I'll be interested to see what the Hotel is like, but I must be honest, I thought the most obvious thing to do would have been to add a Museum Shop where you can do something else with all your spare fossils (eg. get dinosaur models).
I think they've got it right how they do Animal Crossing - smaller, affordable sets that you impulse buy. Maybe I'm the only one, but I'd love to have all the little islands from the Wind Waker's Great Sea in Lego.
Oh wow, this looks good, especially "Modern Mode". Risky's Revenge and Pirate's Curse are two of my favourite games. The ones afterwards didn't do it for me quite as much, but this looks like it has the right vibe.
Zelda always has the most potential, but is somewhat unpredictable now. The thought of having another "Wind Waker" or "Ocarina of Time" is too much for it not to be the top choice.
Animal Crossing is the most reliable, but is in danger of becoming over familiar without some big innovations.
Super Mario is always great.
Metroid is usually good - looking forward to Prime 4.
This is poor, I think. The Switch 2 version should be the ultimate version - best graphics + all the DLC. It's old enough now that they really could have included it.
This is a bit weak. Presumably, you can only use the download code once, so you'll buy it as the "Switch 2" version, but you can only sell it on as the "Switch" version. I was actually tempted, but I really dislike how the whole game isn't on the cart nowadays.
It was OK, but I enjoyed last week's more (Metroid Prime 4 and Marvel Cosmic Invasion). I'm happy with the hardware, but the price of games is steep. I feel like people will be much more selective with purchases than they used to be.
Mario Kart World looks impressive, and it was probably a good idea to go with something a bit more original like Donkey Kong Bananza (doesn't look too much like Donkey Kong though, thematically!) The Zelda upgrades are welcome for those who want them.
Online subscribers will welcome the GameCube games, but I'd rather the best ones were properly remastered in widescreen and available to buy for Switch 2.
I think I was most excited by Arcade Archives 2: Ridge Racer! (Although that era of 3D coin-ops will really suffer without Sega on board.)
I guess we'll just have to wait until a later date for Mario, Animal Crossing and a new Zelda. A decent presentation, but I can't help but feel the old Nintendo charm isn't quite what it was.
Thinking about it, that is a pretty strange line-up of characters. You could easily have an X-Men game with Cyclops and Psylocke as well, an Avengers game with Iron Man, Thor and Vision, a Spidey game with Black Cat added and a Fantastic Four game with those characters. I would buy all four of those games without question - hopefully it does end up like that.
It's been a nasty ol' time, hasn't it? Wishing you all the best, Gonçalo, and I'm glad you're doing well. You know, I've crossed horns with loads of people on forums over the years, probably more than I should have, and I can honestly say I wish everyone the best of health.
As for the Switch, it's been great. Even now, I don't feel the need for an upgrade. Perhaps that's strange, but in terms of hardware, for me it's been the perfect machine.
Like Ocarina of Time, I don't think I ever enjoyed Majora's Mask more than the GameCube bonus disc. For the first time, I played these games with rumble... Does it make that much of a difference? It probably does, although I loved the 3DS versions as well. One thing's for sure - we could do with both games updated, with high-res graphics, rumble and everything else.
I would quite like a Wind Waker animated film, if only to make the game itself a bit more well-known again. Having a WW film could be the difference that could lead to Wind Waker Lego sets, or even a true Wind Waker 2 game.
I don't much like the way HD-2D mixes the two styles (2D and 3D). To me, the diorama-type worlds just seem too dramatic and intense. The shading tends to be heavy and overdone. I do love 2D though, it's just that I prefer the very detailed pixel art games to the HD-2D style. I would love more games that seemed like they were made for the 32-bit systems, such as Sega's System 32.
Lizardcube is probably my favourite developer at the moment. I thought both Wonder Boy: the Dragon's Trap and Streets of Rage 4 were perfect, and was hoping to see many more Sega games revived to the same quality. I hope this style of game continues, whether it's by Omar or by Lizardcube itself.
In the best Zeldas, the gameplay is the story. When they want the next development to be using the Fire or Ice Arrows, for example, they send you somewhere you can get them, and invent the situation to facilitate that. Ever since Skyward Sword and the establishment of an official timeline, I feel the story (particularly the backstory) has been taken too seriously. Plot development whilst you're playing is great, but I become bored when there's too much emphasis on lore and cutscenes from the past.
Lots of pros and cons with this one. On the one hand, I'm not a huge fan of HD-2D, I already have the basic version of this game on Switch, and the starting price is very high. On the other hand, I've no doubt it's the best version of the game. In theory I shouldn't like the fact that some aspects are a bit toned-down, but having seen the sprites I think they're absolutely fantastic. If anything, I'd rather they remade these as just "hi-bit" (as the review states) 2D games rather than bother with all the 3D and fancy lighting.
It does look great, even if I don't know much about Power Rangers. I've always loved scrolling beat-em-ups and am pleased to see them return. They really went out of fashion and were replaced by fighters, but now there's a plethora of them (good ones too).
This type of game can be great - Aggelos, Wonder Boy: Dragon's Trap, Shantae: Risky's Revenge. How much we need another side-on Zelda is debatable, but there's no reason why they couldn't make a good one. I personally don't think they've mastered the top-down ones recently, and would prefer the attention going towards making another game as good as A Link to the Past or the original Link's Awakening. For me, the 2.5D approach feels a bit slow and floaty, so I'd prefer they make a crisp 2D one that could easily support a high frame rate. If it's side-on, it's going to need to feel as smooth as the best modern 2D games, like The Messenger, for example.
I'd rather they set the frame rate at 60fps (or 30fps, I suppose) and then tailored the graphical detail to that. If it can't run at the "set" frame rate, then it's too complicated. Developers used to want their games to look good in magazines, which is understandable, so prioritised graphical detail. However, it's very easy nowadays to see what the game actually looks like whilst running before you buy it. I appreciate what they're trying to do with these 2.5D Zeldas, but I don't think they're quite as good as the old 2D ones.
I suppose it was one of the earlier games released that wasn't very immediate. Speaking from a UK perspective, sure, we'd had some adventure games on the Spectrum and Atari, but it's easy to forget how much the Sega Megadrive made games massively more popular. Even then, a lot of RPGs weren't brought over. The SNES followed soon after, and A Link to the Past was one of the first huge games where you couldn't just turn it on, bash the buttons and get into it that way. I do remember loving it straight away, though, and so did my school friends who had a copy.
I have to agree with Kazuhiko Torishima. Changing Akira Toriyama's designs isn't going to ruin my day, but you do lose something. The best thing to do is to warn people exactly what's in a game, and let them make up their own mind. When I first played Dragon Quest VIII, it was magic because you never knew what you'd find in the game. There might be a big fight, a romantic moment, some skullduggery... or, yes, something a bit titillating. When you take that possibility away, you remove something from the artist's palette.
The only one I can play isn't on the list - Alchemic Dungeons DX. I have come to believe it's a work of absolute genius. Most roguelikes I've played throw too much at you at once (or at least that's how I feel), but Alchemic Dungeons gradually introduces you to the game's crafting mechanics. After a while you begin to learn what you prefer to craft, and you really get into a "Flow State" whilst playing it.
Probably Europe for the game cover. As an aside, that cartoon version of Link for the SNES A Link to the Past instruction manual is probably the best-ever version of him.
I used to like Tingle and all the other odd characters, but it's like anything really - they should be there, but there's no reason to go overboard with it. A simple solution is to make a separate Wind Waker game series. That way we could have Tingle, cel-shading and the traditional formula all in one.
That close-up of the Breath of the Wild version does make it look better than it seemed before. Lego is pricey, but if you use enough tactics, you can get massive savings. Sounds obvious, but if you put it in your basket and wait, some sites send you offers and just discount the sets anyway. Really want Hyrule Castle, Outset Island and Windfall Island the most.
Switch was a success for all the right reasons - it was simply the platform you needed if you wanted to play Nintendo's games. The company and its franchises have currently attained a level of popularity I never thought I'd see, with well-received films and areas in theme parks. If Switch 2 uses the same formula and lasts for as long, it could definitely be as successful, possibly even more so, simply because people will need to have one to play the games.
I've always thought Kid Icarus would be good if it was exactly like the Metroid Prime games, except 3rd-person. But when it comes to adding in towns, villages, etc, there really is nothing like Zelda itself. Perhaps we could have a true Wind Waker 2, and that could be the way for traditional Zelda to continue.
Thundercats and Masters of the Universe are more my era, but I love the way everything about this is 1990s. The sprite scaling bits are just like the System 32 games of the time, eg. Rad Mobile.
Come to think of it, when I first played Wind Waker, I had visions of recreating the Great Sea in my garden... Now, imagine that in Lego! Not the Great Sea as a map, but several different sets that could be put together. Outset Island, Windfall Island, Dragon Roost, Spectacle Island, Private Oasis (complete with cabana), Stone Watcher Island, Forest Haven and the various Fairy Islands. All those mysterious locations really made the game for me, and to see them in Lego would give me that "impulse buy" feeling.
Unfortunately, I expect a big Lego set to be that price nowadays, but if I'm going to pay that price, I'd expect about 4,000 pieces rather than 2,500. It does look good though - all the little details remind me how great Ocarina of Time was.
Looks quite good, but I've seen other sets I prefer. Depends on the set of course, but I think you need 4,000+ pieces to do these buildings justice. If there's ever a Hyrule Castle, I'll be tempted.
Good stuff, but Hyrule Castle is what I really want. Been trying to choose a Lego castle for ages, but couldn't justify the price. A Zelda one, though, would give me the "must buy" feeling.
If someone had told me Nintendo would eventually become this popular during the days when I was trying to convince others how great the GameCube was, I'd have been amazed. Personally, I've spent way too much on the eShop, and that's without being able to buy Virtual Console games. The temptation to hoover up all my favourite classics was too strong.
One the one hand, it's just a load of triangles that's meant to look like a sexy woman. On the other hand, it's the thin end of the wedge, and one that we've seen too many times. Ten years ago I'd have been annoyed at this; now it's just inevitable. What bothers me more, stepping back and seeing the bigger picture, is that so many people are connected to a hive mind now. You'll probably find a correlation between people who use terms like "male gaze" and those who have supported all the other authoritarian measures and gradual erosion of freedom we've seen this century. Oh, to taste the '80s and '90s again...
Comments 775
Re: Poll: Animal Crossing: New Horizons Is Getting A Huge Update In Early 2026, What Are You Most Excited For?
I'll be interested to see what the Hotel is like, but I must be honest, I thought the most obvious thing to do would have been to add a Museum Shop where you can do something else with all your spare fossils (eg. get dinosaur models).
Re: Rumour: New Zelda LEGO Set Rumour Links It To Fan Favourite Entry
I think they've got it right how they do Animal Crossing - smaller, affordable sets that you impulse buy. Maybe I'm the only one, but I'd love to have all the little islands from the Wind Waker's Great Sea in Lego.
Would still love one, huge Hyrule Castle though.
Re: He-Man Is The Next '80s Icon Getting His Own Stunning Arcade-Style Retro Revival
This looks brilliant! Love the big sprites and slightly slower, Golden Axe-style gameplay too.
Re: Video: Shantae Advance: Risky Revolution Extended Gameplay Trailer Revealed
Oh wow, this looks good, especially "Modern Mode". Risky's Revenge and Pirate's Curse are two of my favourite games. The ones afterwards didn't do it for me quite as much, but this looks like it has the right vibe.
Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure
The peak of Zelda. 10/10.
Re: More Super Mario, Mario Kart And Animal Crossing LEGO Sets Are On The Way
I'm pleased to see Blathers' Museum. I would rather have an extra dinosaur than the frog character, but I guess there's a limit to these things.
Re: Talking Point: Which Nintendo Series Are You Most Excited To See Return On Switch 2?
Re: Review: Lunar Remastered Collection (Switch) - Two Of The Most Charming RPGs Ever Get A Fair, If Flawed, Port
I've wanted to play this ever since I saw the previews of it for the Mega CD, many moons ago. Will definitely have to try this sometime.
Re: Zelda: BOTW Switch 2 Edition Won't Include The DLC, Nintendo Confirms
This is poor, I think. The Switch 2 version should be the ultimate version - best graphics + all the DLC. It's old enough now that they really could have included it.
Re: 'Switch 2 Editions' Are Supposedly A Switch Game Card And Download Code For The Upgrade Pack
This is a bit weak. Presumably, you can only use the download code once, so you'll buy it as the "Switch 2" version, but you can only sell it on as the "Switch" version. I was actually tempted, but I really dislike how the whole game isn't on the cart nowadays.
Re: Nintendo Confirms Switch Controllers Are Compatible With "Switch 2 Exclusive Games"
Can you turn off bluetooth this time whilst using a wired controller, I wonder? I could never understand why it had to be on last time.
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
It was OK, but I enjoyed last week's more (Metroid Prime 4 and Marvel Cosmic Invasion). I'm happy with the hardware, but the price of games is steep. I feel like people will be much more selective with purchases than they used to be.
Mario Kart World looks impressive, and it was probably a good idea to go with something a bit more original like Donkey Kong Bananza (doesn't look too much like Donkey Kong though, thematically!) The Zelda upgrades are welcome for those who want them.
Online subscribers will welcome the GameCube games, but I'd rather the best ones were properly remastered in widescreen and available to buy for Switch 2.
I think I was most excited by Arcade Archives 2: Ridge Racer! (Although that era of 3D coin-ops will really suffer without Sega on board.)
I guess we'll just have to wait until a later date for Mario, Animal Crossing and a new Zelda. A decent presentation, but I can't help but feel the old Nintendo charm isn't quite what it was.
Re: Marvel Gets The Shredder's Revenge Treatment In Upcoming Beat 'Em Up 'Cosmic Invasion'
Thinking about it, that is a pretty strange line-up of characters. You could easily have an X-Men game with Cyclops and Psylocke as well, an Avengers game with Iron Man, Thor and Vision, a Spidey game with Black Cat added and a Fantastic Four game with those characters. I would buy all four of those games without question - hopefully it does end up like that.
Re: Poll: So, How Would You Rate The Nintendo Direct For March 2025?
Outstanding. I didn't expect to see Metroid Prime 4 until next week, and Marvel: Cosmic Invasion really made it for me.
Re: Marvel Gets The Shredder's Revenge Treatment In Upcoming Beat 'Em Up 'Cosmic Invasion'
This looks incredible! I literally could not have asked for a better game!!!
Re: Feature: These Past 8 Years Have Been A Privilege
It's been a nasty ol' time, hasn't it? Wishing you all the best, Gonçalo, and I'm glad you're doing well. You know, I've crossed horns with loads of people on forums over the years, probably more than I should have, and I can honestly say I wish everyone the best of health.
As for the Switch, it's been great. Even now, I don't feel the need for an upgrade. Perhaps that's strange, but in terms of hardware, for me it's been the perfect machine.
Re: Poll: 10 Years On, Which Version Of Zelda: Majora's Mask Is Best?
Like Ocarina of Time, I don't think I ever enjoyed Majora's Mask more than the GameCube bonus disc. For the first time, I played these games with rumble... Does it make that much of a difference? It probably does, although I loved the 3DS versions as well. One thing's for sure - we could do with both games updated, with high-res graphics, rumble and everything else.
Re: Random: Sonic 3's Movie Writers Would Love To Adapt Zelda: Wind Waker To The Big Screen
I would quite like a Wind Waker animated film, if only to make the game itself a bit more well-known again. Having a WW film could be the difference that could lead to Wind Waker Lego sets, or even a true Wind Waker 2 game.
Re: Talking Point: Is It Time For HD-2D To Take A Break?
I don't much like the way HD-2D mixes the two styles (2D and 3D). To me, the diorama-type worlds just seem too dramatic and intense. The shading tends to be heavy and overdone. I do love 2D though, it's just that I prefer the very detailed pixel art games to the HD-2D style. I would love more games that seemed like they were made for the 32-bit systems, such as Sega's System 32.
Re: Lizardcube Co-Founder Leaves To Start New Game Company
Lizardcube is probably my favourite developer at the moment. I thought both Wonder Boy: the Dragon's Trap and Streets of Rage 4 were perfect, and was hoping to see many more Sega games revived to the same quality. I hope this style of game continues, whether it's by Omar or by Lizardcube itself.
Re: Eiji Aonuma Explains Why Zelda's Gameplay Takes Priority Over Story
In the best Zeldas, the gameplay is the story. When they want the next development to be using the Fire or Ice Arrows, for example, they send you somewhere you can get them, and invent the situation to facilitate that. Ever since Skyward Sword and the establishment of an official timeline, I feel the story (particularly the backstory) has been taken too seriously. Plot development whilst you're playing is great, but I become bored when there's too much emphasis on lore and cutscenes from the past.
Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames
Lots of pros and cons with this one. On the one hand, I'm not a huge fan of HD-2D, I already have the basic version of this game on Switch, and the starting price is very high. On the other hand, I've no doubt it's the best version of the game. In theory I shouldn't like the fact that some aspects are a bit toned-down, but having seen the sprites I think they're absolutely fantastic. If anything, I'd rather they remade these as just "hi-bit" (as the review states) 2D games rather than bother with all the 3D and fancy lighting.
Re: Power Rangers: Rita's Rewind Morphs Its Way Onto Switch This December
It does look great, even if I don't know much about Power Rangers. I've always loved scrolling beat-em-ups and am pleased to see them return. They really went out of fashion and were replaced by fighters, but now there's a plethora of them (good ones too).
Re: Neo Geo Beat 'Em Up 'Vengeance Hunters' Brings The Fight To Switch Next Week
This looks quite awesome. I wish there was more stuff like this.
Re: Talking Point: Is It Time For Another Side-Scrolling Zelda Game?
This type of game can be great - Aggelos, Wonder Boy: Dragon's Trap, Shantae: Risky's Revenge. How much we need another side-on Zelda is debatable, but there's no reason why they couldn't make a good one. I personally don't think they've mastered the top-down ones recently, and would prefer the attention going towards making another game as good as A Link to the Past or the original Link's Awakening. For me, the 2.5D approach feels a bit slow and floaty, so I'd prefer they make a crisp 2D one that could easily support a high frame rate. If it's side-on, it's going to need to feel as smooth as the best modern 2D games, like The Messenger, for example.
Re: Dragon Quest HD-2D Remakes Include A "Surprise" If You Play In Chronological Order
It might unlock gender selection and bikini armour!
Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?
I'd rather they set the frame rate at 60fps (or 30fps, I suppose) and then tailored the graphical detail to that. If it can't run at the "set" frame rate, then it's too complicated. Developers used to want their games to look good in magazines, which is understandable, so prioritised graphical detail. However, it's very easy nowadays to see what the game actually looks like whilst running before you buy it. I appreciate what they're trying to do with these 2.5D Zeldas, but I don't think they're quite as good as the old 2D ones.
Re: Random: Spare A Thought For The Kid Whose Dad Returned Zelda: A Link To The Past
I suppose it was one of the earlier games released that wasn't very immediate. Speaking from a UK perspective, sure, we'd had some adventure games on the Spectrum and Atari, but it's easy to forget how much the Sega Megadrive made games massively more popular. Even then, a lot of RPGs weren't brought over. The SNES followed soon after, and A Link to the Past was one of the first huge games where you couldn't just turn it on, bash the buttons and get into it that way. I do remember loving it straight away, though, and so did my school friends who had a copy.
Re: Dragon Quest Creator Chimes In On Characters Showing Less Skin In Upcoming HD-2D Remake
I have to agree with Kazuhiko Torishima. Changing Akira Toriyama's designs isn't going to ruin my day, but you do lose something. The best thing to do is to warn people exactly what's in a game, and let them make up their own mind. When I first played Dragon Quest VIII, it was magic because you never knew what you'd find in the game. There might be a big fight, a romantic moment, some skullduggery... or, yes, something a bit titillating. When you take that possibility away, you remove something from the artist's palette.
Re: LEGO Horizon Adventures Has Been Rated For Nintendo Switch
Well, the only people who can afford Lego nowadays are adults, so I'm surprised it doesn't have the full range of swear words!
Re: Best Nintendo Switch Roguelikes, Roguelites And Run-Based Games
The only one I can play isn't on the list - Alchemic Dungeons DX. I have come to believe it's a work of absolute genius. Most roguelikes I've played throw too much at you at once (or at least that's how I feel), but Alchemic Dungeons gradually introduces you to the game's crafting mechanics. After a while you begin to learn what you prefer to craft, and you really get into a "Flow State" whilst playing it.
Re: Poll: Box Art Brawl: Zelda: A Link To The Past And Four Swords (GBA)
Probably Europe for the game cover. As an aside, that cartoon version of Link for the SNES A Link to the Past instruction manual is probably the best-ever version of him.
Re: Soapbox: 20 Years After His Last Mainline Appearance, Tingle Deserves A Comeback
I used to like Tingle and all the other odd characters, but it's like anything really - they should be there, but there's no reason to go overboard with it. A simple solution is to make a separate Wind Waker game series. That way we could have Tingle, cel-shading and the traditional formula all in one.
Re: Zelda Producer Eiji Aonuma Says He's "Really Thrilled" About The First Lego Set
That close-up of the Breath of the Wild version does make it look better than it seemed before. Lego is pricey, but if you use enough tactics, you can get massive savings. Sounds obvious, but if you put it in your basket and wait, some sites send you offers and just discount the sets anyway. Really want Hyrule Castle, Outset Island and Windfall Island the most.
Re: Random: Directors And Producers - What's The Difference? Sakurai Explains
Sounds like it's the same set-up as films, rather than TV. Eiji Aonuma is the best director - his Zelda games are the golden era.
Re: Soapbox: Has Nintendo Set A Precedent That 'Switch 2' Can't Hope To Match?
Switch was a success for all the right reasons - it was simply the platform you needed if you wanted to play Nintendo's games. The company and its franchises have currently attained a level of popularity I never thought I'd see, with well-received films and areas in theme parks. If Switch 2 uses the same formula and lasts for as long, it could definitely be as successful, possibly even more so, simply because people will need to have one to play the games.
Re: Talking Point: Could Another Nintendo Series Take Over The 'Traditional' Zelda Template?
I've always thought Kid Icarus would be good if it was exactly like the Metroid Prime games, except 3rd-person. But when it comes to adding in towns, villages, etc, there really is nothing like Zelda itself. Perhaps we could have a true Wind Waker 2, and that could be the way for traditional Zelda to continue.
Re: Marvel vs. Capcom Fighting Collection: Arcade Classics Will Get Super On Switch This Year
Great that Capcom is making some of its comic book games available again. I would love for Sega to do the same with Spider-Man: The Arcade Game.
Re: Poll: How Would You Rate The Summer Game Fest 2024 Opening Showcase?
Just Power Rangers for me, from what I've seen so far. I'd love to see more games that look like they could have been made for Sega's System 32 board.
Re: Mighty Morphin Power Rangers Return In All-New Retro-Style Action Game
Thundercats and Masters of the Universe are more my era, but I love the way everything about this is 1990s. The sprite scaling bits are just like the System 32 games of the time, eg. Rad Mobile.
Re: Talking Point: Would You Want Quality And Performance Options For Nintendo's 'Switch 2' Games?
60fps priority for me. As long as it plays smoothly, I'm happy to tone down everything else about the graphics.
Re: Talking Point: What Other LEGO Zelda Sets Would You Like To See After The Deku Tree?
Come to think of it, when I first played Wind Waker, I had visions of recreating the Great Sea in my garden... Now, imagine that in Lego! Not the Great Sea as a map, but several different sets that could be put together. Outset Island, Windfall Island, Dragon Roost, Spectacle Island, Private Oasis (complete with cabana), Stone Watcher Island, Forest Haven and the various Fairy Islands. All those mysterious locations really made the game for me, and to see them in Lego would give me that "impulse buy" feeling.
Re: Talking Point: What Other LEGO Zelda Sets Would You Like To See After The Deku Tree?
A nice, big Hyrule Castle with Iron Knuckles, Darknuts and Ganon. Also Windfall Island, with the windmill, lighthouse and town walls.
Re: Poll: So, What Are Your First Impressions Of LEGO's Zelda 'Great Deku Tree' Set?
Unfortunately, I expect a big Lego set to be that price nowadays, but if I'm going to pay that price, I'd expect about 4,000 pieces rather than 2,500. It does look good though - all the little details remind me how great Ocarina of Time was.
Re: Gallery: 13 Awesome Details We Spotted In The Legend Of Zelda's Great Deku Tree LEGO Set
OK, this has made the difference between me wanting it and not wanting it!
Re: LEGO Unveils 'Great Deku Tree 2-In-1' Zelda Set, Pre-Orders Now Available
Looks quite good, but I've seen other sets I prefer. Depends on the set of course, but I think you need 4,000+ pieces to do these buildings justice. If there's ever a Hyrule Castle, I'll be tempted.
Re: Poll: A New Donkey Kong Game Must Be Coming, But What Should It Be?
I actually like the arcade original more than any other Donkey Kong game. It's limited, but the simplicity makes it.
Re: Rumour: Zelda LEGO Is Supposedly Coming This September
Good stuff, but Hyrule Castle is what I really want. Been trying to choose a Lego castle for ages, but couldn't justify the price. A Zelda one, though, would give me the "must buy" feeling.
Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild
If someone had told me Nintendo would eventually become this popular during the days when I was trying to convince others how great the GameCube was, I'd have been amazed. Personally, I've spent way too much on the eShop, and that's without being able to buy Virtual Console games. The temptation to hoover up all my favourite classics was too strong.
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
One the one hand, it's just a load of triangles that's meant to look like a sexy woman. On the other hand, it's the thin end of the wedge, and one that we've seen too many times. Ten years ago I'd have been annoyed at this; now it's just inevitable. What bothers me more, stepping back and seeing the bigger picture, is that so many people are connected to a hive mind now. You'll probably find a correlation between people who use terms like "male gaze" and those who have supported all the other authoritarian measures and gradual erosion of freedom we've seen this century. Oh, to taste the '80s and '90s again...