Comments 2,575

Re: Talking Point: What Are You Playing This Weekend? (25th April)

EarthboundBenjy

I'm finally done with Pokémon Legends Z-A. Full Pokédex, full Hyperspace Pokédex, all sidequests done, all Mable research done. I am so sick and tired of this game. This is the complete opposite feeling I had after finishing Legends Arceus, which was sheer contentment.

I will definitely replay Arceus for nostalgia's sake in a few years' time. But it would be too soon if I never saw Lumiose City again.

Anyway. With that out of the way, I can move on to better things.

Right now I've began playing Skies of Arcadia Legends on GC for the first time.
It's extremely slow like any good 2000s RPG is, which is annoying, but once you acclimatise yourself to its pace, it's a dang good game. The characters are fun, the character animation during cutscenes is excellent, especially compared to contemporaries like Tales of Symphonia. The combat is fun and simple but effective and interesting with the SP gauge system. Really having a good time with this game.

Re: Argonaut Games Appears To Bee Reviving A Forgotten N64 Title

EarthboundBenjy

The only reason I have this game is because we were buying secondhand N64 games (during the Wii era fwiw) and one seller had a bundle of games but accidentally said in the listing that it contained Yoshi's Story when it didn't. So they refunded the price of Yoshi and threw in Buck Bumble as an apology.

I did try to play it a few times. I got past maybe two levels or so. I never managed to get fully engaged - after dying a few too many times I lost interest pretty quickly.

The best part of the game is in fact the title screen music haha.

I was hoping Argonaut would remake Croc 2 next, and then include both Croc remakes (plus GBC roms) in a bundle (like the Crash or Spyro trilogies). Hopefully Croc 2 is still on the cards.

Re: Talking Point: What Are You Playing This Weekend? (18th April)

EarthboundBenjy

Pokémon Legends Z-A Mega Dimension: Doing the postgame grinding, and I finally got the seventh and final legendary Pokémon from random Special Scans. However, during the whole thing I never encountered a single Rotom hyperspace. .... It seems like legendary Pokémon hyperspaces are guaranteed to appear after enough time spent grinding, however "regular" hyperspaces aren't guaranteed at all. So now I have the prospect of doing indefinite grinding just for the chance of Rotom to maybe appear one day, or to give up and play something else.
I honestly kind of hate this DLC tbh.

Re: Gallery: Fangamer's UFO 50 Deluxe Edition Is Packed With Nostalgic Goodness

EarthboundBenjy

UFO 50 is one of my number one favourite games to have ever released.

I got 50 cherries on Steam in 2024, and when the game came to Switch the following year, I got 50 cherries again. I was that obsessed with it.

Even though the deluxe edition was not on Fangamer EU, I decided I liked the game enough to get it from the USA Fangamer store. haha..

Hey, everyone who loves playing retro compilations, and everyone who just appreciates fun and interesting game design.... you really really ought to give UFO 50 a try. It's truly something to behold.

Re: Rhythm Heaven Groove's Price Is A Welcome Surprise

EarthboundBenjy

@Anti-Matter

Rhythm Heaven is not that kind of music game. It is a different style of game.

Rhythm Heaven is not a game where they superimpose a sequence of button-presses over an already-existing song, like you would see in many music games.

in Rhythm Heaven, the music was created for the specific purpose of providing interesting rhythmic challenges. It's a very different thing entirely. It's not a game about popular songs, it's a game about playing with rhythmic concepts.

Complaining that Rhythm Heaven is not Dance Dance Revolution is a bit ridiculous - imagine telling a Dragon Quest fan that a new DQ game isn't worth buying because it's not Pokémon. 🤔 Different kinds of games should be allowed to coexist.

Re: Rhythm Heaven Groove Drums Up Switch Release Date

EarthboundBenjy

Rhythm Heaven is an S-tier Nintendo series for me. Immediate buy, immediate play. Day one, minute one.

Non-fans can't comprehend just the sheer level of obsession the fans can have towards Rhythm Heaven. it gets in your head, it gets in your heart, and it never leaves.

Re: Nintendo Really Wants You To Press Switch 2's GameChat Button

EarthboundBenjy

lol.

The NSO profile icons are really weird imo.
For whatever reason, Nintendo decided that this one tiny aspect of the Switch, the ability to choose a user icon, needs to have the most insanely intricately planned-out FOMO element to it. Despite it not even amounting to anything important at all. It's so absurd how they double and triple down on this one small element of the user interface as being THE place for their promotions and events that you'd better be there for otherwise you'll miss out!!
It's completely absurd to me.

Re: Investor Who Urged Nintendo To Monetise Mario's Jumps Acquires Shares In Kadokawa

EarthboundBenjy

the thing is.... the moment game companies start to charge us for basic game mechanics, that's when I play other games.
I already experienced this with Plants Vs Zombies 2 back in the day - you have to pay extra to unlock the Squash? No thanks, I'll go play Spelunky or Shovel Knight instead.

Indie gaming has an integrity that big publishers who want to monetise jumping don't, and that integrity can be incredibly powerful.
Thankfully Nintendo understands this too (mostly).

Re: Sonic Racing: CrossWorlds Reveals Three More Free DLC Characters

EarthboundBenjy

I love Arle Nadja and I love Puyo Puyo and Mado Monogatari, but seeing this trailer did nothing for me.

I already have no interest in Sonic Crossworlds because the guest characters have no voices. So to me this feels not very genuine I guess. All of these guest characters feel so shoehorned in.
Does Arle not even have Carbuncle accompanying her?

Re: Nintendo Switch 2 System Update 22.0.0 Is Now Live, Here Are The Full Patch Notes

EarthboundBenjy

I'm not sure I fully understand Handheld Boost mode.
It makes the Switch software behave as if it was on the TV, while playing handheld? But only for Switch 1 games?
What does this affect?
...I know the new Virtual Boy NSO app for example doesn't function if it's docked, so will this setting make it impossible to play Virtual Boy even undocked?
Which other games detect whether you're docked and behave differently?

Re: Pokémon Pokopia's Early Success Causes A Surge In Nintendo's Share Price

EarthboundBenjy

I'm hoping for a non-Key Card version in the future. Maybe the success of the game will allow for a DLC expansion down the line. And then, as with mainline gen 8 and gen 9, they might make a DLC-included physical release after that. ........ if this happens, then I will wait before buying Pokopia.

If this never happens, then at least I hope the popularity of the game will mean the secondhand Game Key Card versions will be plentiful and cheapo at CeX.

Either way, the lack of a proper physical version at launch is the main reason why I am holding off on playing straight away.

Re: "The Flavour Tends To Get Lost" - Dragon Quest's Yuji Horii On English Translations

EarthboundBenjy

I've always felt Dragon Quest games in particular have especially outstanding English localisations.
Even the smaller spinoff games like Dragon Quest Swords on Wii still have the signature charm of the series. It's clear they give the script and tone of Dragon Quest a huge amount of importance.

It's so recognisable that, when a game doesn't have the same high quality of English localisation, such as Dragon Quest Dai Infinity Strash for example, it is immediately noticeable.

And even the original four Dragon Warrior games on NES had notably high quality English localisations compared to other RPGs on NES and SNES - item names and monster names were never shortened - for example Dragon Warrior IV could have an item named "Sandglass of Regression", meanwhile Breath of Fire was struggling with item names like "Mrbl3".
And the dialogue in the original NES games had a ye olde flair to them. It's clear that, even from the beginning, a lot of thought and effort went into the script well beyond what was normal for Japanese-English localisations

Re: Super Mario Run Gets A Super Mario Bros. Wonder Event

EarthboundBenjy

It's so weird that Super Mario Run still receives updates after so long like this. It's like they are pretending it's some kind of live service game just because it was released for mobile platforms?

I remember when it was new, I said that the game was fun but I kind of wish they had released it on 3DS too because I don't want to have to tap a screen to jump, I want to press a real button.

....But Nintendo clearly sees this extremely simplistic jumping game as something that needs to receive constant updates and events and things? ...Why?

Is it because it's their "main" mobile Mario game, so it is still valuable to reach the mobile demographic, or what? ...Was this game created to be a an advertisement first and foremost? a gateway for mobile users to become Nintendo customers?
Everything surrounding Super Mario Run just feels so weird.
I like it best when Nintendo just makes videogames for the purpose of making good videogames.

Re: Xbox Announces Next Generation Console, Codenamed 'Project Helix'

EarthboundBenjy

what does a new Xbox even mean?
When I saw "Xbox Series X" all I thought was, that looks like Xbox One but bigger and more expensive.
Is this new one going to be biggerer, more expensiver, and now most likely digital-only?
I ... don't want that?

I didn't even want XB One or XB Series X either.

Literally one game exists for XB One that I would like to have the ability to play one day: Rare Replay. Every other game that I might want to play exists on other platforms.

Re: Poll: 20 Years On, Does Your DS Lite Still Have Charge?

EarthboundBenjy

I still play my DS. last year I went on a little journey to play all the Spyro games, I played the GBA and DS ones on my DS Lite.

Still have plans to play more DS games too. After playing Metroid Prime 4, I realised that I never really played the DS Prime Hunters, so that's now in my to-do list to play soon.

And when I finally get around to continuing my journey through the Suikoden series, I already purchased a copy of Suikoden Tierkreis to play on my DS later.

Re: Pokémon Winds & Waves: Pokédex - Every Confirmed Pokémon So Far

EarthboundBenjy

it's not technically a guarantee that all evolutions will be in - remember that Kleavor wasn't in the base game for Legends ZA and was only added in DLC, and it isn't even by evolution, it's just obtained as-is.

Aside from that, there was Let's Go Pikachu/Eeevee which didn't include later evolutions in order to stay consistent with the original 151 dex.

While it is extremely unlikely for evolutions to not be included, especially if they are regular exp level evolutions, there is a teensy bit of precedent for it.

Re: Alice in Wonderland

EarthboundBenjy

I just played this game for the first time recently.
It's got amazingly smooth sprite animations for Alice. I recommend checking it out just to see the spritework.

The game itself is fun and not too difficult. The level design is nothing to write home about, but it is inoffensive for the most part. Except for the part with Bill the Lizard, that part is kind of bad. I enjoyed playing the majority of the game.

Overall though this is a very fun and cute GBC platformer. A highlight of the third-party library for sure.

Re: Mini Review: Rayman: 30th Anniversary Edition (Switch) - Nicely Orchestrated But Misses A Key Note

EarthboundBenjy

I disagree that including Rayman 2 wouldn't have been such a stretch. If anything, Rayman 2 would also be a prime candidate for a collection of different ports just like this.

My childhood version was the original PC Rayman 2, and this is the one I'd want to see the most. I know the Dreamcast version is the fan-favourite version. The PS1version has some significant level design differences. And the PS2 version significantly revamps the game and introduces a hub world, adds more collectibles and powerups, and rearranges the structure of the adventure.
I would argue that the different versions of Rayman 2 are MORE different to each other than the different versions of Rayman 1 in this collection.

It's NOT a simple matter of "this collection of Rayman 1 versions should have just snuck in Rayman 2 for good measure". .... That criticism seems ridiculous to me.