Comments 8,116

Re: Nintendo President Says Longer Game Development Cycles Are "Unavoidable"

westman98

@-wc-
Nintendo didn't exactly ditch their software "parallelism": the Switch has (or will have) its own original 2D Mario, Zelda, and Metroid entries in Super Mario Bros Wonder, Zelda Echoes of Wisdom, and Metroid Dread. Those games are basically modern iterations of their SNES predecessors, yet they all had ~4 year development cycles anyways (possible Covid impact notwithstanding). We are well beyond the age of "small" games being developed in just 18-24 months with shoestring budgets, even they are decent investments in time and resources nowadays.

Re: Donkey Kong Country Returns HD Costs $60 On Switch

westman98

It's absolutely brand-related. With a few exceptions (Mario vs Donkey Kong, Captain Toad, WarioWare, etc), Mario-related games will retail at $60 or whatever the regional equivalent is.

When Switch 2 launches, all of those games will cost $10 more.

Re: Talking Point: Would You Want Quality And Performance Options For Nintendo's 'Switch 2' Games?

westman98

@rjejr
It's not like Mario Kart went on complete hiatus after 8 or 8 Deluxe, Tour released in 2019 followed by the Booster Course Pass in 2022. Once it became clear that 8 Deluxe was going to sell as much (or in this case, a lot more) than any previous new Mario Kart title, releasing Mario Kart 9 on Switch became completely redundant, it'll surely be a Switch 2 title instead.

The same applies to 3D Mario, Bowser's Fury launched in early 2021 and the next entry is surely a Switch 2 release.

Re: Talking Point: amiibo Were First Revealed 10 Years Ago Today, And We Still Want More

westman98

@Maxz
Amiibos are basically collector figures at this point, producing and selling amiibos of obscure characters will do more than fine for the purpose they serve (i.e. generate easy short-term profit).

The toys-to-life game genre has been dead since 2017/18 - there is no chance Nintendo will make their own Skylanders, especially since Smash already acts the one big game that supports all the amiibos.

Re: Activision Officially Announces Call Of Duty: Black Ops 6

westman98

@Sisilly_G
Activision already does this on other platforms: the PlayStation and Xbox retail disc version of the last 2 CODs each shipped with a mere 70-100MB of data and you have to install the rest of the game via an internet download.

This is done because all Call of Duty games (Warzone, MWII, MWIII, soon BO6) are played from the same launcher named "Call of Duty HQ", and therefore each game is treated like a giant "expansion" to this single Call of Duty HQ "game".

Re: Nintendo Switch "Successor" Announcement Is Coming "This Fiscal Year"

westman98

@LG555
AlphaDream was "dumb" for remastering BiS for 3DS because they should have remastered it for Switch instead - very few people were actively buying 3DS games by late 2018/early 2019.

Sony was not dumb for remastering TLOU on PS5, the TLOU HBO show debuted just a few months after TLOU PS5 and both products massively benefitted from the brand synergy.

Re: Rumour: Princess Zelda May Take The Starring Role In An Upcoming Game

westman98

@link3710
Are you sure he was the one leaking the existence of those games, or was he just piggybacking off of actual credible leaders like Pyoro?

For example, somebody on Resetera leaked Metroid Prime Remastered as far back as 2021 (before the release of Metroid Dread) and the details that person provided ended up being 100% correct, so it definitely wasn't Papagenos who leaked that game. Not sure about Mario RPG or Peach Showtime though...

Re: Zelda: Tears Of The Kingdom Celebrates First Anniversary With Special Artwork

westman98

@WiltonRoots
I think you are referring to the Walnot Mountain cave, I enjoyed spelunking through that as well.

I think Nintendo did a great job with caves in general given how large and labyrinthine many of them were. To me it was fun to enter a cave just to see where or how it would end.

Beyond caves, another fond memory was completing one of the labyrinths for the first time. Navigating the surface labyrinth, then making my way up to glide across the sky labyrinth in low-gravity, and then diving from the sky all the way down into the Depths to fight the Construct boss was such a genius way to integrate all 3 layers of the world map across a single objective.

Re: Zelda: Tears Of The Kingdom Celebrates First Anniversary With Special Artwork

westman98

Man, the artwork for both BOTW and TOTK is just 🤌

Favorite memories of TOTK:

  • The entire Colgera boss battle, mostly because of the music.
  • Encountering Colgera again by complete surprise in the Depths.
  • Exploring the cave inside the Lookout Landing emergency shelter only to realize that the cave was absolutely gigantic and stretched all the way to Hyrule Castle.
  • The Construct Factory + Spirit Temple combo, it was probably favorite dungeon and I hope future Zelda dungeons have a similar design and structure to this one.
  • The entire final boss battle and ending sequence.

Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios

westman98

@Sondheimist
Batman Arkham was also huge back in the day.

The superhero games that have been unsuccessful are the ones that try to shove live service elements in them ala Avangers, Suicide Squad, or even Gotham Knights to a lesser degree. (Speaking of Suicude Squad, I have no faith that Rocksteady will be alive in the next 5 years).

Since the Arkane Lyon Blade game will be a strictly single-player game in the vein of Dishonored/Deathloop, I have faith it won't immediately crater like Avengers/Suicide Squad.