Unless they do something about the file sizes, I'll never play this series again. On PS4 it's just ridiculous, even if I have the space for it, I don't want to fill up my hard drive with a game I don't even care that much about. Same with a lot of other AAA games, it's a real deal breaker.
@TheBigBlue Metroid and Pikmin are cool, but if they're going in order of popularity they need to have Spocco Square or Wuhu Island from Switch Sports, that series always sells way more than any Metroid, Pikmin, F-Zero, Donkey Kong, etc. Actually so do their Fit games (Ring Fit Adventure, Wii Fit).
Switch easily, it's got the most first party games and most of those games, excluding things like Smash Ultimate, are some of the best games in the series.
This might be good I guess, but I was really hoping for some sci-fi thing that takes place in the world of the game. It probably wouldn't be good, but at least it would be interesting with some cool special fx.
I think all of the movie characters look terrible. They have that weird uncanny valley look to them where it's entirely obvious that it's just a person in a mo-cap suit, and completely takes me away from the mushroom kingdom. Most of the movie characters look like somebody decided to cosplay as Mario characters, since they're clearly different people (or creatures).
@Giancarlothomaz I sort of agree with you but think it's too early to really say until reviews come in, but so far it does seem like it's just BOTW in the sky, and I guess that's why I'm hesitant on buying, I feel like I've played this already. What got me to buy the first BOTW was, like I said I'm not a big Zelda-er, but it looked very different from previous games and it really was. I liked it a lot, but, after a while of getting used to the game, most of it seemed empty, or there were cool things and it looked pretty but most of the items were useless junk and the threats generally avoidable and while I beat the game none of it seemed to require very much skill. It was fun for a while, but I think it got repetitive after a while, and the sequel doesn't look to change things up very much.
Yet, we don't know that much about it really. Until I see some reviews and/or gameplay on Youtube, I can't really say whether it's worth $70 or not. The way I see it is, if the number of hours of great original gameplay is worth it, then it's worth more. Like take Enter the Gungeon for instance, I paid I think $10 for it, but it was easily worth $60 or $70 if you really think about how many hours of enjoyment I got out of that. Zelda, same thing. Something else, like a Kirby definitely not, but people are still to this day making videos about BOTW, so I think you'd have a hard case saying that this game isn't worth it.
Best direct ever! Finally I get to play my favorite Wario Ware (the one I drew from perler beads in my avatar) on the Switch. And Tetris, 2 of my favorite Zeldas, Super Mario Land 2, Game & Watch Gallery 3, Wario Land 3, and they're coming out with Advance Wars 1 & 2, We Love Katamari, a new Samba De Amigo, and the Metroid Prime Remake. It couldn't get much better as far as I'm concerned.
I'm sure $70 is worth it if it's anything like BOTW, and it's free if you go physical and sell it back on ebay. But I probably won't get it myself, I see the appeal but I'm really more into bite-sized arcade like experiences, and quick competitive online multiplayer. If there weren't so many games to play, I'd love to pick it up, but these action-adventure games aren't really my preferred kind of game (not counting rogue-likes).
I'm just sick of the pick-a-lane mechanic on-rails running like they had in Sonic Unleashed. It practically ruined the game for me, but at least it had fighting which I liked. Then they just kept making games like that, so I haven't really liked any of the 3d Sonic's since Sonic Heroes and the 2d games. I want to have hope here but without Yuji Naka it hasn't really felt like the same series since he left, and I don't know if they can capture that same magic again.
Makes sense with Zelda coming up. Also the Switch prices have to fall by at least $100, before the Switch 2 can come out (unless they want to try to sell a 400 or 500$ system), so that lower priced Switch is going to get a lot more sales.
@dil_power Mario Maker makes regular 2D Mario obsolete. Nintendo makes some great levels, but there's only so many levels. You could beat every level within a couple weeks in any traditional Mario game, and they're great, that's a fun game, but what do you get 30 hours of platforming and then you gotta play something else. I've spent 1000s of hours in Mario Maker 1 & 2, I didn't even notice there was a game drought on Wii U because I had tens of thousands of levels I was playing through made by the best creators in the world.
You say you don't want to suffer through thousands of half arsed projects and don't want to make your own, well okay, that's how I play too. There is no reason to make anything, and there is no reason to play bad levels. Forget all that, just search for levels you like in the Detailed search (or go to Top Creators), your preferred difficulty, sort by top rated, Speedrun, Puzzle, Traditional, whatever, and then look at the fastest time to get an idea of how long the level is. The new Tab has junk of course, but the filters are there for a reason.
Enter the Gungeon always makes me forgot all my troubles, and since you can't just finish the game like with Captain Toad, Kirby, Mario, etc. it's always a good game without getting repetitive.
Though I think Switch Sports should be on the list too, since it always feels good to get up move around and team up with others to beat the crap out of online opponents.
I've waited 5 longs years for Switch Sports and it came out better than I ever could have expected. I don't care what anyone else says, that to me makes 2022 a great year. The same as how Clubhouse Games 2 made 2020 a great year. If they launch software that I'm going to play nearly every day for the rest of the life of the console, I don't see how I've got any room to complain. Not like Sony or MS are making these kinds of games.
Nintendo better put out a new console quick! Playstations have gotten almost half of the sales of Switch this week. I'm sure any day now Nintendo will go 3rd party, if only they'd have released the Switch Pro.
I'm glad they didn't make a Switch Pro. I picked up a PS4 Pro, and because it's more powerful than a PS4 I feel no need to pick up a PS5. I just think these pro models are bad for next-gen consoles, and I really don't want to get a Switch 2 only to have buyers remorse because it has similar specs to my Switch Pro.
Seems pretty obvious why, they decided not to. They probably looked at the previous sales data for virtual console games on 3DS, Wii, and Wii U and realized that most people only buy Mario and Zelda, etc. and ignoring the more obscure options. Then if they're selling great retro games for next to nothing, that's going to impact current gen sales.
If you've never played them, if you can get Zelda Ocarina of Time or Mario Kart 64 or Kirby Super Star on SNES for $10 or less, a consumer is far less likely to want to spend $60 for the latest entry. It's also going to hurt 3rd party sales because if I can get Super Mario World for 5 bucks, I probably won't spend anything on a new IP platformer. Or Donkey Kong Country, if you never played those and you see they cost $5 each and right next to it is Donkey Kong Tropical Freeze costs $60 a lot of noobs to the series are going to spend the $5.
Of course they can just spend the annual or monthly fee to play those games on the online service, but they're not in direct competition since they're not on the eshop showing up when you search for "Donkey Kong" or whatever.
@GravyTrayn Yes buy it, that game is great. It's fun, has a good learning curve, tons to unlock, is comical and the story is always evolving while you play, different bosses show up to keep things fresh, the music is great, and the mythology is really interesting to learn about.
I liked the graphics and music a ton and it was fun to play, but there just weren't enough levels and the game was too easy. I'm pretty sure you can beat the whole game in a couple hours. It's not that it's a bad game, but after really enjoying the amazing Yoshi's Island on the SNES, I just expected more.
Yoshi's Island had some really hardcore aspects to it, beating the game was hard on it's own, getting all the flowers, red coins, and stars in all the levels was incredibly challenging and rewarding, but it's not really like that here. It was a bit of a let down. Almost like they published the game in a rush before finishing it or making all the levels. Or they just decided that Yoshi had to be for children now and Mario was the only hardcore platformer series. I get that Yoshi is cute and kids like him, but I always liked the gameplay more than the characters.
I never liked the name Toon Link, it doesn't make any sense. He's not a cartoon. And if you call that a cartoon, then every other Zelda game must be a cartoon as well, they just have different art direction.
I'm so disappointed, the game that promised 7 games on the box only comes with 7 games. I thought we'd get at least 50 or 60 (as if that would be enough).
They should have asked about online. I want to play 4 player Puzzle Bobble, that would have been a huge selling point. The series is a few decades old, Taito is not some small indie developer, and around here 300 mbps is just the regular internet speeds. Maybe it's a good game, but I likely won't buy a multiplayer focused game that doesn't include online play. It's a really strange design decision in this day and age. It's good that they have a.i. to replace missing humans, but, that's not really an equal substitute.
@OnlyItsMeReid Which game(s) play similar to tennis? Did you determine this using purely your imagination or what?
Because none of the games play the same. If you're thinking of Badminton, it's clearly built off the Sports Club tennis engine with the free moving motion controlled 1 to 1 racket that always needed to be reset by pushing down on a wiimote, except when you hit the ball it just kind of floats around for a while giving your opponent ample time to hit the ball no matter where it lands on the court, so there's literally zero strategy and it's boring as hell, also only 1 on 1.
Volleyball uses two joycons to move your character left or right in addition to side spikes, jumps, spikes, hits, and you always have a partner in 2 v 2. The score goes up to 5 (not 7). You really have to watch where your opponent is aiming to block their shots if your in front, and be left or right enough to dive for the ball if it passes your front player. Tennis or badminton you have to move your wrist as if there were a racket attached but here you need to reach up with your arms to hit the ball so it's a very different motion.
Tennis has a more refined swinging form from Wii Sports, not 1 to 1 like the mess that was Sports Club Tennis, it always has 2 players on each side so you get a ghost player on your side if it's just you and that adds to the depth tremendously. You can act like the front player isn't there but only if you're not good at the game. Once you get good, you need to look at the shadow of the ball and use your front person if the shot looks like it will be in, but out of reach of your back player. It's crucial to use both players, because unlike Badminton the ball goes fast and if you barely hit a shot that will allow your opponent to spike it. You can recover from a spike if you use your front man to swing just as your opponent spikes. What you want to do to win, is hit the ball back and forth to opposite sides of the court to where your opponent is running back and forth sweating and can't keep up and they miss, barely hit it giving you a spike chance, or they screw up from the pressure and hit the ball out. There's also spin you can add to the ball while swinging, and if you change from front player to back player often enough those kinds of things will mess with your opponents head and lead them to swinging early or late causing a out of bounds.
I sure wish they would have delayed this game until later, I have been having a ton of fun playing it every day or so, I just wish I could remove that fun I had and forget it ever happened. Fun games are the worst.
@Astral-Grain That's cool that you never played Wii Sports before, you outta try it, it's a lot of fun. But, it's got less content than Switch Sports, and nowhere near as good. I get that people love to complain about Nintendo games, especially motion controlled games but you should complain about real problems not lies that make things sound worse than they are. The first game had...Baseball (boring), Boxing (ARMS is way better), Tennis, Bowling, and Golf. That's FIVE games.
Launch Switch Sports has 6 already, Golf will make it 7. It's even more games than the last game, Wii Sports Club had 5, and unlike that (or Smash Bros.) thanks to the rollback netcode it has fantastic online. But don't let reality get in your way, you keep on hatin' if that's what makes you feel good.
Metroid 1 for Famicom Disk System is the best, that or maybe Metroid Prime. The remake of the first game was fun but it changed so much that it felt like a cake walk. What's fun about the first game was that it felt tough like a good roguelike and you needed to learn where everything was, there was no map to help you out or point which way to go, which made the game much more interesting and challenging.
The only problem on the NES was the codes were too long (though the weird codes were fun), but the Famicom Disk System version has saves (and emulator saves) and better audio and it's on Switch. Otherwise, I think maps are fine for the other games, but I just don't think that's how Metroid 1 was meant to be played.
I'd just like to see some online random matchmaking. It would be great to play some Mario Kart 64 or Original Mario Bros online without expecting people on my friends list to be on.
Nintendo has said in interviews that they upgrade the physical sticks all of the time without mentioning it. I got an Animal Crossing Switch with Animal Crossing joycon and they seem just fine and I play all of the time. I wonder if this is mostly an early adopter problem or people playing a certain kind of game or what, overuse maybe. I had to retire my SNES Switch controller recently because the d-pad wasn't accurate anymore, it's hard to blame anyone too much since I definitely gave it a good workout every day, could be the same thing here.
My Wii U and PS4 controller have issues from overuse as well. Wii U obviously, but I'd think about what's wrong with PS4 controller since I don't use it much then I remember OnRush and reminisce about jumping on top of another car or grinding it against the railing until it popped, I could have played that game forever.
I always play these games and I like them but I don't think this is my kind of game. Without any chance of winning and getting the credits nor just a quick match or maybe a game over, I don't have enough of motivation to keep playing. But I feel like if there weren't so many games out there, I'd probably still be playing.
Dreamcast and Saturn, especially Dreamcast, but I'd also like to see some games on Switch. I'm hoping for Sonic Adventures, Shenmue, Sega Swirl, Chu Chu Rocket, Power Stone, Crazy Taxi, 18 Wheeler, Skies of Arcadia, Sega Rally 2, Sonic Shuffle, Sega Bass Fishing, Space Channel 5, Jet Grind Radio.
But I feel like they'd make a lot more money doing small quality of life things and upping the resolution and fps and textures and audio and adding good online and lobbies and selling the games individually.
Just nice to see Switch Sports beating Splatoon 3. It's going to end up being one of the best selling games on the platform. Which it should, the game is great; easily the best way to play Soccer, Volleyball, Tennis, or Bowling in video game form (aside from VR).
I'm just glad Nintendo took my suggestions: no themes or music to bloat up the system and get in the way. I'm here to find my games and play them, not stare at some menus looking at themes and listening to some background music that I'll get sick of in a week.
Meh. I don't care about the oversaturated comic book games, and sure don't care about EA, and even if I did I'm sure they won't make this for the Switch because they'd rather make more polygons than money.
If you can find it get Super Mario Maker, it's got millions of exclusive great levels to play, Weird Mario, horizontally breaking bricks with Giant Marios, 100 Mario Challenges, costume unlocks, event courses, the fly swatter game, death screams from the pit, Marie-O, overlapping pipes, official Nintendo made courses, top ranked courses all still available to play. If you just want to upload, then it's worthless as they disabled uploading a couple years ago, but as a Mario fan looking for more Mario levels to play it's a goldmine of infinite entertainment.
And Splatoon 1 is still really fantastic. The single player is unavailable anywhere else, and it's great Nintendo platforming/shooting. And then obviously the online is a big deal and last time I tried playing last month I got into matches within a minute, so seems like a lot of people still play.
Otherwise, I'd also get NES Remix 1 and 2, those games were a lot of fun.
You can see it as a flaw, games have flaws, the issue is that they said "can't be that difficult to implement.", as if it was a problem because they were some tiny company rushing the product out the door, and they're so inexperienced and stupid that they don't know how to do it. As if this wasn't all intentional.
If they wanted GreenFlash's preferred control method, they would have implented it from the beginning, or at the least patched it into the 1st game a little while after launch; we're on the 3rd game now, 8 years later, it's obviously not happening. They don't need more time or a bigger team or bigger budget or to git gud, this is the game, get used to it or play something else. Expecting it to change, when nobody said it would, is just a waste of energy.
@KingDunsparce "would potentially feel better"...that's only a potential to the users who are in the dark making guesses how that would feel. Nintendo, the creators of the game know for a fact if it would feel better or worse, because they've obviously already tested the standard control method and they decided that what they included was superior.
And how hard is it to tilt the controller up slightly? Are gamers really this lazy?
@GreenFlash They chose not to implement that, if they had wanted it implemented they would have given players that option. It's not about how hard it is to do, Nintendo isn't some indie company, and Splatoon isn't some throwaway franchise they rushed to release. The design decisions were quite intentional. Sorry your preferred play style didn't make the cut.
I wish ARMS had Little Mac, but I'm not going to go around acting like they forgot to put him in...or that it "can't be that difficult to implement" as if that was ever a problem for a billion dollar company. They just decided to make the game in a way different than I would, and there's nothing wrong with that.
@GreenFlash Obviously they designed the game with a specific control method in mind from the start of the franchise. I'm not sure why you'd expect things to change. Your preferred control method was deemed uncomfortable for the play style or less efficient as the final product. A company as big as Nintendo, you can't really believe that they haven't tested this out already extensively. They didn't forget, or do it by accident, or incompetence, they chose this control method because it plays better this way.
Comments 1,246
Re: Microsoft's Commitment To Bring Call Of Duty To Nintendo Is Now Legally Binding
Unless they do something about the file sizes, I'll never play this series again. On PS4 it's just ridiculous, even if I have the space for it, I don't want to fill up my hard drive with a game I don't even care that much about. Same with a lot of other AAA games, it's a real deal breaker.
Re: Miyamoto: "Other IPs" Like Splatoon Were Considered For Super Nintendo World
@TheBigBlue Metroid and Pikmin are cool, but if they're going in order of popularity they need to have Spocco Square or Wuhu Island from Switch Sports, that series always sells way more than any Metroid, Pikmin, F-Zero, Donkey Kong, etc. Actually so do their Fit games (Ring Fit Adventure, Wii Fit).
Re: Talking Point: Which Nintendo Console Has The Best First-Party Games Lineup?
Switch easily, it's got the most first party games and most of those games, excluding things like Smash Ultimate, are some of the best games in the series.
Re: The Tetris Movie Falls Onto Apple TV+ In March, Check Out The First Trailer
This might be good I guess, but I was really hoping for some sci-fi thing that takes place in the world of the game. It probably wouldn't be good, but at least it would be interesting with some cool special fx.
Re: Gallery: Mario Characters' Movie Vs. Game Designs - Which Do You Prefer?
I think all of the movie characters look terrible. They have that weird uncanny valley look to them where it's entirely obvious that it's just a person in a mo-cap suit, and completely takes me away from the mushroom kingdom. Most of the movie characters look like somebody decided to cosplay as Mario characters, since they're clearly different people (or creatures).
Re: Super Mario Bros. Movie Shares New Posters Of DK & Bowser, Here's A Look
This new mocap movie looks really accurate! Hey there's DK, it looks just like him, lol.
Re: Metroid Prime Remastered Switch Box Art Unveiled, Here's A Look
I'd have bought it digitally for $20, but at $40 I think I'd rather get the physical version so I can sell it after I'm done.
Re: Konami's New 'Power Pros' Baseball Game Is Available On Switch For Just 99 Cents
I just hope it has good motion controls for the batting.
Re: Game Boy And GBA Coming To Switch Online Today
Maybe they'll finally release Mother 3, now that there's an emulator for gba.
Re: Poll: Would You Pay $70 For The Legend Of Zelda: Tears Of The Kingdom?
@Giancarlothomaz I sort of agree with you but think it's too early to really say until reviews come in, but so far it does seem like it's just BOTW in the sky, and I guess that's why I'm hesitant on buying, I feel like I've played this already. What got me to buy the first BOTW was, like I said I'm not a big Zelda-er, but it looked very different from previous games and it really was. I liked it a lot, but, after a while of getting used to the game, most of it seemed empty, or there were cool things and it looked pretty but most of the items were useless junk and the threats generally avoidable and while I beat the game none of it seemed to require very much skill. It was fun for a while, but I think it got repetitive after a while, and the sequel doesn't look to change things up very much.
Yet, we don't know that much about it really. Until I see some reviews and/or gameplay on Youtube, I can't really say whether it's worth $70 or not. The way I see it is, if the number of hours of great original gameplay is worth it, then it's worth more. Like take Enter the Gungeon for instance, I paid I think $10 for it, but it was easily worth $60 or $70 if you really think about how many hours of enjoyment I got out of that. Zelda, same thing. Something else, like a Kirby definitely not, but people are still to this day making videos about BOTW, so I think you'd have a hard case saying that this game isn't worth it.
Re: Game Boy And GBA Coming To Switch Online Today
Best direct ever! Finally I get to play my favorite Wario Ware (the one I drew from perler beads in my avatar) on the Switch. And Tetris, 2 of my favorite Zeldas, Super Mario Land 2, Game & Watch Gallery 3, Wario Land 3, and they're coming out with Advance Wars 1 & 2, We Love Katamari, a new Samba De Amigo, and the Metroid Prime Remake. It couldn't get much better as far as I'm concerned.
Re: Poll: Would You Pay $70 For The Legend Of Zelda: Tears Of The Kingdom?
I'm sure $70 is worth it if it's anything like BOTW, and it's free if you go physical and sell it back on ebay. But I probably won't get it myself, I see the appeal but I'm really more into bite-sized arcade like experiences, and quick competitive online multiplayer. If there weren't so many games to play, I'd love to pick it up, but these action-adventure games aren't really my preferred kind of game (not counting rogue-likes).
Re: QubicGames Celebrates 19th Birthday With Huge Discount On Over 50 Switch Games (US)
Hell yeah, I could use a few games. The Bit Trip games are great, and Epistory is pretty good too, and Blazing Beaks is awesome.
Re: Sonic Frontiers Director Talks About Dropping Boost Mechanic In Next Game
I'm just sick of the pick-a-lane mechanic on-rails running like they had in Sonic Unleashed. It practically ruined the game for me, but at least it had fighting which I liked. Then they just kept making games like that, so I haven't really liked any of the 3d Sonic's since Sonic Heroes and the 2d games. I want to have hope here but without Yuji Naka it hasn't really felt like the same series since he left, and I don't know if they can capture that same magic again.
Re: Nintendo Will Reportedly "Boost" Switch Production In 2023
Makes sense with Zelda coming up. Also the Switch prices have to fall by at least $100, before the Switch 2 can come out (unless they want to try to sell a 400 or 500$ system), so that lower priced Switch is going to get a lot more sales.
Re: Switch Online's 'Missions & Rewards' Adds Nintendo Switch Sports Icons
Noice! I'm a sucker for Switch Sports, I gotta get these.
Re: UK Charts: Mario And Pokémon Hold Firm In Another Strong Week For Nintendo
@dil_power Mario Maker makes regular 2D Mario obsolete. Nintendo makes some great levels, but there's only so many levels. You could beat every level within a couple weeks in any traditional Mario game, and they're great, that's a fun game, but what do you get 30 hours of platforming and then you gotta play something else. I've spent 1000s of hours in Mario Maker 1 & 2, I didn't even notice there was a game drought on Wii U because I had tens of thousands of levels I was playing through made by the best creators in the world.
You say you don't want to suffer through thousands of half arsed projects and don't want to make your own, well okay, that's how I play too. There is no reason to make anything, and there is no reason to play bad levels. Forget all that, just search for levels you like in the Detailed search (or go to Top Creators), your preferred difficulty, sort by top rated, Speedrun, Puzzle, Traditional, whatever, and then look at the fastest time to get an idea of how long the level is. The new Tab has junk of course, but the filters are there for a reason.
Re: Best Feel-Good Nintendo Switch Games
Enter the Gungeon always makes me forgot all my troubles, and since you can't just finish the game like with Captain Toad, Kirby, Mario, etc. it's always a good game without getting repetitive.
Though I think Switch Sports should be on the list too, since it always feels good to get up move around and team up with others to beat the crap out of online opponents.
Re: Soapbox: If You Thought Last Year Was "Sad" For Switch, 2023 Might Be Hard To Handle
I've waited 5 longs years for Switch Sports and it came out better than I ever could have expected. I don't care what anyone else says, that to me makes 2022 a great year. The same as how Clubhouse Games 2 made 2020 a great year. If they launch software that I'm going to play nearly every day for the rest of the life of the console, I don't see how I've got any room to complain. Not like Sony or MS are making these kinds of games.
Re: Japanese Charts: Mario Kart 8 Deluxe Surpasses 5 Million Sales
Nintendo better put out a new console quick! Playstations have gotten almost half of the sales of Switch this week. I'm sure any day now Nintendo will go 3rd party, if only they'd have released the Switch Pro.
Re: Rumour: Switch Pro Was Real But Got Cancelled, Claims Digital Foundry
I'm glad they didn't make a Switch Pro. I picked up a PS4 Pro, and because it's more powerful than a PS4 I feel no need to pick up a PS5. I just think these pro models are bad for next-gen consoles, and I really don't want to get a Switch 2 only to have buyers remorse because it has similar specs to my Switch Pro.
Re: Best Of 2022: Why Can't Nintendo Offer Both Virtual Console And Switch Online?
Seems pretty obvious why, they decided not to. They probably looked at the previous sales data for virtual console games on 3DS, Wii, and Wii U and realized that most people only buy Mario and Zelda, etc. and ignoring the more obscure options. Then if they're selling great retro games for next to nothing, that's going to impact current gen sales.
If you've never played them, if you can get Zelda Ocarina of Time or Mario Kart 64 or Kirby Super Star on SNES for $10 or less, a consumer is far less likely to want to spend $60 for the latest entry. It's also going to hurt 3rd party sales because if I can get Super Mario World for 5 bucks, I probably won't spend anything on a new IP platformer. Or Donkey Kong Country, if you never played those and you see they cost $5 each and right next to it is Donkey Kong Tropical Freeze costs $60 a lot of noobs to the series are going to spend the $5.
Of course they can just spend the annual or monthly fee to play those games on the online service, but they're not in direct competition since they're not on the eshop showing up when you search for "Donkey Kong" or whatever.
Re: Hades' Megaera Gets The Nendoroid Treatment In 2023, Pre-Orders Now Open
@GravyTrayn Yes buy it, that game is great. It's fun, has a good learning curve, tons to unlock, is comical and the story is always evolving while you play, different bosses show up to keep things fresh, the music is great, and the mythology is really interesting to learn about.
Re: N64 Classic Yoshi's Story Celebrates Its 25th Anniversary Today
I liked the graphics and music a ton and it was fun to play, but there just weren't enough levels and the game was too easy. I'm pretty sure you can beat the whole game in a couple hours. It's not that it's a bad game, but after really enjoying the amazing Yoshi's Island on the SNES, I just expected more.
Yoshi's Island had some really hardcore aspects to it, beating the game was hard on it's own, getting all the flowers, red coins, and stars in all the levels was incredibly challenging and rewarding, but it's not really like that here. It was a bit of a let down. Almost like they published the game in a rush before finishing it or making all the levels. Or they just decided that Yoshi had to be for children now and Mario was the only hardcore platformer series. I get that Yoshi is cute and kids like him, but I always liked the gameplay more than the characters.
Re: Nintendo Kicks Off 5-Day Holiday Event, With Indie Game News And Switch eShop Shadow Drops
I'm crossing my fingers for an Enter the Gungeon sequel, or maybe a Kenta Cho collection.
Re: Poll: Rate Your Favourite Switch Games Of The Year 2022
Switch Sports for me. It's the game I've wanted to play ever since I got the console, and it's exceeded my expectations.
Re: It's Official, Hades Is Getting A Sequel
Take my money!
Re: Poll: Is Zelda: Wind Waker's Hero Called 'Cat-Eye Link'?
I never liked the name Toon Link, it doesn't make any sense. He's not a cartoon. And if you call that a cartoon, then every other Zelda game must be a cartoon as well, they just have different art direction.
Re: Nintendo Switch Sports Golf Update Now Live, Here's What's Included
I'm so disappointed, the game that promised 7 games on the box only comes with 7 games. I thought we'd get at least 50 or 60 (as if that would be enough).
Re: Feature: "We Received Many Requests To Bring Back The Puzzle Bobble Series"
They should have asked about online. I want to play 4 player Puzzle Bobble, that would have been a huge selling point. The series is a few decades old, Taito is not some small indie developer, and around here 300 mbps is just the regular internet speeds. Maybe it's a good game, but I likely won't buy a multiplayer focused game that doesn't include online play. It's a really strange design decision in this day and age. It's good that they have a.i. to replace missing humans, but, that's not really an equal substitute.
Re: Japanese Switch Bundle Containing Nintendo Switch Sports Tees Up For December Release
@OnlyItsMeReid Which game(s) play similar to tennis? Did you determine this using purely your imagination or what?
Because none of the games play the same. If you're thinking of Badminton, it's clearly built off the Sports Club tennis engine with the free moving motion controlled 1 to 1 racket that always needed to be reset by pushing down on a wiimote, except when you hit the ball it just kind of floats around for a while giving your opponent ample time to hit the ball no matter where it lands on the court, so there's literally zero strategy and it's boring as hell, also only 1 on 1.
Volleyball uses two joycons to move your character left or right in addition to side spikes, jumps, spikes, hits, and you always have a partner in 2 v 2. The score goes up to 5 (not 7). You really have to watch where your opponent is aiming to block their shots if your in front, and be left or right enough to dive for the ball if it passes your front player. Tennis or badminton you have to move your wrist as if there were a racket attached but here you need to reach up with your arms to hit the ball so it's a very different motion.
Tennis has a more refined swinging form from Wii Sports, not 1 to 1 like the mess that was Sports Club Tennis, it always has 2 players on each side so you get a ghost player on your side if it's just you and that adds to the depth tremendously. You can act like the front player isn't there but only if you're not good at the game. Once you get good, you need to look at the shadow of the ball and use your front person if the shot looks like it will be in, but out of reach of your back player. It's crucial to use both players, because unlike Badminton the ball goes fast and if you barely hit a shot that will allow your opponent to spike it. You can recover from a spike if you use your front man to swing just as your opponent spikes. What you want to do to win, is hit the ball back and forth to opposite sides of the court to where your opponent is running back and forth sweating and can't keep up and they miss, barely hit it giving you a spike chance, or they screw up from the pressure and hit the ball out. There's also spin you can add to the ball while swinging, and if you change from front player to back player often enough those kinds of things will mess with your opponents head and lead them to swinging early or late causing a out of bounds.
Re: It's Official, The Nintendo Switch Sports Free Golf Update Arrives Next Week
I sure wish they would have delayed this game until later, I have been having a ton of fun playing it every day or so, I just wish I could remove that fun I had and forget it ever happened. Fun games are the worst.
Re: Japanese Switch Bundle Containing Nintendo Switch Sports Tees Up For December Release
@Astral-Grain That's cool that you never played Wii Sports before, you outta try it, it's a lot of fun. But, it's got less content than Switch Sports, and nowhere near as good. I get that people love to complain about Nintendo games, especially motion controlled games but you should complain about real problems not lies that make things sound worse than they are. The first game had...Baseball (boring), Boxing (ARMS is way better), Tennis, Bowling, and Golf. That's FIVE games.
Launch Switch Sports has 6 already, Golf will make it 7. It's even more games than the last game, Wii Sports Club had 5, and unlike that (or Smash Bros.) thanks to the rollback netcode it has fantastic online. But don't let reality get in your way, you keep on hatin' if that's what makes you feel good.
Re: Best Metroid Games Of All Time
Metroid 1 for Famicom Disk System is the best, that or maybe Metroid Prime. The remake of the first game was fun but it changed so much that it felt like a cake walk. What's fun about the first game was that it felt tough like a good roguelike and you needed to learn where everything was, there was no map to help you out or point which way to go, which made the game much more interesting and challenging.
The only problem on the NES was the codes were too long (though the weird codes were fun), but the Famicom Disk System version has saves (and emulator saves) and better audio and it's on Switch. Otherwise, I think maps are fine for the other games, but I just don't think that's how Metroid 1 was meant to be played.
Re: Review: Smurfs Kart - Not As Smurf As Smurf, But Surprisingly Smurf
12 tracks is pretty little, but, the deal breaker for me is no online.
Re: Nintendo Considering "Various Initiatives" And "Further Enhancements" For The Switch Online Service
I'd just like to see some online random matchmaking. It would be great to play some Mario Kart 64 or Original Mario Bros online without expecting people on my friends list to be on.
Re: Video: The Future Of Gaming Is Joy-Con Drift-Free
Nintendo has said in interviews that they upgrade the physical sticks all of the time without mentioning it. I got an Animal Crossing Switch with Animal Crossing joycon and they seem just fine and I play all of the time. I wonder if this is mostly an early adopter problem or people playing a certain kind of game or what, overuse maybe. I had to retire my SNES Switch controller recently because the d-pad wasn't accurate anymore, it's hard to blame anyone too much since I definitely gave it a good workout every day, could be the same thing here.
My Wii U and PS4 controller have issues from overuse as well. Wii U obviously, but I'd think about what's wrong with PS4 controller since I don't use it much then I remember OnRush and reminisce about jumping on top of another car or grinding it against the railing until it popped, I could have played that game forever.
Re: Poll: One Year After The DLC, Are You Still Playing Animal Crossing: New Horizons?
I always play these games and I like them but I don't think this is my kind of game. Without any chance of winning and getting the credits nor just a quick match or maybe a game over, I don't have enough of motivation to keep playing. But I feel like if there weren't so many games out there, I'd probably still be playing.
Re: Site News: So, Where's Our Harvestella Review?
I thought they'd say the main feature of the game wouldn't be ready until a few days, but they're reviewing it anyway, and they're giving it a 6.
Re: Sega Wants To Know What Mini Console Fans Would Like To See Next
Dreamcast and Saturn, especially Dreamcast, but I'd also like to see some games on Switch. I'm hoping for Sonic Adventures, Shenmue, Sega Swirl, Chu Chu Rocket, Power Stone, Crazy Taxi, 18 Wheeler, Skies of Arcadia, Sega Rally 2, Sonic Shuffle, Sega Bass Fishing, Space Channel 5, Jet Grind Radio.
But I feel like they'd make a lot more money doing small quality of life things and upping the resolution and fps and textures and audio and adding good online and lobbies and selling the games individually.
Re: Feature: The Best Moustaches In Video Games Ranked
What no Jimmy T.? That guys got the best stache.
Re: UK Charts: Bayonetta 3 Takes The Bronze In A Strong Week For Nintendo
Just nice to see Switch Sports beating Splatoon 3. It's going to end up being one of the best selling games on the platform. Which it should, the game is great; easily the best way to play Soccer, Volleyball, Tennis, or Bowling in video game form (aside from VR).
Re: Nintendo Switch System Update 15.0.1 Is Now Live, Here Are The Full Patch Notes
I'm just glad Nintendo took my suggestions: no themes or music to bloat up the system and get in the way. I'm here to find my games and play them, not stare at some menus looking at themes and listening to some background music that I'll get sick of in a week.
Re: EA Announces "Long-Term" Marvel Deal For Consoles And PC
Meh. I don't care about the oversaturated comic book games, and sure don't care about EA, and even if I did I'm sure they won't make this for the Switch because they'd rather make more polygons than money.
Re: Soapbox: After 10 Years I'm Finally Getting A Wii U, But Where Should I Start?
If you can find it get Super Mario Maker, it's got millions of exclusive great levels to play, Weird Mario, horizontally breaking bricks with Giant Marios, 100 Mario Challenges, costume unlocks, event courses, the fly swatter game, death screams from the pit, Marie-O, overlapping pipes, official Nintendo made courses, top ranked courses all still available to play. If you just want to upload, then it's worthless as they disabled uploading a couple years ago, but as a Mario fan looking for more Mario levels to play it's a goldmine of infinite entertainment.
And Splatoon 1 is still really fantastic. The single player is unavailable anywhere else, and it's great Nintendo platforming/shooting. And then obviously the online is a big deal and last time I tried playing last month I got into matches within a minute, so seems like a lot of people still play.
Otherwise, I'd also get NES Remix 1 and 2, those games were a lot of fun.
Re: Talking Point: Would You Prefer 'Super Mario Odyssey 2' Or A Totally New 3D Mario?
I'd love to see a 2d Super Mario rogue-lite.
Re: Random: Scrapped Customisation Options For Splatoon 3 Have Been Discovered
You can see it as a flaw, games have flaws, the issue is that they said "can't be that difficult to implement.", as if it was a problem because they were some tiny company rushing the product out the door, and they're so inexperienced and stupid that they don't know how to do it. As if this wasn't all intentional.
If they wanted GreenFlash's preferred control method, they would have implented it from the beginning, or at the least patched it into the 1st game a little while after launch; we're on the 3rd game now, 8 years later, it's obviously not happening. They don't need more time or a bigger team or bigger budget or to git gud, this is the game, get used to it or play something else. Expecting it to change, when nobody said it would, is just a waste of energy.
Re: Random: Scrapped Customisation Options For Splatoon 3 Have Been Discovered
@KingDunsparce "would potentially feel better"...that's only a potential to the users who are in the dark making guesses how that would feel. Nintendo, the creators of the game know for a fact if it would feel better or worse, because they've obviously already tested the standard control method and they decided that what they included was superior.
And how hard is it to tilt the controller up slightly? Are gamers really this lazy?
Re: Random: Scrapped Customisation Options For Splatoon 3 Have Been Discovered
@GreenFlash They chose not to implement that, if they had wanted it implemented they would have given players that option. It's not about how hard it is to do, Nintendo isn't some indie company, and Splatoon isn't some throwaway franchise they rushed to release. The design decisions were quite intentional. Sorry your preferred play style didn't make the cut.
I wish ARMS had Little Mac, but I'm not going to go around acting like they forgot to put him in...or that it "can't be that difficult to implement" as if that was ever a problem for a billion dollar company. They just decided to make the game in a way different than I would, and there's nothing wrong with that.
Re: Random: Scrapped Customisation Options For Splatoon 3 Have Been Discovered
@GreenFlash Obviously they designed the game with a specific control method in mind from the start of the franchise. I'm not sure why you'd expect things to change. Your preferred control method was deemed uncomfortable for the play style or less efficient as the final product. A company as big as Nintendo, you can't really believe that they haven't tested this out already extensively. They didn't forget, or do it by accident, or incompetence, they chose this control method because it plays better this way.