
Since its launch, Switch 2 has quickly followed in its predecessor's footsteps, attracting impressive ports from other consoles which belie the modest power of its mobile chipset. It's a massive jump up from Switch 1, but we're still talking about a tablet smaller than the average paperback, and it's mightily impressive to see it handling some of the biggest games from the best devs on the planet.
Naturally, some efforts are better than others, and here we're highlighting the very best ports on Switch 2; a selection of the finest performers, encompassing not just "impossible" ports of games designed to run on much more powerful, home-bound hardware, but also efforts from developers who made the right choices — the right compromises — to get their game singing on Switch 2 without sacrificing what makes it special.
Running these side-by-side with the same game on PS5 Pro, sure, you'll note the difference! But if you're a Switch-only gamer (or you just treasure the convenience of portable play), you won't feel short-changed. These deliver the fully-formed experience in style.
Let's crack on in alphabetical order...
Best Switch 2 Ports
Apex Legends (Switch 2)
Following the disappointing Switch 1 version Apex Legends redeems itself on Switch 2. This upgrade gives us 60fps shooting action with crisp, clear resolutions and none of that juddery, unresponsive, blurry stuff we had back in 2021.
It's arguably still the best hero shooter/Battle Royale out there, with amazingly fluid traversal, best-in-class gunfeel, and a ping system that puts proper teamwork and tactics front and centre. The cherry on top, of course, is that it's free to play, too, so there's no good reason for shooter fans not to dive right in.
Assassin's Creed Shadows (Switch 2)
Assassin's Creed Shadows uses DLSS for upscaling and VRR to maintain stable frames in undocked mode, with a 30fps target. Visual sacrifices have been made to the game's detailing to preserve stability, yet it remains impressive-looking.
Taking its most captivating open world to date and offering two distinct playstyles, Ubisoft goes a long way toward appeasing current franchise fans while nurturing a new generation of assassins, presenting a huge, intricately crafted depiction of feudal Japan and giving you enjoyable dual protagonists to usher you through it.
Shadows isn't a perfect port, but it’s still a colossal achievement and one of the best-looking games on Nintendo’s console.
Cyberpunk 2077: Ultimate Edition (Switch 2)
This might have been a mess when it originally launched elsewhere back in 2020, but slowly and surely CD Projekt Red rebuilt trust following a disastrous launch and got the game where it needed to be; come June 2025, Cyberpunk 2077: Ultimate Edition was a remarkable launch-day port for Switch 2, with the dev's deep, diverse, and tangible world is fully realised with impressive performance for such a low-powered device.
If you've not taken your first steps into Night City already, or you're a long-time player with a portable-play itch that needs scratching, you're in for a serious treat, choom.
No Man's Sky - Nintendo Switch 2 Edition (Switch 2)
No Man's Sky - Nintendo Switch 2 Edition brings this excellent, constantly evolving space survival adventure to your new Nintendo console in fine style. This is an almost-perfect match for other versions of the game, barring some very minor hiccups here and there.
Combat is still a bit naff, especially in space, and hardcore pirates might not get all they need from the systems in place here, but other than that, this is an almost perfect port of an almighty behemoth of a game. The sky, it seems, really has no limits.
Red Dead Redemption: Nintendo Switch 2 Edition (Switch 2)
This might have been a 15-year-old game by the time of its Switch 2 re-release, and this update, on paper, served up the basics and no more. But after a barebones Switch 1 version, this feels like the game it was meant to be.
You've now got mouse controls for fine-aiming, and the expected resolution and frame rate increases look and feel very nice indeed. Remember the journey into Mexico, that magical bit with the music, the showstopping part? It's all the more magical when you can see the very dust in the air, the shimmering heat haze in the distance, now as clear as day thanks to pristine visuals. HDR helps things pop in comparison to the older port, that's for sure.
There's still no multiplayer, but it now feels as though the game is being presented on a Nintendo console in a manner befitting such an epic slice of gaming history. With slick controls, DLSS, HDR, volumetric effects, options to personalise mouse mode, 60fps that feels near-flawless, and a resolution bump that's got it looking super sharp, this is a gem that still feels modern, immediate, and relentlessly replayable on Switch 2.
Simogo Legacy Collection - Nintendo Switch 2 Edition (Switch 2)
Polishing and repackaging its excellent mobile output, Simogo has created an essential collection of classics, where every one of the seven games here is worth your time.
Despite their mobile origins, these titles feel tailor-made for Switch. The devs fully embrace the console's feature set with clever implementation of Mouse Mode and dual input that makes these ports almost as approachable on a TV as they are in their natural touchscreen habitat (where rotating the small screen in your hands is elementary).
With 120fps handheld and docked (at 1440p for the latter, though there's a 4K/60 option), plus a trove of archival extras and audio-visual goodies in addition to the library itself — which includes the brilliant Device 6 and Year Walk — Simogo Legacy Collection is one of the most unabashedly original sets of experiences we have encountered in a long time. If you enjoy puzzle-driven narratives and experimental design, this bundle is nothing less than essential.
Star Wars Outlaws (Switch 2)
Star Wars Outlaws on Switch 2 is a very fine port of a solid Star Wars game. Kay Vess's story may over-utilise tried and tested gameplay mechanics, it may not bring anything new or hugely exciting to the table, but what it does do is give you a well-crafted world stuffed full of lore through which to explore, sneak, and forge your own path.
With solid performance and good looks in both docked and handheld, and motion controls and cross-saves thrown in for good measure, this is an easy recommendation for Switch 2 fans of Star Wars. It was also through this game that we found out that the performance of some games built for SSDs was being bottlenecked by the slower speeds of Switch 2 game cards.
And there we are - Switch 2's best ports. Not a bad start!
Honourable Mentions
Here is where we'll give games we really liked a nod, even if the Switch 2 version didn't do quite enough to make the list above.
- Divinity Original Sin 2 - Nintendo Switch 2 Edition
A solid 60 when docked, and a resolution bump helped readability, too, although no Mouse Mode or touchscreen support made this upgrade feel a little bare-bones. - Persona 3 Reload
30fps was a bit of a disappointment, but this is still a good version of a great game.

Switch 2 Port FAQ
Before we go, some housekeeping and thoughts on ports.
What do you mean by 'port', exactly?
Generally, when we say 'Switch port', we're referring to a game that launched on more powerful home-console hardware in the past and has been adapted for Switch (or in this case, Switch 2).
However, Switch 2 blurs the line more than ever between straight-up simultaneous cross-platform releases — the likes of the upcoming Resident Evil Requiem, for instance — and games we'd more traditionally think of as 'ports'.
Historically, a port would refer to a downsized or adapted version of an arcade game rebuilt to run on less powerful hardware. If a game is built to run natively on a (sometimes very) different system architecture, a port attempts to translate it to another environment. Think the Atari 2600 version of Pac-Man, for instance, which shares only the most basic gameplay template and iconography of the original coin-op.
Nowadays, game makers and engine designers typically factor in scalability from the beginning of development, thanks primarily to the importance of mobile gaming and the success of the Switch. This muddies definitions, regardless of whatever a game's 'lead platform' might have been. As an Unreal Engine 4 game, is Persona 3 Reload on Switch 2 a port, technically, or just a late-releasing version of the 2024 game? Are the NS2 Editions ports? Are all games ports?!? WHAT IS VIDYAGAM?
For Switch 1, The Witcher 3 and Doom 2016 were quintessential "miracle ports" that brought big, technically ambitious games to a small console - games which you wouldn't expect to run on a handheld hybrid at all, let alone well.
The list above mainly focuses on games that launched elsewhere prior to appearing on Switch 2 and performed beyond our expectations on Nintendo's system. Something like Yakuza 0 (where the Switch 2 version is technically the first release of the Director's Cut) doesn't feel out of place here, though, so if you'd colloquially call it a 'Switch 2 port', you may find it listed above — if it's good enough.
As a further example to illustrate the fuzzy definitions, the upcoming Indiana Jones and the Great Circle, which launched on Xbox back in 2024, fits the more traditional definition of a port - a game developed with more powerful hardware in mind that's adapted to something smaller. But then RE Requiem, despite launching simultaneously on all platforms, also arguably fits that definition, wouldn't you say? IF that turns out to be an excellent version, we don't think it would be out of place here.
tl;dr
If it's a multiplatform game and an impressive technical achievement on Switch 2 — and if the game is great, of course! — we'll consider it for the list.

What about first-party Nintendo Switch 2 Editions of old Switch 1 games?
We've focused on third-party efforts here. The Switch 2 versions of Nintendo's first-party output — games like Breath of the Wild and Tears of the Kingdom, for instance — are generally excellent 4K/60 versions (Metroid Prime 4 boasts a 120fps mode, while Animal Crossing: New Horizons will stick to 30fps) and definitely the ones to pick given the option between S1 and S2.
Here's a list of all first-party Nintendo Switch 2 Editions for reference:
- Animal Crossing: New Horizons - Nintendo Switch 2 Edition (Switch 2)
15th Jan 2026 / Nintendo - Kirby and the Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World (Switch 2)
28th Aug 2025 / Nintendo / HAL Laboratory - Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2)
4th Dec 2025 / Nintendo / Retro Studios - Pokémon Legends: Z-A - Nintendo Switch 2 Edition (Switch 2)
16th Oct 2025 / Nintendo / Game Freak - Super Mario Bros. Wonder - Nintendo Switch 2 Edition + Meetup In Bellabel Park (Switch 2)
Q2 2026 / Nintendo - Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV (Switch 2)
24th Jul 2025 / Nintendo - The Legend of Zelda: Breath of the Wild - Nintendo Switch 2 Edition (Switch 2)
5th Jun 2025 / Nintendo - The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition (Switch 2)
5th Jun 2025 / Nintendo
Related Articles
We'll be adding to and augmenting this list in the coming months (and years!), so feel free to let us know your thoughts. Think there's something we've missed that deserves a spot? Let us know in the usual place.
- Related Games
- Apex Legends (Switch 2)
- Assassin's Creed Shadows (Switch 2)
- Cyberpunk 2077: Ultimate Edition (Switch 2)
- No Man's Sky - Nintendo Switch 2 Edition (Switch 2)
- Red Dead Redemption: Nintendo Switch 2 Edition (Switch 2)
- Simogo Legacy Collection - Nintendo Switch 2 Edition (Switch 2)
- Star Wars Outlaws (Switch 2)
- Street Fighter 6: Years 1-2 Fighters Edition (Switch 2)
- WWE 2K25 (Switch 2)
- Yakuza 0: Director's Cut (Switch 2)
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Comments 33
I’ve gotta take issue with the Cyberpunk love. Is it competent? Sure. Is it technically impressive? Absolutely, but the thing most holding it back from great is the controls. Cyberpunk via joycon is an absolute nightmare. I’m never very good with gyro aiming so I leave it off, but the joycon, however more advanced they might be since the first switch, are terrible in this game. I was so looking forward to cross-save mobile cyberpunking but I haven’t bothered more than twice. Thankfully I got it during the sale.
@swedetrap I highly recommend taking a few minutes to get used to the gyro controls. It becomes second nature and is bested only by mouse controls (real PC mice I mean). Sticks are archaic.
Cyberpunk 2077 is a joy to play and I’m 15 hours into my second play, having finished on PS5. Go treat yourself if you’re tempted and getting the physical version saves 64Gb of storage space on your machine as runs from the cart 👍🏻
RDR fails as a port by not having multiplayer.
SF6 is crazy. Besides SF4 on 3DS, Virtual Console ports, and the 30th Anniversary Collection this is the first "new" mainline Street Fighter game on a Nintendo console since ALPHA 2 on SNES.
Capcom came out swinging and did a great job.
@swedetrap I’ve found tweaking the controls help. Playing the game handheld in a cafe Neros with AirPods plugged in is immersive.
@Zaruboggan the story in RDR is awesome and like a Tarantino movie at the end! The switch version comes with the DLC which you had to pay extra for on other machines.
Cool, thanks for this!
Hades II, Hogwarts Legacy, Cronos
I don't own a single 3rd party game that was built for Switch 2 ( my wife won't let me buy many games) but where the heck is Tony Hawk 3+4 HD? I thought people generally liked the NS2 version.
Either way, I need to play Cyberpunk 2077. Everyone raves about it.
Star Wars outlaws without any doubt.
Cyberpunk didn’t do it that much for me graphics and overall smoothness wise even at 40fps. Something not right there, compared to SWO.
SWO just does it in all areas and sometimes I have to think is this really a switch 2 and it’s the only game so far that has done that.
For me Nintendo themselves need to step up next year for switch 2 graphics wise and beat SWO.
But I don’t think they will beat SWO as they will stick to 60fps and I hope they do stick to 60fps.
All in docked mode, 65” QD-OLED.
Putting Persona 3 Reload as an honorable mention while ignoring really solid ports like Sonic Racing: CrossWorlds is crazy work
Cannot stress enough just how bad these Ubisoft games are.
Cyberpunk is amazing technically. Shame the game itself never really clicked with me but it looked fantastic
I really hope we see Switch 2 versions of Stray and Kena: Bridge of Spirits. Both games look fantastic running on a PS4 Slim, so the Switch 2 could definitely do them justice.
I personally don't feel interested with ported games for Switch 2 if they still get game key card treatment.
I will pretend they don't exist and I only care for the PS5 version instead.
I only care the Switch 2 third party kids games that get Game Card treatment like Story of Seasons Grand Bazaar or Fantasy Life I.
Cyberpunk might be one of the most impressive ports I’ve ever seen. Moreover, it’s an incredible game overall. I’m also playing DoS2 right now and it’s been sensational.
@OldGamer999 I'd love to see Nintendo do a Zelda game with the look of Twilight Princess and the graphical fidelity of God of War (2018).
@Luigia Agreed about the story. I played it on PS3 back in the day. Good fun.
Ports including all DLC is the bare minimum. Ports including everything from the original (multiplayer included) is the bare minimum.
By my math, then, this version doesn't even do the bare minimum! Ergo, failure of a port. Playable, sure, probably all most people need, but hardly a paragon of porting.
Thank goodness some mobile games play well on a Switch 2 😄
@canaryfarmer
It's not just about "playing well" it's about quality of the port. It's about Best Practices. It's about Bencharking top examples of how it's done.
@swedetrap
I find the Joycon perfectly serviceable. The analogs are 50% larger in diameter than on NS1, or about 225% surface area.
That said, I can't stand playing games without gyro or mouse- using an analog- even on a Pro Controller, with a half inch radius of movement to fine tune aim across the entire screen is dated and archaic. I refuse to play any game with aiming that does not have gyro or mouse aiming integration.
Ergo, Cyberpunk 2077 on Switch is the only version I can stomach.
@FrenchVaniIIuxe
I can't speak for Assassin's Creed Shadows as it didn't really impress me enough to buy, but judging by those who have played it, it's not a bad game. Perhaps unremarkable, but by no means bad.
I have played Star Wars Outlaws though, and I very much enjoyed my time with it. Because it adds gyro aiming, the moment to moment gameplay is far more engaging than say, if you played some other version.
I will also note that 2 of my favorite games of all time are Ubisoft titles. Trials Rising and Prince of Persia Lost Crown. Actually, I could throw Rayman Legends, Splinter Cell Blacklist (the Wii U version with gyro aiming), Mario Rabbids Kingdom Battle and Mario Rabbids Sparks of Hope in there as well. They'd at least make top 50
Fast Fusion would otherwise belong to this list but the image quality is awful. Honestly, Fast RMX kind of looks better because of the image quality even though the models, textures, lighting etc are worse.
@JaxonH Funny how you mentioned Trials Rising, because the developer of the Trials series (RedLynx) also worked on the Switch 2 port of Star Wars Outlaws.
The Switch 2 port of Hogwarts Legacy absolutely deserves to be on this list. It represents a meaningful and genuinely impressive reworking of a game that was present but severely compromised on the original Switch hardware. Having waited to play it on Switch 2, I feel I finally experienced the game in a form comparable to what next-gen players received at launch. It’s baffling that it didn’t even merit an honorable mention.
@KoopaTheGamer I did enjoy my time with Fast Fusion but I'm with you thinking the graphics were certainly not impressive. I haven't gone back to RMX, but it felt like there was no improvements whatsoever.
Surprised, no honorable mention for Hitman: World of Assassination?
If you're an adult and you haven't played Cyberpunk yet. I do highly recommend it.
@Umbrius it deserves to be left off all lists because the creator of the IP.
@IronMan30 Yep, great game, but it's not a port. We're not counting games that launched on Switch 2 simultaneously with other consoles.
So for example, looking ahead into 2026, FF7 Remake will count, but RE Requiem won't.
@swedetrap Joycons w/ gyro and a grip is a great way to experience the game in handheld. As others have said, you'll benefit tremendously from learning to use gyro.
@FrenchVaniIIuxe I've yet to hear an argument for why these games are bad that doesn't involve the word "woke" being employed at some point. Care to enlighten the class?
I was flicking through the images when it got to Wrestling the one just after is Yakuza and I thought it was a character select list in wrestling "I know I haven't watched wrestling in a long while, but who the heck are all these people??" Then the penny dropped
I bought Street Fighter 6 on launch day and thought it was an amazing step up from what would be possible on Switch 1 but subsequently bought Star Wars: Outlaws and it really went above and beyond what I expected Switch 2 to be capable of so I'm quite hopeful about what we will see in future.
I like everything I've heard about the art style and story etc. of Cyberpunk but I am not generally a big fan of RPGs so I'm not going to give it a go yet but it's one of those which will probably keep nagging away at me for wanting to give it a try.
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