Comments 7,734

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

RupeeClock

Xenoblade Chronicles X Definitive Edition was a game I played nearly exclusively docked for my 100% playthrough. Some games are better suited to docked or handheld play, and that comes down to personal preference.
So whilst this wouldn't affect me if I were to play XCX DE's Switch 2 Edition, it's not cool that they opted for such a bad rendering/upscaling solution when playing in handheld mode.

@Bizzyb
From what I've seen, there's a noticeable "smearing" of pixels in a swirling fashion, that makes it look like viewing a poor quality digital camera photo. Normally you have to really zoom into digital photos on a phone screen to notice those patterns, but the patterns are perceptible and very noticeable on the Switch 2's large 1080p display.
https://www.reddit.com/r/Xenoblade_Chronicles/comments/1rc12xx/comment/o6wsxk6/
This isn't some small problem, it's genuinely worse than playing the Switch 1 version on Switch 2.

Re: "We Thought It Would Be Fun" - Nintendo Explains Why Pokémon FireRed & LeafGreen Aren't On Switch Online

RupeeClock

@DarkTron
It would be a very simple thing to do.
On first boot, the software asks you what language you want to play in, and warns you that you can't change the language after starting the game. Your selection then boots the corresponding ROM file every time afterward.
What would complicate things would be deleting an existing save game to create a new one, where you might then want to change the language.

The language of origin is tracked in the third generation, and therefore is still relevant to Pokémon Home support, as well as having foreign language Pokédex entries in the third generation games.

Where Switch games support multiple saves on one system via multiple accounts, a multi-language release would mean one user with multiple accounts gets access to multiple language-origin Pokémon from one account.
Which, I guess was always already possible with every other Pokémon Switch title to date, really.

Re: "We Thought It Would Be Fun" - Nintendo Explains Why Pokémon FireRed & LeafGreen Aren't On Switch Online

RupeeClock

Why does it always have to feel weighed down by corporate bureaucracy? They couldn't go a little further get online trading and battling supported?

This seems to be an extremely barebones (<40MB) release of the two games, if they're selling the different langauge versions as individual downloads.
The real reason for that is probably them wanting to charge one purchase per save game, as opposed to having one title with multiple languages; and multiple save games as a result.
Also because of how a Pokémon's language of origin having meaningful gameplay impacts on Pokédex entries and breeding; aka the "Masuda Method".

Re: Hands On: Xenoblade Chronicles X & Mira Are Even More Magnificent On Switch 2

RupeeClock

I completed 100% of my Mira adventure, doing absolutely everything it had to offer, so as much as I want to check out the Switch 2 Edition upgrade it would only be to go and roam around the beautiful planet.

All the more reason that the Xenoblade core trilogy needs Switch 2 Edition upgrades, really.
Maybe that KOS-MOS leak recently will amount to a planned XBC2 Switch 2 edition, with some new content after all?

Re: EA Sports FC Revealed To Use AI For Some Commentator Voiceover

RupeeClock

You've got to be very careful about consenting to having your voice reproduced.
James Earl Jones possibly did not anticipate that his AI voice model was going to used in a live game service, and his character Darth Vader was going to be tricked into saying offensive things.

In a business context of where voice actors need to provide time to provide performances, and the developers may suddenly need additional lines, this seems like a fair one-off permission to produce lines without the person needing to schedule time for a performance, especially if the person is not usually a voice actor (like a sports broadcaster).

Re: Xenoblade Chronicles X: Definitive Edition Gets Nintendo Switch 2 Upgrade, Out Now

RupeeClock

Does this mark the first Switch 2 Edition from Nintendo, that's strictly just a performance and graphical upgrade?
No exclusive content, no extra features like mouse mode, GameChat, camera functionality?

I don't mind nominal upgrade costs like this mind you, but it suggests we've seen the last of the free updates to Switch 1 software like we did with Link's Awakening or ARMS.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

RupeeClock

@JohnnyMind
A large part of is that Nintendo wants strict control over how you can play their games, like modern Nintendo consoles being the only place that you can play Mario games (excluding a handful of mobile games).
That's without going into the early home computer releases of Mario Bros, Donkey Kong, and licensed educational games on SNES and PC.

It's probably why Nintendo issued a DMCA takedown on a Commodore 64 port of Super Mario Bros., which was featured in MVG's recent video.
https://www.youtube.com/watch?v=aFBj6PfrnMk

They also absolutely hate it when you mod their games.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

RupeeClock

@a1904
One of the big incentives to emulate Switch games is that they provide better user experiences than original hardware.
You run them on more powerful hardware, affording better performance and graphics, and are moddable with greater control scheme options.

The current Switch emulator developers insist that you must use your own modded Switch system to legally dump your own Switch software and firmware, for private use of emulation; no file-sharing of any kind.
Though "legally dump" may depend on where you live in the world, and Nintendo's legal argument has been focused on "bypassing security measures" such as the encryption on Switch software itself.
That argument hasn't been tested in court and no precedent has been set, because Tropic Haze, the developers of Yuzu, settled out of court.

I cannot deny that piracy is a serious issue here though, but the means to play the pirated content is something else.
You can use a modded Switch to play pirated content all the same.

Re: Nintendo Explains Why Switch Games Are Still Getting Free Updates

RupeeClock

Whilst the Switch 2 launch got the Switch 1 updates off to a good start, more work is needed.
Really obvious candidates like Hyrule Warriors Age of Calamity, didn't get a performance or graphical update, and only perform better due to how the compatibility layer works.
And there's a huge selection of games that could really stand to benefit from a Switch 2 update, two of my most wanted updates are for Paper Mario The Thousand Year Door, and Mario & Luigi Brothership; games currently capped at 30 FPS, where the latter really struggles with that due to how fast the animations and how reaction-based the battles are.

Re: Random: Sun & Moon's Ultra Beasts Were "A Manifestation Of My Own Resentment", Explains Pokémon Artist

RupeeClock

That depends which Ultra Beasts we're talking about, anyway.
Buzzwole (as featured in the headline image) and Guzzlord were designed by James Turner.
As were Poipole and Naganadel, which were introduced in Ultra Sun and Ultra Moon.

I'm glad that they took a chance on the Ultra Beasts in Sun and Moon, since they really explored what Pokémon could be outside of a normal environment.
Something that culminated in Eternatus, an ancient alien skeletal neon dragon of sorts, and is possibly the least-Pokémon looking Pokémon in the franchise by a wide margin, yet fits in well narratively and stylistically.

Re: UK Retailer GAME Is Reportedly On The Verge Of Collapse Once Again

RupeeClock

I don't see this going well.
My local GAME, tucked away in the corner on the first floor of a Sports Direct, which recently just had its "eSports gaming corner" stripped out for a more vacant floor space, had even less presence than usual. Its already reduced toy shelves still overtaking the games, and the bins of extra large plush toys that just aren't moving stock.
They can't compete with the neighbouring Toytown store on toys, the local CEX on used games, or online shopping in general.

Re: Sonic Racing Open To Including More 'Deep Cut' Characters From Extended Sonic Universe

RupeeClock

I wouldn't exactly call Tangle and Whisper "deep cut", that'd be like calling Sally Acorn and Bunny Rabbot deep cut; they were major characters in their comics and cartoons.

Atop of that, Tangle and Whisper represent SEGA's current business partnership with IDW comics, and ongoing collaboration with Ian Flynn on multiple projects not limited to just the comics; he has writing credits for Sonic Frontiers, and the Sonic Boom cartoon.

The rabbit skin in Sonic Superstars was an actual deep cut, because it acknowledged the early concepts for SEGA's new mascot character that would ultimately be Sonic.

Re: Sonic Mania Dev Laments "Corporate Bureaucracy" Ahead Of Its Next Game

RupeeClock

@obijuankanoobie
To be clear, Headcannon are only responsible for the development and publishing of the console ports.
dconn is the primary developer and publisher of the PC version (Steam and itch.io), which is the basis of the console port.
https://dconn.itch.io/rubato
https://www.headcannon.com/games/rubato.html

Eitherway, still happy to support both, and I want to check out some of Headcannon's other games like Sondro Gomez.

Re: Sonic Mania Dev Laments "Corporate Bureaucracy" Ahead Of Its Next Game

RupeeClock

@DTFaux
I backed Rubato on Kickstarter, and the game has an extremely eccentric and distinct personality, like highly experimental irony posting you find on some Tumblr corners of the internet with wacky GIFs and self-deprecating humor.
Like, how else can I explain this?
https://rubato.world/errour.html

Besides that, it's still a 2D platformer with physics toys and grapple mechanics, and a collectathon focus, with a "throw everything and see what sticks" approach.

Re: Hi-Fi Rush Has Been Rated For The Switch... Again

RupeeClock

With Limited Run about to open physical pre-orders for PS5 and Xbox One X, it looks like Hi-Fi Rush's new publisher is eager to make the most of this acquisition.
I've heard bad things about Krafton, particular around Subnautica, but will be happy to grab this gem of a game for my Switch or Switch 2, from what feels like an inevitable LRG Switch physical.

Re: Mystery Product Code Sparks Rumours Of A New Switch 2 Model

RupeeClock

@Skunkfish
It's the same image that's used for the Switch 2, even though the Switch 2's Joy-Con 2 controllers don't have light grey face buttons and oversized plus/minus buttons.
They're merely illustrative icons, and their purpose is giving a visual indication of the Switch systems you have connected to your Nintendo account.

You can see the icons when you go to your Nintendo Account settings, or when purchasing digital content through the Nintendo.com website, where it gives you the option of which linked system to install it onto.

Incidentally, the icons use query parameters for visual adjustments. For example, my launch Switch system has a red Joy-Con L and blue Joy-Con R, and this icon is shown to me:
https://wb.lp1.chameleon.srv.nintendo.net/img?pc=HAC&size=m&hmsDisplay=555555&hmsMain=323232&hmsSub=ffffff&hmsBezel=000000&lcMain=ff3c28&lcSub=1e0a0a&rcMain=0ab9e6&rcSub=001e1e

However, by tweaking the parameters you can see that funky color combinations are possible, because the icon is accounting for special editions and various Joy-Con colour schemes.
https://wb.lp1.chameleon.srv.nintendo.net/img?pc=HAC&size=m&hmsDisplay=993311&hmsMain=0011ED&hmsSub=ffffff&hmsBezel=99FF99&lcMain=44AA99&lcSub=119955&rcMain=9944AA&rcSub=551199

Interestingly, these parameters don't apply to the Switch 2 ("BEE" or "OSM"), and only the hmsDisplay (the screen colour) can be changed. Whilst they could always implement this support in the future, right now it's consistent with the only colour option for the Switch 2 system, and the launch colour option for the Joy-Con 2 L and Joy-Con 2 R.

Re: Looks Like Comedy Shooter Sequel 'High On Life 2' Is Coming To Switch 2

RupeeClock

@Rob3008
To make things a little more confusing, High on Life Nintendo Switch 2 Edition, as the name implies is a Switch 2 Edition upgrade to the Switch 1 software title.
However, LRG's Switch 2 release doesn't state that it's a Switch 2 Edition, and calls it a Game of the Year edition.
So naturally, it's unclear if this Switch 2 release will work in a Switch 1 system or not.

Re: 'Awesome Games Done Quick 2026' Raises $2.44 Million For Charity

RupeeClock

@Ham-n-jam
It's become a recurring issue for GDQ schedules.
Familiar fan favorite games keep appearing on their schedule, but with caveats like it's a gimmick category or a modified game.
Super Mario Bros 2 can't just be SMB2, it has to be a kaizo hack.
Wind Waker can't just be Wind Waker, it's an Arbitrary Code Execution run that turns into an exhibition of what they can do when they have full control over the game connected to a computer feeding it inputs.

It's no longer enough to see the original game played to its conclusion, since speedrunners have optimized those runs so well that there's nothing new to see.
Even something arbitrary like beating Super Metroid with the four main bosses in a reverse order, is no longer enough.

It's on the same level as those "Game But Different" videos that swamp YouTube recommendations.

Re: 'Awesome Games Done Quick 2026' Raises $2.44 Million For Charity

RupeeClock

@Pillowpants
Actual vanilla speedruns of Emerald without using glitches, have times in the 2.5 hour mark! So adef's custom run is slower than that lol.
The glitched category gets that time down to under 80 minutes.

Much of this is possible because Emerald has been reverse engineered and heavily studied, so even without glitches things like intense RNG manipulation is possible.

Re: 'Awesome Games Done Quick 2026' Raises $2.44 Million For Charity

RupeeClock

@Pillowpants
Neither the article or YouTube thumbnail make this clear, but this isn't a vanilla Pokémon Emerald speedrun.
It's a heavily modified category that the runner commissioned himself, that lets the viewers decide through donations what his solo lead Pokémon will be throughout the run, changing each time he defeats a gym leader or boss.

However the run is so heavily modified that it's hard to give any real credit as a speedrun, since it removes multiple required battles from Team Aqua and Magma, introduces (changes to) items and moves from or inspired by future generations, and has its own custom rules like level caps, and an item to instantly raise to that level cap.
So, it amounts to a run that bypasses all of the usual strategy and route planning of a Pokémon run that makes it interesting, and more of an exhibition of demonstrating intimate knowledge of the third generation roster of Pokémon and specific gym leader battles.

Re: Shovel Knight Dig Gets Limited Switch Physical Edition From Super Rare Games

RupeeClock

@DominionGamma
Super Rare Games manufactures a set number to an expected level of demand. The releases are planned months in advance, and when something is announced and orders open, the fulfilment is usually pretty quick.

That's as compared to the Limited Run Games model of open pre-order windows, where copies are manufactured to demand, and the customer has to wait through the whole manufacturing process that is usually masked by retail releases.

Re: Capcom Surprises Mega Man 11 Players With A New Update

RupeeClock

That's actually cool, considering if you look on their Twitter posts promoting the Mega Man Star Force Legacy Collection, you'll see there's fan demand for the game getting Spanish and Italian language support.
Star Force 3 originally skipped out on a European release altogether, so this is the first time that specific title is getting a European release.