Comments 8,116

Re: Newly Discovered Nintendo Filing Shows Off "Dual-Screen, Detachable Device"

westman98

@Andy_Witmyer
Even if this was some kind of second screen accessory rather than a standalone product, the same patent principle would apply: the public release of the patent means it won't be used in an actual upcoming product as patents related to upcoming products are private until after the product's official reveal.

Nobody was able to dig up any patent information about the Switch or its various accessories back in 2015/2016, and nobody will be able to dig up patent info about the Switch 2 or its accessories right now.

Re: Hogwarts Legacy Physical & Digital Switch Release Will Require 8GB "Day 1" Update

westman98

@Logicfire
No there are a bunch of games (not even just Switch games) where the patch is way, way bigger than the actual data on the cartridge/disc.

My favorite example is last year's Call of Duty Modern Warfare 2 where only ~70MB of data comes on the game disc and you have to download a 100GB+ "patch" that contains the actual game contents. I think all future Call of Duty games will follow this model, including the COD games that eventually release on Switch 2.

Re: UK Charts: Mario Wonder And Sonic Superstars Start Strong, But Neither Can Out-Swing Spidey

westman98

@Frogspree
It's really not that weird at all. Beyond the fact that Nintendo is comparatively weaker in the UK than elsewhere, you have to remember that Spider-Man 2 is the direct sequel to Spider-Man 2018, which is the best-selling 1st party PlayStation game of all time. Hype for Spider-Man 2 was strong ever since it was announced 2 years ago, which has now been reflected in in its huge launch.

On the other hand, Super Mario Bros Wonder is the spiritual successor to the New Super Mario Bros series, whose last entry was 10+ years ago and wasn't exactly the most well recieved game ever. The game was also only announced back in June so it only had ~4 months to accumulate interest and preorders rather than 2+ years.

Re: 3DS And Wii U Online Play Ends In "Early April" 2024

westman98

@JohnnyMind
3DS/Wii U being backwards compatible with NDS/Wii didn't prevent Nintendo from shutting down NDS/Wii online play in 2014.

With that being said, regardless of whether Switch 2 is backwards-compatible or not, I expect Nintendo to keep Switch online play alive for way way longer since online gaming on Switch is far bigger now than it was on previous Nintendo platforms.

Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility

westman98

If this next Nintendo console is actually a Switch 2 as has been rumored (and not a brand new concept with a big change in hardware architecture and/or media format), then I think not having backwards compatibility would be a big strategic error.

The author does a pretty terrible job at defending his position here. The only line of reasoning with some merit is the idea that Nintendo wants to stop hackers/pirates, but then again, if we look into the past, rampant NDS piracy didn't stop the 3DS from being backwards compatible with it.

Re: Internal Xbox Email Details Desire To Acquire Nintendo

westman98

One would think Microsoft would have learned their lesson after they were laughed them out of the room when they attempted to purchase Nintendo in the late 1990s.

This is especially true in 2020 when Nintendo was (and still is) far more popular and successful than they were during the N64 era.

Re: Poll: What Did You Think Of The Nintendo Direct, Then?

westman98

Easily the weakest Nintendo Direct outside of 2020 when there were only Partner Showcase Mini Directs, but given that the Switch is nearing the end of its lifecycle, I don't think it was a terrible showing given the circumstances.

The big hitters are clearly being saved for Switch 2, and that's a good thing.

Re: Gotham Knights Has Been Rated For Nintendo Switch

westman98

If true, then it's baffling that Warner Bros would fund a Switch port of Gotham Knights, a game that has big performance issues on PS5/XBS, while also refusing a Switch port of Multiversus, a game that looks like it could have run on a PS3/360.

Re: Talking Point: What Do You Want From A 'Splatoon 4'?

westman98

More players per match.

4v4 is cool and could stay as the default, but it would be great if Nintendo aimed for higher player counts (like 6v6, 8v8, 4v4v4v4, 12v12, etc). Switch 1 may not powerful enough to handle more than 8 players shooting ink, but Switch 2 being more powerful should alleviate these technical barriers.

The entire shooter market has shifted toward battle royale over the last few years with Fortnite/Warzone/Apex/PUBG/etc. There is a reason: people enjoy playing with a ton of other players on a big map since it increases replayability and competitiveness. I obviously don't expect Nintendo to copy other games and make a Splatoon battle royale (even though I think that could work with good execution) but simply having more players per match and larger maps to compensate would be nice.

Re: New Interview With Zelda Boss Suggests There Are No Plans For TOTK DLC

westman98

I never play Master Mode for any Zelda game but it would suck of TOTK never got it as it has been a longstanding series staple for a while. Maybe that can come in a free update as that hardly qualifies as DLC by itself.

Other than that I think I'm okay with this. BOTW's DLC was nice and had some cool rewards (Master Cycle Zero, the teleporting horse armor, etc) but it wasn't anything super remarkable. If no DLC means development on the next 3D Zelda can start sooner, then I'm satisfied.