Comments 490

Re: Round Up: The Reviews Are In For Super Mario Party Jamboree

8bit-Man

After checking out the Eurogamer review I feel like they’re just trying to cause some commotion on purpose. Everyone can have their own opinion, sure, but this didn’t seem completely genuine to me.

Publishing a controversial review might get them some extra traffic or community engagement...

Re: Switch Online's Expansion Pack Promises "Excitement" In 2025

8bit-Man

I wouldn’t mind if the gaps between releases were a bit longer, because it’s hard for me to keep up with this pace and therefor the games are starting to pile up.

I realize I’m a bit old fashioned in that regard, because I like to give every title a chance and try to finish it completely before moving on.

Re: Palworld's Japan Release On PS5 Delayed As Nintendo's Lawsuit Looms

8bit-Man

@GamingFan4Lyf I see your concern, but I believe you're thinking a bit too much in extremes.

Point is, the catching sequence in Pokémon is very iconic, it's like a brand signature. Therefor it's understandable they don't want others to copy/steal/borrow (whatever term you prefer) a mechanic such as that, because it could certainly hurt their own brand.

It also could have easily been avoided, like you already mentioned, if the Palworld creators would have just used a different approach. Now it feels like they did it on purpose. Then it's also no surprise if the bear they poked is coming after them...

Re: Palworld's Japan Release On PS5 Delayed As Nintendo's Lawsuit Looms

8bit-Man

@GamingFan4Lyf Patent rights are there for a good reason. It's not a tool for big companies to simply bully others, it's a tool for them to protect what's rightfully theirs. Nobody is going to sue anyone over a "jump". But if you're trying to mimic a very iconic action, such as the way Pokémon are caught, then you're skating on thin ice.

As you mentioned yourself, they could've just poured a bit more creativity in it, and made things look and feel vastly different. But it was their own choice to go this route...

Re: Analyst Is Certain Nintendo Will Win Its Lawsuit Against Palworld Developer

8bit-Man

I've seen a lot of excuses in this section, such as;

"Pokémon deserves a wake-up call!"
"DragonQuest was first, so they have no right!"
"You can't own the rights to a monster catching genre!"
"Palworld is just a parody!"
"The games play completely different!"
"Palworld is a much more fun game than Pokémon!"
"It's bad precent for companies to enforce their rights for a patent!"

But the truth is none of those sentimental arguments justify breaching the law. If Palworld developers indeed infringed on someone else's rights, then they should be held accountable. We'll have to wait and see whether or not that proves to be the case.

Re: Talking Point: How Do You Define 'Retro'?

8bit-Man

Games or consoles don't suddenly change to "retro" when they turn a sudden age. The retro era is a specific period in time - the early days of video gaming when the technology was primitive.

The comparison with "Classic Rock" that someone made above is spot on. It's a fixed period in history. The boundaries don't shift as time moves on.

Re: The Pokémon Company Releases Official Statement About Palworld

8bit-Man

@Pat_trick

An important criteria in plagiarism cases is whether or not the work is distinctive "enough" to avoid confusion among consumers.

This is a subjective matter. Avid gamers might understand the distinction between the two properties well enough. But imagine a Pokémon plush toy lying next to a Palworld one in a kid's store, and suddenly it becomes not unthinkable that parents could snatch up the wrong item by mistake.

We'll see how things develop, but there's certainly ground to look into this from a legal perspective. If you play with fire, chances are you get burned.

Re: The Pokémon Company Releases Official Statement About Palworld

8bit-Man

Many users appear to be dissatisfied about the latest Pokémon outlets, and they find pleasure in rooting for the underdog. It's an understandable sentiment, but it's also important to look at the bigger picture.

It's no mere coincidence these designs look so much alike. It could be to simply profit from the familiarity of the Pokémon franchise, or more worrisome – to cut corners during development by using AI tools and leech off of other people's labor.

If AI-techniques have indeed been used to "remix" existing work and profit from it, then it would be very hurtful for entertainment industries if such practices would allow a legal loophole.