
Action platformers were arguably the bread-and-butter of the 16-bit generation - though RPG fans will likely disagree - and considering the positive reaction to classics on the Virtual Console and new titles inspired by retro experiences, we're still suckers for some challenging running and jumping. Super Doomed'n Damned looks to be trying to tap into that nostalgia, and is due to hop onto the Wii U eShop in the second half of the year.
The title and snippets of gameplay footage clearly allude to iconic titles such as Super Ghouls 'n Ghosts, and this is actually a 'Super' expansion of Doomed'n Damned, which has previously been released on PC. Developed by one-man studio Arc-gen Games and Dolores Entertainment, the press release promises plenty of content and a typically bonkers story.
This enhanced version brings more content, revised level design, 2.5D art, more levels, enemies and bosses, but keeping the same 16 bit platformer arcade game atmosphere and challenging difficulty.
You control the prince Askan Eisen, the son of the kidnapped king of North Hollow, a land dominated by Murk, an ancient evil creature that came back from the darkness for revenge, and his Legion of Chaos. In order to bring back the peace and order, Askan must fight the legion, engage dark creatures, collect the Ancient Stones and defeat Murk once for all.
The Wii U will be joining PC and Xbox One as platforms, and we're curious to see how this one shapes up. Check out the teaser trailer below and let us know what you think.
Comments 23
Prepare To Die Edition coming soon to PS4 and PSVita (via remote play).
That art style sucks.
How about "Shallow arcade gameplay with modern mobile graphics!"
… looks strangely early days, for a game due out by the end of the year? Not one clip of a Boss, level gimmick or anything that leaps out and grabs you. Not even a big nostalgia vibe coming from it, though it is obviously meant to be inspired by Super Ghouls 'N Ghosts, but it looked a little closer to some Castlevania games?
We'll have to wait and see, but nothing really stands out in this teaser trailer …
That teaser looked...surprisingly dull...
I wonder how that brainstorming went...
Boss: "Ok guys, how about an action platformer with a hint of nostalgia. Graphics shouldnt be the main focus. Maybe inspired by or a sequel to one of our IPs"
Dev A: "How about MegaM..."
Dev B: "SUPER DOOMED AND DAMNED !!!! It has everything, curses in the title, tacky cardboard looking mobile phone graphics, overly simplistic gameplay and artwork inspired by the most uncreative Deviant Art high fantasy pictures ! This will be in instant HIT !!!
TV shows, comic books, merchendesign, sequels upon sequels."
I can't give positive or negative feedback on a game from such a poor trailer.
I can't say I care for the graphic style presented here.
what? that was too shallow of a trailler
I always thought capcom was one of the big guys in gaming .....
was not expecting something that looks like a steam greenlight early access "game" from them .... but hey, ther is a first for everything I guess ....
@Josaku
Capcom isn't making this game. Try re-reading the article.
@CreativeWelshman
I can't tell if that was a joke or if you're actually noting actual release information.
@Quorthon
It was a joke and a bad one at that.
Not much to excite me.
@CreativeWelshman May not be far from the truth though. Unless the dev doesn't want to deal with Sony, it probably will come. It's how the business has been working lately.
work in progress
Art "style" of a browser game.
Not my favorite art style
Needs a better trailer than that.
The art style really isn't ugly or anything but i agree with many on here that it at least doesn't seem right. I love G n' G games so i'll probably be giddy to pick this up but a better art style may go quite a ways.
A boss named Murk... best boss ever.
Not sure about it yet I have to see a real trailer first.
What an amazing trailer, said no-one. Ever.
Not bad, but not super either.
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