Masahiro Sakurai's Special Presentation for Super Smash Bros. lacked many surprises, courtesy of numerous leaks from recent days and, in hindsight, details from hacks earlier in the year. Nevertheless, the volume of content available right now was unexpected, and we also learned how Ryu will shake up the way we play Smash Bros.; he's so useful that some are even wondering whether he'll prove too powerful when in the right hands.
The great challenge with Ryu is recreating a Street Fighter II / IV moveset with such limited inputs. In his original form he has punches and kicks with three strengths individually - light, medium and heavy - which makes his transition to Smash curious. How do you recreate six button inputs and an assortment of combos within the two button Smash Bros. model?
What Masahiro Sakurai and his team have done is rather clever. The matter of three power settings for attacks has been addressed by how long you hold the relevant button, with a quick tap for light attacks and so on, which will add a delicious level of complexity for precise players.
It's in the special moves that things get really interesting. Ryu's Hadoken, Tatsumaki Senpukyaku, Shoryuken and Focus Attack have been assigned as Specials in their most basic form (up, down, side). Yet if you input Ryu's classic combo's from the Street Fighter series you execute the same moves with greater power, enhancing the odds of a KO. In essence weaker players can enjoy Ryu's fun move set, but skilled players can execute these attacks far more effectively.
The following graphic and description outline this, as taken from the official website.
・The listed commands are based on Ryu facing to the right.
・The B Button is the special move button, and the A Button is the standard attack button. You can perform Hadoken, Tatsumaki Senpukyaku, and Shoryuken by performing the listed commands in conjunction with the A Button.
・The strength of Hadoken, Tatsumaki Senpukyaku, and Shoryuken will increase – from weak to normal to strong – the longer you press and hold the attack button.
・Focus Attack charges from LV1 to LV2 to LV3 as you press and hold the special move button. Additionally, you can cancel a Focus Attack by tapping the Control Stick (or Circle Pad) twice, either forward or backward.
It's also worth noting that Ryu is the first character in Smash Bros. history to have two different Smash attacks, further setting him apart as a unique arrival.
It's clear that Masahiro Sakurai and his team have enjoyed creating the Ryu character, as they've employed creative solutions to enable him to fit into the game. As players get through server issues to buy the character, however, it'll be interesting to see whether balancing is all it should be. If he's so powerful that everyone's rocking him online, that could frustrate traditional players or those that aren't fans of the paid DLC.
Time will tell on that, but even for veteran Smash Bros. players Ryu changes the game a little; evolution can be a wonderful thing.
Let us know what you think of Ryu's inclusion and moveset in the comments, and below are his reveal video and fresh screens from the official website.
Comments 44
Ryu looks very interesting to play as. But I'm mostly happy my boy Roy is back.
Looks awesome!
Ryu! The lone World Warrior is coming to our beloved Super Smash Bros.
"SHINKU TATSUMAKI!"
I would try him if i can get in the damn eshop!
I was expecting him to be a bit like mario but this is amazing
I cant help but feel he is a test for something larger. could this analog attack system be used for smash in the future? or would prehaps Capcom VS Nintendo
@abe_hikura
Capcom Vs. Nintendo would ease the sting of not getting any Street Fighter games for the Wii U a bit. Great idea!
@Linktothefuture not mine, it was Capcom's street fighter producer's
I'm not sure what to make of Ryu, though I'm glad the more SF-styled inputs are here so I can slowly learn and memorise them. He's not my priority right now but I'll be getting him eventually.
Kinda makes you wish you could do 'light/normal/strong' attacks with every character. Anyway, Ryu hypu!
Anyone sensing heihachi will be announced anytime soon?
Ryu looks like he'll be awesome to play as, I can't wait to try him out
Ok, is anyone experiencing empty loobies in the 3DS version of Smash? Or is it just me?
@DarthNocturnal Nope. Just woke up.
@Hy8ogen Heihachi is a Mii costume! Don't think he'll be added as a fighter, but who knows.
@Hy8ogen @IceClimbers
We could very well be surprised!
I`m hoping Klonoa will be announced in the future although very very unlikely.
I believe you meant he's the only character with two FINAL Smash attacks.
Every character has multiple smashes.
I already bought him😁
Now this is good. I've wanted him on for awhile and his moves look clean. Big fan of Ryu and Street Fighter in general. Way to go Nintendo!
Can't wait to try those moves out, I'm glad that Sakurai also kept the original inputs for Ryu's specials in the game too so core Street Fighter player like myself won't get confuse with them simple command.
Can't wait to try Ryu out! This heavily improves Smash for me as I'm a Street Fighter fan and hate Capcom for not releasing the game for Wii U.
@ThomasBW84:
"You can perform Hadoken, Tatsumaki Senpukyaku, and Shoryuken by performing the listed commands in conjunction with the A Button."
I don't understand, the graphic shows the B Button and not the A Button. So which one is it?
@shani I'm using the A button. Those times I attempted the combo with the B button, it wouldn't work, so I think that pressing the B button just activates a special move according to direction, same as with any Smash character.
I have to say Ryu is one of the most exciting characters on the roster, but I'm not sure I'll end up using him much. But then, I've only played one match with him so far.
They were very creative with how they incorporated Ryu's moveset, but how is anyone supposed to consistently pull off the advanced Shoryuken with an analog stick or circle pad? The only reason it works with Street Fighter is because they can all be played with a D-Pad (or arcade stick), but in Smash Bros. the D-Pad is relegated only to taunting.
Well, on second thought maybe the circle pad will respond well for the 3DS version, but the Shoryuken brand of special input is still nearly impossible to pull off with an analog stick other than the full-sized ones from the arcades.
Can't wait to try Ryu out later!
I'll pick him up as soon as I can. I just think its very odd that Capcom allowed Ryu in Smash now, especially with the new Street Fighter exclusive to PS4. Something is brewing....but whatever. That Ryu amiibo might be one I purchase.
Its tricky trying to do Ryu's old school combos from SFII with the modified SSB controls. Haven't been able to do any 2-in-1's so maybe better off just using the Special B attacks.
@BulbasaurusRex
Never had any problem doing shoryuken with the analog in my sfIV career U___U
I'm a minority, I suppose, but I'm a pretty decent player, and my favorite input is the analog ^^
@Dr_Corndog Not quite!
After trying it myself, I figured a couple of things out.
Like, when you only tap 'B', Ryu does a normal paced Hadoken. But when you do it with 'A' and the downside 90° from middle to front direction, you get a harder and faster Hadoken. And if you use 'A' with a downside 180° from back to front, he does a Shakunetsu Hadoken (the one with the fire).
I'm pretty sure the same applies for the Tatsumaki Senpukyaku (and the Shoryuken, I think?), because it can also be triggered with 'A' and one direction or B with several directions. But I found the harder ones hard to master, the same as it is in Street Fighter IV. That's actually brilliant, Smash provides the same feeling of difficulty SFIV does.
Not sure about everyone, but his voice really bugs me. There was a reason why I always changed his voice to Japanese on SFIV. I may get used to it over time, but I really wish there was an option to change voice settings on Smash. Glad to have him in the game though.
Being a big Street Fighter fan it's great to see Ryu in Super Smash Bros, even though I'm not a fan of the current 3D graphical style in Street Fighter 4 and 5 i do like the way Ryu has been done here especially his stage, some of the screen shots have a nice retro look to them.
shonenjump86...Yeah the voice is a little off putting, i much prefer the old Street Fighter 2 2D sounds and visuals but i do like the way they have done Ryu's stage here. With Ryu being added in maybe Capcom might start releasing a little bit more of there library on the Wii U.
Nintendo vs Capcom not a bad idea, actually why has this not happened already?
@BulbasaurusRex It works well on a PS3 analog stick (for me). Assuming the wii u analog stick is similar to that of the wii classic controllers stick and the input sensitivity is the same as Tastunoko, than I assume the inputs should come out fairly smooth most of the time.
This is so awesome.
@Cyberbotv2 I'm also wondering if that Ryu amiibo will be supported for the upcoming Project X Zone 2 for 3DS. Would be interesting.
Kinda mixed about the input moves. it's kew' that they included them, but they can very well get in the way. just don't try to forward air or back air to quick after fast falling. forward air fast fall forward air will end up being a shoryuken...
Kind of cool, but if you're going to go to the lengths of adding in the motions to execute the special moves why not just let us use six buttons instead of the silly timed button hold mechanic?
This could also give hope we'll see Castlevania properties in Smash as well. Capcom very well hasn't released a damn thing on the WiiU except for Monster Hunter, and certainly no new Street Fighter titles. They could get Konami properties that haven't appeared on the WiiU as well, really.
Does anyone else feel like the Wii Fit Trainer looks super, super creepy in that poster?! I think it's the dead looking eyes that gets me.
I bought him after the servers cooled down, and let me tell ya, you have to play with the "Smash" mindset instead of the "Street Fighter" mindset. I couldn't tell you how many times I've pressed back to block! Also, he's not TOO powerful, because I kept getting my butt kicked and thrown off-guard, especially with the Hurricane Kick.
I doubt I'll be able to pull off the moves I intend. With most characters I can't even pull off a meteor smash.
Hi
Ryu play great in smash bros glad nintendo added him to the game, really would like Strider, but what the limit could add anyone from any game Teenage Mutant Ninja Turtles: Turtles in Time Cloud from final fantasy
Other then that again I stress we really need Kung Fu Man to complete this picture.
Smash Brothers is trying to pull an unofficial M.u.g.e.n. Seriously no please no
I was right in my prediction of his moves (Standard = Hadoken, side = tatsumaki, up = Shoryuken). Didn't call the Focus Attack, though.
I was right in one other prediction - Kirby doing Hadokens is hilarious! XD
The hype is so real. Guess I'll set Splatoon aside temporarily (at least until the Splatfest) and make room for Smash again to play Ryu.
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