Comments 558

Re: Poll: Box Art Brawl - Duel: 1080° Avalanche

Yomerodes

The silverstorm subtitle surprised me, I knew 1080 for gamecube was also named White Storm in the prototype phase but I thought there were no remnants of such name in the finished product anywhere.

When I read beta reports in magazines I liked how the subtitle linked the franchise with Wave Race Blue Storm. I even imagined how a potential Excitebike for gamecube could carry the torch and be named "Black Storm".

Re: Opinion: Switch's Secret Best Couch Multiplayer Game Won't Be Playable On Switch 2

Yomerodes

The starter VR set was one of the best profucts I got for the Switch. Building that things with my brother back in 2019 when I was single and years later playing those VR games to the woman who is now my wife and my new nieces was a blast, and yep, Kablasta is one of the parts she still wishes to return from time to time. Preserving all that cardboard in good condition for half a decade and many home moves is not precisely easy, but it was worth it.

Re: Rune Factory: Guardians Of Azuma Switch 2 Cart Will Apparently Also Work On Switch 1

Yomerodes

There will be two versions of RF, a Switch edition in a black cart only compatible with the Switch 1 and another more expensive Switch 2 edition that you are able to play in either system. Of course the black cart could still be upgraded for an adittional fee that would virtually make your black cart a red cart...with the difference that the added size would take space from your Switch 2 memory soace or express SD card.

I think the thing here is that the 64 GB space is so big they can give themselves the luxury of including both versions of the same game right from the get go and still hace space to spare, one being the Switch 1 and another almost duplicate game inside form the Switch 2 edition. This reinforces the widespread theory that is either the 64 GB cart or key cart with the console, no in betweens.

Re: Round Up: The First Impressions Of 'Drag x Drive' For Switch 2 Are In

Yomerodes

Giving the game for free would be a bad idea I believe...there are people that for some weird reason are just uncomfortable seeing this kind of sports or even worse they flat out don't like to see disabled people. And playing the game seems that it might be physically painful for some, which just works as bait for silly lawsuits.

This whole game just sounds like so many previous Nintendo concepts (Wii Music, Everybody 1-2 Switch, the entire Wii U) that while neat and innovative, where so interested in seeig if they could do it that they never bothered to think if they should do it.

Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?

Yomerodes

Midle of the road for me...

The Good:
Mario Kart and DK look excellent.
Third party support feels all around strong with old and not so old games.
Gamecube library opens in a promising note.

The average:
Price, hardware capabilities and release date is just as I expected them to be.
Completely indifferent to the camera and the communication stuff but I can see how it can be a big hit with families and streamers.
Game sharing features look nice, but I hope it catches on.
Switch 2 edition games seem all over the place right now, some games include brand new features (and in Mario Party case, many of them inaccesible for the owners without the additional camera accesory), others if not most upcoming S2-edition games will just increase the fps and resolution. The price of them will also be a mess I fear, best possible scenario would be that some of them were included with Switch Online expansion pack.

The bad:
No legacy SD card support is a complete letdown.

Re: Standard Micro SD Cards Won't Work On Nintendo Switch 2

Yomerodes

Perhaps the worst part of the direct for me. This reeks of Sony hubris and their dedicated memory storage formats with the psp and vita.

At the very least, this gives us excellent reason not to migrate our entire Switch library tobthe Switch 2 and makes me somewhat glad that the only games benefited with the transition would be the Switch 2 edition paid upgrades.

Re: Nintendo Announces 'Virtual Game Cards' For Switch, Unlocking Digital Lending

Yomerodes

Yep, I have the gut feeling this will put a stop in what many of us are doing to duplicate or triplicate games (put a dummy primary account of little Timmy and sisters Switch to allow them to play X game, use that dummy account as secondary on your own Switch to play the same game as long as you have an internet connection available).

But indeed, it seems to be a good idea for the average users that don't deal with this kind of tricks.

Re: Feature: 8 Games That Defined The Switch Generation

Yomerodes

@Lofoten

The article is talking about the Switch 'generation', not the Switch 'videogame system'. In videogame terms a generation is a technology cycle that encompasses multiples consoles. Back in the day Gamecube and ps2 were the in the same gen, and likewise the SNES and Genesis/Megadrive. What is more, the eight generation of videogame consoles is widely accepted to include both the Wii U and Switch.

In short, this is a list of the most defining games of the past decade...that can be played on Switch. According to the team at Nintendo Life of course, I too would swap some games, but the intention of the list is clear.

Re: No Gravity Games Is Giving Away 11 Free Switch Games This Month (North America)

Yomerodes

Two of my nieces are getting Switches this holiday season, and this promotion gives me an easy way to fill their brand new switches with non freemium games. Sure, many of them will be disposable garbage, and surely both them and I will not spend more than a minute with some of them, but at the very least the first two seems worth the time of download. A crazy Santa shooter and mockbuster Overcooked, it could be way worse.

Re: Demon Slayer's Mario Party-Style Game Receives Free Update Including New Board And Minigames

Yomerodes

Pleasently surprised. Previously the game got an update that increased the playable characters already, and lorewise it makes sense this update doesn't add new characters.

Unfortunately my main issue with the game remains and is visible in one of the new mini games...many of them, around half probably or even more, show you visuals that are correct canon-wise but are completely unrelated to your selected playable character. I mean, if I play a mini game about music and eating soba, and I choose to play as Inosuke, I want to see Inosuke eating the soba and playing the music, not Tanjiro or Zenitsu. It just seems lazy, and for a game I would play with little kids that can't see more mature content from the franchise, unnecessarily bothersome.

Re: Nintendo Asks Switch Online Playtest Program Participants To "Not Discuss Or Disclose Content"

Yomerodes

More interesting would be to know if sites like this are willing to share the info the second it becomes available...or if they will wait until Nintendo gives the green light.

On one hand, they could excuse themselves with some logic ("Nintendo asked participants to keep quiet... but we didn't participate so we are not guilty to share the info") but on the other hand, while Nintendo can't keep tabs on all the internet, they can keep tabs on big sites like this one.

Re: Review: World Of Goo 2 (Switch) - A Superb Sequel With A Few Sticking Points

Yomerodes

@gcunit
Some people were actually enamoured of them, the fact that the joy con could emulate reasonably well a Wii remote in games like WoG 1 or Art of Balance was seen as just another awesome thing the joy cons could do six years ago. In fact, joy con only games were somewhat common back then. All this years later though, with more and more people playing exclusively with pro controllers, releasing a game that is completely incompatible with them is a big lost opportunity.

@Ralizah
Some people fingers are bigger than a goo
ball, and there are times two goo balls are so close that one can miss the input, that makes them less precise.

Re: Nintendo Switch Online Gets Four New Additions Today, Including Zelda, Metroid, And Perfect Dark

Yomerodes

I'm glad to see Turok, because as many said, it has already a new separate release on Switch, I thought the IP holders would be against such releases. I hope it opens the way for NSO releases like MegaMan, Contra or Castlevania that are already available on Switch in other re-releases and compilations. At the very least, it definitely means that Turok 2 and 3 are coming soon.

Re: Random: Aloy In Smash Bros.? 'LEGO Horizon' Dev Seems Up For It

Yomerodes

@IceClimbersMain

Indeed, Tekken was also on GBA and 3DS before appearing on Wii U. A Persona game also appeared on 3DS before Ultimate came out.

Once upon a time Sakurai said that the only requirement for a third party character (aside from legal setbacks, fees, etc) to appear on a Smash game was that at least one game from their franchise released in at least one Nintendo system. That for example removed 2B at the time of Ultimate release, but in theory the rule made a GTA (games on GBC, GBA and DS) rep possible, ironically.

Re: Soapbox: Nintendo Needs More Characters Like Paper Mario's Vivian

Yomerodes

I remember back in the day when the GameCube release just came I always maintained in forums that Vivian was trans and I was roasted and told shut the f*** up because for most of them she was just a regular woman.

XD I always had the hunch some them were attracted to the character and therefore made themselves feel better by believing so.

Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat

Yomerodes

The characters and world sold Three Houses, with their strength alone they were even able to ship more than a million of Three Hopes copies around the world.
If for example, Atlus and Nintendo joined forces to produce another turn based RPG, an hipotetical "Persona Three Houses" would sell like pancakes, but an hipotetical "Persona Engage" would sell like Tokyo Mirage Sessions, or maybe even less. With the correct set of chracters you can sell a life sim, an RPG, a fighting game, a dancing game, etc.

Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow

Yomerodes

Just finished (and started XD) Abzu yesterday, so I have my dose of underwater adventure, this can wait.

Having said that, to me this review read like so many snarky reviews back from magazines in the 90s, when you could see how the writer was trying so hard to seem snappy and 'on your face'. It was kinda nostalgic, but a little tedious by the end. I hope it doesn't become a trend.

Re: Pac-Man's New Battle Royale Game Chomps Its Way To Switch Next Month

Yomerodes

One of the problems with Pac Man 99 is that by taking main inspiration from the very first game it was limited and mainly "old" looking, this on the other hand seems to appeal to the well received flashiness of Pace Man DX and it's sequels and rereleases.

It is kinda like F-Zero 99. A lot of the loud disappointment with it was not because it was a battle royale, it was because said battle royale took direct basis from the first game. On the other hand, if they had released F-Zero X or GX 99, now that would catch their eye.

Re: Review: Rebel Transmute (Switch) - A Brutally Brilliant Metroid-Like

Yomerodes

When I read about a crowd funded metroidvania, my mind just goes back at Heart Forth, Alicia, a game that got funded almost 10 years ago (not thanks to me, fortunately) and is still supposedly in 'steady' development. So this other projects that actually manage to reach the finish line in time and form always get my respect.

Re: Metal Gear Solid: Master Collection's Next Update Comes To Switch "Late March"

Yomerodes

@AStupidID
Power is just one part of the equation.

MGS2 Substance was released on the original Xbox and it ran at 30fps against the 60fps in the PS2, even though we also know the first Xbox was far superior to the PS2. The main difference here is the console architecture and the development team prowess with it. Kojima/Konami teams absolutely perfected the PS2 and PS3 rather unwieldy machines and were able to do miracles with them. And since the Xbox 360 was ridiculously similar to develop than the PS3 if not easier (they weren't called the HD twins for nothing), that version had no problems unlike the one from the first Box.

Now the Switch on the other hand, is a different beast, it can handle decently well multiplataforms in the more well known unreal or unity engines...but it struggles with games with their own developed engines like MGS. Now of course a very big power difference can solve that issue, after all, with enough power you can just emulate anything...but the Switch is not all that far superior from the old HD twins as to emulate some of their best works without issue.

@Greatluigi
Back in the original MGs2(and the first MGS for that matter) pressing start just paused the action, no options, no way to save or load or return to the main screen with a selection. Like the classic game over screen it seemed to be a style choice by Kojima and his team. I haven't played the remaster but it seems that was retained as it was, before this update.

Re: Random: New Pokémon Ad Positions 3DS As 'Retro', And The Internet Disagrees

Yomerodes

This whole "retro" debate Is just playing semantics, the commercial can be done because of the time elapsed, no statement about what system is current or retro. But again this of course plays in the ever growing scare of our Millennial generation feeling old.

Time is absolute and invariable. Take the Atari 2600, the first game was released in 1977 and the last non homebrew games were released in 1991. If they so desired they could use the very same system in an ad with adults reminiscing their childhood within a single system lifespan. Or, they could release a Switch ad with a 15 year old High School kid playing Mario Kart Deluxe after school and later show the same person at 22 playing the booster pack with their partner and their newborn in a crib.