Comments 232

Re: Splatoon Raiders' User Scores Are Off To A Splashing Start On Metacritic

Koda1000

Raiders has shown me how interesting single player can be. I put 300 hours into Splatoon 3 turf war, ranked and salmon run (which is basically what Raiders is, kind of), but never touched the single player. I’m now itching to buy Splatoon 2+DLC and the Splatoon 3 DLC to get all the single player experience. I’m pretty burnt out on online S3 as that game got horribly unbalanced despite all the seasonal balance updates. They ruined online IMHO.

Re: Poll: What Review Score Would You Give Splatoon Raiders?

Koda1000

0/10 because you are asking way too early. I have only had time to play 1 hour so far. I’m a healthy adult with important things going on. Why does NL act as if we should all binge our games? What’s the rush NL? What is stopping you from asking us in two weeks from now?

If I were to give preliminary thoughts, I do not like Nintendo tutorials. So far it is over bearing. I would rather have a free room like the lobby in S3 with the bean plants and water board for example so that we could mess around there and just discover how things work on our own. So maybe a 7/10, but I really don’t have a good feel for it yet.

Re: Upcoming Nintendo Switch 2 Games & Accessories For July & August 2026

Koda1000

Nintendo of America’s promotional material repeatedly calls Raiders a “single‑player focused” game. I’ve been desperately trying to understand the multiplayer aspect that all media outlets seem to be failing to report on. Teamwork is what made Salmon Run so fun in Splatoon 3. I can’t imagine a single player Salmon Run.

The Japanese listing is more explicit and upfront about the co‑op systems. Online 2-4 player Treasure Hunt for friends or players who share the same “PASSWORD” can form a group and hunt together. So the idea of lobbies for playing random people worldwide probably do not exist like in Splatoon 3. Online really is locked down to only those you know with whom you’ve already shared a secret password with.

The Japanese eShop page also says that you can also request “Help” from random players or respond to someone else’s help request, allowing temporary 3‑player sessions. We already knew this but it helps to have it clearly worded.

So unless they specifically say there is a lobby like in Splatoon 3, then there isn’t. I’ll have to wait for reviews. Without teamwork I don’t think I would be very interested.

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

Koda1000

@Serpenterror I 1000% agree with you on all points. I too own a Switch 2, but have yet to buy a single Switch 2 game. So far I am playing SW 1 games as if this is a Pro device. I am waiting for a big game like Luigi’s Mansion, Zelda, Mario, a new Xenoblade. Because Nintendo has yet to prove why I should have even bought this machine I often think I’ve made a mistake placing blind faith in Nintendo. I noticed about two years ago that Nintendo was slipping. I figured they were prepping for a new generation but we are 9 months into that generation and Nintendo has yet to release or announce anything huge or meaningful that demands the $450 price. With the way game prices are, the way the recent games have been mediocre at best, I too have been thinking, is the Switch Pro worth it if I only buy LM, Zelda, Xeno, maybe a Mario, maybe Fire Emblem, maybe Pikmin, and that’s it for the entire gen? What if half of those suck? What if I only buy Luigi’s Mansion and Xenoblade? Will the Switch Pro still be worth it to me?

Nintendo is such a wildcard currently.

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

Koda1000

There is also a battery life downgrade. The Switch 2 version of XBX DE last 3.5 hr while the Switch 1 version pre update runs for 5 hrs on the Switch 2. I’ve timed it myself. Another example, Final Fantasy XII TZA runs for 5 hrs 40 min on my Switch 2. If the Switch 2 Edition really did enhance the graphics then I would take the battery hit. But given all the visual downgrades, I would like my battery life back.

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

Koda1000

If Nintendo can’t be bothered to ensure that handheld games look fantastic on Switch 2 then why did they make the Switch a switchable machine? And by ensure, I mean go way above and beyond on support, documentation, and efficiency tricks, sleight of hand optimizations, shared with all 1st, 2nd, and 3rd party’s. I mean to the point that Nintendo mandates that handheld look indistinguishable from docked.

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

Koda1000

The vistas in Xenoblade games are gorgeous! They are worth stopping and looking, even walking slowly through.

For those saying that you got to keep moving fast, else you see the issues, well you are wrong. People should stop and bask in the beauty, take squad pics.

It is then that you realize that it is more than a $5 loss, but a loss of beauty. The beauty is ruined. Not even a free update is worth that, for any game.

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

Koda1000

It’s not texture upscaling, it is the entire rendered image. This update claims to increase render resolution for both handheld and docked but the resolution is in fact the same 540 and 1080 as before. So then what did they do? They are upscaling the entire rendered frame with some sort of ai machine learning upscaler, similar to waifu2x. They are not using SMAA (which is not an upscaler) or DLSS, but a very old and incompetent ai upscaler, like I said, something like waifu2x.

Many on Reddit have discovered the cause of the shimmering and worse aliasing. It appears that the entire rendered frame is split into many tiny squares. You can see the seams of each square if you look closely. This is the cause of the shimmering.

Each square is individually ai upscaled. There is no temporal information for DLSS. The AI is so basic that each square tile is unaware of what the neighboring tile contains. This is the cause of all the seams, shimmering, and increased aliasing.

The effects are most notable on handheld but are also very much there in docked.

Aside from the shimmering and increased aliasing, the ai upscaler is producing a swirled, paint like appearance to each tile across the entire rendered frame for both handheld and docked. It appears that high frequency data (fine detail) is destroyed and thus smeared into a blurry painterly mess. The sharpness and the illusion of increased resolution are maintained because this ai implementation does retain contrast boundaries on the edges of each swirl. Sharpness is contrast after all.

Therefore, the illusion of increased resolution is two fold, first the reduction of high frequency (denoising) and second, edge contrast. All it is, is a denoised and edge contrast sharpened image. Then each tile is upscaled resulting in a final rendered frame of fake 1080 handheld and fake 4K docked.

Yes, we all know that most 4K, and especially that on Switch 2 is upscaled and not true 4K. But never does anyone set out to mangle the original frame before upscaling, as Monolith has done here.

I wonder if Monolith thought that the low resolution textures will look horrible upscaled to 4K. But look at true 4K emulated videos on YouTube, this game looks fantastic, even with the original textures. But who ever did this port must have thought that the low resolution high frequency detail would look horrible so the applied so sort of cheap ai to it.

Which brings me to another idea. Monolith for what ever reason must have not figured that the Switch 2 could actually render true raw pixels higher than 540 handheld and 1080 docked while aiming for a new 60 frames per second, which could be why they combined this ai cleanup with the upscaler. Maybe breaking the frame into tiles and applying all the mangled ai was the most performant method to create the illusion that they are delivering a true 1080/4K experience.

It is unfortunate. The Switch 2 should be powerful enough for a raw pixel 1080 render in handheld of a Switch 1 game without needing to resort to these subpar ai results. And at the very least ran at 40fps handheld.

Re: Missed Potential Or A Campy Classic? Switch 2 Exclusive 'Tokyo Scramble' Hasn't Been A Hit

Koda1000

I think the biggest problems are not with the game but with comparisons to Dino Crisis, everyone dog-piling on the game while never having touched the game, assuming what the game is based on a vague trailer, and a lack of honest reviews that are not heavily biased in favor of the rage hate crowd.

If Nintendo Life would actually review this game in a fair non-bias way, explaining what the game even is, then I will accept what ever score they give. But right now, nobody seems interested in imaginative, quirky, and unique gameplay. At least that’s what it looks like to me without actually having touched the game or had honest coverage of it.

Re: Nintendo Explains Why Switch Games Are Still Getting Free Updates

Koda1000

I joined the Switch family late and have many games unplayed, I would really like all 1st party, 2nd party and most 3rd party games updated to 1080p, 30/60 fps stable, and give the enhancements that a docked Switch 1 would provide some games like better shadows and less over sharpening (example Xenoblade 2) when played in handheld. Handheld is the only way I play.

Re: Nintendo Will "Carefully Consider" A Switch 2 Price Increase, Says Furukawa

Koda1000

I’ve heard some guess that we will see a $50 markup. My guess is that we may see higher. The Switch 2 has 12GB of HBM type memory. This high bandwidth type memory has gone up something like 4x in price since 6 months ago. Just because the Nintendo Switch 2 is a toy does not mean Nintendo gets away with a simple $50 markup while the “serious” electronics go higher, unless Nintendo absorbs the markup. Who knows what the actual cost to Nintendo is, but I’m sure that cost is increasing by 4x sometime soon.

Re: Nintendo Will "Carefully Consider" A Switch 2 Price Increase, Says Furukawa

Koda1000

After Nintendo abandoned handheld game systems and their $40 games, and merged them with their home console line, you could argue that Nintendo abandoned the budget gamer. The Switch Lite and seldom 1st party sales plus the used market helped keep Nintendo gaming affordable to a degree. But with $70-$100 (game + dlc, hello Pokémon) Switch 2 games, plus an increased Switch 2 price due to RAM, this generation of Nintendo may priced out the budget gamer completely. The used market isn’t cheap enough for Switch 2 and the global price increase may affect the used market as well.

I myself did get a Switch 2 this Christmas but have yet to buy a Switch 2 game. My Switch 1 library is about 24 games large but I feel that my Switch 2 library might be 1/3rd of that.

Re: Super Mario Galaxy Movie's New Trailer Shares A "First Look" At Yoshi

Koda1000

@gcunit ヨッシークラフトワールド (Yoshi Crafted World NSW)

Yoshi is pronounced ヨ(yo) ッ(brief pause and very slight and tight short blending of next sound with previous sound = yo…shh [still sounding like yo as in yo-yo the toy]), シ(shi and in she), ー(draw out last sound(shiii as in sheee).

(tight, quick)Yo + (very brief pause and subtle blend with next sound Yo.s) Shi + (continue to draw out last sound) iiiii (as in eeee of sheeee). Yo.sShiiii.

If you have an iPhone, highlight and translate ヨッシー。Listen to the translation.

It is not YaaShiii. ヤッシー!

Re: Donkey Kong Country Returns HD Gets A Free Switch 2 Update And Adds Dixie Kong

Koda1000

With the newly released 1.1.0 update for Switch and Switch 2, it looks like, according to Nintendo product page the game has grown to 12.1 and 16.3GB for Switch and Switch 2. For the content included in the update, it seems like a rather large data size increase from the original 8.3GB, especially considering the Switch version isn't high resolution like the Switch 2.

I have a Switch 2 and took a screen shot of the opening level before and after updating. I only see two changes to the graphics, less aliasing (but it is still there, almost as if it’s not very strongly used or this reduction is simply due to going from 720 to 1080p), and DK’s fur is much lighter brown. Those are the only two visual changes I see.

Re: "I'm Excited To Meet You" - Devon Pritchard Makes Her First Public Appearance As President Of NoA

Koda1000

If what she said is what you quoted there, she didn’t introduce herself very much. Sounded like she’s hosting the NY Game Awards or that they are sponsoring her.

Hi, I’m Devon. I’d like to thank NY Game Awards for 15 years of excellence. Fighting bosses and going together with friends is a wonderful thing. Believe in yourself, you belong in the game.

She’s the President of Nintendo of America? When will she say that?

Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels

Koda1000

I thinks Square-Enix’s thinking and Nintendo Life’s sub heading are toxic for the gaming industry.

The thought process should be that Square-Enix set out to make the best game possible knowing that such excellence would bring about enough sales to continue their desire to create more games of higher and higher excellence.

The deciding factor should not lay in the consumers banding together to “get it done” by throwing money towards SE. The deciding factor should be in SE mindset of excellence breeds success.

As for SE being unsure if strategy games sell, and that being a deciding factor on future strategy games. Over the last 8 years, the Switch has enjoyed high sales from SE own strategy games as well as Nintendo’s Mario & Rabbids and Fire Emblem games, and do forget all the other SRPG’s on Switch, which have done well enough.

The messaging from SE and NintendoLife sound destructive and encourage rewarding a games company before the game is even proven to be worthy of your money.

Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?

Koda1000

It’s the first $80 Nintendo Switch 2 game, MKW is free seeing as the pack-in with system is the only option at retailers for $500, and DKB is $70. At such a premium price, the game is too short and the graphics are near identical to the $60 Switch 1 game. If you haven’t played it already on Switch 1, this Switch 2 title only gives you 2.5hrs extra gameplay. I wouldn’t score it to high because it’s a poor value for the money.