Comments 8,149

Re: Amazon Pre-Order Listing Puts Pokémon Winds & Waves At €80

westman98

It's a placeholder price for a game that is allegedly not releasing until late 2027, so it should be taken with a grain of salt.

With that being said, I would absolutely expect Pokemon Winds/Waves to be one of the Nintendo games that retails at $70 digital/$80 physical or equivalent. Same with the next 3D Mario, 3D Zelda, Smash Bros, Animal Crossing, etc

Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup

westman98

Another interesting quote:

"We sincerely apologize to our customers for the considerable inconvenience and trouble this will cause. While we wanted to prioritize a wide adoption, it was challenging to bear the rising costs over a long period. The (new) pricing does not fully account for all cost increases.

So even with the $50/€30/¥10000 price increase, the new price still doesn't fully make up for the increase in costs.

Re: Analyst Predicts A "Silent" Year Ahead For Nintendo

westman98

It's not a shock to see the lower 2nd fiscal year forecast, the Switch 2 sold at a record-smashing pace during its first fiscal year (first 10 months), but is now getting a price increase, which is something that has never happened before for any prior Nintendo console.

Switch 1 sold 17 million units during its 2nd full fiscal year (year ending March 2019), so Switch 2 selling 16.5 million units during equivalent period launch-aligned despite the much higher price and more turbulent global economic situation is still a very good number.

Re: Nintendo Announces Sweeping Price Hikes For Switch 2

westman98

US got the expected $50 increase while Europe "only" got a 30€ increase. Not good but not terrible, my fear was a ~$100 increase like what happened to the PS5 last month.

However, Japan is getting screwed - the price of the Switch 2 going up by a whopping ¥10000. Switch 2 is now 2× the price of the Switch 1 back in 2018.

Re: Round Up: The Previews Are In For Yoshi And The Mysterious Book

westman98

Did anyone get any information on who is developing this game?

The easy assumption would be Good-Feel since they developed Yoshi's Woolly World and Crafted World, but they also developed Princess Peach Showtime which launched in 2024. If they were able to release Yoshi and the Mysterious Book just 2 years later, that would be very impressive, especially if the game turns out to be really good.

Re: Bandai Namco Officially Reveals What's Next For The Dragon Ball Xenoverse Series

westman98

Bandai Namco's support for Switch 2 has been extremely lackluster, with minimal improvement from their Switch 1 support.

  • Elden Ring on Switch 2 was delayed without a release date, but preorders are now open, but there is only the $80 Tarnished Edition SKU (with no $60 SKU for the base game only)
  • Dragon Ball Sparking Zero was a late port, and its DLC still hasnt launched on Switch 1/2
  • Digimon Time Stranger will launch was a late port on Switch 1/2, even though several prior Digimon games launched Day 1 on Switch 1
  • Dragon Ball Xenoverse will now skip the Switch 2 at launch, much like every Dragon Ball game on Switch 1.

Other Japanese 3rd party publishers like Capcom and Square Enix have fully embraced the Switch 2 with far more technically/visually demanding games - there really isnt any reason why Bandai Namco's games should be skipping Switch 2 for Day 1 launches. Late ports are better than nothing, but they sell way less than brand new titles and indicate lack of serious commitment to the platform.

Re: Mouse: P.I. For Hire Switch 2 Performance And Resolution Revealed

westman98

1260p in handheld mode is a strange resolution, it must be downsampling from 1260p to the 1080p of the Switch 2 screen.

Reminds me of Hyrule Warriors Definitive Edition on Switch, which renders at 1080p in handheld mode but then downsamples to 720p.

@DTfearTheBEARD
I dont know if the Switch 2 version support gyro specifically, but it does support mouse controls.

Probably a good indicator that it will have gyro too.

Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year

westman98

Glad Winds/Waves actually looks quite good, it is a very substantial leap over prior Pokemon games in terms of presentation and it still has ~1.5 years of more development time for additional polish.

With that being said, not releasing in 2026 is a genuine shock, it seems modern Pokemon games will require 5 years of development rather than 3 or 4 years.

Re: Metroid Prime 4's "Combined Sales" Have Surpassed One Million, Nintendo Confirms

westman98

Seems like nobody has read the fine print on Nintendo's financial reports, but the way Nintendo tracks the sales of Nintendo Switch 2 Edition games (which includes Metroid Prime 4) is:

  • Sale of Switch 2 Edition retail copy = Counts as sale of a Switch 2 game
  • Sale of Switch 2 Edition digital copy = Counts as sale of a Switch 1 game

In other words, if you bought Metroid Prime 4 Switch 2 Edition digitally, it counts as the sale of a Switch 1 game.

(This same principle also applies to Pokemon Legends Z-A. This means the 3.89 million copies that Pokemon Legends Z-A Switch 2 Edition reportedly sold only accounts for its retail sales. Digital sales of Pokemon Legends Z-A Switch 2 Edition are accounted for with the 8.41 million copies that the Switch 1 version of Pokemon Legends Z-A reportedly sold.)

Metroid Prime 4 is a game that sold way more on Switch 2 than Switch 1, so you could theoretically have a sales breakdown that looks like this (these are guesstimates, don't take them as truth):

  • Metroid Prime 4 Switch 2 Edition retail sales: 900,000
  • Metroid Prime 4 Switch 2 Edition digital sales: 400,000
  • Metroid Prime 4 Switch 1 retail sales: 300,000
  • Metroid Prime 4 Switch 1 digital sales: 150,000

The way Nintendo would report these figures would be:

  • Metroid Prime 4 Switch 2 Edition sales: 900,000 (below 1 million)
  • Metroid Prime 4 Switch 1 sales: 400,000 + 300,000 + 150,000 = 850,000 (below 1 million)

Total sales: 1.75 million (above 1 million)

Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026

westman98

Most curious to learn about The Duskbloods, we haven't seen much of it since the April 2025 Switch 2 Direct.

Souls gameplay mixed into an extraction-type game sounds intriguing but we'll have to see if From Software can pull off the execution. I'll be optimistic and trust Miyazaki, this is his big new game post-Elden Ring and has apparently been a big passion project within FromSoft for quite some time.

@SpacedDuck
Xenoblade is 1st party, both the Xenoblade IP and Monolith Soft are owned by Nintendo.

The only way a Xenoblade game shows up in a Partner Showcase is if it is something like a Xenoblade Warriors game - the Hyrule and Fire Emblem Warriors games showed up in prior Partner Showcases since they are published by Koei Tecmo in Japan.

Re: Borderlands 4 Switch 2 Development Paused, According To Take-Two

westman98

Crazy how this game was playable on Switch 2 back during Gamescom 2025 less than 6 month ago. The Gamescom demo build definitely had frame rate issues, but it didn’t look so unsalavagable as to require an indefinite pause in development (which may as well be equivalent to its cancelation).

The Prince of Persia remake was also canned recently, but that game was never playable to the general public, while B4 on Switch 2 was.

Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch 2 Games

westman98

@PlatinumSeraph
I'd be surprised if Splatoon Raiders missed 2026, we saw a glimpse of gameplay and cutscene footage when it was announced so clearly a decent amount of work has already gone into it (as opposed to some games that were announced way too early like Metroid Prime 4 or Bayonetta 3, which were unveiled with fancy JPEG logos).

At worst, I could see an early 2027 release window.

Re: GDC Survey Shows Switch 2 Is Proving To Be A Desirable Platform For Developers

westman98

That first interest poll is one of the first signs that poor Xbox Series sales will have a detrimental impact on its software lineup in the future. Right now most console games still have Xbox versions because game development takes several years and many of those games were greenlit for Xbox back when the brand was much healthier. That is no longer the case.

@MrGawain
A variety of game developers attend GDC, it basically covers every type of game you mentioned and then some.