Comments 775

Re: Talking Point: Which Nintendo Series Are You Most Excited To See Return On Switch 2?

MetalKingShield

  • Zelda always has the most potential, but is somewhat unpredictable now. The thought of having another "Wind Waker" or "Ocarina of Time" is too much for it not to be the top choice.
  • Animal Crossing is the most reliable, but is in danger of becoming over familiar without some big innovations.
  • Super Mario is always great.
  • Metroid is usually good - looking forward to Prime 4.

Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?

MetalKingShield

It was OK, but I enjoyed last week's more (Metroid Prime 4 and Marvel Cosmic Invasion). I'm happy with the hardware, but the price of games is steep. I feel like people will be much more selective with purchases than they used to be.

Mario Kart World looks impressive, and it was probably a good idea to go with something a bit more original like Donkey Kong Bananza (doesn't look too much like Donkey Kong though, thematically!) The Zelda upgrades are welcome for those who want them.

Online subscribers will welcome the GameCube games, but I'd rather the best ones were properly remastered in widescreen and available to buy for Switch 2.

I think I was most excited by Arcade Archives 2: Ridge Racer! (Although that era of 3D coin-ops will really suffer without Sega on board.)

I guess we'll just have to wait until a later date for Mario, Animal Crossing and a new Zelda. A decent presentation, but I can't help but feel the old Nintendo charm isn't quite what it was.

Re: Feature: These Past 8 Years Have Been A Privilege

MetalKingShield

It's been a nasty ol' time, hasn't it? Wishing you all the best, Gonçalo, and I'm glad you're doing well. You know, I've crossed horns with loads of people on forums over the years, probably more than I should have, and I can honestly say I wish everyone the best of health.

As for the Switch, it's been great. Even now, I don't feel the need for an upgrade. Perhaps that's strange, but in terms of hardware, for me it's been the perfect machine.

Re: Poll: 10 Years On, Which Version Of Zelda: Majora's Mask Is Best?

MetalKingShield

Like Ocarina of Time, I don't think I ever enjoyed Majora's Mask more than the GameCube bonus disc. For the first time, I played these games with rumble... Does it make that much of a difference? It probably does, although I loved the 3DS versions as well. One thing's for sure - we could do with both games updated, with high-res graphics, rumble and everything else.

Re: Talking Point: Is It Time For HD-2D To Take A Break?

MetalKingShield

I don't much like the way HD-2D mixes the two styles (2D and 3D). To me, the diorama-type worlds just seem too dramatic and intense. The shading tends to be heavy and overdone. I do love 2D though, it's just that I prefer the very detailed pixel art games to the HD-2D style. I would love more games that seemed like they were made for the 32-bit systems, such as Sega's System 32.

Re: Lizardcube Co-Founder Leaves To Start New Game Company

MetalKingShield

Lizardcube is probably my favourite developer at the moment. I thought both Wonder Boy: the Dragon's Trap and Streets of Rage 4 were perfect, and was hoping to see many more Sega games revived to the same quality. I hope this style of game continues, whether it's by Omar or by Lizardcube itself.

Re: Eiji Aonuma Explains Why Zelda's Gameplay Takes Priority Over Story

MetalKingShield

In the best Zeldas, the gameplay is the story. When they want the next development to be using the Fire or Ice Arrows, for example, they send you somewhere you can get them, and invent the situation to facilitate that. Ever since Skyward Sword and the establishment of an official timeline, I feel the story (particularly the backstory) has been taken too seriously. Plot development whilst you're playing is great, but I become bored when there's too much emphasis on lore and cutscenes from the past.

Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames

MetalKingShield

Lots of pros and cons with this one. On the one hand, I'm not a huge fan of HD-2D, I already have the basic version of this game on Switch, and the starting price is very high. On the other hand, I've no doubt it's the best version of the game. In theory I shouldn't like the fact that some aspects are a bit toned-down, but having seen the sprites I think they're absolutely fantastic. If anything, I'd rather they remade these as just "hi-bit" (as the review states) 2D games rather than bother with all the 3D and fancy lighting.

Re: Talking Point: Is It Time For Another Side-Scrolling Zelda Game?

MetalKingShield

This type of game can be great - Aggelos, Wonder Boy: Dragon's Trap, Shantae: Risky's Revenge. How much we need another side-on Zelda is debatable, but there's no reason why they couldn't make a good one. I personally don't think they've mastered the top-down ones recently, and would prefer the attention going towards making another game as good as A Link to the Past or the original Link's Awakening. For me, the 2.5D approach feels a bit slow and floaty, so I'd prefer they make a crisp 2D one that could easily support a high frame rate. If it's side-on, it's going to need to feel as smooth as the best modern 2D games, like The Messenger, for example.

Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?

MetalKingShield

I'd rather they set the frame rate at 60fps (or 30fps, I suppose) and then tailored the graphical detail to that. If it can't run at the "set" frame rate, then it's too complicated. Developers used to want their games to look good in magazines, which is understandable, so prioritised graphical detail. However, it's very easy nowadays to see what the game actually looks like whilst running before you buy it. I appreciate what they're trying to do with these 2.5D Zeldas, but I don't think they're quite as good as the old 2D ones.

Re: Random: Spare A Thought For The Kid Whose Dad Returned Zelda: A Link To The Past

MetalKingShield

I suppose it was one of the earlier games released that wasn't very immediate. Speaking from a UK perspective, sure, we'd had some adventure games on the Spectrum and Atari, but it's easy to forget how much the Sega Megadrive made games massively more popular. Even then, a lot of RPGs weren't brought over. The SNES followed soon after, and A Link to the Past was one of the first huge games where you couldn't just turn it on, bash the buttons and get into it that way. I do remember loving it straight away, though, and so did my school friends who had a copy.

Re: Dragon Quest Creator Chimes In On Characters Showing Less Skin In Upcoming HD-2D Remake

MetalKingShield

I have to agree with Kazuhiko Torishima. Changing Akira Toriyama's designs isn't going to ruin my day, but you do lose something. The best thing to do is to warn people exactly what's in a game, and let them make up their own mind. When I first played Dragon Quest VIII, it was magic because you never knew what you'd find in the game. There might be a big fight, a romantic moment, some skullduggery... or, yes, something a bit titillating. When you take that possibility away, you remove something from the artist's palette.

Re: Best Nintendo Switch Roguelikes, Roguelites And Run-Based Games

MetalKingShield

The only one I can play isn't on the list - Alchemic Dungeons DX. I have come to believe it's a work of absolute genius. Most roguelikes I've played throw too much at you at once (or at least that's how I feel), but Alchemic Dungeons gradually introduces you to the game's crafting mechanics. After a while you begin to learn what you prefer to craft, and you really get into a "Flow State" whilst playing it.

Re: Soapbox: Has Nintendo Set A Precedent That 'Switch 2' Can't Hope To Match?

MetalKingShield

Switch was a success for all the right reasons - it was simply the platform you needed if you wanted to play Nintendo's games. The company and its franchises have currently attained a level of popularity I never thought I'd see, with well-received films and areas in theme parks. If Switch 2 uses the same formula and lasts for as long, it could definitely be as successful, possibly even more so, simply because people will need to have one to play the games.

Re: Talking Point: What Other LEGO Zelda Sets Would You Like To See After The Deku Tree?

MetalKingShield

Come to think of it, when I first played Wind Waker, I had visions of recreating the Great Sea in my garden... Now, imagine that in Lego! Not the Great Sea as a map, but several different sets that could be put together. Outset Island, Windfall Island, Dragon Roost, Spectacle Island, Private Oasis (complete with cabana), Stone Watcher Island, Forest Haven and the various Fairy Islands. All those mysterious locations really made the game for me, and to see them in Lego would give me that "impulse buy" feeling.

Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild

MetalKingShield

If someone had told me Nintendo would eventually become this popular during the days when I was trying to convince others how great the GameCube was, I'd have been amazed. Personally, I've spent way too much on the eShop, and that's without being able to buy Virtual Console games. The temptation to hoover up all my favourite classics was too strong.

Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered

MetalKingShield

One the one hand, it's just a load of triangles that's meant to look like a sexy woman. On the other hand, it's the thin end of the wedge, and one that we've seen too many times. Ten years ago I'd have been annoyed at this; now it's just inevitable. What bothers me more, stepping back and seeing the bigger picture, is that so many people are connected to a hive mind now. You'll probably find a correlation between people who use terms like "male gaze" and those who have supported all the other authoritarian measures and gradual erosion of freedom we've seen this century. Oh, to taste the '80s and '90s again...