourself lol.
Nowadays, games like Xenoblade Chronicles Definitive Edition implement "first person mode" by literally just zooming in the camera close to the protagonist's head and making the character invisible. No need to actually make it a functionally separate mode, since it doesn't use inverted camera. And it works great.
...I've been playing lots of GameCube / PlayStation 2 era games recently that default to inverted with no option to change.
So I've grown accustomed to just... adapting to it on a game-by-game basis. If I want to play a wide variety of games, both old and new, I can't let something like the changing trends of camera controls prevent me from enjoying them.
It's extra weird when you've grown accustomed to an inverted camera and then you play a modern game, and it's like... "normal" feels weird now...??? haha. But then you eventually readjust again and it's fine.
It's good that they give you the option in the NSO app, but I wouldn't use it personally because it messes with the Wind Waker's controls and other C-stick actions. So if I ever replay Wind Waker, I'll just adapt again. No biggie for me.
The thing is... if you buy the Switch 1 version, it's more versatile because you can play it on Switch 1 or Switch 2 as you like. Whereas if you buy the Switch 2 version, you've only got one option on which console to play it on.
And if both your consoles are paired to each other and you're using the same account, it's easy to get the latest save data from the cloud, so swapping back and forth between consoles is actually surprisingly not an issue.
I don't plan to discontinue using my Switch 1 just because I got a Switch 2 - it's lighter and has a better battery life, so it's more suited for longer days out compared to Switch 2.
I dunno. This would have been nice if it was handled like how Pokémon was - just an update patch rather than an entire new version. Or if sega really wanted to skeeve us out of our money, an upgrade pack like Zelda. ... But an entire full-price standalone rerelease is asking too much.
I'm a Puyo Puyo fan but this release is ridiculous, even for Sega standards. A full-price rerelease, with no upgrade option for people who got the previous version. And a Game Key Card-only physical release for good measure.
If I ever see the game key card version for bargain bin prices, I may get this version. Either that or Sega starts offering discounts on the eShop. But for now........ just no. No sega. Bad sega.
I was curious about this, but that picture of "plz buy a 4KTV kthx" made me immediately say no way.
I'm not buying a new TV. My current one still has all the scart, component, and composite inputs, which I need for all my retro stuff. Plus I don't want a modern "smart" tv anyway. I don't want a tv that needs me to log in and update its firmware and all that... that still sounds ridiculous to me.
i preordered it from Square Enix's UK store site. Interestingly, they only had PS5 and Switch as available options, I didn't see a Switch 2 game key card version available yet.
last time I tried to buy something from GAME, it was the Fire Emblem Engage collector's edition, and they didn't fulfil my preorder for whatever reason. I tried to contact them but the website wasn't working correctly.
Thankfully FE Engage wasn't so popular in the grand scheme of things, which meant the Nintendo UK Store still had the collector's edition in stock. So I cancelled my GAME order and got it from Nintendo UK Store.
So yeah. I don't order from GAME any more.
(... out of curiosity, I checked just now, and the FE Engage divine edition is still available on the My Nintendo UK Store lol. still not so popular eh.)
I need to immediately play Deltarune chapters 3 and 4. Because i've been watching a lot of Deltarune content over the years, and the moment they release, my YouTube recommendations will be a minefield of spoilers. I basically have no choice in this matter.
I still have never gotten the Expansion Pass tier. Even as a big Nintendo fan, what it offers is simply just not interesting.
Maybe it's because I collect old games and have the majority of the selection in their original format anyway. If I want to play Golden Sun or Soul Calibur II, I can already do that just fine.
Though.... my sister-in-law is a big Fire Emblem fan, so maybe i'll have to get the expansion pass on our family plan for her sake once Path of Radiance is available in NSO. I guess Nintendo'll always get me in the end.
When I get my Switch 2, I'm gonna see exactly what they mean by "games with start up issues". I have a few of them. I want to know if they mean the game literally doesn't start up? Like if I put my Tokyo Xanadu cartridge in my Switch 2, will it just fail to launch the software entirely?
The two Kirbys in the JP one feels a bit convoluted to me, so NA/EU one for me.
Also I never liked the name Kirakira Kids because... who are these 'kids' exactly? I wouldn't describe Kirby nor his animal buddies as kids.
...Reminds me of how Puyo Puyo had an obscure version titled Puzlow Kids.
This is the sort of fighting game where you have to individually level grind each fighter in order to unlock their moves etc. And iirc not every fighter even has a story mode to play through, so for most of them, you have to grind them in regular vs matches. It... seemed a bit too much senseless grinding for me to bother with on PSP. I wonder if the Switch version will be exactly the same or not.
I bought Sword of Hope II on the 3DS virtual console back in the day, but the first game was never made available there. Gonna check out the first game on NSO soon.
I (in the UK) got the earlier pre-order invitation email due to having a lot of recent Switch playtime. It's super expensive... :/ I'm not in such a good position to be spending so much at the moment, but Nintendo got me good by giving me such a supposedly special opportunity like that.
I played Another Code on the DS. I got the Wii one but haven't gotten around to it yet. ...It's on the to-do list.
I bought the Switch remake collection, but I felt like I wanted to play the Wii one first, so I haven't played it yet. I know it's the same story, but I know the puzzles are different in the remake version so I want to have played the original first anyway.
I started Hotel Dusk on the DS but didn't get far. I want to restart it at some point. And I bought Last Window for afterwards.
These games are fun and interesting, it would be cool to see if Nintendo is keen on making more of them. Might kickstart me into actually playing through them more expediently lol.
...what makes this one more "mario-inspired" than all of the other indie 2d pixel games? It doesn't look particularly marioesque, but it does look nice.
Comments 2,538
Re: Atari 50 Is Getting Yet Another DLC Pack, This Time Focused On Namco Titles
I know it won't happen in all likelihood, but I'd like for them to add E.T. to the lineup too. The most infamous game in the console's library deserves to be included, and I wouldn't mind giving it a go for curiosity's sake too.
Re: Sonic Racing: Crossworlds On Switch 2 Will Feature The Full Base Game On Cartridge
Interesting. Is this the first we've seen of a publisher who was all-in on Key Cards making a regular physical Switch 2 game afterwards? I wonder if Sega heard the backlash regarding Sonic X Shadow?
Re: Ys X: Proud Nordics Reportedly Includes 120fps Performance Mode On Switch 2
I only played a little bit of Ys X. I stopped playing around the time they announced Proud Nordics.
I wasn't fully engrossed in the game at that point though. I was kinda getting through the rather lengthy beginning parts of the game, and for whatever reason I wasn't really feeling it yet. The combat system felt kind of convoluted, especially compared to how simplistic Ys has traditionally been. And the boat combat just felt awkward.
The announcement of the upcoming improved version just completely killed my desire to push through.
If the game had been more engaging from the start, it's likely I would have kept playing despite the announcement of Proud Nordics.
It's a shame I feel this way about the game because I really really love Lacrimosa of Dana, and I enjoyed the heck out of Oath in Felghana, Memories of Celceta, Origin, Seven, Ark of Napishtim - basically the whole series. What was it about Nordics that made me feel so meh towards it?
Re: Sakurai Gives An Update On 'Kirby Air Riders' And Pays Tribute To Iwata
One of the main motivators for me getting a Switch 2 was for Kirby Air Riders. And yet I have no interest in Mario Kart World. Funny, huh? Kirby Air Ride was one of the GameCube's all-time greats. I trust Sakurai to make a great follow-up.
Re: Deltarune Updates Chapter 2, 3 And 4 In New Switch 2 Patch (Version 1.02)
No spincake fix yet huh?
Talking to Topchef in chapter 4 gives you nothing, even after he promised to always replace your spincake.
...if this is intentional behaviour, then surely Topchef should have some dialogue or something to let you know that your free cake deal has expired, or something? Otherwise... where's my cake, Topchef?!?
Re: ActRaiser 2
I just tried this game on emulator. it's hard. it's really really really hard.
At first, you pick a level, and it feels impossible. Just enemies swarming you everywhere, and a miniboss that makes swift work of you. Over and over again. That was my only experience with this game for an entire hour.
Then you finally try enough times so you can kill the miniboss, and you soon realise that there isn't a checkpoint. You have to keep going. You need to make it to the end-of-stage boss before you're allowed to die at a checkpoint.
It takes an insane amount of trying and trying again before you get decent enough at the janky controls to get there. And it doesn't help that the game is a huge fan of pixel-precise jumps too, just for the heck of it, I guess? So even when you do manage to trudge your way through the enemy spam, and manage to kill the midboss with a decent amount of health remaining... you'll just fail the pixel-perfect jump and will be back at square one anyway.
And pretty much every stage is like this??? Maybe some of them have more checkpoints here and there, but... This is one of the most infuriatingly annoying SNES platformers I've played. Maybe only Ghouls n Ghosts can rival it.
So anyway. I played this game for two days straight, and I managed to beat the first 12 levels. There are only 14 levels in the game...
I got up to the semi-final level, Tower of Souls, before I gave up on the game completely. Because this level additionally has a boss rush at the end of it, and I just... didn't have it in me to manage to get through. I looked up a speedrun, and saw that level 14 afterwards is also a boss rush, PLUS the final boss, all in a row. and.............No. not doing that.
Honestly I'm happy to have managed to beat the 12 levels I did. I got decently into this game. But it is asking just way way too much of the average player. I was willing to meet it halfway, but having the boss rushes at the end was going too far.
Normally I like difficulty in my platformers but this game is just plain ruthless.
Re: Random: Final Fantasy 14 Director Thinks "Aspiring" Game Devs Should Play Echoes Of Wisdom
This is the Zelda game that unfortunately didn't enamour me as much as I was hoping it would. I love 2D Zelda, and I LOVE A Link Between Worlds, but for some reason Echoes of Wisdom was just kinda... good but unremarkable? I don't know what it was, but it felt like the puzzles were less interesting and the world didn't have much going on in it. And the cutscenes were pretty overbearing at times too, those Gerudo can yap for ages. :/
It also didn't help that this game released at around the same time as UFO 50, which was a game that truly got its hook into me. So I was kinda just hurrying to finish Zelda so I could get back to UFO 50 lol.
Re: Looks Like Paradox Pokémon Are Coming To Pokémon GO
my opinion on Paradox mons: The prehistoric ones are all really cool and interestingly designed, but the robotic ones are kinda just the samey concept of "pokémon but robot", and unfortunately mostly fall flat for me.
Iron Valiant is the only one I would actually call cool and genuinely a great design. (but maybe i'm biased since i used iron valiant in my endgame team idk)
Re: Video: How Does Switch 2 Look On A CRT TV? Glorious
I remember the game that made us get a HDTV. It was Tales of Vesperia on the Xbox 360. I just couldn't read some of the small text (enemy HP numbers mainly), and the lighting of the darker environments made things blurry as heck on the CRT. I remember loading the game first thing after getting the HDTV and being completely overwhlemed with just how much better it looked in HD on the flat screen.
And that's still the same TV I use now too. Since it's old enough to have Scart and Component inputs, it's great for my retro stuff and my HDMI stuff alike.
Re: PSA: You Can Play One Of The Greatest Platformers Of All Time In Street Fighter 6
...just out of curiosity I would like someone to compare the emulation quality of this version to the MM Legacy Collection version. I remember thinking the Legacy Collection didn't feel right.
Re: Gallery: Street Fighter's Luke amiibo Is A Big Fella, And No Mistake
I don't know the SF6 characters since I never played the game, and the fact that these figures are so much more expensive than the others makes me not want to get them at all.
If it was Chun Li or some other SF characters with some wider recognition, then maybe I would've got them. But these three.... no. sorry :/
Re: After Croc, Argonaut Games Wants To Remaster This N64 Cult Classic
I have this game but never really felt the urge to get very far in it. I dunno. I think the part I liked the most was the title screen theme. When the game actually begins, I rapidly start to lose interest lol.
Re: Sega's President Wants Company's Revival To Be His "Greatest Achievement"
Sega has always had a problem with shooting itself in the foot over and over and over. And the state of Puyo Puyo 2S and Sonic X Shadow on the Switch 2 doesn't give me any hope that they're gonna be making sensible decisions with their games yet.
Re: Donkey Kong Bananza Developer Has Been Revealed
Y'know I feel like I should actually play through Jungle Beat one of these days. Feels like I'd be doing this dev a disservice by overlooking it, especially now that they're back in full force for Donkey Kong.
Re: The Plucky Squire's Next Update Ups The Challenge With New Game Modes & Enemies
this game looked promising pre-launch, but when it released I heard nothing but negative things about it in terms of how it fails to live up to its potential and isn't all that great gameplaywise either. I lost all interest in it pretty much immediately.
Re: Look, Maybe We Should Stop Asking For A Sonic Adventure Remaster
this "modern audience" was also the one who would prefer Sonic Superstars over a potential Sonic Mania 2, right?
I think Sonic Team has had no idea what Sonic fans actually want for a very long time
Re: Here Are The Square Enix Switch Games You Can Play On Switch 2 Right Now
@m5j78fauzgd
Nier Automata and Chrono Cross are currently listed as unavailable to purchase on the Switch 2 eShop due to compatibility issues. I don't know the specific issues however.
Re: Here's Every Square Enix Switch Game You Can Play On Your Switch 2 Right Now
The Switch 2's extra oomph really helps with DQ Builders and Builders 2 in particular, they could get pretty bad if you had more intricate builds going on.
Also glad to see Harvestella's compatibility issues have been fixed.
I think it's strange that DQ Treasures and DQ Monsters: The Dark Prince don't support cloud saving though. That makes them less versatile for playing them swapping between Switch 1 and 2, which is a shame. I wonder why they don't?
Re: Front Mission 3: Remake Appears To Replace 2D Art Assets With Generative AI
...I really really hope they don't ever make a Chrono Trigger remake now. If square enix is willing to replace original assets with AI generated assets.
Re: Switch 2 Exclusive 'Drag x Drive' Won't Include Local Multiplayer Support
This is one of the least-appealing Nintendo games I've seen in a long while.
Re: Toby Fox's Deltarune Has Been Updated For Switch 2, Chapter 3 + 4 Patch Now Live
Ahh, they didn't fix the issue where Topchef doesn't give you a spincake in chapter 4?
That's the one standout bug I noticed when I played.
Re: Pauline's Age In Donkey Kong Bananza Has Been Revealed
So. ...the "lore" goes, the arcade original Donkey Kong was actually a young Cranky Kong, and that game had an adult Pauline.... but now we have a game with child Pauline, AND Cranky Kong at the same time.
Which means..... every single generation of Donkey Kong is destined to become a Cranky Kong. I guess?
I'm not sure it really adds up. But I am sure that Nintendo doesn't really need it to make sense.
Re: Final Fantasy Tactics Remaster Controversially Cuts War Of The Lions Content
...but wait, doesn't this game have separate classic mode and revamped modes anyway? they didn't include the additional content despite already making a classic mode? ... ???
Re: Pokémon Fan Loses "20 Years Worth Of Data" After Performing Switch 2 Transfer
Dang, that's worrying.
I'm glad I didn't do a system transfer.
I transferred my Pokémon save data to Switch 2 locally with no issue.
The fact that this can happen means that no Pokémon fan should ever do a full system transfer.
Re: Which Nintendo Switch Games Do Not Support Cloud Saves?
I found this page via google search.
This article says "We'll update this list as and when more games that don't support Nintendo Switch cloud saves come to light."
...
But clearly this list is outdated because Pokémon Scarlet / Violet and Legends Arceus are not on here.
...I've never really needed to use cloud saves before Switch 2, but now that I have my Switch 1 and Switch 2 paired together and am sharing Virtual Game Cards between them, I've been using cloud saves to get my old save files on my new Switch 2.
It would be nice if we had an up-to-date list now that cloud save compatibility is very relevant with the release of Switch 2
@dartmonkey
Re: Street Fighter 6's Switch 2 Version Declared Tournament Legal By Capcom
Hmm... I guess I never really considered the possibility that some ports were not legal for tournaments. But it makes sense if there are significant performance differences.
But now that I think about it. ... ... imagine someone hosting a Street Fighter 2 tournament and showing up with the Game Boy version, with link cables and everything. ...Sounds great actually. they should do that.
Re: Random: Is That The Zelda Triforce In Sonic Racing's Artwork? No, Probably Not
@Greenmanalishi
Legend of Zelda has literally crossed over with Sonic already on the Wii U in Sonic Lost World. It is absolutely not an impossibility.
Re: PSA: Remember, You Can 'Fix' The Camera In Zelda: The Wind Waker On Switch 2
@nukatha
That was certianly the idea back in the day, since just the idea of controlling a camera in 3D space in the first place was a new thing. So people must have found it easier to imagine a physical camera behind the character. Especially so for Super Mario 64 that literally did have this.
However, once console first-person shooters with dual-sticks became a thing, people got used to pushing the right stick in the direction they wanted to look at.
I can't imagine playing a first-person game with inverted camera on the right stick, that would be insane. So with this in mind, I think it kind of makes sense how "un-inverted" became standard - because people got used to how FPSes worked, and expected the right stick to work similarly in third-person games. Especially with the rise of games like Minecraft or Skyrim that let you freely swap between first and third person.
By the way, I noticed something while playing Suikoden IV last year - that game pointlessly features the ability to play in first-person. While in first-person, the camera stick is un-inverted, and while in third-person, it is inverted, and there is no way to change this. Absolutely insane how jarring and confusing this feels when you try it yourself lol.
Nowadays, games like Xenoblade Chronicles Definitive Edition implement "first person mode" by literally just zooming in the camera close to the protagonist's head and making the character invisible. No need to actually make it a functionally separate mode, since it doesn't use inverted camera. And it works great.
Re: PSA: Remember, You Can 'Fix' The Camera In Zelda: The Wind Waker On Switch 2
...I've been playing lots of GameCube / PlayStation 2 era games recently that default to inverted with no option to change.
So I've grown accustomed to just... adapting to it on a game-by-game basis. If I want to play a wide variety of games, both old and new, I can't let something like the changing trends of camera controls prevent me from enjoying them.
It's extra weird when you've grown accustomed to an inverted camera and then you play a modern game, and it's like... "normal" feels weird now...??? haha. But then you eventually readjust again and it's fine.
It's good that they give you the option in the NSO app, but I wouldn't use it personally because it messes with the Wind Waker's controls and other C-stick actions. So if I ever replay Wind Waker, I'll just adapt again. No biggie for me.
Re: Final Fantasy VII Remake Intergrade Scores Switch 2 Release Window
I really don't want a game key card version if it's going to be a bajillion gigabytes to download. Think of the poor SD cards, Squareenix!!
Re: Mini Review: Sonic X Shadow Generations (Switch 2) - Definitely Improved, But SEGA's Shafting Early Adopters
The thing is... if you buy the Switch 1 version, it's more versatile because you can play it on Switch 1 or Switch 2 as you like. Whereas if you buy the Switch 2 version, you've only got one option on which console to play it on.
And if both your consoles are paired to each other and you're using the same account, it's easy to get the latest save data from the cloud, so swapping back and forth between consoles is actually surprisingly not an issue.
I don't plan to discontinue using my Switch 1 just because I got a Switch 2 - it's lighter and has a better battery life, so it's more suited for longer days out compared to Switch 2.
I dunno. This would have been nice if it was handled like how Pokémon was - just an update patch rather than an entire new version. Or if sega really wanted to skeeve us out of our money, an upgrade pack like Zelda. ... But an entire full-price standalone rerelease is asking too much.
Re: Review: Puyo Puyo Tetris 2S (Switch 2) - A Disappointing Update For A Modern Puzzle Classic
@NeonPizza
There does exist a physical cartridge for Tetris 99.
Re: Review: Puyo Puyo Tetris 2S (Switch 2) - A Disappointing Update For A Modern Puzzle Classic
I'm a Puyo Puyo fan but this release is ridiculous, even for Sega standards. A full-price rerelease, with no upgrade option for people who got the previous version. And a Game Key Card-only physical release for good measure.
If I ever see the game key card version for bargain bin prices, I may get this version. Either that or Sega starts offering discounts on the eShop. But for now........ just no. No sega. Bad sega.
Re: PSA: Here's How To View The Iconic GameCube Startup Screen On Switch 2
I don't have the expansion pass so I can't test this, but does this also work with the Game Boy Advance app?
Re: Want To 100% 'Welcome Tour'? You'll Need To Cough Up For Some Accessories
I was curious about this, but that picture of "plz buy a 4KTV kthx" made me immediately say no way.
I'm not buying a new TV. My current one still has all the scart, component, and composite inputs, which I need for all my retro stuff. Plus I don't want a modern "smart" tv anyway. I don't want a tv that needs me to log in and update its firmware and all that... that still sounds ridiculous to me.
Re: Publishers Are "Thanking" Nintendo For Game-Key Cards On Switch 2
...and the consumers are not thanking Nintendo.
Re: Final Fantasy Tactics Is Getting An Enhanced Revival On Switch And Switch 2
i preordered it from Square Enix's UK store site. Interestingly, they only had PS5 and Switch as available options, I didn't see a Switch 2 game key card version available yet.
https://gb.store.square-enix-games.com/final-fantasy-tactics---the-ivalice-chronicles
Re: UK Retailer GAME Cancels A Bunch Of Nintendo Switch 2 Pre-Orders
last time I tried to buy something from GAME, it was the Fire Emblem Engage collector's edition, and they didn't fulfil my preorder for whatever reason. I tried to contact them but the website wasn't working correctly.
Thankfully FE Engage wasn't so popular in the grand scheme of things, which meant the Nintendo UK Store still had the collector's edition in stock. So I cancelled my GAME order and got it from Nintendo UK Store.
So yeah. I don't order from GAME any more.
(... out of curiosity, I checked just now, and the FE Engage divine edition is still available on the My Nintendo UK Store lol. still not so popular eh.)
Re: Poll: With One Week To Go, What Are Your Switch 2 Launch-Day Plans?
I need to immediately play Deltarune chapters 3 and 4. Because i've been watching a lot of Deltarune content over the years, and the moment they release, my YouTube recommendations will be a minefield of spoilers. I basically have no choice in this matter.
Re: Nintendo Updates 'Switch Online' Trailer With New Switch 2 Footage
I still have never gotten the Expansion Pass tier. Even as a big Nintendo fan, what it offers is simply just not interesting.
Maybe it's because I collect old games and have the majority of the selection in their original format anyway. If I want to play Golden Sun or Soul Calibur II, I can already do that just fine.
Though.... my sister-in-law is a big Fire Emblem fan, so maybe i'll have to get the expansion pass on our family plan for her sake once Path of Radiance is available in NSO. I guess Nintendo'll always get me in the end.
Re: Nintendo Updates Switch 2 Backwards Compatibility List
When I get my Switch 2, I'm gonna see exactly what they mean by "games with start up issues". I have a few of them. I want to know if they mean the game literally doesn't start up? Like if I put my Tokyo Xanadu cartridge in my Switch 2, will it just fail to launch the software entirely?
Re: Dragon Quest I & II HD-2D Remake Launches October, Switch 2 Version Confirmed
I just pre ordered the regular Switch 1 version, despite the fact I'm getting a Switch 2 on launch. I bet you can't guess why.
Re: Poll: Box Art Brawl - Duel: Kirby's Star Stacker (Game Boy)
@JJtheTexan
Yeah, I get the きらきら part. Now explain the きっず part please. :3
Re: Poll: Box Art Brawl - Duel: Kirby's Star Stacker (Game Boy)
The two Kirbys in the JP one feels a bit convoluted to me, so NA/EU one for me.
Also I never liked the name Kirakira Kids because... who are these 'kids' exactly? I wouldn't describe Kirby nor his animal buddies as kids.
...Reminds me of how Puyo Puyo had an obscure version titled Puzlow Kids.
Re: Ys vs. Trails In The Sky Crossover Fighter Confirms Summer Release Window
This is the sort of fighting game where you have to individually level grind each fighter in order to unlock their moves etc.
And iirc not every fighter even has a story mode to play through, so for most of them, you have to grind them in regular vs matches. It... seemed a bit too much senseless grinding for me to bother with on PSP. I wonder if the Switch version will be exactly the same or not.
Re: Nintendo Expands Switch Online's Game Boy Library With Four More Titles
I bought Sword of Hope II on the 3DS virtual console back in the day, but the first game was never made available there. Gonna check out the first game on NSO soon.
Re: Talking Point: The Switch 2 Pre-Order Situation Sucks, But Can Nintendo Do Anything About It?
I (in the UK) got the earlier pre-order invitation email due to having a lot of recent Switch playtime.
It's super expensive... :/ I'm not in such a good position to be spending so much at the moment, but Nintendo got me good by giving me such a supposedly special opportunity like that.
Re: Random: Is This The Best Piece Of Final Fantasy Merch Ever?
I've always wondered, does "Vivi" rhyme with "Privy", or is it more like "Veevee" ?
Re: Nintendo Files New Trademark For A DS Cult Classic
I played Another Code on the DS. I got the Wii one but haven't gotten around to it yet. ...It's on the to-do list.
I bought the Switch remake collection, but I felt like I wanted to play the Wii one first, so I haven't played it yet. I know it's the same story, but I know the puzzles are different in the remake version so I want to have played the original first anyway.
I started Hotel Dusk on the DS but didn't get far. I want to restart it at some point. And I bought Last Window for afterwards.
These games are fun and interesting, it would be cool to see if Nintendo is keen on making more of them. Might kickstart me into actually playing through them more expediently lol.
Re: Mario-Inspired 2D Platformer Secures A Switch 2 Release On Kickstarter
...what makes this one more "mario-inspired" than all of the other indie 2d pixel games? It doesn't look particularly marioesque, but it does look nice.