Comments 558

Re: NieR: Automata Confirmed For Switch, Coming This October

Yomerodes

@UltimateOtaku91

As I see it, at the time the GBC released (1998) it was big deal that the system was getting decent NES decade old ports, same thing for GBA with SNES. Gamers didn't buy Super Mario World, Earthworm Jim or Yoshi's Island on GBA because they were better superior versions, hell, most of the time the GBA versions was lacking in some way. Gamers got them because either a) they have never played them before, or b) they loved those games so much that the prospect of paying again to have those games in a portable system was a good deal.

So, getting all this ports even with a 5 year lapse is quite , many Nintendo regular owners have never played them and many multiplatform owners want to te play them in the toilet, so its all around good news.

Re: Xenoblade Chronicles 3 To Get An Expansion Pass Including New Story Content

Yomerodes

@NEStalgia

I feel the whole difference in perspective here is that some people is just that hyped for the game, and that's ok, I think there are a few good reasons why this announcement is either just good news or at worst irrelevant for the people that are aching to get this game:

1. The precedent of Torna exist. Monolith Soft did not create the relatively lackluster DLC pass of Three Houses, or BOTW, or Age of Calamity, or FF XV. They just created the pass for Xenoblade 2 and that was a great value for the money, so is reasonable to expect this one will also be a same deal.

2. New characters and quests. We know what this means, optional party members. Many players don't fuss that much about optional things in their games. I for one have finished and enjoyed far too many RPGs in which I never get all the endings, all the party members or all the bells and whistles (I am missing a couple of Xenoblade 2 sidequests, for example, and a whole route in three houses, and both are among my favorite and most played Switch games) Going by the Xenoblade 2 precedent, Crossete, Shulk, Fiora, Corbin and Poppibuster were nice, but frankly inconsequential. Now, you obviously dont share this point of view, probably you feel that missing those 5 blades made the game an incomplete package, but for most of us it was not all that "important" for the campaign and the adventure itself.

3. Your movie point is a good one...for different reasons.

Why see the theatrical cut first when you know next year you can see the movie the director actually wanted to make?

Well, obviously, because some want to see the movie as soon as possible. Some want to avoid spoilers. Some want to be able to discuss the plot and share opinnions. Is not as if seeing the "theatrical cut" locks you out of the "director's cut" forever. Even better, most of the people passionate about the work would love to be able to see both, compare each other and see how one compares to the other. You mention a fair point, the RPG genre is time consuming, and I pity the poor souls that are unable to gather the time to replay their favorite games. But for many of us, even working adults, if the game is worth it, we cherish and look for the chance to replay it, even a 100 hour long RPG, to experience it all again, and if the DLC gives us the chance to make that replay fresh and different...well, all the better.

Re: Review: Fire Emblem Warriors: Three Hopes - Musou Magic That Ranks Among The Best

Yomerodes

I have tried my fair share of Musou games: Samurai Warriors 3, Hyrule Warriors, Persona 5 Strikers, Age of Calamity, and even a few alt company equivalents like Sengoku Basara Samurai Héroes...and all of them either bored me to snores in a couple of minutes or just lost my interest and patience in a couple of extra minutes. Even tough I loved BOTW, FE Awakening and the Persona games those musou spinoffs did nothing for me...

And YET

The demo of Three Hopes was able to glue me to my Switch for hours and left me craving for more. I want to get this game ASAP, and I know it will be the first and perhaps only ever Musou game I play to the end. Someone above said "you play one, you played them all", and in a way I agree, so I am thankful I avoided all the previous games so I wouldn't be tired by now with all that hacking and slashing. If someone loves Three House's lore and characters and is uncertain about this genre, I would say, go for it, try the demo, it will be well worth your time.

Re: Aspyr Is Bringing Star Wars: Knights Of The Old Republic II To Switch This June

Yomerodes

@shaneoh
The ironic part is that is precisely because of all the people that wait for the "whole package" the reason games come this way.

Your average non casual game have a peak at launch and that is, steady decline after that. Games released this way get a second breath of sales later, extra publicity because sites like this will need to report when the content actually comes and that allows the publisher to avoid slashing the prices too soon.

So yeah, even when we are talking about free DLC, is all in the name of business, that delicious boost in sales from all those "late adopters". Same thing with the upcoming Mario Strikers game.

Re: Talking Point: Which Other 'Old' Switch Games Would You Like To See Get New DLC?

Yomerodes

Smash Bros Ultimate, with three different options:

1. A free quality of life mode including some of the following: Doubles tournament, squad tournament, more online modes (two player arena matches, etc.) more customizable stages (any transformation, any music, any stage) and with any luck, spirits descriptions like trophies had.

2. More Mii costumes at the known price structure, particularly some indie characters (Hollow Knight, Quote from Cave Story, Hat Kid) with a single song just like Sans and Cuphead.

3. A cheap "semi" fighter pass that included new alts/echos, new stages and more importantly, more music.

Re: Assassin's Creed: The Ezio Collection Announced For Switch This February

Yomerodes

@PunkRx_Lockly

In this particular case it just seems like the size is far too large. All the included content in this compilation even without ACII (which comes in the cart) appears to be about 35 GB. The biggest Switch cart available is the 32 GB ProjektRed used with Witcher 3 and Square Enix with Dragon Quest Heroes 1 and 2...and even that size would not be enough for all this games.

Now Megaman X Legacy Collection on the other hand -.-

Re: Datamine Uncovers References To PS4 And PC In Switch Exclusive Shin Megami Tensei V

Yomerodes

@Arawn93

Lets make it clearer to you then.
How this piece of news can be morphed into "Shin Megami Tensei V is coming for Ps4 right away"?

This is just a datamine file. Lets say a year from now the game does finally comes to other platform (which is definitely not "right away"), You honestly believe this game will release on PS4, as in you know, Sony old gen console?
Even in a long shot, you people are just getting mad about nothing.

Re: Datamine Uncovers References To PS4 And PC In Switch Exclusive Shin Megami Tensei V

Yomerodes

Always funny to see all this NINTENDOOM comments.

Like how when a game comes later to Nintendo platforms is not Nintendo Bias, but Anti Nintendo Bias...and when a game comes later to Non Nintendo platforms it is...also Anti Nintendo Bias XD.

@JokerCK
But it immediately brings a newly released Switch exclusive to other consoles.

@Arawn93
gonna port SMT V right away

Or like when a datamined datafile means not only that the game will come to a previously unnanounced (old gen) platform, but will do so..."right away" somehow XP

Re: Rockstar Officially Announces Grand Theft Auto Trilogy For Switch

Yomerodes

@Friendly

Hahahahaha, a cloud only release would be histerical. But I doubt it, this most likely will be a bona fide release.

But of course we still have goalposts to achieve for the "perfect" third party release: no Switch tax, having a physical release, all three game on the cart, no additional big
downloads, no legacy editions, no microtransactions and of course, framerate parity.

Then we the Nintendo faithful might think about getting the game XP.

Re: Video: Why Didn't Square Enix Port The Kingdom Hearts Collection To Switch?

Yomerodes

@Minjinx

Hahaha, I don't think Nintendo Life are trying to convince anyone of getting this. At the contrary, this whole outrage traduced into news articles with +100 comments each, so they will likely keep bringing them up in order to give people what they want, more opportunities to state how much enraged they are.

@Bunkerneath
Dragon Quest XI was the very FIRST game announced for the Nintendo Switch, heck, the system was called NX back then (it was announced that long ago). And yet, by the time the conversion was finished it ended up coming years into the system life and a long time after the PS4 and 3DS release. And that was only just one game, we are talking about half a dozen here.

Re: Soapbox: Spin-Offs Can Be A Way In Rather Than A Sell-Out

Yomerodes

@Lyricana @BrazillianCara @MARl0 @k8sMum

I think the point of the article is to call attention to a lot of gamers that outright dismiss games like FF XV Pocket Edition, Metroid Prime Federation Force, Final Fantasy Crystal Chronicles, Zelda Triforce Heroes, GTA Chinatown Wars or Persona 5 Strikers.

Many gamers dont look at this games and say: "cool, let me try this weird spin on the same old core franchise" they look at this games and say: "what a piece of crap, give me a game in the old core franchise or bust".

Re: Dante, Shantae And More Join Super Smash Bros. Ultimate As Mii Fighter Costumes

Yomerodes

@BulbasaurusRex

I have little doubts about Wayforward worth as a developer. But precisely because they were not much a "high profile publisher" that was the reason Shantae 1 was published by Capcom, Shantae GBA never saw the light, and they just started to release their own games without bigger partners in the Dsiware era, like many indies since.

At any rate, my point was, companies like Capcom, Konami, Microsoft, Ubi Soft (owners after all of Dante, Bomberman, Goemon, Dragonborn, Vaultbouy and Altair) most certainly would ask for extra money in order to license a single song for Ultimate. On the other hand, the owners of Sans, Cuphead and Shantae, big or small, probably consider their characters being included on Smash (even if only as costumes) such a big honor that they freely and gladly give away a music piece for the game.

Re: Dante, Shantae And More Join Super Smash Bros. Ultimate As Mii Fighter Costumes

Yomerodes

@Clod

True that, finished Celeste and totally forgot about the actual name of Madeline and Badeline. Kinda like calling the playable character of Gris, Gris or Grisgirl.

As for the mii, I wish developers took into account Sans tremendous popularity back all the way to 2019 when it was released, I would bet my entire Switch collection that it still is the mii costume with the best sales. Taking that into account, it would be the role of the Smash team and third parties to actually pick and suggest third party and indie characters that fit the most with the Mii sizes, movesets and likeness. Take for example Dante and contrast with Viewtiful Joe, both are Capcom characters and both first appeared back in the same gen...but for one of them, the size is perfect, fits the brawler mii moveset, and the ginormous helmets helps to hide the mii face...too bad we have a problem of lack of current popularity.

Re: Dante, Shantae And More Join Super Smash Bros. Ultimate As Mii Fighter Costumes

Yomerodes

@Clod

True true. It is the same with the included mii costumes, Yiga Clan Warrior, Black Knight and Skull Kid are the best precisely because they completely cover the mii face, and in the case of Skull Kid, the character proportions are spot on. Same with some DLC mii costumes.

In an ideal world, we would get mii costumes from Shovel Knight, Hollow Knight and Quote, that can produce full costumes because they are wearing a helmet, a mask or is an emotionless robot respectively, and all them would come with a kikass song. On the other hand, as fantastic indie characters as they are, characters like Celeste or Hat Kid like Shantae would need to show the mii face.

After this announcements I now see that the only mii costumes that can come with a song are indie properties (Sans, Cuphead and Shantae), most likely the big third parties ask too much money for a single track X(

Re: Nintendo Announces Game Builder Garage, A Quirky Programming Game For Switch

Yomerodes

It makes sense, the Labo garage tools were surprisingly good, and this looks to expand on that...too bad owners of the VR set can't get an update with sharing features, but I can get the reasons to entice with this new product.

And perhaps this is the "last tiny announcement" Labo related that the rumor mentioned last month ( https://www.nintendolife.com/news/2021/04/nintendo_explains_why_it_took_down_the_labo_website ) but I hope not, a Pokemon Snap update with labor VR camera support would be sweet.

Re: Talking Point: Nintendo's Apex Legends: Legacy 'Gameplay Overview' Trailer Is Questionable

Yomerodes

@Damo
Being free to play matters because everyone has a chance to try the game on Switch and see how bad it looks before making any payment. It would require a very advanced level in idiocy to download a free to play game and start spending on it before even trying a single match...or in the case of kids all too desperate to skip 4 seconds of disclaimers, surely they would be also all too desperate to start playing asap instead of traversing multiple menus of payment options and features.

At any rate, it is a despicable practice, particularly with regular sold games lacking demos, reminds me of a case in which EA promoted a Tiger Woods game was promoted in a mutant nonexistent version with the HD version on screen and the payer using a Wii controller.

What surprises me in this particular case is that it was Nintendo UK themselves the people who did the whole fallacy, not the publishers themselves. Sorta like when fanboys share specific shots or half true factoids to promote their versions of a certain game.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Yomerodes

There is a demo...and I was not a fan of it, in truth I deleted it in short notice. The flashiness and the busy visuals get in the way for me to enjoy a runner like this.

I was not aware of the whole racial issue with the development of the game, but all the more power to him, I hope the game manages to be successful.

Re: It Looks Like Labo Is Being Put To Rest As Nintendo Takes Down The Website

Yomerodes

I couldn't care less for the first three kits, but the VR set I got were 40 well invested bucks with the ammount of hours of fun I and many of my family and friends got. I even did the "extra" toys not included in that set and came with a cardboard camera and a cardboard elephant.
Hopefully the fact that the VR set is still being promoted on the Nintendo website means that more games could be compatible in the future. A man can only dream.

Re: Wipeout "Love Letter" BallisticNG Is Speeding Onto Switch

Yomerodes

Was going to say that the trailer looks really below what Fast RMX does (which I suppose its part of the charm, trying the original Wipeout game vibe) but the I saw the VR option.

If the Switch port comes with Labo VR support (almost no chance I know) I would try this no doubt.