@NolandC I haven't specifically reached out to LRG yet, but was hoping for more coverage on the matter since LRG's reputation as an NES after-market seller is on the line here.
@PJOReilly It's possible that the game has dynamic resolution during the busier moments, but I saw Nintendo Life's YouTube Channel has a comparison video live that I'm looking forward to checking out later. One of Xenoblade 2's tricks was that they afforded more detail and fidelity during the cutscenes, since they can control everything in the scene. It helps to mask how fuzzy the game can look during gameplay.
The ground recovery they're describing is known as "Ukemi", and that sounds like a great addition. It's something I specifically remember from the Smash Bros. Dojo site.
I'm curious about the resolution, is it actually proper 1080p docked / 720p handheld, or is it using sub-native resolutions with "super-resolution" tricks like Tears of the Kingdom's docked 900p using FidelityFX?
Either way, it sounds like a big upgrade over the Wii U version that I never got to play, and am really looking forward to playing the one Xenoblade entry I've yet to experience.
@Astropez The actual physical media for Switch and PS4/PS5 games should not be the issue here, those are made by the usual game pressing facilities that Nintendo and Sony use for everyone. The physical failures you're describing seem highly unlikely.
It could mean that LRG are failing in their development or publishing duties (where applicable) and sending or allowing bad data to be sent for pressing. This sort of thing isn't unheard of, like Mighty No. 9 reportedly "bricking" Wii U systems.
I recently spotted a physical listing for Morsels on Play-Asia, but when I recently checked that listing seemed to have been taken down. That game for me was the highlight of a recent Indie World presentation.
I want to know if their release for 8bit Music Power Encore was affected since I recently purchased that one on behalf of my brother. LRG have been called out on these two specific NES titles, but I want to know which partners handled physical production of their NES games.
@SillyG Realistically, the handheld is probably just one of those "retro handhelds" you see going for like $15-30 at most, where it's just a Famiclone with a baked-in ROM. It probably doesn't cost much to make at all, more money is probably spent just on making it a proper licensed product with a custom shell and some quality control.
If it's Clear River Games, that should mean it's as easy as placing an Amazon UK order. I already wanted a Switch physical of Tetris Forever, but it including an exclusive handheld unit with a couple of Tetris games on it is seriously cool.
I guess Nintendo are going for a captive audience / premium model strategy here, Switch 2 being an upper tier.
If Nintendo are having to respond to tariffs by pricing the consoles accordingly, that could mean the software has to get more expensive to compensate.
Typo in the headline: "SteetPass" Pretty fond memories of StreetPass Mii Plaza though, and playign through StreetPass Quest. I've yet to check out the Nintendo Music app.
So yeah you might have unlicensed accessory makers wanting to get in on launch day sales, but my other thoughts are that of nefarious actors wanting to exploit the system ASAP, like your MIG Switch manufacturers to see if they can figure out any exploits.
I huh, what? I'm already holding the physical copy right here, I've had it since January 20th actually. Haven't opened it yet though. That's just like Ninja Five-O, physicals getting delivered before the digital launch, how odd.
@JohnnyMind The vibe I was getting from Amtrak anyway, was they were appealing to a generation of kids-turned-adults playing whatever they had in their backseat trips.
GAME has become increasingly irrelevant, I did buy something from them recently though as they were one of the few places that had physical stock Worms Armageddon for Switch.
The purchase was enough for them to sign me up to a newletter to immediately try and flog EA FC credits for that game's predatory microtransactions, I opted out immediately.
Nice to see Migami games making more stuff after Wallachia: Reign of Dracula. Trailer's pretty nice and I look forward to trying this one.
This is actually the second Bloodstained cross-over they've had. Wallachia had a Miriam skin for the main character. Oh and of course Robert Belgrade's back for voice work, dude loves playing Alucard and Alucard fascimiles at any opportunity.
You know, "iicon" is actually a pretty bad choice of name. Keyboards and software will frequently auto-correct that to "icon" and make it an actual pain to search online, and hurt its visibility. They should reconsider.
Is comparing a company statement to Japan's Pension Service database a reliable metric for assessing precise employment numbers within a company?
As in, does every employer provide a pension fund as part of employment, could there be cases where some employees waive this new pension fund to instead receive payments into a pre-existing pension?
I can imagine how that's going to go. "Would you like to rent an alarm clock for an extra $20?" "Why? I have my phone with me."
This is only gonna intrigue a few people that might be Nintendo fans and want to wake up to Mario, Zelda, or Splatoon noises. I recall that Alarmo doesn't even have a neutral sound setting.
The lack of intent to discount the Switch 1 pricing at this time still suggests that the Switch 2 will be more expensive, so for the launch window they might play the angle of the Switch 2 being a premium option over a "budget" Switch 1.
@LoroTalby Yeah it was my bad, I'm usually more careful about sharing things factually or as I understand them.
As you say, the Wii was known to be an iteration of the GameCube and they had to work with what they had. The Wii sold gangbusters and they probably weren't prepared to match the demand and had to ramp up production, and that falls upon all of their supply chains too.
It also reminds me of how they ultimately repurposed Wii systems or parts. The Wii mini was there to wrap up the Wii system, the NES and SNES Classic mini-systems re-used Wii connectors and probably things like NAND chips and other components.
@LoroTalby Ah, please don't misconstrue my comment as trying to mislead for fun. I was just trying to explain what I remember myself. There was no doubt speculation and rumour surrounding Wii shortages back then, probably with some basis in NES shortages too.
The reality is probably more that Nintendo themselves are limited by supply chain shortages, much like how the global chip shortages from 2020 to 2023 impacted everyone, and may've been a major factor in the Switch 2's late reveal.
@Pipulitoch Nintendo were known to artificially limit supply (artificial scarcity) to drive up demand during the Wii launch window. I recall stories of GameStop stores that were turning away customers wanting new Wii systems despite having actual stock behind the counter.
What the My Nintendo UK Store did for people interested in limited collector's editions previously, was require you to register interest in advance to even be allowed to place an order. This is what they did for things like the Tears of the Kingdom collector's edition, NES World Championships Deluxe set, and Xenoblade 3 collector's edition.
It ended up being a mostly good system because it used a queue system coupled with a unique invite link sent by email, but the issue was that they didn't set a schedule for when the pre-orders would open so you're still at risk of missing your opportunity if you can't respond ASAP (not everyone checks their emails or gets notifications all the time). The system was in response to botched pre-orders for a Bayonetta 1 reprint, they ended up doing a second reprint because they missed the mark there.
The other big issue My Nintendo UK Store has is their payment system is unreliable. You can't use Paypal on pre-orders, it must be a debit or credit card. You can't change the payment details on pending orders either, in the event that you need to update your payment method (e.g. card expiration). Support will tell you to cancel your current order and place a new one which may be impossible. This was my experience years back for the Metroid Dream special edition. There can also be unexpected issues with supplying your address, things like validation errors in a saved address that are invisible until you try to edit your selected address, problems like this can cost them sales through abandonment.
I can appreciate that for couch set-ups, the optical mouse sensor set-up isn't gonna be great without something like a lap-tray. My bedroom desk setup though where my Switch dock is hooked up to my computer monitor, it's ideal.
This reminds me of two things. First is Branch Prediction, a technique in all modern CPUs that improve performance by predicting which way a conditional branch will go; the most common outcome is pre-emptively executed and improves performance as a result.
Secondly is Retroarch's Run-Ahead and pre-emptive frames features, where it effectively is running additional ephemeral instances of the emulated game's memory states and calculates the results of different inputs, and then proceeds with the user's actual inputs. The end result is a reduction in latency and more responsive game experience, but comes at the cost of increased performance requirements.
I only played Reverie under the Moonlight briefly (backlog too large), and was pretty impressed, I'd like to get back to it. So naturally I've some interest in this too.
What do you know though that LRG has already announced a physical for this? Open pre-orders for a month as of today. I'll definitely grab a copy to go with my Reverie physical.
@Bobb Yeah, there's a part of me that's worried that the Switch 2 might not be region free. This happened before with Nintendo DS; DSi enhanced or exclusive software is actually region locked. A few Nintendo DS games like the 5th Generation Pokémon B/W/B2/W2 games, Pokémon Conquest, Sonic Classic Collection, are DSi enhanced and enforce a region lock on DSi systems, but not on earlier DS systems.
@Bobb Despite being a region free system, Nintendo still don't like it if you use Nintendo accounts outside of your actual geographical location. There seems to be some changes to how payment processors are operating in Japan right now though, so this might be in response to that. Historically, Nintendo issued a 3DS firmware update exclusively to European systems which removed the ability to store payment card details on the 3DS system. This was comply with an EU regulation concerning payment card security.
@Folkloner
The ticket is explicitly tied to your Nintendo account.
To access the event, you need to sign in with your Nintendo account, and show them the (possibly time-sensitive) QR code generated on your phone. This might be done through the Nintendo Switch Online app, or logging into a website like https://accounts.nintendo.com/qrcode
Your Nintendo Account's profile picture is just that of a Mii by the way. The icon shown on your Switch is different.
If they do indeed send ticket winners a QR code by email though, that does actually make it a lot easier to bypass security.
However, the QR code when decoded likely contains information that the ticket entry will be able to read, such as your email address.
If the QR code's email does not match the attendee's email (such as via a forwarded email), they're busted.
The QR code might also just be an authentication URL (as to prevent multiple people entering with the same code), it's not something I can check because I wasn't a ticket winner lol.
@SalvorHardin Ayup, knowing how mobile games go, I knew to avoid TCG Pocket from inception even with the "two free booster pack a day" thing they do and heavily promoted for the launch.
It's yet another ecosystem with dark patterns and consumer predatory practices that they want to sink players into, saw it coming quickly.
This is like the "Transfer to Home" feature of Pokémon Go, where there's a limit on how many Pokémon you can send before you can send more. Common Pokémon can be sent with virtually no restriction, but legendary, shiny, and mythical Pokémon are heavily restricted and you can only send around 5 at a time with a full meter; you pay up to 1000 coins (equivalent of $10) to recharge the meter to send any more, or have to wait up to 7 real time days for the meter to fully recharge.
What TCG Pocket has done here has the same intention of stopping people from completing their collections far too quickly whilst also mitigating cash-for-trades, but this looks like an unnecessarily complicated system that flies in the face of a TRADING card game.
To those of you that haven't heard back yet. Check https://experience.nintendo.com/ whilst signed into your Nintendo Account and check My Tickets/Passes > Event Tickets.
You should clearly see if you got the tickets or were "not selected".
With how graded copies are put in those sealed cases, intended to never be re-opened, that's got to be a nightmare for proving the authenticity of the pieces after the fact if you can't reliably scan them whilst encased.
That's also massively damaging for the grading companies involved; they graded counterfeit goods as authentic, highlighting a major flaw in their grading processes.
So far, Enamorous has only been available in two games: Legends Arceus, and Pokémon Go. It has been shiny locked in both. So this dex-completion gift Enamorus in Home is the first time you'll be able to get this one shiny. The Hisui dex is one of the easiest regional dexes to complete as you can encounter every single Pokémon in a single game. It doesn't require you to register Manaphy and Darkrai, since they are part of crossover content with Brilliant Diamond / Shining Pearl, so I'm curious if completing the Hisui Dex in Home requires these two.
Enamorous debuted in Go last year for elite raids on Valentine's day, which was an unpopular move due to the difficulty in organising these in-person only raids, falling on a Wednesday. However, it's returning this year to regular legendary raid battles for two weeks, from February 6th to 15th, still shiny locked though.
@PolitiClank Thankfully the branding here is on point. There's no confusing jargon like the speed classes before, all you have to explain is that you need the "Express" version.
@Rhaoulos UHS 2 and Express actually are different formats though. They have additional connection pins that allow for faster data transfer speeds, but have the same pins as the original cards so they can still be used on older devices that lack UHS2 or Express support.
This'll be an issue with Switch 2, people will put in old microSD cards and either get slower load times, or the cards outright won't be supported.
@KayFiOS There's actually a fan translation, and it's significant because the game has a very significant and in-depth tutorial that goes over the game's mechanics and nuances. It's a shame that the NSO release is untouched, as it would've really benefited from it.
Sutte Hakkun is a wonderful game and it does get deviously challenging in the later stages, especially if you're trying to solve each one as optimally as possible (the scoring system deducts points for excessive movement/actions). Nintendo Life even has a 9/10 review of the game, and it's definitely earned.
Comments 7,628
Re: Pokémon Presents Announced For 27th February 2025
Funnily enough, I saw it first through the in-game news in Pokémon Sleep.
Including the 2PM timing.
Of course it was happening.
Re: Be Warned, Two NES Titles From Limited Run Games May Damage Your Console
@NolandC
I haven't specifically reached out to LRG yet, but was hoping for more coverage on the matter since LRG's reputation as an NES after-market seller is on the line here.
Re: Hands On: Xenoblade Chronicles X: Definitive Edition - A Decade On, Mira's Still Got It
@PJOReilly
It's possible that the game has dynamic resolution during the busier moments, but I saw Nintendo Life's YouTube Channel has a comparison video live that I'm looking forward to checking out later.
One of Xenoblade 2's tricks was that they afforded more detail and fidelity during the cutscenes, since they can control everything in the scene. It helps to mask how fuzzy the game can look during gameplay.
Re: Upcoming Power Rangers: Rita's Rewind Updates Add New Gameplay Features & Co-Op Options
The ground recovery they're describing is known as "Ukemi", and that sounds like a great addition.

It's something I specifically remember from the Smash Bros. Dojo site.
Re: Hands On: Xenoblade Chronicles X: Definitive Edition - A Decade On, Mira's Still Got It
I'm curious about the resolution, is it actually proper 1080p docked / 720p handheld, or is it using sub-native resolutions with "super-resolution" tricks like Tears of the Kingdom's docked 900p using FidelityFX?
Either way, it sounds like a big upgrade over the Wii U version that I never got to play, and am really looking forward to playing the one Xenoblade entry I've yet to experience.
Re: Be Warned, Two NES Titles From Limited Run Games May Damage Your Console
@Astropez
The actual physical media for Switch and PS4/PS5 games should not be the issue here, those are made by the usual game pressing facilities that Nintendo and Sony use for everyone. The physical failures you're describing seem highly unlikely.
It could mean that LRG are failing in their development or publishing duties (where applicable) and sending or allowing bad data to be sent for pressing.
This sort of thing isn't unheard of, like Mighty No. 9 reportedly "bricking" Wii U systems.
Re: Annapurna Will Shed Some Light On Its 2025 Lineup In Next Week's Digital Showcase
I recently spotted a physical listing for Morsels on Play-Asia, but when I recently checked that listing seemed to have been taken down.
That game for me was the highlight of a recent Indie World presentation.
Re: Be Warned, Two NES Titles From Limited Run Games May Damage Your Console
I want to know if their release for 8bit Music Power Encore was affected since I recently purchased that one on behalf of my brother.
LRG have been called out on these two specific NES titles, but I want to know which partners handled physical production of their NES games.
Re: Tetris Forever Is Getting Its Own Collectable Handheld Console
@SillyG
Realistically, the handheld is probably just one of those "retro handhelds" you see going for like $15-30 at most, where it's just a Famiclone with a baked-in ROM.
It probably doesn't cost much to make at all, more money is probably spent just on making it a proper licensed product with a custom shell and some quality control.
Re: Tetris Forever Is Getting Its Own Collectable Handheld Console
If it's Clear River Games, that should mean it's as easy as placing an Amazon UK order.
I already wanted a Switch physical of Tetris Forever, but it including an exclusive handheld unit with a couple of Tetris games on it is seriously cool.
Re: Game Vouchers Won't Work On Switch 2 Exclusives, Says Nintendo
I guess Nintendo are going for a captive audience / premium model strategy here, Switch 2 being an upper tier.
If Nintendo are having to respond to tariffs by pricing the consoles accordingly, that could mean the software has to get more expensive to compensate.
Re: Nintendo Music's Latest Update Adds 3DS 'SteetPass Mii Plaza' Soundtrack
Typo in the headline: "SteetPass"
Pretty fond memories of StreetPass Mii Plaza though, and playign through StreetPass Quest. I've yet to check out the Nintendo Music app.
Re: Switch 2 Units Are Reportedly Selling For $40,000 On The Chinese Black Market
So yeah you might have unlicensed accessory makers wanting to get in on launch day sales, but my other thoughts are that of nefarious actors wanting to exploit the system ASAP, like your MIG Switch manufacturers to see if they can figure out any exploits.
Re: Cult N64 Platformer 'Glover' Finally Gets Switch Release Date
I huh, what?
I'm already holding the physical copy right here, I've had it since January 20th actually. Haven't opened it yet though.
That's just like Ninja Five-O, physicals getting delivered before the digital launch, how odd.
Re: Switch 2 Patent Suggests You Can Flip The Console Upside Down
Huh, now that you think about it, the Joy-Con connectors are positioned in a way that you can use either the L or R Joy-Cons on both sides.
Re: Random: Want To Play Smash Bros. Melee On The Train? Amtrak Is Fine With That
@JohnnyMind
The vibe I was getting from Amtrak anyway, was they were appealing to a generation of kids-turned-adults playing whatever they had in their backseat trips.
Re: Random: Want To Play Smash Bros. Melee On The Train? Amtrak Is Fine With That
@JohnnyMind
Ten year olds that were playing the Switch when it launched are turning eighteen this year.
Re: Retailer GAME Accused Of "Scalping" Pokémon Cards Thanks To Insane Delivery Fees
GAME has become increasingly irrelevant, I did buy something from them recently though as they were one of the few places that had physical stock Worms Armageddon for Switch.
The purchase was enough for them to sign me up to a newletter to immediately try and flog EA FC credits for that game's predatory microtransactions, I opted out immediately.
Re: Metroidvania 'Chronicles Of The Wolf" Takes A Few Cues From Castlevania II
@ChromaticDracula
Do you mean The Transylvania Adventure of Simon Quest? I'm looking to that one, too!
Re: Metroidvania 'Chronicles Of The Wolf" Takes A Few Cues From Castlevania II
Nice to see Migami games making more stuff after Wallachia: Reign of Dracula.
Trailer's pretty nice and I look forward to trying this one.
This is actually the second Bloodstained cross-over they've had. Wallachia had a Miriam skin for the main character.
Oh and of course Robert Belgrade's back for voice work, dude loves playing Alucard and Alucard fascimiles at any opportunity.
Re: E3's Entertainment Software Association Returns With A New Industry Event
You know, "iicon" is actually a pretty bad choice of name.
Keyboards and software will frequently auto-correct that to "icon" and make it an actual pain to search online, and hurt its visibility.
They should reconsider.
Re: Bandai Namco Studios Has Reportedly Reduced Its Staff By Over 100 People
Is comparing a company statement to Japan's Pension Service database a reliable metric for assessing precise employment numbers within a company?
As in, does every employer provide a pension fund as part of employment, could there be cases where some employees waive this new pension fund to instead receive payments into a pre-existing pension?
Re: Forget The Retail Delay, Nintendo's Tucking Alarmo In At Japanese Hotels
@The_Pixel_King
"Vita" is Latin for "Life", also found in Italian and Spanish.
Re: Forget The Retail Delay, Nintendo's Tucking Alarmo In At Japanese Hotels
I can imagine how that's going to go.
"Would you like to rent an alarm clock for an extra $20?"
"Why? I have my phone with me."
This is only gonna intrigue a few people that might be Nintendo fans and want to wake up to Mario, Zelda, or Splatoon noises. I recall that Alarmo doesn't even have a neutral sound setting.
Re: Special Dragonite Short From 'Your Name' Anime Studio Heading To YouTube For Pokémon Day
A nice little throwback to the first movie, which has a Dragonite delivering mail with its mail pouch. It even got a promo TCG card.
Re: Don't Worry, Nintendo's Thinking About Affordability With Switch 2 Pricing
The lack of intent to discount the Switch 1 pricing at this time still suggests that the Switch 2 will be more expensive, so for the launch window they might play the angle of the Switch 2 being a premium option over a "budget" Switch 1.
Re: Zelda Dev "Wasn't Too Pleased" About Working On 'A Link To The Past'
@TomSupreme
I remember hearing about this kind of crunch for the development of Super Metroid too, with futons and a nap room for the developers working long shifts.
https://www.tweaktown.com/news/59334/super-metroid-devs-share-stories-crunch-dev/index.html
Re: Nintendo Taking "All Possible Measures" To Combat Switch 2 Scalpers
@LoroTalby
Yeah it was my bad, I'm usually more careful about sharing things factually or as I understand them.
As you say, the Wii was known to be an iteration of the GameCube and they had to work with what they had.
The Wii sold gangbusters and they probably weren't prepared to match the demand and had to ramp up production, and that falls upon all of their supply chains too.
It also reminds me of how they ultimately repurposed Wii systems or parts. The Wii mini was there to wrap up the Wii system, the NES and SNES Classic mini-systems re-used Wii connectors and probably things like NAND chips and other components.
Re: Nintendo Taking "All Possible Measures" To Combat Switch 2 Scalpers
@LoroTalby
Ah, please don't misconstrue my comment as trying to mislead for fun. I was just trying to explain what I remember myself.
There was no doubt speculation and rumour surrounding Wii shortages back then, probably with some basis in NES shortages too.
The reality is probably more that Nintendo themselves are limited by supply chain shortages, much like how the global chip shortages from 2020 to 2023 impacted everyone, and may've been a major factor in the Switch 2's late reveal.
Re: Nintendo Taking "All Possible Measures" To Combat Switch 2 Scalpers
@Pipulitoch
Nintendo were known to artificially limit supply (artificial scarcity) to drive up demand during the Wii launch window.
I recall stories of GameStop stores that were turning away customers wanting new Wii systems despite having actual stock behind the counter.
Re: Nintendo Taking "All Possible Measures" To Combat Switch 2 Scalpers
What the My Nintendo UK Store did for people interested in limited collector's editions previously, was require you to register interest in advance to even be allowed to place an order.
This is what they did for things like the Tears of the Kingdom collector's edition, NES World Championships Deluxe set, and Xenoblade 3 collector's edition.
It ended up being a mostly good system because it used a queue system coupled with a unique invite link sent by email, but the issue was that they didn't set a schedule for when the pre-orders would open so you're still at risk of missing your opportunity if you can't respond ASAP (not everyone checks their emails or gets notifications all the time).
The system was in response to botched pre-orders for a Bayonetta 1 reprint, they ended up doing a second reprint because they missed the mark there.
The other big issue My Nintendo UK Store has is their payment system is unreliable.
You can't use Paypal on pre-orders, it must be a debit or credit card. You can't change the payment details on pending orders either, in the event that you need to update your payment method (e.g. card expiration). Support will tell you to cancel your current order and place a new one which may be impossible. This was my experience years back for the Metroid Dream special edition.
There can also be unexpected issues with supplying your address, things like validation errors in a saved address that are invisible until you try to edit your selected address, problems like this can cost them sales through abandonment.
Re: Civilization VII Devs "Love" What Nintendo Is Doing With Switch 2 Joy-Con
I can appreciate that for couch set-ups, the optical mouse sensor set-up isn't gonna be great without something like a lap-tray.
My bedroom desk setup though where my Switch dock is hooked up to my computer monitor, it's ideal.
Re: Mysterious Patent Hints At "Predictive Input" For Nintendo Switch 2
This reminds me of two things.
First is Branch Prediction, a technique in all modern CPUs that improve performance by predicting which way a conditional branch will go; the most common outcome is pre-emptively executed and improves performance as a result.
Secondly is Retroarch's Run-Ahead and pre-emptive frames features, where it effectively is running additional ephemeral instances of the emulated game's memory states and calculates the results of different inputs, and then proceeds with the user's actual inputs. The end result is a reduction in latency and more responsive game experience, but comes at the cost of increased performance requirements.
Re: Momodora: Moonlit Farewell Brings More Pixel-Art Metroidvania Action To Switch
I only played Reverie under the Moonlight briefly (backlog too large), and was pretty impressed, I'd like to get back to it.
So naturally I've some interest in this too.
What do you know though that LRG has already announced a physical for this? Open pre-orders for a month as of today.
I'll definitely grab a copy to go with my Reverie physical.
Re: Japan's Switch eShop Will Soon No Longer Accept Overseas Payment Methods
@Bobb
Yeah, there's a part of me that's worried that the Switch 2 might not be region free.
This happened before with Nintendo DS; DSi enhanced or exclusive software is actually region locked.
A few Nintendo DS games like the 5th Generation Pokémon B/W/B2/W2 games, Pokémon Conquest, Sonic Classic Collection, are DSi enhanced and enforce a region lock on DSi systems, but not on earlier DS systems.
Re: Japan's Switch eShop Will Soon No Longer Accept Overseas Payment Methods
@Bobb
Despite being a region free system, Nintendo still don't like it if you use Nintendo accounts outside of your actual geographical location.
There seems to be some changes to how payment processors are operating in Japan right now though, so this might be in response to that.
Historically, Nintendo issued a 3DS firmware update exclusively to European systems which removed the ability to store payment card details on the 3DS system. This was comply with an EU regulation concerning payment card security.
Re: Power Rangers: Rita's Rewind Lands Mighty Physical Edition Later This Year
I'd be cool with a US copy, if it's possible for me to order that via Atari's site.
I spotted UK lists on Amazon UK though, not accepting orders yet but I'll keep an eye on it.
Standard: https://www.amazon.co.uk/dp/B0DVCCP6XH
Deluxe: https://www.amazon.co.uk/dp/B0DVCF1C2N
Edit: Looks like UK pre-orders just went live, I reckon I'll nab myself a deluxe copy.
Re: Of Course Nintendo Switch 2 Experience Tickets Are Being Listed On eBay
@Folkloner
The ticket is explicitly tied to your Nintendo account.
To access the event, you need to sign in with your Nintendo account, and show them the (possibly time-sensitive) QR code generated on your phone. This might be done through the Nintendo Switch Online app, or logging into a website like https://accounts.nintendo.com/qrcode
Your Nintendo Account's profile picture is just that of a Mii by the way. The icon shown on your Switch is different.
If they do indeed send ticket winners a QR code by email though, that does actually make it a lot easier to bypass security.
However, the QR code when decoded likely contains information that the ticket entry will be able to read, such as your email address.
If the QR code's email does not match the attendee's email (such as via a forwarded email), they're busted.
The QR code might also just be an authentication URL (as to prevent multiple people entering with the same code), it's not something I can check because I wasn't a ticket winner lol.
Re: PSA: Trading Is Finally Live In Pokémon TCG Pocket, But It's A Real Headache
@SalvorHardin
Ayup, knowing how mobile games go, I knew to avoid TCG Pocket from inception even with the "two free booster pack a day" thing they do and heavily promoted for the launch.
It's yet another ecosystem with dark patterns and consumer predatory practices that they want to sink players into, saw it coming quickly.
Re: PSA: Trading Is Finally Live In Pokémon TCG Pocket, But It's A Real Headache
This is like the "Transfer to Home" feature of Pokémon Go, where there's a limit on how many Pokémon you can send before you can send more.
Common Pokémon can be sent with virtually no restriction, but legendary, shiny, and mythical Pokémon are heavily restricted and you can only send around 5 at a time with a full meter; you pay up to 1000 coins (equivalent of $10) to recharge the meter to send any more, or have to wait up to 7 real time days for the meter to fully recharge.
What TCG Pocket has done here has the same intention of stopping people from completing their collections far too quickly whilst also mitigating cash-for-trades, but this looks like an unnecessarily complicated system that flies in the face of a TRADING card game.
Re: New Pokémon HOME Distribution Dishes Out Rare Shinies For Completing Select Pokédexes
@Cronodoug
Were you aware that you can just set up additional accounts on your Switch and use those to have multiple saves for the same game?
Or did you have a specific need to start a new save on your main account?
Re: Shovel Knight Returns In New 'Yooka-Replaylee' Trailer
Heh, glad to see Shovel Knight got to stick around for Re-Playlee.
I wonder if he'll plug that he's getting his own re-play; Shovel of Hope DX?
Re: Poll: So, Were You Accepted For The Nintendo Switch 2 Hands-On Event?
To those of you that haven't heard back yet.
Check https://experience.nintendo.com/ whilst signed into your Nintendo Account and check My Tickets/Passes > Event Tickets.
You should clearly see if you got the tickets or were "not selected".
Re: Graded Prototype Pokémon Cards Worth Millions May Be Fakes, According To Hidden 'Metadata'
With how graded copies are put in those sealed cases, intended to never be re-opened, that's got to be a nightmare for proving the authenticity of the pieces after the fact if you can't reliably scan them whilst encased.
That's also massively damaging for the grading companies involved; they graded counterfeit goods as authentic, highlighting a major flaw in their grading processes.
Re: New Pokémon HOME Distribution Dishes Out Rare Shinies For Completing Select Pokédexes
So far, Enamorous has only been available in two games: Legends Arceus, and Pokémon Go. It has been shiny locked in both.
So this dex-completion gift Enamorus in Home is the first time you'll be able to get this one shiny.
The Hisui dex is one of the easiest regional dexes to complete as you can encounter every single Pokémon in a single game.
It doesn't require you to register Manaphy and Darkrai, since they are part of crossover content with Brilliant Diamond / Shining Pearl, so I'm curious if completing the Hisui Dex in Home requires these two.
Enamorous debuted in Go last year for elite raids on Valentine's day, which was an unpopular move due to the difficulty in organising these in-person only raids, falling on a Wednesday.
However, it's returning this year to regular legendary raid battles for two weeks, from February 6th to 15th, still shiny locked though.
Re: PSA: 'Nintendo Switch 2 Experience' Invites Are Now Being Sent Out
Checked my entry for the London experience yesterday and saw "Not selected", didn't get in, no email saying as such.
Should be safe to assume if you didn't get an email that you're not going.
Re: Lexar Is Apparently Releasing A Switch 2 'microSD Express' Card
@PolitiClank

Thankfully the branding here is on point.
There's no confusing jargon like the speed classes before, all you have to explain is that you need the "Express" version.
Re: Lexar Is Apparently Releasing A Switch 2 'microSD Express' Card
@Rhaoulos

UHS 2 and Express actually are different formats though.
They have additional connection pins that allow for faster data transfer speeds, but have the same pins as the original cards so they can still be used on older devices that lack UHS2 or Express support.
This'll be an issue with Switch 2, people will put in old microSD cards and either get slower load times, or the cards outright won't be supported.
Re: Review: Sutte Hakkun (SNES) - An Addictive Curio You Should Definitely Check Out
@KayFiOS
There's actually a fan translation, and it's significant because the game has a very significant and in-depth tutorial that goes over the game's mechanics and nuances.
It's a shame that the NSO release is untouched, as it would've really benefited from it.
Re: Nintendo Expands Switch Online's SNES Library With Three More Titles
Sutte Hakkun is a wonderful game and it does get deviously challenging in the later stages, especially if you're trying to solve each one as optimally as possible (the scoring system deducts points for excessive movement/actions).
Nintendo Life even has a 9/10 review of the game, and it's definitely earned.