DQ music is always problematic because of licenses, Square Enix has to pay extra fees to use the songs because they have only partial ownership, same reason why the music selection for Hero was so limited in Smash Ultimate.
The scaling back in social elements seems rather logical, if anything, Three Houses also scaled back the romance element with the removal of S supports for everyone but the protagonist from the main story and Three Hopes was also lesser in romance and bigger in platonic relationship.
Yet, those banal few lines long support conversations are a turn off. Two lines conversations often gives you two dimensional characters. The main strength of Three Houses was in his cast, how almost no character felt like filler, how every one of them had its funny moments, serious moments, cute moments, and overall different vices and virtues explored in the many many dialogue scenes. So far, this and the art direction is making me wary of this Emblem, we shall see how things go when more details become available, perhaps they do show nuanced and interesting characters with little dialogue.
I just finished Royal two days ago, excellent game, had me glued to the Switch to the very end. I played vanilla P4 in the PS2 more than a decade ago, so I am looking forward to revisit Inaba with all the golden extras, and for that measure 5 strikers too for the first time at some point this year.
"Atlus: the company that only counts from 3 " Bethesda would be proud.
Weird poll 🤔 as others have said, the notion of the of the first two Theathrythm games getting potential ports screams lack of knowledge of that spinoff series.
But more bizarrely, the poll includes a "3DS game" that never released on that system to begin with (Chocobo Racing 3D) and instead was cancelled for that matter.
I suppose this fixes the disconnection issue any time you go to the home menu. Somewhat irritating, but not a big deal. The screen dimming issue is particularly notable in the interrogation scenes, but I thought it was my TV smart lightning getting in the way.
XD Three Hopes never got any DLC, what are you talking about?
Anyway, I was not interested in this game, this DLC announcement does nothing for me, but it is completely expected both in content and announcement timing. After two Fire Emblem (3H and Warriors) games on Switch with season pass, I never not once read someone praising or at least describing Three Hopes for being a "complete experience" or "the whole game for 60 bucks" or something of the sort, instead you either have in one side people who got it asking for DLC, or bizarrely enough, people who never got it thinking It got DLC as we see in the example above. I suppose Nintendo can do far better research than I do, and figures that DLC announcements and comments (even if negative) is a better marketing tool to keep the games name circulating rather than releasing a game without any of that buzz.
OlI get the point of being some cases when all digital makes sense, like with your sister or my mieces. Still, the "substantially lower" is the part that I find amiss here.
As you said, you know at least one kid who lost/was robbed of a physical game and by the looks of it, he is a careful gamer kid, something I can't say of my sister in law daughters. On the other hand, you don't know a single person that has lost an eShop game, because such a thing has never happened, and comparing a situation that happens quite commonly among a fairly sizeable demographic, against a situation that has yet to happen ever, I just can't see how the latter event is in any way or form "more probable". Even delisted game (around 40 in 5 years of Switch eShop) are not lost if you already paid for them, you can redownload them as many times as you want. The same goes for the soon to come 🖤 of Nintendo digital storefronts, you paid them, you can download them as many times as you want. Even the ancient Wii shop channel, if you got Super Mario 64 in November 2006 on Wii, you can still redownload it as many times as you want. Going by probabilities, I would venture that is far easier for the average person with a functioning Wii to still have/easily get ALL the digital games that they paid for in 2006 over the physical games they got at the same time period.
I am not entirely sure your "probability" comparison works in the end. I for one know a couple of young working parents whose children have lost already 5 switch carts. That's 5 times more than the number if times the Switch eShop have gone "kaput" or they have lost a single eShop game. They have now gone completely digital obviously. But still, they want to give their kids the joy of opening a wrapped present at their birthday or the holidays. They were in no small part disappointed that Ring Fit Adventure was only available with a physical cart and they wish it came with a code in a box.
Definitely not for me (I paid 60 bucks for P5R physical when I could get it for half that digital), not for everyone here perhaps, but this releases are useful for at least some people out there.
That is a story mixed with myth, but in the end, is all about time periods. Look at the release date of those games. Aside from the pack in game SMB, all the games came after DQ3, long after that particular game had its time as the best selling and back when the Japanese market was (comparatively speaking) bigger than the western markets, so selling +3 million in a single week was a big deal and 3.8 million total was enough to become the best selling not pack-in game at the time. Come today, and when you consider that GTA V sold 170 millions you can see how the market has changed and how the Japanese is but a small fraction of it.
As for the legend, is precisely because of the success for it's day of games like DQ3 that companies do release their games at weekend ...not because if some japanese law as the myth goes but just to increase initial sales.
Compared with the PS3 version, The switch port runs better (stable frame rate) looks better (810 vs 720p) and has far more content (Royal improvements). And compared with the PS4 Royal version (that released not that long ago as you well say) it runs at exactly the same frame rate, has the exact amount of content plus all the paid dlc included, but it does take a hit in resolution. Less than ideal, but an all around solid port.
Oh, and no, the less stable version to play on the toilet is actually the Steam Deck port.
It's a a biased perception to say "...seem to be acting like it's a sucky port..."it just helps to paint people as some kind of fanboy that neither grasp the video or at worst are spouting nonsense without having seen the facts.
They not once say anything against the frame rate on the Switch version, it is a rock solid 30 fps, same as the far more powerful PS4 and XBox one, and they clearly said so. Saying "omg, 30 fps is unplayable to some etc etc" is just fanboy straw talk in this particular case. The frame rate for this particular port is PERFECT and they make it clear in the video itself.
As they clearly show, the only port that actually fails at the frame rate test is the Steam Deck. And is a testament in favor of the Switch port and the video creators opinion of Performance>Resolution that they recommend the Switch version over the Steam Deck version beacusenof this, less resolution, but a rock solid performance makes for a better handled experience.
I'm sorry, but jumping from this positives and the less than ideal resolution, to reach the conclusion of "digital Foundry is saying it sucks"...it sounds like fanboyism, or plain delusionism.
Digital Foundry according to reality: It is a close match, but the best Persona 5 portable experience is on the switch instead of the more expensive and powerful steam deck.
Digital Foundry according to fanboys: Bad resolution, unaccepabwe!
Biggest obstacle for a Siren port is that the series is not only published by Sony but also developed by a Sony first party studio XD. It would be easier to release Eternal Darkness on PS5 than Siren on Switch.
As for Silent Hill, a better HD remaster of 2, 3 and Shattered Memories priced at most on the level of the RE games on Switch would be enough for me.
I for one, get my physical games for the sake of being able to lend them to my friends and family and not using too much of my SD card, so this is definitely not for me.
Speaking of middle ground, I wonder how successful would be the antithesis this kind of strategy: A physical release that is just the cartridge in a disposable plastic bag with at most a small sheet of paper with the legal print. No box, no cover art, just the physical cartridge...a part of me thinks it would be even more of a failure than a code in a box release.
Well, even Monolith ruled out a Xenoblade Chronicles X port because it would be too expensive, I can't hold this against SNK, particularly when they did released possible ports like SS.
Definitely a winner. While not all songs are perfect, most of them adapt incredibly well to the action. A top notch localization effort, and one that absolutely baffled me back then.
While I was never able to nab the Ouendan games (only japanese DS Game I got was Jump Ultimate Stars), the soundtrack of the first game is amazing, catchy and almost every song is a Jpop contagious beat...Ouendan 2 track list on the other hand, was lacking in comparison.
As far as playable characters, I think Old Snake in MGS4 might be the best example of a playable senior in a mainstream game...but playing with a cranky old man was not all the rage back then.
As I see it, at the time the GBC released (1998) it was big deal that the system was getting decent NES decade old ports, same thing for GBA with SNES. Gamers didn't buy Super Mario World, Earthworm Jim or Yoshi's Island on GBA because they were better superior versions, hell, most of the time the GBA versions was lacking in some way. Gamers got them because either a) they have never played them before, or b) they loved those games so much that the prospect of paying again to have those games in a portable system was a good deal.
So, getting all this ports even with a 5 year lapse is quite , many Nintendo regular owners have never played them and many multiplatform owners want to te play them in the toilet, so its all around good news.
I feel the whole difference in perspective here is that some people is just that hyped for the game, and that's ok, I think there are a few good reasons why this announcement is either just good news or at worst irrelevant for the people that are aching to get this game:
1. The precedent of Torna exist. Monolith Soft did not create the relatively lackluster DLC pass of Three Houses, or BOTW, or Age of Calamity, or FF XV. They just created the pass for Xenoblade 2 and that was a great value for the money, so is reasonable to expect this one will also be a same deal.
2. New characters and quests. We know what this means, optional party members. Many players don't fuss that much about optional things in their games. I for one have finished and enjoyed far too many RPGs in which I never get all the endings, all the party members or all the bells and whistles (I am missing a couple of Xenoblade 2 sidequests, for example, and a whole route in three houses, and both are among my favorite and most played Switch games) Going by the Xenoblade 2 precedent, Crossete, Shulk, Fiora, Corbin and Poppibuster were nice, but frankly inconsequential. Now, you obviously dont share this point of view, probably you feel that missing those 5 blades made the game an incomplete package, but for most of us it was not all that "important" for the campaign and the adventure itself.
3. Your movie point is a good one...for different reasons.
Why see the theatrical cut first when you know next year you can see the movie the director actually wanted to make?
Well, obviously, because some want to see the movie as soon as possible. Some want to avoid spoilers. Some want to be able to discuss the plot and share opinnions. Is not as if seeing the "theatrical cut" locks you out of the "director's cut" forever. Even better, most of the people passionate about the work would love to be able to see both, compare each other and see how one compares to the other. You mention a fair point, the RPG genre is time consuming, and I pity the poor souls that are unable to gather the time to replay their favorite games. But for many of us, even working adults, if the game is worth it, we cherish and look for the chance to replay it, even a 100 hour long RPG, to experience it all again, and if the DLC gives us the chance to make that replay fresh and different...well, all the better.
I have tried my fair share of Musou games: Samurai Warriors 3, Hyrule Warriors, Persona 5 Strikers, Age of Calamity, and even a few alt company equivalents like Sengoku Basara Samurai Héroes...and all of them either bored me to snores in a couple of minutes or just lost my interest and patience in a couple of extra minutes. Even tough I loved BOTW, FE Awakening and the Persona games those musou spinoffs did nothing for me...
And YET
The demo of Three Hopes was able to glue me to my Switch for hours and left me craving for more. I want to get this game ASAP, and I know it will be the first and perhaps only ever Musou game I play to the end. Someone above said "you play one, you played them all", and in a way I agree, so I am thankful I avoided all the previous games so I wouldn't be tired by now with all that hacking and slashing. If someone loves Three House's lore and characters and is uncertain about this genre, I would say, go for it, try the demo, it will be well worth your time.
What comes next is obviously the rest of the old N64 virtual console lineup: -Wave Race 64 -Excitebike 64 -Donkey Kong 64 -Mario Party 2 -1080 Snowboarding -Super Smash Brothers With some luck, Ogre Battle 64, Harvest Moon and Bomberman.
This article brings back memories...the one true Nintendo magazine here in Mexico used to publish tons of articles about arcade games back in the early 90s, their logic and how they were able to do it even when they were backed by the legal Nintendo arm in LatAm was with the saying "every arcade game is going to release on the SNES anyway" XP
@shaneoh The ironic part is that is precisely because of all the people that wait for the "whole package" the reason games come this way.
Your average non casual game have a peak at launch and that is, steady decline after that. Games released this way get a second breath of sales later, extra publicity because sites like this will need to report when the content actually comes and that allows the publisher to avoid slashing the prices too soon.
So yeah, even when we are talking about free DLC, is all in the name of business, that delicious boost in sales from all those "late adopters". Same thing with the upcoming Mario Strikers game.
Sora is a character I have no personal attachment, having only played the first two games back on the PS2 and being unable to finish both for sheer lack of interest.
But seriously, even I can say that trailer was just the perfect end to Smash Ultitmate.
Smash Bros Ultimate, with three different options:
1. A free quality of life mode including some of the following: Doubles tournament, squad tournament, more online modes (two player arena matches, etc.) more customizable stages (any transformation, any music, any stage) and with any luck, spirits descriptions like trophies had.
2. More Mii costumes at the known price structure, particularly some indie characters (Hollow Knight, Quote from Cave Story, Hat Kid) with a single song just like Sans and Cuphead.
3. A cheap "semi" fighter pass that included new alts/echos, new stages and more importantly, more music.
Indeed, the people behind this mod project are being extremely naive. The only thing that could help things right now is to avoid even more noise, asking fans to be vocal about their support and all this promotion and Nintendolife coverage will just kill the whole thing sooner.
In this particular case it just seems like the size is far too large. All the included content in this compilation even without ACII (which comes in the cart) appears to be about 35 GB. The biggest Switch cart available is the 32 GB ProjektRed used with Witcher 3 and Square Enix with Dragon Quest Heroes 1 and 2...and even that size would not be enough for all this games.
Now Megaman X Legacy Collection on the other hand -.-
The funny thing is that, the day came and went a long time ago. Portable GTA was a thing on three different Nintendo machines already: GBC, GBA and NDS.
Lets make it clearer to you then.
How this piece of news can be morphed into "Shin Megami Tensei V is coming for Ps4 right away"?
This is just a datamine file. Lets say a year from now the game does finally comes to other platform (which is definitely not "right away"), You honestly believe this game will release on PS4, as in you know, Sony old gen console?
Even in a long shot, you people are just getting mad about nothing.
Like how when a game comes later to Nintendo platforms is not Nintendo Bias, but Anti Nintendo Bias...and when a game comes later to Non Nintendo platforms it is...also Anti Nintendo Bias XD.
@JokerCK But it immediately brings a newly released Switch exclusive to other consoles.
@Arawn93 gonna port SMT V right away
Or like when a datamined datafile means not only that the game will come to a previously unnanounced (old gen) platform, but will do so..."right away" somehow XP
Hahahahaha, a cloud only release would be histerical. But I doubt it, this most likely will be a bona fide release.
But of course we still have goalposts to achieve for the "perfect" third party release: no Switch tax, having a physical release, all three game on the cart, no additional big downloads, no legacy editions, no microtransactions and of course, framerate parity.
Then we the Nintendo faithful might think about getting the game XP.
Hahaha, I don't think Nintendo Life are trying to convince anyone of getting this. At the contrary, this whole outrage traduced into news articles with +100 comments each, so they will likely keep bringing them up in order to give people what they want, more opportunities to state how much enraged they are.
@Bunkerneath Dragon Quest XI was the very FIRST game announced for the Nintendo Switch, heck, the system was called NX back then (it was announced that long ago). And yet, by the time the conversion was finished it ended up coming years into the system life and a long time after the PS4 and 3DS release. And that was only just one game, we are talking about half a dozen here.
I'll wait for the price to be a outraged, really. If the whole Integrum Package is marked at 60 bucks it would be far more tempting.
It would be basically paying one fee for a streaming service containing the whole Kingdom Hearts history, that's a lot of entertainment even if the servers are around for what, 5 years in some bad case scenarios.
By time of release: Travis Touchdown first game on Nintendo: 2007 (Japan) 2008 (rest of the World). Exclusive for 3 years. Sora first game on Nintendo: 2004 (Japan and America) 2005 (rest of the world). Exclusive for 3 years.
By number of games: No More Heroes: 4 (2 on Wii, 2 on Switch). Kingdom Hearts: 5 (1 on GBA, 2 on NDS, 1 on 3DS and 1 on Switch).
Comments 581
Re: Feature: Best Japan-Exclusive 3DS Games - 13 Titles We Wish Had Come To The West
DQ music is always problematic because of licenses, Square Enix has to pay extra fees to use the songs because they have only partial ownership, same reason why the music selection for Hero was so limited in Smash Ultimate.
Re: Review: Fire Emblem Engage - Relationships Get Sidelined By A Thrilling Combat-First Focus
The scaling back in social elements seems rather logical, if anything, Three Houses also scaled back the romance element with the removal of S supports for everyone but the protagonist from the main story and Three Hopes was also lesser in romance and bigger in platonic relationship.
Yet, those banal few lines long support conversations are a turn off. Two lines conversations often gives you two dimensional characters. The main strength of Three Houses was in his cast, how almost no character felt like filler, how every one of them had its funny moments, serious moments, cute moments, and overall different vices and virtues explored in the many many dialogue scenes. So far, this and the art direction is making me wary of this Emblem, we shall see how things go when more details become available, perhaps they do show nuanced and interesting characters with little dialogue.
Re: Persona On Switch - All Games, Where To Start, Beginner's Guide, FAQs
I just finished Royal two days ago, excellent game, had me glued to the Switch to the very end. I played vanilla P4 in the PS2 more than a decade ago, so I am looking forward to revisit Inaba with all the golden extras, and for that measure 5 strikers too for the first time at some point this year.
"Atlus: the company that only counts from 3 "
Bethesda would be proud.
Re: Talking Point: After Pixel Remaster, What's Next For Final Fantasy On Switch?
Weird poll 🤔 as others have said, the notion of the of the first two Theathrythm games getting potential ports screams lack of knowledge of that spinoff series.
But more bizarrely, the poll includes a "3DS game" that never released on that system to begin with (Chocobo Racing 3D) and instead was cancelled for that matter.
Re: New Persona 5 Royal Update For Switch Resolves Pesky Screen Issue
I suppose this fixes the disconnection issue any time you go to the home menu. Somewhat irritating, but not a big deal. The screen dimming issue is particularly notable in the interrogation scenes, but I thought it was my TV smart lightning getting in the way.
Re: Nintendo Unveils Fire Emblem Engage Expansion Pass, Wave 1 DLC Launches 20th January 2023
@Sisilly_G
XD Three Hopes never got any DLC, what are you talking about?
Anyway, I was not interested in this game, this DLC announcement does nothing for me, but it is completely expected both in content and announcement timing. After two Fire Emblem (3H and Warriors) games on Switch with season pass, I never not once read someone praising or at least describing Three Hopes for being a "complete experience" or "the whole game for 60 bucks" or something of the sort, instead you either have in one side people who got it asking for DLC, or bizarrely enough, people who never got it thinking It got DLC as we see in the example above. I suppose Nintendo can do far better research than I do, and figures that DLC announcements and comments (even if negative) is a better marketing tool to keep the games name circulating rather than releasing a game without any of that buzz.
Re: PSA: The Physical Copy Of Just Dance 2023 Isn't Quite As 'Physical' As Expected
@Sisilly_G
OlI get the point of being some cases when all digital makes sense, like with your sister or my mieces. Still, the "substantially lower" is the part that I find amiss here.
As you said, you know at least one kid who lost/was robbed of a physical game and by the looks of it, he is a careful gamer kid, something I can't say of my sister in law daughters. On the other hand, you don't know a single person that has lost an eShop game, because such a thing has never happened, and comparing a situation that happens quite commonly among a fairly sizeable demographic, against a situation that has yet to happen ever, I just can't see how the latter event is in any way or form "more probable". Even delisted game (around 40 in 5 years of Switch eShop) are not lost if you already paid for them, you can redownload them as many times as you want. The same goes for the soon to come 🖤 of Nintendo digital storefronts, you paid them, you can download them as many times as you want. Even the ancient Wii shop channel, if you got Super Mario 64 in November 2006 on Wii, you can still redownload it as many times as you want. Going by probabilities, I would venture that is far easier for the average person with a functioning Wii to still have/easily get ALL the digital games that they paid for in 2006 over the physical games they got at the same time period.
Re: PSA: The Physical Copy Of Just Dance 2023 Isn't Quite As 'Physical' As Expected
@Sisilly_G
I am not entirely sure your "probability" comparison works in the end. I for one know a couple of young working parents whose children have lost already 5 switch carts. That's 5 times more than the number if times the Switch eShop have gone "kaput" or they have lost a single eShop game. They have now gone completely digital obviously. But still, they want to give their kids the joy of opening a wrapped present at their birthday or the holidays. They were in no small part disappointed that Ring Fit Adventure was only available with a physical cart and they wish it came with a code in a box.
Definitely not for me (I paid 60 bucks for P5R physical when I could get it for half that digital), not for everyone here perhaps, but this releases are useful for at least some people out there.
Re: Animal Crossing: New Horizons Becomes Japan's Best-Selling Game Of All Time
@Guru_Larry
That is a story mixed with myth, but in the end, is all about time periods. Look at the release date of those games. Aside from the pack in game SMB, all the games came after DQ3, long after that particular game had its time as the best selling and back when the Japanese market was (comparatively speaking) bigger than the western markets, so selling +3 million in a single week was a big deal and 3.8 million total was enough to become the best selling not pack-in game at the time.
Come today, and when you consider that GTA V sold 170 millions you can see how the market has changed and how the Japanese is but a small fraction of it.
As for the legend, is precisely because of the success for it's day of games like DQ3 that companies do release their games at weekend ...not because if some japanese law as the myth goes but just to increase initial sales.
Re: Video: Digital Foundry's Technical Analysis Of Persona 5 Royal On Switch
@Matroska
And here we see how it goes both ways.
Compared with the PS3 version, The switch port runs better (stable frame rate) looks better (810 vs 720p) and has far more content (Royal improvements). And compared with the PS4 Royal version (that released not that long ago as you well say) it runs at exactly the same frame rate, has the exact amount of content plus all the paid dlc included, but it does take a hit in resolution. Less than ideal, but an all around solid port.
Oh, and no, the less stable version to play on the toilet is actually the Steam Deck port.
Re: Video: Digital Foundry's Technical Analysis Of Persona 5 Royal On Switch
@Snatcher
It's a a biased perception to say "...seem to be acting like it's a sucky port..."it just helps to paint people as some kind of fanboy that neither grasp the video or at worst are spouting nonsense without having seen the facts.
I'm sorry, but jumping from this positives and the less than ideal resolution, to reach the conclusion of "digital Foundry is saying it sucks"...it sounds like fanboyism, or plain delusionism.
Re: Video: Digital Foundry's Technical Analysis Of Persona 5 Royal On Switch
Digital Foundry according to reality: It is a close match, but the best Persona 5 portable experience is on the switch instead of the more expensive and powerful steam deck.
Digital Foundry according to fanboys: Bad resolution, unaccepabwe!
Re: A Silent Hill Transmission Is Coming, But Will Switch Be Left In The Cold?
@Shambo
Biggest obstacle for a Siren port is that the series is not only published by Sony but also developed by a Sony first party studio XD. It would be easier to release Eternal Darkness on PS5 than Siren on Switch.
As for Silent Hill, a better HD remaster of 2, 3 and Shattered Memories priced at most on the level of the RE games on Switch would be enough for me.
Re: OlliOlli World Is Getting A Physical Switch Release, Except It Isn't
I for one, get my physical games for the sake of being able to lend them to my friends and family and not using too much of my SD card, so this is definitely not for me.
Speaking of middle ground, I wonder how successful would be the antithesis this kind of strategy: A physical release that is just the cartridge in a disposable plastic bag with at most a small sheet of paper with the legal print. No box, no cover art, just the physical cartridge...a part of me thinks it would be even more of a failure than a code in a box release.
Re: Random: Kirby Gets An Elden Ring Makeover In This Detailed Crossover Art
@Chocobo_Shepherd
Nah, they always did:
https://www.nintendolife.com/news/2021/01/random_artist_draws_smash_bros_characters_in_the_style_of_cuphead
https://www.nintendolife.com/news/2017/04/gallery_arms_already_has_loads_of_cool_fan-art
Re: Rune Factory 3 Special Heading To Switch In 2023
Not bad, but my most wanted remaster in this series is by far, Rune Factory Frontier...just remove/fix the runey system and they would be set.
Re: SNK Rules Out New KoF Games For Switch Due To System's "Technical Limitations"
Well, even Monolith ruled out a Xenoblade Chronicles X port because it would be too expensive, I can't hold this against SNK, particularly when they did released possible ports like SS.
Re: Review: Splatoon 3 - The Pinnacle Of The Series And Switch's Slickest Shooter
The lack of a local (single system) multiplayer option, even as a mini side mode keeps disappointing me with this franchise. Third game, third skip.
Re: New Pokémon Confirmed For Scarlet & Violet In Cryptic Photo Tweets
@Eel
Three diferent evolutions according to which set of abbilities you prefer: Smeardali, Smearcasso and Smeargoya.
Re: Rumour: Cryptic Whispers Of Incoming F-Zero News Are Doing The Rounds Online
BS F-Zero, for SNES online.
Re: Soapbox: Correcting A Horrifying 15-Year Mistake By Finally Playing Elite Beat Agents
Definitely a winner. While not all songs are perfect, most of them adapt incredibly well to the action. A top notch localization effort, and one that absolutely baffled me back then.
While I was never able to nab the Ouendan games (only japanese DS Game I got was Jump Ultimate Stars), the soundtrack of the first game is amazing, catchy and almost every song is a Jpop contagious beat...Ouendan 2 track list on the other hand, was lacking in comparison.
Re: Feature: 13 Best Seniors In Games
As far as playable characters, I think Old Snake in MGS4 might be the best example of a playable senior in a mainstream game...but playing with a cranky old man was not all the rage back then.
Re: Random: Nintendo Shareholder Apparently Asked For A New F-Zero At General Meeting
Perhaps the one who asked for this games was the new investor from Saudi Arabia we heard about recently 🤯🤣
Re: Round Up: Every Game And Trailer From The Nintendo Direct Mini: Partner Showcase June 2022
Was looking for a Plague Tale in the poll to do my patented insane logic vote, but I suppose is not included because it was not a new announcement.
Anyway, fantastic direct.
Re: NieR: Automata Confirmed For Switch, Coming This October
@UltimateOtaku91
As I see it, at the time the GBC released (1998) it was big deal that the system was getting decent NES decade old ports, same thing for GBA with SNES. Gamers didn't buy Super Mario World, Earthworm Jim or Yoshi's Island on GBA because they were better superior versions, hell, most of the time the GBA versions was lacking in some way. Gamers got them because either a) they have never played them before, or b) they loved those games so much that the prospect of paying again to have those games in a portable system was a good deal.
So, getting all this ports even with a 5 year lapse is quite , many Nintendo regular owners have never played them and many multiplatform owners want to te play them in the toilet, so its all around good news.
Re: Nintendo Direct Mini To Air Tomorrow, June 28
Frankly, at this point in time, a regular direct would be 25 minutes of third party announcements and 20 minutes of Splatoon 3 hype and details.
As someone with no interest in Splatoon 3, this
direct seems to be perfect 👍
Re: Xenoblade Chronicles 3 To Get An Expansion Pass Including New Story Content
@NEStalgia
I feel the whole difference in perspective here is that some people is just that hyped for the game, and that's ok, I think there are a few good reasons why this announcement is either just good news or at worst irrelevant for the people that are aching to get this game:
1. The precedent of Torna exist. Monolith Soft did not create the relatively lackluster DLC pass of Three Houses, or BOTW, or Age of Calamity, or FF XV. They just created the pass for Xenoblade 2 and that was a great value for the money, so is reasonable to expect this one will also be a same deal.
2. New characters and quests. We know what this means, optional party members. Many players don't fuss that much about optional things in their games. I for one have finished and enjoyed far too many RPGs in which I never get all the endings, all the party members or all the bells and whistles (I am missing a couple of Xenoblade 2 sidequests, for example, and a whole route in three houses, and both are among my favorite and most played Switch games) Going by the Xenoblade 2 precedent, Crossete, Shulk, Fiora, Corbin and Poppibuster were nice, but frankly inconsequential. Now, you obviously dont share this point of view, probably you feel that missing those 5 blades made the game an incomplete package, but for most of us it was not all that "important" for the campaign and the adventure itself.
3. Your movie point is a good one...for different reasons.
Why see the theatrical cut first when you know next year you can see the movie the director actually wanted to make?
Well, obviously, because some want to see the movie as soon as possible. Some want to avoid spoilers. Some want to be able to discuss the plot and share opinnions. Is not as if seeing the "theatrical cut" locks you out of the "director's cut" forever. Even better, most of the people passionate about the work would love to be able to see both, compare each other and see how one compares to the other. You mention a fair point, the RPG genre is time consuming, and I pity the poor souls that are unable to gather the time to replay their favorite games. But for many of us, even working adults, if the game is worth it, we cherish and look for the chance to replay it, even a 100 hour long RPG, to experience it all again, and if the DLC gives us the chance to make that replay fresh and different...well, all the better.
Re: Feature: 10 Famous Franchises That Would Make Great Warriors Games
Poor choices, the obvious choice for the next Nintendo warriors game should be:
Wario Ware Warriors Warring Warfare
Re: Review: Fire Emblem Warriors: Three Hopes - Musou Magic That Ranks Among The Best
I have tried my fair share of Musou games: Samurai Warriors 3, Hyrule Warriors, Persona 5 Strikers, Age of Calamity, and even a few alt company equivalents like Sengoku Basara Samurai Héroes...and all of them either bored me to snores in a couple of minutes or just lost my interest and patience in a couple of extra minutes. Even tough I loved BOTW, FE Awakening and the Persona games those musou spinoffs did nothing for me...
And YET
The demo of Three Hopes was able to glue me to my Switch for hours and left me craving for more. I want to get this game ASAP, and I know it will be the first and perhaps only ever Musou game I play to the end. Someone above said "you play one, you played them all", and in a way I agree, so I am thankful I avoided all the previous games so I wouldn't be tired by now with all that hacking and slashing. If someone loves Three House's lore and characters and is uncertain about this genre, I would say, go for it, try the demo, it will be well worth your time.
Re: Nintendo Expands Its Switch Online N64 Library Next Week With Pokémon Snap
What comes next is obviously the rest of the old N64 virtual console lineup:
-Wave Race 64
-Excitebike 64
-Donkey Kong 64
-Mario Party 2
-1080 Snowboarding
-Super Smash Brothers
With some luck, Ogre Battle 64, Harvest Moon and Bomberman.
Re: Hands On: Drainus Is A 2D Shmup Masterpiece, So Keep Praying For That Switch Port
This article brings back memories...the one true Nintendo magazine here in Mexico used to publish tons of articles about arcade games back in the early 90s, their logic and how they were able to do it even when they were backed by the legal Nintendo arm in LatAm was with the saying "every arcade game is going to release on the SNES anyway" XP
Re: Aspyr Is Bringing Star Wars: Knights Of The Old Republic II To Switch This June
@shaneoh
The ironic part is that is precisely because of all the people that wait for the "whole package" the reason games come this way.
Your average non casual game have a peak at launch and that is, steady decline after that. Games released this way get a second breath of sales later, extra publicity because sites like this will need to report when the content actually comes and that allows the publisher to avoid slashing the prices too soon.
So yeah, even when we are talking about free DLC, is all in the name of business, that delicious boost in sales from all those "late adopters". Same thing with the upcoming Mario Strikers game.
Re: Sakurai Reflects On Every Super Smash Bros. Fighter Reveal In New Blog Post (Part 2)
Sora is a character I have no personal attachment, having only played the first two games back on the PS2 and being unable to finish both for sheer lack of interest.
But seriously, even I can say that trailer was just the perfect end to Smash Ultitmate.
Re: Talking Point: Which Other 'Old' Switch Games Would You Like To See Get New DLC?
Smash Bros Ultimate, with three different options:
1. A free quality of life mode including some of the following: Doubles tournament, squad tournament, more online modes (two player arena matches, etc.) more customizable stages (any transformation, any music, any stage) and with any luck, spirits descriptions like trophies had.
2. More Mii costumes at the known price structure, particularly some indie characters (Hollow Knight, Quote from Cave Story, Hat Kid) with a single song just like Sans and Cuphead.
3. A cheap "semi" fighter pass that included new alts/echos, new stages and more importantly, more music.
Re: Chrono Trigger, Secret Of Mana, And Final Fantasy Soundtracks Appear On Square Enix's Music Channel
@Yosher
You heard that, people at Nintendo?, you should be more like Square Enix...
Coming next in the Direct for Switch, Metroid Prime Trilogy Cloud Edition.
Re: Square Enix Announces Front Mission 1 & 2 Remakes For Nintendo Switch
But, but, I thought Square Enix were absolute evil because they release cloud games and eat babies and stuff.
Re: Zelda: Breath Of The Wild 'Second Wind' Mod Videos Targeted By Nintendo
Indeed, the people behind this mod project are being extremely naive. The only thing that could help things right now is to avoid even more noise, asking fans to be vocal about their support and all this promotion and Nintendolife coverage will just kill the whole thing sooner.
Re: Assassin's Creed: The Ezio Collection Announced For Switch This February
@PunkRx_Lockly
In this particular case it just seems like the size is far too large. All the included content in this compilation even without ACII (which comes in the cart) appears to be about 35 GB. The biggest Switch cart available is the 32 GB ProjektRed used with Witcher 3 and Square Enix with Dragon Quest Heroes 1 and 2...and even that size would not be enough for all this games.
Now Megaman X Legacy Collection on the other hand -.-
Re: NFL Coach, Broadcaster And Video Game Icon John Madden Passes Away At 85
Even as a non american who has never played a full game, either real or electronic, this was a blow...the man was such an icon.
Rest in peace old coach.
Re: Best Nintendo Switch Camera Games - Photo Modes And Photography In Switch Games
No Nintendo Labo VR Camera?
Re: Grand Theft Auto Trilogy's Nintendo Switch Update Is Now Available, Here Are The Full Patch Notes
@kingbk
The funny thing is that, the day came and went a long time ago. Portable GTA was a thing on three different Nintendo machines already: GBC, GBA and NDS.
Re: Feature: 14 Wii Games That Deserve Switch Ports
Trauma Team...and pretty much the entirety of Marvelous Wii output (Muramas, Little Kings Story, Arc Rise Fantasia, both Rune Factories).
Re: Datamine Uncovers References To PS4 And PC In Switch Exclusive Shin Megami Tensei V
@Arawn93
Lets make it clearer to you then.
How this piece of news can be morphed into "Shin Megami Tensei V is coming for Ps4 right away"?
This is just a datamine file. Lets say a year from now the game does finally comes to other platform (which is definitely not "right away"), You honestly believe this game will release on PS4, as in you know, Sony old gen console?
Even in a long shot, you people are just getting mad about nothing.
Re: Datamine Uncovers References To PS4 And PC In Switch Exclusive Shin Megami Tensei V
Always funny to see all this NINTENDOOM comments.
Like how when a game comes later to Nintendo platforms is not Nintendo Bias, but Anti Nintendo Bias...and when a game comes later to Non Nintendo platforms it is...also Anti Nintendo Bias XD.
@JokerCK
But it immediately brings a newly released Switch exclusive to other consoles.
@Arawn93
gonna port SMT V right away
Or like when a datamined datafile means not only that the game will come to a previously unnanounced (old gen) platform, but will do so..."right away" somehow XP
Re: Bethesda Congratulates Nintendo On Metroid Dread's Launch With Special DOOM Artwork
@GrailUK @Ristul @Friendly
At least is not cloud.
Re: Review: Tetris Effect: Connected - Mizuguchi's Masterpiece Finds Its Ideal Platform
I would pay extra por Labo VR compatibility even with the obvious resolution hit. Shame.
Re: Rockstar Officially Announces Grand Theft Auto Trilogy For Switch
@Friendly
Hahahahaha, a cloud only release would be histerical. But I doubt it, this most likely will be a bona fide release.
But of course we still have goalposts to achieve for the "perfect" third party release: no Switch tax, having a physical release, all three game on the cart, no additional big
downloads, no legacy editions, no microtransactions and of course, framerate parity.
Then we the Nintendo faithful might think about getting the game XP.
Re: Video: Why Didn't Square Enix Port The Kingdom Hearts Collection To Switch?
@Minjinx
Hahaha, I don't think Nintendo Life are trying to convince anyone of getting this. At the contrary, this whole outrage traduced into news articles with +100 comments each, so they will likely keep bringing them up in order to give people what they want, more opportunities to state how much enraged they are.
@Bunkerneath
Dragon Quest XI was the very FIRST game announced for the Nintendo Switch, heck, the system was called NX back then (it was announced that long ago). And yet, by the time the conversion was finished it ended up coming years into the system life and a long time after the PS4 and 3DS release. And that was only just one game, we are talking about half a dozen here.
Re: 'Kingdom Hearts Integrum Masterpiece' Collection Brings The Entire Saga To Switch
I'll wait for the price to be a outraged, really. If the whole Integrum Package is marked at 60 bucks it would be far more tempting.
It would be basically paying one fee for a streaming service containing the whole Kingdom Hearts history, that's a lot of entertainment even if the servers are around for what, 5 years in some bad case scenarios.
Re: Smash Bros. Ultimate Adds Doom Slayer And Splatoon Characters As Mii Fighter Costumes
@RiasGremory
WTF?
By time of release:
Travis Touchdown first game on Nintendo: 2007 (Japan) 2008 (rest of the World). Exclusive for 3 years.
Sora first game on Nintendo: 2004 (Japan and America) 2005 (rest of the world). Exclusive for 3 years.
By number of games:
No More Heroes: 4 (2 on Wii, 2 on Switch).
Kingdom Hearts: 5 (1 on GBA, 2 on NDS, 1 on 3DS and 1 on Switch).