Former Castlevania Producer (and possible vampire) Koji Igarashi has been creating some sinister headlines recently, as word of a new project whipped fans up into a frenzy of speculation. The prophetic Kickstarter reveal on Monday has indeed come to pass, but alas this new project won't be coming to Nintendo consoles any time soon.
Bloodstained: Ritual of the Night is the suitably dark title given to this new side-scrolling platformer from Igarashi and his team, aiming to re-ignite fans' love for classic Castlevania-style exploration, while telling a completely new story. Don't worry though; there's definitely a castle.
Players will take on the role of Miriam, who seeks to put an end to a bizarre alchemist's curse that slowly turns flesh into crystal. You'll have to level up and craft new weapons RPG-style in order to navigate a demonic structure, created in all its sprawling glory by your former friend Gebel.
After all the mystery and anticipation preceding the announcement, it's disappointing to hear that Nintendo consoles won't get bitten by the latest 2.5D adventure from Igarashi. An informative FAQ does provide an explanation however, referencing the immediate limitations of developing with Nintendo hardware.
Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement...
While a port is always a possibility in the future, we doubt that treasure will amount to much more than a nice easter egg. That being said; it's still an ambitious and detailed Kickstarter pitch, with plans for physical releases and backer-exclusive content - such as the swordwhip - that you can check out right here.
Are you tempted to invest on a different platform? Or has your blood run cold at the thought of missing out on a gamepad map? Be sure to let us know with a comment below!
[source kickstarter.com]
Comments (213)
I will not back/support this game then. I only have 3DS and Wii U so... At least will have have Yooka-Laylee
No Nintendo? None of my money. Sorry, Iga-san. At least I will have a quality Michiru Yamane soundtrack to look forward t.
@Koji_Igarashi please add a Wii U and 3DS stretch goal please!
I would have backed this immediately were it coming to Wii U. That said, I always figured I'd get a second console when one of them had a passable number of games worth playing, so I'll probably get this eventually.
Well, I'm certainly not backing it. I could give it a try when it's released, because I'll probably own a PS4 by then. But no point in kickstarting something I'm not even 100% sure I'll get to play.
No 3DS? Pffft, not interested.
I think it'll smash that current top stretch goal of $850,000 within a couple of days, so there's still a chance yet. I think the "treasures in the basement" comment is a tease of a stretch goal, just like in the teaser site the line "ironic, that only with your help can I destroy you..." was teasing at crowdfunding.
Wow, I actually feel pretty mad. I'd love to back freakin' negative money on that stupid kickstarter.
No Nintendo, not interested. I have neither an Xbone, PS4 and I don't like to play these sorts of games on PC.
"That said, we've heard legends about a remarkable treasure hidden in the castle basement..." What does this even mean?
Easter egg?
Look at the castle, there are two closed doors beneath the 850.000 stretch goal, which means two hidden stretch goals.
One of them will be easily a whopping 1 million wiiu version, otherwise this is bad trolling and I don't think so, frankly
Eh, too bad...
No Wii U? Well my money goes to Yooka Laylee then.
Always the trouble with KickStarter. I don't want to back something hoping it might come to my system of choice. I mean yes I have other consoles I could play it on but still.
Can you back something on the condition a stretch goal is met? Could I say "here's my money, you'll get it once that WiiU goal is met"? The goal of course including all the other conditional bids (otherwise it'd never make it anywhere!).
I'd back a lot more games if I could do that!
Castlevania-style game debuting on every other platform but the one that made the original series what it was.
Ha, I hope this is a reeaally late april fools joke.
I like these types of games best on the 3DS I really like the 3D effect that said a 3DS version would be all I would be interested in ., Good luck though looks and sounds like it could be awesome .
No Nintendo and no Vita = No money from me.
Meh..../goes back to playing MonHun4....
@Ogbert You can cancel it like just before the kickstarter ends.
It's dead to me.
No nintendo, No money! It doesn't make sense not to at least include 3ds since nintendo portables have had so many successful castlevania games. Boo boo. Oh well im getting yooka laylee!
Well dang it then!
I'll put some moneys for some other games then.
@Polyaness yeah but that requires me to pay attention
I just see a lot of games that make it to PS4 and XB1 and just miss their WiiU goal. I wonder if people could have pledged money on the condition that goal was met, if that would have just pushed it over. I've often not backed a game as I didn't think it would make it even to a system I own (Steam just isn't for me) and instead just decided to wait and hope.
I'm still rooting for him. He had to make a choice if he reaches his goal maybe we can see it.
Might back it, but not really into playing this type of game at the moment.
No Wii U and/or 3DS option? Why am I not surprised by this.
Is the Wii U userbase still not big enough for developers?
What limitations could a 2.5D game pose on the Wii U. LOL. Sounds like even though they've gone independent, they're playing it AAA safe. Not interested, anymore if not coming to Nintendo. Youtube LP it is, I suppose.
The game world is built on Unreal Engine 4 which the Wii U doesn't support. I blame Nintendo and their weak hardware.
Hopefully it comes to NX though, if it's a home console that is...
No Thanx !!!!! I can't wait for SLAIN by Wolf Brew Games coming to Wii U in October looks like a Killer Castlevania/Ghost N Goblins Indie Game .... Till then I shall enjoy Super Castlevania 4& Castlevania Dracula X
I understand the decision that was made due to the other three platforms being an almost identical architecture and the beloved wiiu not at all similar, but that does not mean i am o.k with it.
Castlevania and his creations are part of Nintendo history, i believe that this is a huge error and i pray that there is a stretch goal.
Without a WiiU or 3DS version I'm not bothering to Kickstart this, as I've mostly only been Kickstarting great games for Nintendo systems as there are already plenty on everything else.
You wanted the authentic Konami Castlevania treatment of Nintendo platforms, you got it!
I will not back this game then. Stupid move.
I can all but guarantee that yooka laylee and might no 9 was massively backed by nintendo gamers just as they would have with this. Castlevania is a thoroughbred nintendo based franchise and their gamers would have donated in their thousands to bring it to wii u.
Maybe they'll add as a stretch goal later, as this just seems a dumb decision. Wii u is the home of indie gaming without a doubt, why would you not release a game like this on it?
Based on the sales of the 3DS Castlevania game, people can pretend to care... but most of you do not care.
A Wii U or Vita version would be great but either of them may not help them create the game they vision due to technical specs. Anyway the PS4 is enough for me. Most SOTN long time fans are likely to have a PS4 anyway.
of course, why would it be any different
Relax on the language, thanks (Jazzer).
I love that the creator's of these classic games can start spiritual successor's through Kickstarter but they HAVE to know and understand where the fanbase for their previous works are playing at. I have no doubt that Mighty No. 9 and Yooka-Laylee's success are primarily based on Nintendo fan support due to those games being planned for Nintendo consoles in their funding goals. Don't get me wrong, their support for other platforms definitely plays a large role but the fanbase for those games original inspiration are on Nintendo (Mega Man and Banjo-Kazooie).
IGA should have known that the fans for his type of game (Metroidvania) is based on Nintendo consoles, handhelds to be specific. While the lack of a Wii U version is a HUGE missed opportunity, the lack of a 3DS version is downright moronic when you consider that outside of Symphony of the Night, he is best known for the 6 Nintendo handheld Castlevania's (3 GBA & 3 DS titles)! Personally, as a fan of the "Metroidvania" style of Castlavania, my interest in this project went from 100 to 0 due to the shunning of the audience which would have most appreciated the game.
Also, why are they using such a limited engine for such a simple style of game? I could understand if this was a bleeding edge fully 3D game but it shows the same kind of arrogance and poor planning present in modern triple A game development (high game development cost vs. a limited market) to use such a limited engine for a game that doesn't need it. This is especially true when you consider the multiple available engines (mostly free) which can do exactly what he is trying to do for less than half the cost. Just look at Yooka-Laylee which has a funding goal which is a fraction of this games funding goal (and that game is full 3D versus 2.5D!).
@CaviarMeths Idk about smashing through it fast i been looking at stuff all over and alot of people over all system owners have been agreeing that they dislike the art style and color palette which i can't blame them since i agree on that as well.
No Nintendo platforms, no money from me. Too bad, it looked kinda good.
We need a better explanation than that. Yooka Layee and Mighty No 9 had developers who were passionate and determined to bring it to Wii U (the later also on 3DS) if you need more money then we would give it to you. It doesn't matter if it's 8 ot 16 bit, don't just quit for little reason
@TreonsRealm i gotta agree with you there but there have been a sparce few good castlevania's on other systems like lament of innocence for ps2.
No 3DS, Wii U, or Vita version? No support from me then.
Even if there were stretch goals for those systems I could guarantee that the Wii U version would be 1.5 million and the 3DS version would cost two million.
"budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement". What the .. I'm not backing this. I still might get it for PS4. I will wait for reviews. It would of been a day 1 purchase had it been on WiiU or 3DS.
Luckily I also own a ps4,would've been nice for it to come to wiiu too.
@edgedino I agree but it doesn't change the fact that the bulk of his fanbase are Nintendo gamers. I'm not saying he should shun the other systems (quite the opposite) but he should not have shunned his core fanbase (just look at the response here AND in the comments section of the Kickstarter itself). There are an overwhelming number of people on the Kickstarter itself upset that the game is skipping Wii U. While the game is funding at a steady pace right now, you can't deny that had the game had Wii U (and maybe even 3DS) support out the gate that we wouldn't be seeing Yooka-Laylee/Mighty No. 9 record numbers by now.
I'll get it on steam :3
@Squidzilla "While a port is always a possibility in the future, we doubt that treasure will amount to much more than a nice easter egg."
It seems obvious to me that a Wii U version will be a future stretch goal. By "castle", they mean the graphic which displays the list of stretch goals. By "basement", they mean the bottom of the graphic - the higher tier stretch goals are on the lower levels of the castle. And by "treasure", they surely mean another stretch goal, and what could it be that would be related to the comment about Nintendo consoles, other that a port to the Wii U? Why would it be an easter egg?
I would hate to see people lose interest in the project solely because they think the developers aren't interested in Nintendo. I think the article is a bit misleading.
Of course, I suppose I could be the one that's wrong.
I'm not really feeling that art style to be honest. It's not Castlevania. More like Muramasa: The Demon Blade, which I thought was impressive but never fully loved the look and style personally.
This is how I would like it to look:
http://i37.photobucket.com/albums/e95/schide66/SotN/Castlevania_Symphony_of_the_Night_06.jpg
http://upload.wikimedia.org/wikipedia/en/d/d1/Dracula-sotn.png
http://upload.wikimedia.org/wikipedia/en/thumb/e/ed/AlucardSotNArtwork.jpg/200px-AlucardSotNArtwork.jpg
If it comes out that it is a stretch goal in that graphic I will pledge.
Just another excuse to diss the Wii U. Sorry, buddy, but you lost me as possible customer. I will never buy a spying Xbox One or a (in my eyes) useless PS4 for just a small game like yours.
Wanted to back it, but no Wii U or 3DS version, so ain't gonna happen!
Funny to think, that "runs on every platform" has become such a big hurdle, but only for the big names, while the small indie devs with the smallest budgets all get their multi console releases...funny isnt it ?
Wherever Iga goes, I'll follow. I've got a PS4 as well, so no problem there.
In for a $100 without thinking twice!
First things first: the NintendoLife taglines never fail to be, essentially, made of unadulterated WIN.
Second, well, bummer. At least the fact Comcept is involved might help the game get a Nintendo port, either portable or otherwise.
Third, what is with all Kickstarter spiritual successors getting a diagonal HUD interface? Seriously, Gunvolt first, then Mighty No. 9, now this? Why?
I don't have a PS4 or Xbox 1, so I'll give this a miss. If they bring it to the Wii U as a stretch goal, I'll look into it.
Why use the Unreal Engine if it means the game cannot be delivered on Nintendo platforms without a rewrite? I would have backed this without hesitation but this makes it very hard to trust his judgement.
Will get on Steam or PS4 (depends if I have one then) also looks really promising.
I dont think he realizes how leaving out Nintendo systems is such a big mistake for a game like this
back slapped
"WHAT A TERRIBLE NIGHT TO BE ASKING ME FOR MONEY"
Sorry, unless the project covers my system of choice as a base project, not interested. All I need to do is point to the still missing Wii U version of Project Cars to show why I doubt.
LOOOOOOOL screw this dumb console.
Considering that Nintendo handhelds have basically sustained the other franchise long after it fell out of favour with the mainstream, denying those fans now is the dumbest move they could have made if this is supposed to be a "hearts and minds campaign to prove the industry wrong". Idiotic.
Why report on Nintendo life dot com about a game that's not coming to a Nintendo platform?
Well, I called this.
I'm not surprised it's not coming to Wii U or 3DS. Particularly since development is largely still in the early stages, and both the 3DS and Wii U are clearly in their decline already, it would be kind of a high-risk plan.
At least I can look forward to it on PS4. Not sure if I'll back it just yet.
@CharleSketch
To spark outrage and sow discord among the devout Nintendo elite.
In all seriousness though, IGA's statement does heavily suggest a Wii-U stretch goal. Loads of games have quite late Wii-U stretch goals, this is nothing new. I predict the campaign will go quite well so we'll probably see it sometime soon. If not, i'm still not too concerned, the only benefit of it coming to the Wii-U would be a gamepad map, so meh. Kinda bummed about no 3ds release though.
@Wolfgabe
I get that a lot of you guys are upset because too many of you play nothing but Nintendo systems, and therefore miss out on most games, but I have to ask why them skipping Nintendo systems is such a big mistake?
For one thing, the Xbox One and PS4 and Steam have way, way more supporters, subscribers, and sales than the Wii U.
For another thing, no matter the game or quality, third party games struggle badly on Nintendo platforms compared to every other platform.
Sure, it's unfortunate that it'll skip the 3DS, but the 3DS is clearly in decline already, and it's not like there's a huge, guaranteed Castlevania-like audience on that system. There was only one Castlevania game and it didn't appear to sell particularly well.
seems like a dumb move to me, but oh well
@Einherjar
Your statement is demonstrably false. First, not all indies are able to go multiplatform, nor do they. Those that are able to go multiplatform do it over a long period of time--like the developer behind Retro City Rampage, who could only focus on one platform at a time due to extremely limited funds and resources. I'm not really even sure what your point was.
Sony and Microsoft does what Nintendon't. At least for now.
@BinaryFragger
I have observed that Nintendo fans frequently tend to carry large sacks of butthurt for missing out on games they usually had no intention of supporting anyway. Like Call of Duty.
I'll buy it on PS4 when it releases, but, I would have funded their Kickstarter had Wii U/3DS been on the menu.
Cute pitch video, full of Castlevania references.
Still, he kind of lost me with that no Wii U support thing.
So. Another game we wont have on Nintendo platforms. So another 65 million users they've lost out on. 65 million. Thats not a small number. Even 1% of that would have been worth getting if you're at indie.
@Quorthon
While I can't speak for others but for me at least, they have instantly lost all chance of support because they ignore the very people who made the other franchise a success to begin with.
I have access to various platforms on which support has already been pledged. However, I now refuse to the back the project entirely. Its a matter of principal and respect (something which Igarashi should appreciate).
Instead I'll simply wait until its 75% off in a Steam sale.
Love how one of the stretch goals is David Hayter as a VA. That's just a big middle finger to Konami right there.
On a side note, Igarashi has also recently commented on Konami in general, condemning them for how they are handling the situation between them and Kojima.
@Ogbert
You can just back it then cancel right before it ends if it doesn't make it.
@BonafideInfidel
It's highly debatable that "Nintendo fans" made Castlevania a success to begin with. For one thing, back on the NES and SNES, they were just regular kids, gamers--not the ravenous, frequently anti-third party modern Nintendo fans. The people who first gave Castlevania it's success were the same people who continued to support it on the Playstation, PS2, X360, and PS3. Clearly, it's not "Nintendo fans," as the games went to consoles with good sales, not consoles where "there are Nintendo fans who made Castlevania famous."
This is just a rather silly way to be personally offended. If you think you supported Castlevania, but only did so on Nintendo systems, then you didn't really support Castlevania--you only bought it when it met with your console fandom. The people who still supported the games, regardless of platform, are the people who really made Castlevania famous.
Clearly, not supporting the Wii U or 3DS is not even remotely hurting the Kickstarter, so it's laughably absurd to claim he's "ignoring the people that made the {Castlevania} franchise a success to begin with." I mean, if that was really, even a little bit true, don't you think the Kickstarter would be faring worse?
In all seriousness, Nintendo fans, get over yourselves. You did not make Castlevania the big franchise it is now. People playing primarily on PC, Xbox, and Playstation played just a big a part in that as you did, if not more so because they didn't tie supporting the game down to a silly notion of "well, it has to be on Nintendo or I don't care." Other people--Castlevania fans--instead went through the years saying, "oh man, that kick-ass new Castlevania is on the Playstation. Just one more reason for me to get a Playstation." And they moved on from the NES and SNES to, later, the Playstation and Xbox. And that's where the games went--where the audience went first, or where the hardware showed the promise they needed to make the games they wanted.
This is the kind of thing only Nintendo fans ever get into--being offended and butthurt by missing a game, and somehow, absurdly, thinking they--in particular--are the primary reason that franchise exists in the first place! No, Nintendo fans, you did not make Itagaki or Castlevania rich or famous. You did not single-handedly or even primarly boost the Castlevania franchise into it's broad, impressive history. Because the people who really did that, kept playing Castlevania even when it wasn't on Nintendo platforms.
The people who boosted Castlevania on the NES and SNES were playing on the NES and SNES, but they were not bitter fanboys glued to the Nintendo logo on their game machine. And as they moved on to greener pastures and other consoles, so too did the developers and publishers, only to return in those rare moments when Nintendo's hardware had sales, like the GBA and DS--not because Nintendo fans, but because sales.
Just wait for it: "SURPRISE!! 3DS stretch goal for $2Million! Money now, Nintendo owners"
Blast it, I even have a Xbox one and I'm not going to get that version, or any version, unless it's on a Nintendo platform.
@PolarKoalaBear
Why?
@Quorthon
Not at all and again you presume to know my mind without having ever met me.
I have been playing Castlevania games on numerous platforms since the very beginning. In fact an imported Japanese SOTN (on the Saturn no less) sits proud amongst my collection and is one of my most favourite games of all time.
Y'all are Negative Nancys
From what I read, the game as of now won't be appearing on Nintendo platforms, but they aren't ruling out the possibility. I could easily seeing the Wii being part of a stretch goal.
That said, regardless of whether this lands on the Wii U or not, I'll still probably support this even though I don't own the other platforms(though I can always play on my brothers PS4 ), I love Iga as a developer and want to support his projects
@Quorthon I wish I had the time to troll websites and the people who read them and type that much insulting them. But I don't. I have games to play and enjoy.
So the 500k goal has been met. Now it's onto the stretch goals. Guess not being on a Nintendo system didn't upset too many people.
Great,they will just lose out on my purchase.I thought that they were better than EA.I only have a Wii U/3DS. I physically can not purchase that game.
@BonafideInfidel
Well, I didn't really address you personally in my post. But I can extrapolate that you seem to have an inflated sense of self-worth. Why should Itagaki respect your decision? He's never even going to see you deriding the project because it's not "on Nintendo." It's all well and good to have principles, but this just makes so little sense. Back the game because you either like it or want it, and if you don't, don't back it.
But to pretend that he "owes Nintendo fans something" is preposterous, and to base your principles on some sort of "fairness to Nintendo" comes off as remarkably silly. Now, if you really supported Castlevania on multiple platforms over the years, and really want this, then by all means, support a project and a game developer you admire.
So far, I don't understand your reasoning not to as you have apparently wound it all down to "because Nintendo fanboyism." Logically, it makes vastly more sense for him to aim for the two systems with both sales and sales of 3rd party games. If respect is big for you, you might respect how he came to that decision--because he's making a good business decision.
Now, if I'm wrong, then what is your, specific, reason for being against it, as someone who is a self-professed Castlevania fan?
Man, I hope the next Nintendo handheld or console blows away the sales charts. That way those devs who abandoned Nintendo are not prepared to develop for Nintendo devices, lose a huge audience,and go bankrupt.I am sick of being burned.
@Quorthon
You are missing the point again. I do not expect a personal response nor consideration. What I said is that he should appreciate the reasoning I presented, not myself personally. Big difference.
Eh...we shouldn't expect developers to be nice anymore.
@BonafideInfidel Get used to it, its his schtick -.-
@Quorthon Buddy, if youre not even sure what my point was, i highly appreciated that you opened up your pie hole anyways to give me your two cents about how youre right and everyone else is wrong...
And to your seemingly endless Castlevania rant:
Most games were on Nintendo platforms.
The only titles not on Nintendo systems:
Bloodlines - Highly praised by hardcore fans, mostly forgotten by a broader audience
Rondo of Blood - Considered to be the best classic Castlevania. Released on a console pretty much no one owned, never left japan. First official "outside japan" release = Wii VC
Symphony of the Night - Series Split, some love it beyond equals, others hate it for being different.
Castlevania - Lament of Innocense - Continued the unloved 3D Castlevania trend. Mostly hated
Castlevania - Curse of Darkness - Same as above.
Castlevania - Lords of Shadows 1&2 - Mostly considered to be the absolute low point of the franchise. Failed to impress financially for what it costed.
Castlevania - Harmony of Despair - Multiplayer approach to the series, mostly ignored by a wider audience.
So, appart from a few remakes here and there, thats pretty much everything that didnt appear on a Nintendo platform.
Appart from SotN, pretty much nothing was a huge success.
So much for that: 3 NES games, 2 SNES games, 2 N64 games, 1 Wii game, 3 GB games, 3 GBA games, 3 DS games, 17 Titles toal against 7 others.
Yeah, im pretty sure that most of the series success comes from Nintendo platforms. But im sure you can write a book about how wrong i am and that only you know the real truth.
@PK_Wonder <--- Here's a guy that proposes a potential solution to an issue, not just complain about it. How refreshing in a world of cynics.
Too bad Nintendo made your series so popular in the first place. Oh well no support from me.
if it hits its all the stretch goals there may be hope yet for an additional Wii U port goal, if not, no point in me backing it as it has already been funded.
@Rasgar This is a very good point, and honestly not one that I picked up on when writing the article here. There's a chance it could be a Wii U port with very low priority, if the teaser refers to stretch goals as you say.
I took it to mean the castle itself in-game.
You could be right though, so I suppose we'll wait and see with crossed fingers!
Kinda sucks that it isn't coming to PS3 and Xbox 360 as well. It would be hilarious if it isn't pushing graphics or enemies on screen at and just used that engine for the multiplatform of it.
I will buy it on Steam but I won't back it. (Probably would have if it didn't have levellng).
Has anybody done something like this without levelling ? (Extra items but you are still just as weak when you start as end just better).
I gotta say, Miriam fits perfectly into the setting, and I love how she's incredibly attractive without looking incapable of holding her own - she reminds me a lot of Shanoa in that sense!
Also, Igarashi isn't stupid, people - he knows that Nintendo and Castlevania were connected throughout history several times. Even better, all of his 2D Action-RPG Castlevania games after Symphony of the Night were on Nintendo consoles in their entirety.
So while I'm kinda baffled that a WiiU release isn't apparent, I'm still positive he'll add that later. Maybe his team simply lacks experience with Nintendo consoles, so he might just be looking for a partner who would be capable enough to port the game to WiiU (3DS is asking too much, would look awful).
@Quorthon
IGARASHI, man, Koji Igarashi.
(Tomonobu) Itagaki is the Dead or Alive and Devil's Third creator.
If it's as good as Symphony of the Night, then I'll get it on Steam. Looks pretty authentic so far.
Its sad it's not coming to the Wii U & it's also reasonable of why its not, definitely will be picking this up on the PS4. Don't gamers play games nowadays? I find it hard to believe people on here love games with some of these comments.
If it can't come to Nintendo, I can't support it.
If you guys look instead of complaining that it isn't coming to the Wii U or 3DS there are two secret stretch goals listed after David Hayter. Possible maybe a Wii U/3DS one and a Vita one.
@Einherjar
Lords of Shadow is the lowest point of the series? You mean the highest selling game in the entire series that had, finally, put Castlevania in mainstream evidence after years of decline is the worst in the series?
@hosokawasamurai Well, ask any Castlevania fan out there, i havent found one who doesnt talk this game to the ground.
And sales arent really the only factor that counts. The sales may be high, but they have to be compared to the costs too.
And its sequel, which didnt have the "Kojima" tag on its cover, did pretty poorly.
I love both games to death, im a huge fan of how their story is told, the story itself etc. But gameplay wise...well, it doesnt really scream Castlevania.
But yeah, seek out a group of Castlevania fans and shout Lords of Shadows into the room, see how they react :/
I love how he is all about making s game for a bunch of gamers who won't put cod and minecraft, gta down long enough to play a game like this. It should be a Nintendo exclusive before what it's is right now.
@The_Dude_Abides Couldn't have said it better myself.
It's out of my budget at the moment, but I'll be sure to pick up the final product on the PS4 when it comes out. Been too long since I got to play a game from IGA. Should be fun.
I'll probably get it on Steam once I get a new computer, dunno when will that be.
Blah.
He's making a new SotN, not a new Castlevania.
The first one later defined as "metroidvania".
PS One, not Nintendo.
No one is "betraying" nobody.
And you who says SotN is "meh": quit gaming.
@Donutman I love how you make yourself sound like an a**. Just because people play games on a PS4 or Xbox One doesn't mean all we play are those games. I play PS4 and I can't stand CoD or Minecraft and I am not to fond of GTA.
March 2017! That's ages away! Oct 2016 for YL is long enough for me. I'll pass
@Einherjar
Well I've played them from the NES on and I have loved most of the ones I played including the reboot. Then again that would most likely make me not a real fan in some "fans" view. It's just their view though and BS, not fact.
I forgot it was Microsoft that helped get the castlevania games where they are today. Poor effort I'll stick with my NES and SNES castlevania games thanks
@PinkSpider lol
Edit: I don't mean to insult you, just your Microsoft reference, funny and true.
Ditching the Nintendo audience seems like a bad move. But it looks great and I wish IGA the best.
Looks pretty good, guess I'm getting this for Xbox One then. I'm aiming to get a PS4, so I might just get it on that. Sucks that it's not coming to the Wii U.
I hope the publishers are paying attention to the success of these kickstarters.
Yooka-Laylee is over it's £1.5 million goal now.
If you look at the stretch goals list you can see the castle basement is just under the last stretch goal, you know where the hidden treasure about Nintendo versions is. Just sayin...
Well. Understandable. At least give us a "Mighty Gunvolt Classicvania" for 3DS or something. It'll be awhile before I get my own Ps4.
@Quorthon
First oiff you miss the point severely and secondly you make ignorant assumptions about Nintendo fans in general. Einherjar basically put in the best way so I wont go into much detail on that. The pretty unfair to lump Steam,PS4, and X1 altogether. Also apparantly you havent been paying attention to the eShop scene either
@BinaryFragger and from my under standing is its not Iga's choice rather Intel Creations cause of the engine they are using.
yeah this article should be updated...at this point it's clear that a Wii U port will be one of the next stretch goals
If this doesn't make it to the WiiU stretch goal it's a damn shame as the Nintendo community are the most passionate and excited about the reimagining of the castlevania series.
I wish Nintendo would release their innovative and creative hardware with higher specs to get more third party support.
Oh come on! This kind of game would surely be perfectly suited to Wii U with its second GamePad screen.
So Nintendo fans if a game doesn't come to your console,you hate the developer and won't buy it anywhere else? Wow you guys are pathetic no lie and @The_Dude_Abides exactly
Seems pretty clear to me a Wii U port's gonna be a stretch goal, and I didn't really want another Metroidvania, anyway. Would get it on Steam if I was interested and the Wii U goal wasn't met.
Don't get me wrong, I like the existing Metroidvania games, and stuff like Guacamelee, but I'm really yearning for the return of Classicvania.
@TwilightAngel if people only have a 3DS or WiiU (or both) then they can't buy it anywhere else.
@TwilightAngel Yeah, same as the Sony and Microsoft fanboys, who cried and made petitions to get Bayonetta 2, right? Hypocrite much?
@CharlyDunst Exactly what I was thinking!
Sorry it's a pass for me thanks..Your days of glory are over when you turned on Nintendo
@CharlyDunst Am i talking about them? Cause i could care less about them. I'm talking about many comments including your's saying they won't support the developer and they lost a customer cause the developer was smart enough not to release the game on the Wiiu. And a prime example of the fanboy nonsense look at the comment above of mine.
...Are you kidding me?
Igarashi can't bean serious. This must be a ruse. And by golly it's sure ruffled my feathers more than I thought it would. This would have been the first KS project I backed if it was on Wii U.
No 3DS is understandable; it doesn't look like it's going to be a pixel art game, but hand drawn 2D, so the lack of 3DS is disappointing, but understandable. But are they seriously trying to say that the Wii U can't handle A 2D GAME?! Wii ran Muramasa just fine, and that game looks about as good as the concept art (Which, if MN9 is anything to go by, will look a lot better than the final product), plus the Wii was the weakest of the 3 consoles last gen. But now a console stronger than the 360 and PS3 can't handle this 2D game? Man, screw you Igarashi. You've done so much good only to slap me (and many other Nintendo fans) in the face like it's nothing. If this project does eventually get a Wii U stretch goal and it gets funded, I will be extremely pleased, but I'll still stand by what I say here now.
Guess I'll just go replay the handheld Metroidvanias again.
@TwilightAngel Why should they want to support a game that, as it currently stands, is only coming to consoles they don't own? (and wouldn't buy just for one game)
Looking forward to this game!
Remember how Mighty No. 9 was Steam only until the fans spoke? If we REALLY want to see this on Wii U we should AT LEAST submit that much on the Kickstarter page. This is the age where we can actually sort of reach people. Embrace it.
Well, I'm sure if enough people complain this will change. Figured this might happen because it seemed too logical for it to come to Wii U.
Oh well it's his loss hopefully Sony n Microsoft give it some advertising on their digital shop n it doesn't get lost in the shuffle.i won't back a stretch goal tho I appreciate they explained their reasoning but it just doesn't really sit with me when yooka laylee can get simultaneous release confirmed for a 3d game.
Besides Symphony of the Night all of the other Metroid-vania games have been on Nintendo portables. Ignoring Nintendo hardware completely is certainly an oversight.
A new third party gaming not coming to WiiU ? Shocking
@TwilightAngel Let them vent about it. Its a public forum, not your personal hugbox. The fact that you are demeaning people because they don't support a game that isn't coming to their console of choice already shows who the actual fanboy here is.
At the rate the funding goes, i'm pretty sure this will come to the WiiU. Last time i checked it was around 700k, Now its over 850k and up.
Bbooooooo... Good thing I backed Yooka-Laylee instead!
Now THAT sticked the final nail in the coffin.
Get it? Coffin?
@Resh I'm a fanboy to who genius? God people like you should really makes post comments if they make sense.
Well, I'll just pretend I've never heard of this game, then. I can't get my hopes up and crushed over a game I've never heard of. T-T
So why are you writing about it?
I'm okay with playing it on another console or PC. Maybe it will come to Nintendo later on for ones who bleed Nintendo here.
Ok, so the inclusion of a Steam version seemed tempting, until I saw the pricing of the tiers. $60 (well $65 for new) for anything that's somewhat special? Seems pretty steep. Looks poorly thought out really. I'll wait for it to hit Steam as a special edition with most of that "KS exclusive" stuff, as we all know it's going to happen. Heck, I'll then wait for a sale probably.
Secret stretch goals are kinda annoying yeah. I can appreciate why its bad to lay out a really lofty plan before the project secures initial funding but after a certain point it does seem kinda self-defeating.
I'm quite sure I'm not the only Nintendo fan keeping an eye on the project feed to see if a Wii U stretch goal turns up... (I need more than a hint before pledging)
Otherwise I'll just make do with digital on Steam.
I still backed it because I have an Xbox One, but it is still disappointing. Here's hoping for a stretch goal.
@TwilightAngel I do not own a capable pc, PS4, or Xbone. So why should I not be sort of annoyed that yet another game is passing my by? I bought a Wii U/3DS because I was more interested their first party games than the other competing system's ones..Why should I be penalized by companies for my decisions? Don't they want my Money? I have my right to complain,maybe if I complain enough they will put certain games on to my platforms of choice.
@Kirk not surprising though, The game pad is just gimmicky and the install base is crap and it set to be crap. Really, Wii U owners should stop expecting games to come to their platform.
It'll never be ported to Nintendo hardware. It's an Unreal Engine 4 game.
So if this is coming out in 2017, might there be a chance of it coming to the NX instead? Especially if it turns out the NX is a more powerful home console that supports Unreal 4?
Just trying to remain positive.
@Shiryu I already knew that Koji wasn't that much into Nintendo otherwise, we'd have a great castlevania game for the 3ds instead of a mixed one.
Seriously though guys, stop pretending that you'll only get Nintendo games because I sure as heck don't always buy Nintendo products only and yet I still support Nintendo as a loyal fan. I mean, surely you guys would get this game on Steam if it ever comes out on steam right?
@Mommar Considering the fact that Japanese devs usually make games with their own custom engines, I don't see why they rely so much on western engines. Couldn't they just use Unity because graphically, I think Unity is just as good as Unreal Engine 4.
@MrMonotone MNo.9 uses UR3 engine which the Wii U can handle. Bloodstained is using the UR4 engine which the Wii U cannot handle. Pretty simple stuff really.
Anyway, in for $100 for the Steam version! Been waiting a long time for this and the concept art is beautiful!
@Artwark Regardless, on the Kickstarter page they say they're using UE4 so that precludes the WiiU, unless something special happens. They're already nearing 1.2 million now. If that supposed "basement" is hit, and there's only ground floor and then ground left, maybe they'll come up with something else. Until then, UE4 is not on Nintendo consoles so don't hold your breath (I wanted it on the WiiU badly.)
Very lame indeed...
Funded in 4 hours. Fitting that the Kickstarter smacked everyone who thought that without the Nintendo systems on the core target they would struggle to get the money.
At any rate, a Wii U port will most likely be funded as a stretch goal, I don't get why the fanboys are getting so mad, they should be happy, they might get the game and they didn't even had to back the campaign, unlike Yooka Laylee.
@whodatninja
A hidden goal (look at the castle where the goals are been displayed). If the kickstarter gets to the bottom of the castle (the basement), maybe (a hidden goal will be achieved. (wii U support?).
Please let's stop arguing or calling out other users.
Looks like one of the stretch goals will be a Wii U and/or 3DS version. They never said it wouldn't come to Nintendo platforms, they just couldn't confirm it at the get go. People need to quit with the negativity, it's beyond exhausting at this point.
@Einherjar
Pretty much everything this guy said. Saves me the trouble of typing up a wall of text, honestly. Most of the classic games and the metroidvania style games were either debuted on a Nintendo console/handheld or made it to one in some form of another. Most of the original Castlevania fanbase was born on Nintendo consoles. To even argue against this is just arguing for the sake of arguing. Even after the series split from SOTN, pretty much all of them were on Nintendo hardware. Also can someone please tell me why XBONE is even included on the list?
I am not a kickstarter backer myself but if this game turns out to be great i will get it on PC I would love this game on 3DS but if it cannot run on said hardware I would still be able to play it.
I love games overall more then I love the Nintendo brand name.
While this being sad news it's a choice being made by developers to use a strong modern capable engine that does not run on dated capable hardware
But maybe if people back some more the wii might see a port but i doubt the 3DS will be capable of running this in true form.
"An informative FAQ does provide an explanation however, referencing the immediate limitations of developing with Nintendo hardware."
Point. There's absolutely no way to defend Nintendo from such a blunt and truthful statement. Nintendo fans aren't looking for bleeding-edge tech — that's never been the company's schtick anyway. However, I'm sick of Iwata delivering these cheap, plastic, Fisher Price toys with crazy outdated specs that usher in comments from developers like the one above. Give us a GAMING SYSTEM and no more toys. Then, things like getting skipped over due to inadequate specs would be less likely of happening. Le sigh...
@BinaryFragger (post 126) Bayonetta 2 was funded by Nintendo, I don't think it was a kickstarter. Is this game funded by Sony & Microsoft?
@Artwark I have worked with PCs all my life and as such I have verylittle desire to play in them when I get home. I have decided since the previous generation to own a single home console only and as such am well aware of missing out exclusives for the other consoles, but I set and follow my rules, it's not any sort of blind devotion to Nintendo.
Even if I only owned a 3DS, I'd still back this game. I have a HTPC in the living room, so firing up the PC version would be a snap. Here's hoping IntiCreates is able to make a 3DS or WiiU version down the line. ($60 from me so I can get the physical PS4 version.)
You can't have a platform(s) so undeniably against third parties and for them at the same time, you can't pick and choose.
This is what you all signed up for, Nintendo Games, not third party games. Deal with it.
This is a Nintendo fan site, of course people will be upset. Why can't you deal with that?
With the comments over the last few months, We should rename this Website to AntiNintendolife
Well I have all 3 just so I don't miss games from anyone. Period. I don't do console loyalty. Just loyalty to the games. This is why you either get a Wii U/PS4 or Wii U/Xbox one...or maybe Wii U/PC. I keep adding Wii U because Nintendo games don't go to PC.
I understand that some of you are upset. I mean yeah, Castlevania started on Nintendo. At the same time, times were a lot different then. As far as Nintendo monopolizing whilst establishing a hardcore fanbase. Nintendo today (speaking generally about the Wii U) isn't the same as the Nintendo back then. As far as the relationships with 3rd parties that is. 3rd parties don't do well on Nintendo platforms anymore. It MAY have been a business decision seeing as they're a small studio that needed a kickstarter to get the game up to begin with. Just speculating though.
@Donutman
I play bloodborne, helldivers and shovelknight on my Ps4. Nintendo isnt the only one with hardcore fans you know.
Please resist calling out other users in a argumentative manner, it never ends well. (Jazzer)
@Wolfgabe
How is it unfair to lump Steam, XBO, and PS4 together? If a game plays on XBO or PS4, it'll play in Steam. Nintendo is the oddball in this.
Also, my "assumptions" about Nintendo fans are based on general behavior. As has been noted before, Nintendo fans do not support 3rd party, yet they take every 3rd party "abandoning them" personally, and 3rd parties have had a much harder time on Nintendo systems since the N64 at the very least.d
Clearly, if Nintendo fans supported 3rd parties (and Nintendo made hardware that could handle the games without compromise), there'd be a lot more third party games on the console. Suffice to say, they do not.
And I don't monitor the eShop? I'm in the eShop.
Wow! Shots fired!
I'm not going to bash the other systems. That seems useless as it's not Sony & Microsoft's fault that this isn't coming to the Nintendo systems. But I won't support something that may or may not come to the systems I own. I'm also not going to support a developer just because he/she designed a game I loved in the past. That developer already received money from me when I purchased those games.
The reasoning for it not coming to a Nintendo system immediately seems dumb. The Wii U can handle large-beautiful 2.5 side scrolling games just fine, and as others have already pointed out, other developers had no problems getting their awesome games onto more then 2 systems.
@hosokawasamurai
Oops! My bad.
@dkxcalibur
Actually, saying the reason it's not coming is dumb... is dumb. Because you could very easily have actually looked at the Kickstarter. The game is being made in Unreal 4, which is an engine that the Wii U cannot handle.
They'd essentially have to rebuild the game largely from scratch in Unreal 3 to get it to run on the Wii U, and that's a lot of work for an audience that is clearly not that supportive of 3rd parties.
Also, you seem to have no clue at all how corporations or this industry works. Just because you bought a game in the past does not mean he has your money. He's independent now, he's not part of the corporation you supported. All he has is his personal savings from the paycheck he earned. As a developer, they did not receive the money from the games you purchased, as you purchased them from a different developer and corporation.
@OnionOverlord
By that logic, Sonic games should only be on Sega hardware and nothing else. Centipede should only be on Atari hardware and nothing else. Tomb Raider should only be on Playstation hardware and nothing else.
Just because Castlevania started on NES and also Commodore 64 and Amiga, does not mean it needs to stay on Nintendo hardware if the audience is elsewhere. Hell, by your own logic, Castlevania should only appear on modern Commodore and Amiga hardware.
This is a ridiculous argument. Sure, the original Castlevania fanbase may have been "born" on Nintendo consoles, but that doesn't mean they belong on Nintendo consoles now. What the hell does the logo box have to do with it? Times change, consoles change. Apparently, only Nintendo fans don't change.
It's amusing to me how quickly fans turn on someone who decides that it is best for business not to bring his game to a platform on which is will sell in extremely low numbers. I don't think people realize that porting a game to Wii U that was designed for a PS4 or XBO is not just a simple port. Wii U is mostly last generation technology so it would require a lot of work that someone who has a kickstarter for his game probably could not afford.
And let's be realistic, how would this game sell on Wii U? How did the last Castlevania game sell on 3DS? How does any third party game on Nintendo consoles outside of Just Dance sell? Not very well.
I'd probably buy it if it came for Wii U. But it's not so I'll buy it for PS4. It's not a personal decision. It's a business one.
Some of you guys are running out of corners to pee in.
I understand their decision but I don't like it. I only have a Wii U so there's no point in me investing a dime into the kickstarter. This is really disappointing news
Ha ha ha.....You see back on the NDS game of this. They kinda screwed up the story super-bad and it had censoring issues. IDK but the SONY is just darker and he knows that people will import the game from Japan just to play it on the system. Also their might be issues from before with Nintendo and Konami. Most Nintendo fans ( or consumers ) are just children, especially with the way things are now.
@TwilightAngel the reason why people here including me won't support this game, is because the core fans of Castlevania are alienated with Koji's choice for the simple reason that the Wii U is "not cool enough" for his game. I brought up the Xbox fans and PS4 fans, because they bragged for the same reason about Bayonetta 2, but compare to this game, Bayonetta 2 was supported by Nintendo themselves. This game, however, won't come out for the Wii U and therefore I see no reason why I should support it at all and please spare me the speech of "but it comes out for the PC and maybe for the Wii U"... No, the pc is not a consolation for that! The don't want to support the Wii, fine by me. I don't have a PS4 (because there is nothing that interests me) and I don't have an Xbox One (because I started to dislike Microsoft since the reveal of the Xbox One). And now I am pathetic and full of lies? No, you are pathetic because you categorize people without knowing why their doing what their doing. THAT is pathetic.
And I'm aware that Lords of Shadows where not on the Wii or Wii U, but then again, the two games were awful enough, so there is no need for that on the Wii U. But that is MY OPINION.
@Artwark Sorry, but no. I don't want my pc clustered with games, I have consoles for that.
@ikki5 At this point in time a game not getting released on Wii U is sadly par for the course
I remember the days of NES and SNES when pretty much every third party developer was supporting Nintendo consoles.
I miss those days.
You all talk about how he's turning his back on the fans of his GBA and DS games, but isn't the Wii U's userbase just a tiny fraction of what the GBA and DS's was? I don't think it's too far-fetched to assume then, that it's only a tiny fraction of IGAs fanbase that owns a Wii U.
Gee, I wonder what consoles the rest of his fanbase own?
@Quorthon
Why are you even responding to me? You should be responding to Einherjar, I simple agreed with, and mostly rehashed what he had already said. I think you're responding to the wrong person, as I was not "called out" the way Einherjar was and frankly have no interest in arguing/debating on the subject. I merely agreed with someone else. Besides, your logic on this point doesn't make sense and I think you need to just concede on this point and move on. Sega doesn't even have Sega hardware anymore or else they probably would be on sega hardware. So again, I must say, you're just arguing for the sake of arguing and need to just drop this point. On top of that, you're putting words into my mouth. Scroll up and read what I said, please. I never said any of those things, Einherjar did. I simply agreed. That doesn't mean I am one of the people who is complaining about the issue because I did not issue one single complaint. I agreed the bulk of Castlevania games were on Nintendo hardware. What is there to even argue about here and why are you even including my name into your response? I never said I wouldn't back the game, I never said anything beyond that it's silly to argue against the fact that Castlevania was mainly on Nintendo hardware. I think you either misunderstood my point, or simple confused me with Einherjar and honestly I don't want to be dragged into this silly debate simply because I agreed with someone you're currently engaging in online fisticuffs with. Christ.
@Quorthon I was unaware of the game being developed in Unreal 4. My bad! Thanks for the update professor!
I'll also admit that I am unfamiliar with the "video game industry" as I do not work in the video game industry. However, I am familiar with how employees in general are compensated for the work they do for the company that employs them. He WAS compensated for his work in designing games in the past for Konami. I purchased some of those games. He was given a paycheck from Konami in some form was he not? Did my money go directly into his bank account? No. But he did benefit from people buying his games from Konami. I understand that he is no longer employed there, but it's not my responsibility that he has now decided to go a different way. I am not going to give my money to someone just because of their past work. Now if they came out and confirmed that a game is being worked on for either the 3DS or Wii U, then maybe I would support this game. But to the best of my knowledge, this has not happened yet. This would be like me leaving my company, and then later asking my former clients to fund my new business even though it does not provide a benefit to them????? I hope it works out for him though.
Just to add, my reason for not supporting this game isn't a Sony/Microsoft/Nintendo thing.
Heh, the kick starter is going hot right now with pretty much a month remaining so there is a chance for a Nintendo port in the future.
Awww, not for Wii U... Oh well, hopefully it'll be ported to a future Nintendo console, ho-hum. If it turns out good.
The Kickstarter video was great!
Hopefully the NX or whatever will see Nintendo getting full 3rd party support from here on out.
Maybe someone from Nintendo should set up a nice polite meeting with Igarashi.
@dkxcalibur
Yes, he benefited in the small term, and on a paycheck when you bought the games. But to act like "well, I bought something he worked on before, therefore he shouldn't need the money" is like saying that you "bought a meal at McDonald's once, and therefore, the guy at the cash register has the money to open his own restaurant."
That's just monstrously illogical.
Your reasoning is dubious at best, and just unfocused and so missing the point that it's not even wrong as it's not even properly addressing the point.
He has struck out, he is independent. He is funding his own team. He is looking to Kickstarter to see if gamers are willing to support that team and their game. This has absolutely nothing to do with the Wii U or 3DS, and it has nothing to do with how much money he as an individual made at Konami, and to say that it does, is just wrong in an otherworldly sense.
@OnionOverlord
You're far too touchy and in your last post, seem to have a sudden case of persecution complex. I am addressing the content of posts, not you as a person or anything to that regard.
And beyond that, my logic is quite sound--just because a game started on a Nintendo system does not mean any future games are obligated to be on there. That's absurd.
That's like saying that Donkey Kong only belongs on Coleco consoles, so hardcore Coleco fans should be outraged whenever another Donkey Kong game appears on a Nintendo system. "Well, it started on ColecoVision. We're who made the game popular!"
You guys need to simmer down sometimes and think about what it is you're saying. Saying anything along the lines of "X NES game should be on future Nintendo consoles, because it started on the Nintendo console" is extraordinarily faulty--yet that very statement has been thrown around like little people at the Professional Midget Tossing Quarter Finals. No, it doesn't. And to be upset that a spiritual successor is skipping those later Nintendo consoles is doubly absurd. It's silly enough to surmise that Castlevania in some form "belongs" on Nintendo systems, it's just plain wrong to say the same of an unrelated spiritual successor.
You guys can be upset all you want that it's skipping Wii U and 3DS (so far), but face reality, it's not like this is a shocker. Most games are skipping these two platforms now, regardless of what they are. And this is made in the Unreal 4 engine, which the Wii U and especially the 3DS cannot handle. That's fine, be disappointed, but have some understanding. And stop making up downright stupid excuses why it "should happen" by crazily linking this to the roots of a different game because console fanboyism.
I am responding to that general sentiment. As it is laughably nonsensical.
Well my friend you are very very wrong about this game not coming to Nintendo ....
What you think as an Easter egg is actually it....
How did I know? It is very simple, he has two types of stretch goals mentioned on the campaign. The first one is called castle level SG and the other is called Dungeon level SG....
I bet that once we sweep all the stretch goals in the castle (which will happen sooner than what we all think), the first SG in the dungeon level will be a Wii U port....
Well I can't blame anybody but myself for not buying myself a PS4 or PC. I can't help but feel a little dissapointed though. I guess I can use by brother Xbone to play it like most other indie games.
You want ppl to get excited about classic castlevania games with this new game but your not bringing it to a Nintendo console? !? Well aren't you dumb...
@KryptoKrunch Wish Nintendolife had a private message option. So hey I was wondering if you are a long lost friend of mine from back when I used to play tf2 on the ps3 (avionics/julie) back in 2009-2010? If so I'd love to get in contact with you again! I believe we already follow each other on miiverse (nanajelly), could you drop me a message on there? (Just comment on one of my miiverse posts lol) I rather not continue this conversation on a Nintendolife article hahah~
@CharlyDunst Oh salty i would love to call you out right now cause that comment you made to me is something else. But like morpheel said "Please let's stop arguing or calling out other users." So i'm going to walk away
Fine, don't take my money, then. While they can make valid arguments against the Wii U, not supporting the 3DS is just a big middle finger in the eye of the company that has helped you make money from the beginning. May your game become a needle in a COD/GTA haystack the size of the whole universe. And go Yooka-Laylee!!
@Neko_Rukiafan exactly. Why no stretch goal? Give Nintendo fans the opportunity.
@Quorthon
Nintendo owners have every right to be upset. The whole "Nintendo fans don't support 3rd parties" argument doesn't even hold much weight here as the game is crowdfunded. This means that it's worth putting forth the extra effort for a port if it receives enough dough just to make sure ALL fans can are happy.
Nintendo consoles would be the right place for such a game as most playstation brand followers will have no interest n this. some xbox fans may be interested but playstation fans all they are interested in is which game has the most hype behind it.
@Quorthon
Oh. My God. It's like you have a reading comprehension problem. At what point did I ever say that the game SHOULD be on Nintendo hardware? I never said that. I only agreed that YES THE SERIES HAS LARGELY BEEN ON NINTENDO HARDWARE. I'm caps locking this in hopes that you will finally notice that you are arguing with someone who is NOT arguing. You responded to points i never made. Seriously, read more. I'm only "touchy" because I'm being dragged into arguments I never made. Just admit that you messed up by responding to me instead of Einherjar and move on. I never even mentioned your name in my initial post, I was simply agreeing with someone else. I have no dog in this fight, I never did. I don't know why that's so hard for you to understand. Seriously, my god. Read. My. Post. You're lumping me in with people complaining about the game being on PS4 when I AM NOT ONE OF THOSE PEOPLE! I did complain that it's on XBONE yes but that's merely a personal preference issue. I dislike the XBONE. Is that allowed, or am I going to have to tolerate another paragraph about how wrong it is to have a preference?
If I haven't made it clear why I'm getting annoyed with you, let me try one last time. You are assuming I made an argument that I never. Freakin. Made. Einherjar is who you should be responding to, not me. You claim to be responding to the "content" within posts but then somehow completely ignore what the contents of a persons post actually is? There's something really wrong with that picture. My "content" was rather basic and short, with little to argue against. The fact you somehow took a single paragraph I wrote and turned it into something to debate is almost astonishing in of itself, to say nothing of how badly you fumbled on what my point actually was. Worse, after I explained to you that there was an error or misunderstanding on your part, you ignore and overlook that important detail and CONTINUE to pretend I said things that I clearly did not say or even implied.
So I am responding to the sentiment that you are making assumptions about me that aren't true. I really don't know how much plainer I can make it. The only argument I made was that the Castlevania fanbase was mostly on Nintendo. That's it, and there's nothing to argue against on that account. Did I say it should STAY on Nintendo? No. Did I complain that it isn't on a Nintendo console? No. Don't lump me in with someone else just because I agreed with what they said. In fact, you're lumping me in with an entire demographic of people based on a single paragraph I made. That's absurd. For all your talk of logic, you're not being very logical. You're so eager to call out people and look for reasons to argue, that you don't even know WHO you are arguing to. Assume less, read more.
As if that isn't bad enough, your logic still makes no sense because you keep using outdated consoles that have long since been discontinued. Sega no longer does hardware, and there are no longer any Coleco systems in production. I still don't understand what your "point" is supposed to be, other than the fact that there's no reason the game can't exist on non-nintendo hardware. Which is fine because as I've been saying over and over now, that's arguing against a point I never made. (For that matter, scrolling up, I don't think that's a point Einherjar made either.) Using Mega Man as an example, it was largely featured on Nintendo consoles. Then it made the jump to PS because it had better hardware. That's perfectly reasonable. It doesn't change the fact it was born on a NIntendo console, and it doesn't change the fact some people felt abandoned. They're welcome to feel how they want to feel, you don't have the right to tell people they can't be annoyed that a series mostly remembered for being on Nintendo consoles is no longer on Nintendo consoles. This is a site for Nintendo news and a lot of people here down own anything but Nintendo consoles. What do you expect them to do? Sing songs of praise for the developers and throw a parade? If the next Disgaea game were to skip Sony systems, you could bet they would be irked too. I don't share that sentiment though because believe it or not, I have other systems. For me to care (or complain) that it's on a different system is pointless when I can play it either way. I only said that yes it was very much a Nintendo heavy franchise. Nowhere did i say it should be Nintendo exclusive. Nowhere did I even say it SHOULD be on Nintendo consoles. It'd be nice if it were, but I never said it should be or has to be.
If you still can't grasp what I'm saying, then I'm at a loss and will simply have to chalk it up to dealing with someone who is so busy looking for arguments, he can't even take the time to make sure the person he is calling out is the right target. Next time, respond to Einherjar like you should have in the first place, and don't call out someone who isn't arguing against you. Get your people straight, man.
Just to show what you said in quotations... "By that logic, Sonic games should only be on Sega hardware and nothing else. Centipede should only be on Atari hardware and nothing else. Tomb Raider should only be on Playstation hardware and nothing else." THIS is where I have a problem, and the rest of your post just goes downhill from there by responding to things I never said. What is my logic? Really? I'm confused. Did I say the game should only be on Wii U? No. In fact, I don't think ANYONE here has said that, let alone myself or Einherjar. As far as I can tell he was only a bit irked that it wasn't on a Nintendo platform, which is fair and I don't blame him. As for me, I really don't care that much what platform it's on a whole lot. Seriously do you even know who you're arguing against or are you just shooting blindly in the dark and hoping you hit something? You speak of my logic as if you know what I was thinking at the time, when that wasn't what I was thinking at all. You completely missed your mark. It's almost laughable how badly you're missing your marks with your arguments. It borders on hyperbole when you start pulling things out of thin air to support whatever your argument is supposed to be.
Quorthon is the master of completely missing the point and trying to fight invisible enemies, it seems. That or he's been at this whole "argue with everyone in the comments section for hours" game that he's lost the ability to differentiate between user names.
@brandonbwii
In this case, the "Nintendo fans don't support 3rd parties" was probably more of an afterthought by the team, if anything. More likely, they skipped Wii U and 3DS simply because those platforms cannot handle the Unreal 4 engine, and it just made more sense to focus on XBO, PS4, and Steam. But, knowing the poor way Nintendo fans have traditionally treated 3rd parties probably made the decision to skip the platforms easier. That noted, they need to be businessmen about this--making "all the fans happy" might sound good to you or Nintendo fans, but be realistic. How much extra would it cost to rebuild the game for Unreal 3 or another engine just so it runs on Wii U and 3DS versus how much they are likely to make off of those two systems? My bet is that the potential profit is not enough to warrant development on those two platforms.
The Wii U has terrible sales--Nintendo's own numbers revealed that it still has not even outsold the Dreamcast, despite being out for a longer period of time. The 3DS is sliding, and both systems are clearly already in decline, as can be measured by the number of games released per year, which has been decreasing for both platforms for a while already. Both the 3DS and Wii U peaked early and started their declines quickly. That is not a confidence booster for developers.
I get that you, on a purely emotional level, want the game out of some kind of "fairness," but the reality is that it's a lot of extra work that may ultimately be a waste of resources that incurs a financial loss. They have ample reasons to skip the Wii U, and really, if Nintendo fans wanted more games like this, they should have supported the games like this that did appear.
@OnionOverlord
To quote: As if that isn't bad enough, your logic still makes no sense because you keep using outdated consoles that have long since been discontinued. Sega no longer does hardware, and there are no longer any Coleco systems in production.
I'm sorry, is the NES still in production? Is the SNES still in production? Are they still making Castlevania games on those?
@Quorthon
That was a very dismissive and troll-ish reponse, so I'll be ignoring you from here on out. You apparently lack the ability to even recognize when you were wrong, and then respond with a point that doesn't even follow any logical sense. Of course there aren't, but there IS something called a Wii U and you conveniently ignored everything else I said to focus on something barely relevant to my overall point, or the fact that I was never arguing that it SHOULD be on Wii U or SHOULDN'T be on anything else. Sega, Atari, etc as companies are not even in the hardware business and you know that, you're just being a troll at this point.
Do please continue to miss the point though, I'm sure it'll do wonders for your credibility here. I have more productive uses of my time.
Nintendo Wii U version is coming very very soon guys...soon after the 2 Million goal is achieved we will be ONE goal away from Nintendo Wii U game......
How did I know?
Under "WHAT ABOUT NINTENDO?" in the main campaign page, here is what is says after the bad news of the cost and budget issues at the end: "That said, we've heard legends about a remarkable treasure hidden in the castle basement..."
Now, on the 1st update, there is one achievement called "Basement Key" and what it does is it will "Unlock all the Dungeon level stretch goals" and Wii U for sure will be the first stretch goal on the Dungeon level....
@Quorthon I never said that just because I supported his work in the past that it would be enough to start his own business???? I meant that I have supported his past games directly in the past and that I would support him again if he decided to design games for systems that I own. It is not my responsibility to provide him with funds to start his new business just because I play video games or played his games in the past. It is his and his newly formed company's responsibility to generate revenue. Your McDonald's comment was one of the dumbest comments I have read on Nintendolife. Let me try to make sense of this. Yes, if I were to buy a meal at McDonald's I would be supporting that restaurant, the McDonald's company, and the worker who sold the meal to me + many others indirectly. Now if that worker decided to go out on his own and start a new restaurant, I would only support his new venture if I wanted to eat the food that his newly found restaurant is serving. Would I walk into the restaurant and hand money over just because it's a new business and because he served me food before? Um no! Now if what he was serving/cooking looked appetizing, then yes I would support his new businesses by buying food from him. I would not expect anyone to support a new business just because someone started a new business. If they wanted to, that's on them, but most people don't just hand their money over to new businesses when it does not benefit them. As I clearly stated before, it's not a Nintendo thing with me. I'm not against his company being successful only because he chose not to develop a game for a Nintendo system. I have owned many many non Nintendo systems in the past. But I'm not going to give my hard earned money to a business that does not proved me with some sort of product or service.
It is you and your sense of entitlement that has you confused. But that's what you do. You twist what others say so that you can argue with them. Just so you know, this will be my last response on the matter. What I posted earlier is MY OPINION! Just like the other people posting stuff, it is their opinions. Maybe you would like to support my new company I'm starting? My new company will not do or provide you with anything but you don't care about that! Just send me $60!
@Captain_Gonru You are looking at it in a complex and deep way. The devs simply said, "Hey, did the last Castlevania game sell well on a Nintendo system? ...No? Then no game for those people."
While I would absolutely want to play this on a Nintendo console I love this man and will buy it no matter what.
It's obviously going to be an "unofficial" follow up/spiritual successor to Symphony of the Night. You have to be a knuckle head to voluntarily pass on this.
The Wii U is a Hidden Stretch goal in the basement, they should announce it already since the game already has over 2 mil in funding and it funded $500.000 for its creation day one, just go read the comments on how many people are upping their donations just to get it on Wii U, its crazy, also, the main reason I think its not on the Wii U already is Unreal Engine 4 compatiblity, they will have to build from the ground up cause that wont port over to Unity well.
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