
Summer Game Fest 2024 is finally up and running following yesterday's Opening Showcase. Geoff Keighley's two-hour show featured a good variety of games, big and small, starting off with a surprise for Switch owners in the form of a flagship Sony series making its debut on a Nintendo platform. Sure, LEGO Horizon Adventures is a fun, tongue-in-cheek spin-off of Guerrilla's series, but we were still a little taken aback to see that Switch logo at the end of the trailer.
Elsewhere, Switch gamers saw announcements and trailers for Harry Potter: Quidditch Champions, Neva, Civilization VII, Battle Crush, Monster Hunter Stories, and Sonic X Shadow Generations, plus the 'Outersloth' indie dev initiative from Among Us dev Innersloth will surely yield some fruit on Nintendo's console, too. Not a huge amount of Switch news, then, but we've come to expect as much.
For our money, this opener was a big step in the right direction, with a much more varied palette of game types and an obvious effort from Keighley to address criticism for past shows. The industry-wide layoffs were addressed very briefly right at the start (and the immediate switch to, 'Hey, but INDIE GAMES, though, right?' came across as a tactical distraction from the tyre fire), but the nod to the appalling state of things was there.
And there was a healthy mix of games on show. The dudebro military shooters and farm sims were present and correct, but there was a far better blend of genres and devs, large and small. Add in a few exciting guests and an Alan Wake II expansion which had us crossing our fingers for a 'Switch 2' release and a good time was had. We quite enjoyed the little Inside Out 2 clip, as well.
And the Day of the Devs showcase which came directly after is always a joy — definitely worth checking out if you clocked out after Keighley.
But how would you rate the SGF Opening Showcase? Let us know in the polls below.
Comments 56
I'm usually disinterested in annual Geoff Keighley vehicles but I had nothing on and watched it. I must say, I thought it was his best show yet. A diverse selection of games, gameplay in trailers (like he finally gets it!) a good pace, not too much rambling with devs. It was solid. It kinda ran out of steam later on, 2 hours is way too long! Even MH Wilds couldn't curtail the fatigue.
Maybe a tad pretencious introducing himself as 'creator' and slightly hypocritical going on about how difficult the industry is at the moment whilst charging a quarter of a million dollars for a minute's airtime but he seemed to take more of a back seat this event (I suppose he can afford to now lol.)
Decent event and it's lovely there is something trying to fill in for E3 (which I already miss.)
It was way better than last year imo. Less ads, nice flow the reveals were pretty good too. It’s just the last bit that fell off hard and became way to drawn out so overall I give it a 7/10. I hope the game awards improve like this show did as well because woof.
Miserable slog that had like two things I mildly cared about.
@Lizuka See, that's what I usually think about his shows lol. I don't rate stuff on the amount of stuff I want, just how well they present what they have. (I dare say he doesn't have THAT much say in what he can show!) And I think he did a much better job this year. Directs are still the best mind.
0 from 10.
ZERO from ten.
Rubbish and will be always rubbish.
AAA games... please. 🙄
@Anti-Matter There were some lovely indie games shown, Anti. Neva, Wanderstop (kinda feels like there is more to that game than we know!), Deer & Boy, Cuffbust and Killer Bean all looked cool
This show was quite dull to sit through, but I stuck around for Day of the Devs right after. That show was amazing! It was filled with so many quirky games that were made with love and passion.
My main takeaway from today, NEVA is a day one purchase, without hesitation.
@Anti-Matter Well... You obviously didn't watch it.
Thought it was fine, couple of things that looked really good.
Just put it on in the background and tune in when something looks interesting is the way to go with these things. I really think only Nintendo Directs are worth my full attention nowadays (not biased, have several consoles/Steam Deck) since they’re punchy and so unpredictable.
@GrailUK not to mention all the games innersloth or should I say outersloth funded! Which was super awesome for them to do with the games popularity and will definitely make me want to support them in the future!
Sonic X Shadow generations I really want
Kingdom come deliverance 2 I will probably get
Quidditchchampions is a big maybe
The rest I will probably not get
So overall, meh, not that interesting
I was positively suprised. Great they had a bigger focus on Indie Games this year!
It was a pretty horrible showcase, but that's a given with most of Geoff's events. I liked the Monster Hunter Wilds stuff, but that's about it. Most of the reveals pretty much blended together for me- feeling like AAA schlock.
Metaphor also looks cool, but I didn't look at the trailer since I was trying to avoid seeing anymore info until I get the game in my hands.
Format was mostly on-point during the first half, but none of the announcements did much for me. Very excited for Metaphor: ReFantazio, and MH Wilds still looks awesome, but we already knew about both of those. And yeah, it all drags on way too long.
Still better than the recent State of Play broadcast that was 90% Chinese gacha games/multiplayer stuff.
Nintendo seems to be the only big company in the industry left who knows how to put on an exciting show.
Not much going on in this presentation for me. Warhammer could be good. Black myth wukong could be good. Both are more likely wishlisted on PS5 in the hope of a deep sale.
Far better than I was expecting for the first 70-75% of its runtime before kinda careening off the edge of a cliff in the latter quarter. Still, there were a ton of really cool announcements (with Power Rangers and SF6/Garou 2 being my personal highlights), there was a shockingly low amount of waffling from Geoff and co and that indie fund that Innersloth has set up thanks to the money they've accumulated from Among Us is one of the best things I've seen from the industry in a long time.
Overall pretty solid though by no means perfect, 8/10.
@Snatcher Absolutely. I mean, after finding out how much it costs to highlight your game on his event, I'm not surprised it's the playground of large ip and franchises and the lucrative free to play market. It's honourable someone successful is trying to breed success for others.
These Dorito Pope shows are mostly hype without meat.
It went from decent to okay-ish. It started a bit strong initially, only to fall off a cliff in the second half.
Hyper Light Breaker was about the only thing that grabbed my attention. And that didn't even tell us much about the game. Everything else seemed a bit bog standard. It was just kind if boring. And boring is worse than bad.
Watched a recap of all of the announcements. It was ok I guess...I feel like most of the games I liked where ones I already knew about like Metaphor ReFantazio though.
I gave it a 6, but on the Geoff bell curve that's an A. He's normally down in the 2.
Killer Bean was my favorite game shown off and I'm not afraid to admit that.
It was terrible. Keighley is insufferable, and the overall announcements were lackluster, no big surprises whatsoever. The state of the game industry right now, is terrible, thanks to that overblown production model, that most big third party publishers have now. Thank God Nintendo has separated itself from the rest.
Glad I didn't waste my time with this, much more pleasant reading about the game announcements afterwards. Decent stuff announced, might be the strongest lineup yet, but nothing for me. All eyes on Xbox now for that game...
Keighley will never loose his cringe. Even his inexperienced hosts/presenters fare better than him.
The show itself was the usual diatribe of vomit inducing, high-octane, mostly CGI trailers. The excessive amount of noise and flashy imagery gave me a litteral headache.
I really don't understand who this show caters too anymore. Gamers are NOT being informed and increasingly being annoyed and alienated. It's mostly about he publishers and sponsors now.
And the streaming quality on YT was appalling!!! I watched it in true (according to the "nerd stats") 2160p on my 65 inch TV, but it looked more like up-ressed 720p. Why even bother watching the live show? Just watch it afterwards and quickly skip to the more interesting parts. The trailers of interest will be online in high quality only a few minutes later.
In short, the "SGF '24 presentation was just another disaster. Just quit it Keighley...please (?)
Didn't watch this so I won't rate it, but I'm most excited about Monster Hunter Stories, Sonic X Shadow Generations and Neva.
Would've also said Metaphor ReFantazio, the new Power Rangers game etc., but I'm waiting for official confirmation that they will come to a Nintendo system first.
These really need to stop being 2 hours long. It's like they want to meet that specific goal for time so they just keep shoving in random games nobody's ever going to remember
Pretty bland for me, but I expected it to be so. With all these gaming companies getting shut down, all that was left were mostly major studios putting out their usual AAA trends.
My only hope was that MAYBE Capcom was actually gonna’ surprise us with something unusual, as their promotional campaign went beyond the usual (last time they did that we got Megaman 11). But no, just the usual stuff, Monster Hunter & Street fighter.
Not even any news from Transformers Reactivate, which now may be a cancelled lost game. So yeah, a total bust for me, not even worth rating.
Really bad overall, but I'm extremely hyped for Monster Hunter Wilds so getting a new trailer for that was kinda cool (even though it was somewhat underwhelming).
Other than that, Neva looks very pretty. And while I don't particularly care about the game, seeing a first party Sony game on a Nintendo console was quite notable.
Most of the rest was incredibly boring to me. This didn't need to be 2 hours long.
It was pretty ho-hum. Some really nice indie stuff, but mostly stuff we already knew about. I feel the biggest shows this week will be MICROSOFT and NINTENDO. Maybe Ubisoft will bring it and really surprise us (BG&E2 and SoT:Remake please). I think MICROSOFT will show a new handheld. With them so focused on streaming and the success of the Switch and Steam Deck' it seems like a no-brainer.
I'm sorry but this showcase was nowhere near "bad" and you're an actual clown if you think so. Stop expecting every single announcement to cater to your incredibly specific expectations and preferences and maybe you'll get some joy back into your lives.
I'm looking forward to three things they showed last night, MHWi, Terry in SF6 and Metaphor. One of those is a new announcement. It's also only dlc and not even a new game.
I can still appreciate how good almost all of the other games looked. It DID slow down a little around the middle but they actually bookended this so well that I really don't mind.
It was a very good showing, imo.
It definitely seems like a lot of people are overlooking some genuinely interesting games. A new game from the creator of the stanley parable, Cairn looks great and so did Neva, the Alan wake DLC looked gorgeous. Day of the devs had many good announcements too, such as Pheonix Springs
@Anti-Matter What about sonic X shadow generations then? Or Koira, Bulding Relationships, Cairn or Power Rangers? You'd think in terms of family friendly games that Deer and Boy would be right up your street, and im interested on how Wanderstop wasnt any good.
3/10. Only a few games appealed to me: Dragon Ball, Sonic, and Fatal Fury.
@Zeldinion
Sonic X Shadow Generations gave me mixed feeling as I have neglected my Sonic Generations PS3 because the gameplay was too hard for me to clear the level as I still freak out with very high speed and precise timing button to do the actions. Generally, I sucked at Sonic games.
Power Rangers that I saw was too retro, not interesting for me.
I don't like the dark vibes from Koira and Deer & Boy.
Building Relationship was also announced from Wholesome Direct 2024 I watched just now, but it looked too N64 / PS1 graphics.
Wanderstop was really offending me when I watched the last part of the trailer and I instantly banned that game.
not bad at all! We love to see the sonic x shadow and metaphor news, im quite excited for both of em.
Too be honest I haven’t watched it. 🙃
Although that power rangers game looks cool.
And I’m definitely keeping an eye on sonic x shadow generations.
Also the wanderlost game seems interesting (is the protag alright in that trailer? Cus it looks like she was about to have a panic attack.)
@JohnnyMind it would be cool but theres no way metaphor is coming to switch maybe the next console though, atlus does love doing re-releases a few years after every big game of theirs comes out and by then we should have the switch successor
@Greatluigi wanderlost looks really strange especially since its from the stanley parable devs, and i mean that in the nicest way possible. Though im gonna need to see some more trailers first before i know if its something worth giving a go
NEVA for me. I loved Gris and that art and game syle in general is very relaxing and therapeutic for me, especially if I have a bad day. I can't wait for it
When Nintendo unveiled the NX back in March 2015, it left a big room for companies to at least mention its codename during press releases. Remember Project Sonic 2017? Yeah you do
I wish Nintendo consoles joined the fun of being multiplatform, especially after Valorant was announced for current-gen consoles only.
Still, I enjoyed the presentation for focusing on developers and variety instead of simply big franchises and blockbusters, it felt so necessary after the tumultous state of affairs in the industry. In fact, seeing a huge diversity of games, initiatives (Outersloth!), newcomers like Blumhouse and so much more in the Day of the Devs presentation was a remark of how resilent, productive and profitable the game industry is.
Also, I liked how big the animation presence was in this event, the amount of amazingly animated trailers seen every minute, there's so much diversity to consider here.
It was pretty meh, but I don't expect much from indie developers, in every 100 indie game there might be like 3-6 of them that are actually good or excellent. The market is just way too saturated now with indie games.
I thought it was pretty good. So 7 or 8 out of 10 for me. And personally I disagree with people complaining about it being 2 hours, that is a good amount of time for this kind of show imo.
And yes I wanted it to be longer. But then again I was doing two things at once during the first hour, so that might be why it went quick for me, but I also watch someone else doing a watch along on stream, so that is another reason why it didn't felt too long.
So I suggest people watch a streamer and watch it with them and with the others in their chat.
@TAndvig Weren't most of the announcements from AAA developers? No wonder indie is taking over, AAA is just rehashing the same ***** over and over.
Removed - disrespecting others
@epicgamner Yep, according to Midori that and Persona 3 Reload are coming to Switch 2, that's why I specified officially.
Just like any other showcase (Nintendo Directs included), there were just a few games I'll actually play, a few others that I won't touch but appreciate the hard work and ambition behind, and a bunch I didn't care for.
That Power Rangers game looks sick though, and Terry in SF6 is chef's kiss bellissimo.
Not interested in a lot, and most of the games there you can't even play on Switch. I was interested in the Finals S3 (cannot recommend it enough, very fun), Metaphor seems to be shaping up to be a possible GOTY contender, Slitterhead seems very interesting especially if the rumors that Junji Ito worked on it are true, and Killer Bean seems very fun.
I found the good stuff to be really good, but most of the show was fillers. I don't care enough to watch it live, a good recap article the next day is all I need.
@JohnnyMind ok yeah that makes sense
Metaphor, Mechabreak and Enotria were the only games that looked interesting to me.
Just Power Rangers for me, from what I've seen so far. I'd love to see more games that look like they could have been made for Sega's System 32 board.
Day of the Devs blew the opening showcase out of the water in my opinion. But it was still not bad.
99% pre rendered garbage with no gameplay, and generic shootery stuff.
Only thing which remotely interested me was Sonic - and I just know they'll screw that up again..
Power Rangers was my favorite reveal of the whole weekend after Doom: The Dark Ages. This one wasn't bad, but Day of the Devs made it look more lackluster in retrospect, coming right after it.
Limited Run usually does a summer showcase, but I haven't heard anything about that yet.
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