Thats more resolution/framrate/hdr improvements than I expected, particularly with the Mario games, fantastic, a solid piece of good news among lots of negativity with the system.
The silverstorm subtitle surprised me, I knew 1080 for gamecube was also named White Storm in the prototype phase but I thought there were no remnants of such name in the finished product anywhere.
When I read beta reports in magazines I liked how the subtitle linked the franchise with Wave Race Blue Storm. I even imagined how a potential Excitebike for gamecube could carry the torch and be named "Black Storm".
The starter VR set was one of the best profucts I got for the Switch. Building that things with my brother back in 2019 when I was single and years later playing those VR games to the woman who is now my wife and my new nieces was a blast, and yep, Kablasta is one of the parts she still wishes to return from time to time. Preserving all that cardboard in good condition for half a decade and many home moves is not precisely easy, but it was worth it.
You pay less for the Switch 1 + separate upgrade pack combination, but then you need to sacrifice precious digital storage for the upgrade size, seems like a fairly logical deal at the end of the day...at least more logical than some other Switch 2 price conundrums.
There will be two versions of RF, a Switch edition in a black cart only compatible with the Switch 1 and another more expensive Switch 2 edition that you are able to play in either system. Of course the black cart could still be upgraded for an adittional fee that would virtually make your black cart a red cart...with the difference that the added size would take space from your Switch 2 memory soace or express SD card.
I think the thing here is that the 64 GB space is so big they can give themselves the luxury of including both versions of the same game right from the get go and still hace space to spare, one being the Switch 1 and another almost duplicate game inside form the Switch 2 edition. This reinforces the widespread theory that is either the 64 GB cart or key cart with the console, no in betweens.
Giving the game for free would be a bad idea I believe...there are people that for some weird reason are just uncomfortable seeing this kind of sports or even worse they flat out don't like to see disabled people. And playing the game seems that it might be physically painful for some, which just works as bait for silly lawsuits.
This whole game just sounds like so many previous Nintendo concepts (Wii Music, Everybody 1-2 Switch, the entire Wii U) that while neat and innovative, where so interested in seeig if they could do it that they never bothered to think if they should do it.
Cyberpunk 25% vs Bravely Default 19%...If Square Enix sees those numbers they might find that a 6% interest difference is a good enough exchange for the sake of saving money releasing a game key cart.
This is the first time I read confirmation that most USB-c cameras will work too, and is great news. Even if smartphones are not natively comoatible, no doubt there will be lots of apps and mods to make them able to interface with the Switch 2.
Pairing this with the "game sharing" updates makes me worry about they not including performance or resolution bumps like the paid upgrades. But I hope I am wrong and Nintendo and most third party surprises us.
The Good:
Mario Kart and DK look excellent.
Third party support feels all around strong with old and not so old games.
Gamecube library opens in a promising note.
The average:
Price, hardware capabilities and release date is just as I expected them to be.
Completely indifferent to the camera and the communication stuff but I can see how it can be a big hit with families and streamers.
Game sharing features look nice, but I hope it catches on.
Switch 2 edition games seem all over the place right now, some games include brand new features (and in Mario Party case, many of them inaccesible for the owners without the additional camera accesory), others if not most upcoming S2-edition games will just increase the fps and resolution. The price of them will also be a mess I fear, best possible scenario would be that some of them were included with Switch Online expansion pack.
The bad:
No legacy SD card support is a complete letdown.
This game will be a great troll bait, just irresistible. But in topic, I hope they add more charm and character to the characters, (I.e. Arms) as it is the game lacks punch IMO.
People are so conditioned to always get this kind of third party non exclusive games half a decade late, that a completely new release or announcement confuses them 🤭
Perhaps the worst part of the direct for me. This reeks of Sony hubris and their dedicated memory storage formats with the psp and vita.
At the very least, this gives us excellent reason not to migrate our entire Switch library tobthe Switch 2 and makes me somewhat glad that the only games benefited with the transition would be the Switch 2 edition paid upgrades.
Yep, I have the gut feeling this will put a stop in what many of us are doing to duplicate or triplicate games (put a dummy primary account of little Timmy and sisters Switch to allow them to play X game, use that dummy account as secondary on your own Switch to play the same game as long as you have an internet connection available).
But indeed, it seems to be a good idea for the average users that don't deal with this kind of tricks.
@Duncanballs I got here hoping to see some good mudslinging and crazy talk from all sides....way to disappoint us NLife, what is this, GoNintendo? Now I need to go to IGN to see gamers going for each other troaths depending on their political view.
The article is talking about the Switch 'generation', not the Switch 'videogame system'. In videogame terms a generation is a technology cycle that encompasses multiples consoles. Back in the day Gamecube and ps2 were the in the same gen, and likewise the SNES and Genesis/Megadrive. What is more, the eight generation of videogame consoles is widely accepted to include both the Wii U and Switch.
In short, this is a list of the most defining games of the past decade...that can be played on Switch. According to the team at Nintendo Life of course, I too would swap some games, but the intention of the list is clear.
My bet for the identity of the mysterious anon developer would be...Jools Watsham! (from Atooi/Renegade Kid) he always seems open and eager to participate in this kind of interviews. Maybe he wants to remain anonymous to avoid all the chicken wiggle ranters out there.
I had no issues, I got Alders Blood in two separate switches. I couldn't "technically" get it on my very own Switch because I got it a year or two ago in another giveaway.
Two of my nieces are getting Switches this holiday season, and this promotion gives me an easy way to fill their brand new switches with non freemium games. Sure, many of them will be disposable garbage, and surely both them and I will not spend more than a minute with some of them, but at the very least the first two seems worth the time of download. A crazy Santa shooter and mockbuster Overcooked, it could be way worse.
Pleasently surprised. Previously the game got an update that increased the playable characters already, and lorewise it makes sense this update doesn't add new characters.
Unfortunately my main issue with the game remains and is visible in one of the new mini games...many of them, around half probably or even more, show you visuals that are correct canon-wise but are completely unrelated to your selected playable character. I mean, if I play a mini game about music and eating soba, and I choose to play as Inosuke, I want to see Inosuke eating the soba and playing the music, not Tanjiro or Zenitsu. It just seems lazy, and for a game I would play with little kids that can't see more mature content from the franchise, unnecessarily bothersome.
More interesting would be to know if sites like this are willing to share the info the second it becomes available...or if they will wait until Nintendo gives the green light.
On one hand, they could excuse themselves with some logic ("Nintendo asked participants to keep quiet... but we didn't participate so we are not guilty to share the info") but on the other hand, while Nintendo can't keep tabs on all the internet, they can keep tabs on big sites like this one.
Nah, not going to set the market on fire. The only thing kids this days care about is Roblox and all the random average quickfire things they can play with it.
@gcunit Some people were actually enamoured of them, the fact that the joy con could emulate reasonably well a Wii remote in games like WoG 1 or Art of Balance was seen as just another awesome thing the joy cons could do six years ago. In fact, joy con only games were somewhat common back then. All this years later though, with more and more people playing exclusively with pro controllers, releasing a game that is completely incompatible with them is a big lost opportunity.
@Ralizah Some people fingers are bigger than a goo ball, and there are times two goo balls are so close that one can miss the input, that makes them less precise.
No rush, when and if the next Nintendo consoles bomb then we might get this line back, specially if it is backwards compatible "Get the new selects, cheap old Switch games for your barely supported Neo Switch"
Having Burnout Revenge in the list seems stretchy when the game lacks any split screen or actual simultaneous couch multiplayer. That feature should be mandatory in a racing game for this age.
WOW, that's pretty neat, I believe it is the first fighting game I see that does it on the Switch. It could even work with the Switch Lite. I had to see the video to get it, I would call it vertical (or 'Tate' for the more savy out there) mode.
I'm glad to see Turok, because as many said, it has already a new separate release on Switch, I thought the IP holders would be against such releases. I hope it opens the way for NSO releases like MegaMan, Contra or Castlevania that are already available on Switch in other re-releases and compilations. At the very least, it definitely means that Turok 2 and 3 are coming soon.
Indeed, Tekken was also on GBA and 3DS before appearing on Wii U. A Persona game also appeared on 3DS before Ultimate came out.
Once upon a time Sakurai said that the only requirement for a third party character (aside from legal setbacks, fees, etc) to appear on a Smash game was that at least one game from their franchise released in at least one Nintendo system. That for example removed 2B at the time of Ultimate release, but in theory the rule made a GTA (games on GBC, GBA and DS) rep possible, ironically.
I remember back in the day when the GameCube release just came I always maintained in forums that Vivian was trans and I was roasted and told shut the f*** up because for most of them she was just a regular woman.
XD I always had the hunch some them were attracted to the character and therefore made themselves feel better by believing so.
The characters and world sold Three Houses, with their strength alone they were even able to ship more than a million of Three Hopes copies around the world. If for example, Atlus and Nintendo joined forces to produce another turn based RPG, an hipotetical "Persona Three Houses" would sell like pancakes, but an hipotetical "Persona Engage" would sell like Tokyo Mirage Sessions, or maybe even less. With the correct set of chracters you can sell a life sim, an RPG, a fighting game, a dancing game, etc.
Some of the previous codenames were never officially acknowledged by Nintendo, like Project Cafe (Wii U) or Project Nitro (NDS) so it is a possibility. At any rate, if no other name comes in the next 6 months, we might start reading the word a lot this year.
Just for trivia, Mario Wonder needs to beat 8 different first party games to get in this top ten: Super Mario 3D World + Bowser's Fury Splatoon 2 Luigi's Mansion 3 Pokemon Legend Arceus Pokemon BD & SP Pokemon LGP & LGE Ring Fit Adventure And finally New Super Mario Bros U Deluxe
Just finished (and started XD) Abzu yesterday, so I have my dose of underwater adventure, this can wait.
Having said that, to me this review read like so many snarky reviews back from magazines in the 90s, when you could see how the writer was trying so hard to seem snappy and 'on your face'. It was kinda nostalgic, but a little tedious by the end. I hope it doesn't become a trend.
One of the problems with Pac Man 99 is that by taking main inspiration from the very first game it was limited and mainly "old" looking, this on the other hand seems to appeal to the well received flashiness of Pace Man DX and it's sequels and rereleases.
It is kinda like F-Zero 99. A lot of the loud disappointment with it was not because it was a battle royale, it was because said battle royale took direct basis from the first game. On the other hand, if they had released F-Zero X or GX 99, now that would catch their eye.
When I read about a crowd funded metroidvania, my mind just goes back at Heart Forth, Alicia, a game that got funded almost 10 years ago (not thanks to me, fortunately) and is still supposedly in 'steady' development. So this other projects that actually manage to reach the finish line in time and form always get my respect.
@AStupidID
Power is just one part of the equation.
MGS2 Substance was released on the original Xbox and it ran at 30fps against the 60fps in the PS2, even though we also know the first Xbox was far superior to the PS2. The main difference here is the console architecture and the development team prowess with it. Kojima/Konami teams absolutely perfected the PS2 and PS3 rather unwieldy machines and were able to do miracles with them. And since the Xbox 360 was ridiculously similar to develop than the PS3 if not easier (they weren't called the HD twins for nothing), that version had no problems unlike the one from the first Box.
Now the Switch on the other hand, is a different beast, it can handle decently well multiplataforms in the more well known unreal or unity engines...but it struggles with games with their own developed engines like MGS. Now of course a very big power difference can solve that issue, after all, with enough power you can just emulate anything...but the Switch is not all that far superior from the old HD twins as to emulate some of their best works without issue.
@Greatluigi
Back in the original MGs2(and the first MGS for that matter) pressing start just paused the action, no options, no way to save or load or return to the main screen with a selection. Like the classic game over screen it seemed to be a style choice by Kojima and his team. I haven't played the remaster but it seems that was retained as it was, before this update.
This whole "retro" debate Is just playing semantics, the commercial can be done because of the time elapsed, no statement about what system is current or retro. But again this of course plays in the ever growing scare of our Millennial generation feeling old.
Time is absolute and invariable. Take the Atari 2600, the first game was released in 1977 and the last non homebrew games were released in 1991. If they so desired they could use the very same system in an ad with adults reminiscing their childhood within a single system lifespan. Or, they could release a Switch ad with a 15 year old High School kid playing Mario Kart Deluxe after school and later show the same person at 22 playing the booster pack with their partner and their newborn in a crib.
Comments 558
Re: 12 Switch Games Are Getting Free Switch 2 Upgrades, Here's What You Can Expect
Thats more resolution/framrate/hdr improvements than I expected, particularly with the Mario games, fantastic, a solid piece of good news among lots of negativity with the system.
Re: Review: Capcom Fighting Collection 2 (Switch) - A Cracking Collection Of Top-Class Arcade Fighters
@Whirlwound
For Fighting Collection 3 in a couple of years no doubt.
Re: Poll: Box Art Brawl - Duel: 1080° Avalanche
The silverstorm subtitle surprised me, I knew 1080 for gamecube was also named White Storm in the prototype phase but I thought there were no remnants of such name in the finished product anywhere.
When I read beta reports in magazines I liked how the subtitle linked the franchise with Wave Race Blue Storm. I even imagined how a potential Excitebike for gamecube could carry the torch and be named "Black Storm".
Re: Opinion: Switch's Secret Best Couch Multiplayer Game Won't Be Playable On Switch 2
The starter VR set was one of the best profucts I got for the Switch. Building that things with my brother back in 2019 when I was single and years later playing those VR games to the woman who is now my wife and my new nieces was a blast, and yep, Kablasta is one of the parts she still wishes to return from time to time. Preserving all that cardboard in good condition for half a decade and many home moves is not precisely easy, but it was worth it.
Re: Rune Factory: Guardians Of Azuma Switch 2 Cart Will Apparently Also Work On Switch 1
@UltimateOtaku91
You pay less for the Switch 1 + separate upgrade pack combination, but then you need to sacrifice precious digital storage for the upgrade size, seems like a fairly logical deal at the end of the day...at least more logical than some other Switch 2 price conundrums.
Re: Rune Factory: Guardians Of Azuma Switch 2 Cart Will Apparently Also Work On Switch 1
There will be two versions of RF, a Switch edition in a black cart only compatible with the Switch 1 and another more expensive Switch 2 edition that you are able to play in either system. Of course the black cart could still be upgraded for an adittional fee that would virtually make your black cart a red cart...with the difference that the added size would take space from your Switch 2 memory soace or express SD card.
I think the thing here is that the 64 GB space is so big they can give themselves the luxury of including both versions of the same game right from the get go and still hace space to spare, one being the Switch 1 and another almost duplicate game inside form the Switch 2 edition. This reinforces the widespread theory that is either the 64 GB cart or key cart with the console, no in betweens.
Re: Round Up: The First Impressions Of 'Drag x Drive' For Switch 2 Are In
Giving the game for free would be a bad idea I believe...there are people that for some weird reason are just uncomfortable seeing this kind of sports or even worse they flat out don't like to see disabled people. And playing the game seems that it might be physically painful for some, which just works as bait for silly lawsuits.
This whole game just sounds like so many previous Nintendo concepts (Wii Music, Everybody 1-2 Switch, the entire Wii U) that while neat and innovative, where so interested in seeig if they could do it that they never bothered to think if they should do it.
Re: Community: The Results Are In - These Are Your Most (And Least) Wanted Switch 2 Games
Cyberpunk 25% vs Bravely Default 19%...If Square Enix sees those numbers they might find that a 6% interest difference is a good enough exchange for the sake of saving money releasing a game key cart.
Re: Hori's Switch 2 Piranha Plant Camera Has Much Worse Resolution Than Nintendo's
This is the first time I read confirmation that most USB-c cameras will work too, and is great news. Even if smartphones are not natively comoatible, no doubt there will be lots of apps and mods to make them able to interface with the Switch 2.
Re: Fast Fusion Brings Everyone's Favourite WipEout Rival To Switch 2
An individual trailer would be nice.
Re: Pokémon Scarlet And Violet Is Getting A Free Performance Upgrade On Switch 2
Pairing this with the "game sharing" updates makes me worry about they not including performance or resolution bumps like the paid upgrades. But I hope I am wrong and Nintendo and most third party surprises us.
Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse
At the very least this games will be cheaper than the 80 bucks Mario Kart is asking for.
Re: Daemon X Machina: Titanic Scion Arrives On Nintendo Switch 2 This September
@Matt-e-r
It is a sequel of an early Switch game (later ported to pc) from 2019.
Re: Daemon X Machina: Titanic Scion Arrives On Nintendo Switch 2 This September
A brand new third party game that is releasing for the Switch 2 at the same time as for the other consoles instead of 3 year late? Pfff, boring.
Now stop distracting me and let me purchase my pre-order for that Hogwarts Legacy game, thank you.
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
Midle of the road for me...
The Good:
Mario Kart and DK look excellent.
Third party support feels all around strong with old and not so old games.
Gamecube library opens in a promising note.
The average:
Price, hardware capabilities and release date is just as I expected them to be.
Completely indifferent to the camera and the communication stuff but I can see how it can be a big hit with families and streamers.
Game sharing features look nice, but I hope it catches on.
Switch 2 edition games seem all over the place right now, some games include brand new features (and in Mario Party case, many of them inaccesible for the owners without the additional camera accesory), others if not most upcoming S2-edition games will just increase the fps and resolution. The price of them will also be a mess I fear, best possible scenario would be that some of them were included with Switch Online expansion pack.
The bad:
No legacy SD card support is a complete letdown.
Re: Drag x Drive Puts The Rocket League Into Wheelchair Basketball
This game will be a great troll bait, just irresistible. But in topic, I hope they add more charm and character to the characters, (I.e. Arms) as it is the game lacks punch IMO.
Re: Borderlands 4 Is Heading To Switch 2 This Year
People are so conditioned to always get this kind of third party non exclusive games half a decade late, that a completely new release or announcement confuses them 🤭
Re: Standard Micro SD Cards Won't Work On Nintendo Switch 2
Perhaps the worst part of the direct for me. This reeks of Sony hubris and their dedicated memory storage formats with the psp and vita.
At the very least, this gives us excellent reason not to migrate our entire Switch library tobthe Switch 2 and makes me somewhat glad that the only games benefited with the transition would be the Switch 2 edition paid upgrades.
Re: Nintendo Announces 'Virtual Game Cards' For Switch, Unlocking Digital Lending
Yep, I have the gut feeling this will put a stop in what many of us are doing to duplicate or triplicate games (put a dummy primary account of little Timmy and sisters Switch to allow them to play X game, use that dummy account as secondary on your own Switch to play the same game as long as you have an internet connection available).
But indeed, it seems to be a good idea for the average users that don't deal with this kind of tricks.
Re: Analyst Fears U.S. Tariffs Could Spell Disaster For Physical Games
@Duncanballs I got here hoping to see some good mudslinging and crazy talk from all sides....way to disappoint us NLife, what is this, GoNintendo? Now I need to go to IGN to see gamers going for each other troaths depending on their political view.
Re: Pokémon Legends: Z-A Trailer Confirms Starters And Mega Evolutions, Coming Late 2025
A decade late, but the closest thing to a third version of the Gen VI duology is finally here I suppose.
Re: Netflix Lays Off Staff At 'Oxenfree' Developer
Curiously enough I just tried Netflix games for the first time last weekend and yeah...not a fan.
Re: Bananas Donkey Kong Country Returns HD Platforming Problem Is Ruining The Co-Op Fun
The port that keeps on taking.
Re: Feature: 8 Games That Defined The Switch Generation
@Lofoten
The article is talking about the Switch 'generation', not the Switch 'videogame system'. In videogame terms a generation is a technology cycle that encompasses multiples consoles. Back in the day Gamecube and ps2 were the in the same gen, and likewise the SNES and Genesis/Megadrive. What is more, the eight generation of videogame consoles is widely accepted to include both the Wii U and Switch.
In short, this is a list of the most defining games of the past decade...that can be played on Switch. According to the team at Nintendo Life of course, I too would swap some games, but the intention of the list is clear.
Re: Feature: How Can Switch 2 'Fix' The eShop? Devs Share Their Storefront Stories
My bet for the identity of the mysterious anon developer would be...Jools Watsham! (from Atooi/Renegade Kid) he always seems open and eager to participate in this kind of interviews. Maybe he wants to remain anonymous to avoid all the chicken wiggle ranters out there.
Re: Nintendo Expands Switch Online's NES And Game Boy Color Library With Two More Classics
And here I was just seeing the Tetris movie two days ago.
Re: No Gravity Games Is Giving Away 11 Free Switch Games This Month (North America)
@IceEarthGuard
I had no issues, I got Alders Blood in two separate switches. I couldn't "technically" get it on my very own Switch because I got it a year or two ago in another giveaway.
Re: No Gravity Games Is Giving Away 11 Free Switch Games This Month (North America)
Two of my nieces are getting Switches this holiday season, and this promotion gives me an easy way to fill their brand new switches with non freemium games. Sure, many of them will be disposable garbage, and surely both them and I will not spend more than a minute with some of them, but at the very least the first two seems worth the time of download. A crazy Santa shooter and mockbuster Overcooked, it could be way worse.
Re: Demon Slayer's Mario Party-Style Game Receives Free Update Including New Board And Minigames
Pleasently surprised. Previously the game got an update that increased the playable characters already, and lorewise it makes sense this update doesn't add new characters.
Unfortunately my main issue with the game remains and is visible in one of the new mini games...many of them, around half probably or even more, show you visuals that are correct canon-wise but are completely unrelated to your selected playable character. I mean, if I play a mini game about music and eating soba, and I choose to play as Inosuke, I want to see Inosuke eating the soba and playing the music, not Tanjiro or Zenitsu. It just seems lazy, and for a game I would play with little kids that can't see more mature content from the franchise, unnecessarily bothersome.
Re: Nintendo Asks Switch Online Playtest Program Participants To "Not Discuss Or Disclose Content"
More interesting would be to know if sites like this are willing to share the info the second it becomes available...or if they will wait until Nintendo gives the green light.
On one hand, they could excuse themselves with some logic ("Nintendo asked participants to keep quiet... but we didn't participate so we are not guilty to share the info") but on the other hand, while Nintendo can't keep tabs on all the internet, they can keep tabs on big sites like this one.
Re: Stumble Guys, The Hugely Popular Free-To-Play Battle Royal, Finally Lands Switch Date
Nah, not going to set the market on fire. The only thing kids this days care about is Roblox and all the random average quickfire things they can play with it.
Re: Review: World Of Goo 2 (Switch) - A Superb Sequel With A Few Sticking Points
@gcunit
Some people were actually enamoured of them, the fact that the joy con could emulate reasonably well a Wii remote in games like WoG 1 or Art of Balance was seen as just another awesome thing the joy cons could do six years ago. In fact, joy con only games were somewhat common back then. All this years later though, with more and more people playing exclusively with pro controllers, releasing a game that is completely incompatible with them is a big lost opportunity.
@Ralizah
Some people fingers are bigger than a goo
ball, and there are times two goo balls are so close that one can miss the input, that makes them less precise.
Re: Talking Point: Will The Switch Ever Get A 'Nintendo Selects' Range?
No rush, when and if the next Nintendo consoles bomb then we might get this line back, specially if it is backwards compatible "Get the new selects, cheap old Switch games for your barely supported Neo Switch"
Re: Every Game In The Switch eShop 'Play Together' Sale (North America)
Having Burnout Revenge in the list seems stretchy when the game lacks any split screen or actual simultaneous couch multiplayer. That feature should be mandatory in a racing game for this age.
Re: The Legendary 'Epyx Rogue' Is Now On Switch, But Players Have Noticed A Severe Bug
What if you remove the Switch from the dock and touch the option? Sure it would be inelegant, but it might work.
Re: Reminder: SNK vs. Capcom: SVC Chaos Is Now Available For Switch
@Serpenterror
WOW, that's pretty neat, I believe it is the first fighting game I see that does it on the Switch. It could even work with the Switch Lite. I had to see the video to get it, I would call it vertical (or 'Tate' for the more savy out there) mode.
Re: Cosy 'Polly Pocket'-Inspired Farm Sim 'Tiny Garden' Smashes Kickstarter Goal In One Hour
And here I thought people were tired of farm sims.
As for Polly Pocket, most of us with children or nephews would know they are still around, if not as hot as they were in the 90s,
Re: Feature: 54 Switch Ports We'd Love To See Before The Generation's Out
My list:
Dragon's Crown
That is.
Re: Nintendo Direct June 2024: Every Announcement, Game Reveal, Trailer
Metroid Prime and Stray for me are locks. Marvel vs Capcom and Mio are maybes. I might get LM2 and Mario Party for my wife.
Still, the direct felt good all around, I can appreciate the effort.
Re: Nintendo Switch Online Gets Four New Additions Today, Including Zelda, Metroid, And Perfect Dark
I'm glad to see Turok, because as many said, it has already a new separate release on Switch, I thought the IP holders would be against such releases. I hope it opens the way for NSO releases like MegaMan, Contra or Castlevania that are already available on Switch in other re-releases and compilations. At the very least, it definitely means that Turok 2 and 3 are coming soon.
Re: Random: Aloy In Smash Bros.? 'LEGO Horizon' Dev Seems Up For It
@IceClimbersMain
Indeed, Tekken was also on GBA and 3DS before appearing on Wii U. A Persona game also appeared on 3DS before Ultimate came out.
Once upon a time Sakurai said that the only requirement for a third party character (aside from legal setbacks, fees, etc) to appear on a Smash game was that at least one game from their franchise released in at least one Nintendo system. That for example removed 2B at the time of Ultimate release, but in theory the rule made a GTA (games on GBC, GBA and DS) rep possible, ironically.
Re: Soapbox: Nintendo Needs More Characters Like Paper Mario's Vivian
I remember back in the day when the GameCube release just came I always maintained in forums that Vivian was trans and I was roasted and told shut the f*** up because for most of them she was just a regular woman.
XD I always had the hunch some them were attracted to the character and therefore made themselves feel better by believing so.
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
The characters and world sold Three Houses, with their strength alone they were even able to ship more than a million of Three Hopes copies around the world.
If for example, Atlus and Nintendo joined forces to produce another turn based RPG, an hipotetical "Persona Three Houses" would sell like pancakes, but an hipotetical "Persona Engage" would sell like Tokyo Mirage Sessions, or maybe even less. With the correct set of chracters you can sell a life sim, an RPG, a fighting game, a dancing game, etc.
Re: Rumour: Switch Successor's Codename May Have Been Uncovered
Some of the previous codenames were never officially acknowledged by Nintendo, like Project Cafe (Wii U) or Project Nitro (NDS) so it is a possibility. At any rate, if no other name comes in the next 6 months, we might start reading the word a lot this year.
Re: Here Are The Top Ten Best-Selling Nintendo Switch Games As Of March 2024
@PikminMarioKirby
Just for trivia, Mario Wonder needs to beat 8 different first party games to get in this top ten:
Super Mario 3D World + Bowser's Fury
Splatoon 2
Luigi's Mansion 3
Pokemon Legend Arceus
Pokemon BD & SP
Pokemon LGP & LGE
Ring Fit Adventure
And finally New Super Mario Bros U Deluxe
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
Just finished (and started XD) Abzu yesterday, so I have my dose of underwater adventure, this can wait.
Having said that, to me this review read like so many snarky reviews back from magazines in the 90s, when you could see how the writer was trying so hard to seem snappy and 'on your face'. It was kinda nostalgic, but a little tedious by the end. I hope it doesn't become a trend.
Re: Pac-Man's New Battle Royale Game Chomps Its Way To Switch Next Month
One of the problems with Pac Man 99 is that by taking main inspiration from the very first game it was limited and mainly "old" looking, this on the other hand seems to appeal to the well received flashiness of Pace Man DX and it's sequels and rereleases.
It is kinda like F-Zero 99. A lot of the loud disappointment with it was not because it was a battle royale, it was because said battle royale took direct basis from the first game. On the other hand, if they had released F-Zero X or GX 99, now that would catch their eye.
Re: Review: Rebel Transmute (Switch) - A Brutally Brilliant Metroid-Like
When I read about a crowd funded metroidvania, my mind just goes back at Heart Forth, Alicia, a game that got funded almost 10 years ago (not thanks to me, fortunately) and is still supposedly in 'steady' development. So this other projects that actually manage to reach the finish line in time and form always get my respect.
Re: Metal Gear Solid: Master Collection's Next Update Comes To Switch "Late March"
@AStupidID
Power is just one part of the equation.
MGS2 Substance was released on the original Xbox and it ran at 30fps against the 60fps in the PS2, even though we also know the first Xbox was far superior to the PS2. The main difference here is the console architecture and the development team prowess with it. Kojima/Konami teams absolutely perfected the PS2 and PS3 rather unwieldy machines and were able to do miracles with them. And since the Xbox 360 was ridiculously similar to develop than the PS3 if not easier (they weren't called the HD twins for nothing), that version had no problems unlike the one from the first Box.
Now the Switch on the other hand, is a different beast, it can handle decently well multiplataforms in the more well known unreal or unity engines...but it struggles with games with their own developed engines like MGS. Now of course a very big power difference can solve that issue, after all, with enough power you can just emulate anything...but the Switch is not all that far superior from the old HD twins as to emulate some of their best works without issue.
@Greatluigi
Back in the original MGs2(and the first MGS for that matter) pressing start just paused the action, no options, no way to save or load or return to the main screen with a selection. Like the classic game over screen it seemed to be a style choice by Kojima and his team. I haven't played the remaster but it seems that was retained as it was, before this update.
Re: Random: New Pokémon Ad Positions 3DS As 'Retro', And The Internet Disagrees
This whole "retro" debate Is just playing semantics, the commercial can be done because of the time elapsed, no statement about what system is current or retro. But again this of course plays in the ever growing scare of our Millennial generation feeling old.
Time is absolute and invariable. Take the Atari 2600, the first game was released in 1977 and the last non homebrew games were released in 1991. If they so desired they could use the very same system in an ad with adults reminiscing their childhood within a single system lifespan. Or, they could release a Switch ad with a 15 year old High School kid playing Mario Kart Deluxe after school and later show the same person at 22 playing the booster pack with their partner and their newborn in a crib.