Comments 189

Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?

Koda1000

I would pay no more than $250. There are so many Switch games I have yet to play that it will be very hard for Nintendo to convince me to buy the Switch 2 any sooner than three years from now. There are so many good Switch games. Parting with $250 in these times for “games” when the original Switch does just fine is foolish imo.

Re: Best Nintendo Switch Visual Novels

Koda1000

Root Double -Before Crime * After Days- Xtend Edition Is my favorite. It’s about fire fighters coping with an underground nuclear blaze inside a research facility, rescuing people and making strange discoveries. Play the After scenario first and the Before scenario second. I’m not so much into anime “fan service”, I don’t think this game is a very big offender of that. I think that too many visual novels are though, making it difficult for me to find anything mature in the serious sense.

Re: Donkey Kong Country Returns HD Costs $60 On Switch

Koda1000

So much of Bowser’s claim that Nintendo prices games on a case by case basis. We’ve seen one game get that consideration, Zelda TOTK. Perhaps Metroid Prime at $30 was another. But other than these two games, Advance Wars, Luigi’s Mansion and DK Returns should all be $30-40.

Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay

Koda1000

Metroid Prime felt fresh is 2002. After 22 years, 18 of which we’ve seen nothing, it is time for a fresh new take on the gameplay and presentation. What they showed of Metroid Prime 4 looked stale, straight out of the early 2000’s.

It seems understandable that a series of games would play similarly within a generation or two, but in 18 years, games have evolved. Looking at the gameplay in MP4 is like looking into a frozen time period of old. I don’t expect MP4 to play like contemporary FPS’s, because it is not a FPS, but I do expect that Nintendo evolve the gameplay to fresh, new, unique heights.

Re: Gallery: Metroid Prime 4: Beyond Is Looking Absolutely Stunning On Switch

Koda1000

It’s been an 18 year wait. I’ve changed a lot in that time. I’m not sure I’m much of a Metroid fan anymore. I really liked Prime 1 and Fusion, kind of liked Prime 2 and Zero Mission, but ultimately found those two boring. All the other Metroid’s never interested me enough. I guess with Prime 1 and Fusion, I thought the Metroid series was something that it’s not, or maybe I just grew out of that type of gameplay. Even with the new Legend of Link lol, I’m hesitant due to BOTW 1&2 burnout. The new Zelda appears to be BOTW 2.2.

Re: Talking Point: How Do You Define 'Retro'?

Koda1000

Retro is not about a length of time that has passed. It is about an era, a style. I read this somewhere but if retro is based on a timespan that must pass, then Lady Gaga’s albums from 2008-2010 are classic rock. But classic rock defines a specific sound, a style of an era. The GameCube’s games are not of the same look, style or era of Atari, NES, SNES, Sega Master System, etc. The N64, PS1 are of their own unique era as is the PS2, Xbox, and GameCube. I like to think of the Late 90’s and early 2000’s as the era that games still had a bit of arcade influence in their design. Beginning with the PS3, Xbox 360, and Wii are the modern era as they still contain many gameplay styles in use today.

Re: Rumour: Switch Successor's Codename May Have Been Uncovered

Koda1000

We’ve been lied to for years by “leakers”, I’m not going to believe any of it, besides the name sounds ridiculous. I law there is Burden of Proof. The famiboard people need to supply credible proof. That screenshot of code, where did it come from? Anyone could have typed that up. As mentioned in the next famiboard post, a 10 inch fan in the dock? Electronics fans are measured in millimeters, not inches. A common large size is 120mm (4.5 inches). It is very rare that even Sony or Xbox would use anything bigger than that common size. Other common sizes are 80mm, 60mm, 40mm. All this speculation is made up poof.

Re: Zelda Live-Action Movie Director Promises To Be "Ambitious"

Koda1000

An ambitious Zelda movie would be set in 1990, Roseanne style, in the kitchen, at evening dinner. Like the Korean movie, the quiet family. Some of the Zelda characters come and go, some mill around the kitchen, some stay seated at the dinner table all night long. This is a one room movie. It features all the usual Zelda type characters. Link finding a korok is akin to a young man dressed like a 90’s American who finds tiny plastic chips, korok chips, hidden around the set through out the night. Ganon is more of a looming presence that arrives as a guest later in the movie. Most don’t know what he looks like or when he’ll show up to dinner. He’ll bring argument and upend power dynamics.

Re: Random: Here's What's Inside A Switch Cart

Koda1000

SpawnWave did this years ago. Smaller games tend to use the full sized green board, larger games use the smaller black board. In fact, the black board is actually the integrated circuit itself without a circuit board and the gold contracts are directly connected to the integrated circuit, probably to save on cost. So if you cart is green it is a smaller game, if it is black and rattles a bit when shaken, you have a larger game, in file size.

Re: WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Koda1000

Would be nice if he gave a more detailed response. I went to art school. My professor asked me what color is this wooden table and I said brown, she said that if it was simply brown, it would look very boring, look closer, the tables woodgrain has many variations of brown, yellow, red. Look at concrete, a rusted metal shovel, a blue door, what makes all these things interesting to look at is the subtle variations in color and texture. Now I’m aware that this director is probably not talking about color but a thought process. That’s what I would like to hear more in-depth about.

Re: Switch Online's Missions & Rewards Adds New Batch Of Icons You Can Only "Get By Playing"

Koda1000

I don’t jump through hoops anymore for anyone. I used bing for years earning points for gift cards and now they made extra hoops to jump through. Nintendo doing their think reminds me of bing. I refuse to do it. I pay for online, I buy games, I’m a Nintendo fan, just please let me have access to all icons, even the ones where I don’t own the game. Being petty like this doesn’t help fandom. Besides, I own something like 12 Nintendo games and I’ve never been able to get icons for most of them because I bought these games later in life. I guess Nintendo is only loyal to day one purchasers in that case. It all rubs me the wrong way. Why make icons such a complicated ordeal is my point.

Re: Don't Expect A Remake Of Final Fantasy 6 Soon, If Ever

Koda1000

During the PS3 and DS generation, SquareEnix put out FFXIII 1,2,3. They put out FFIII, FFIV, DQIV, DQV, DQVI, DQIX, DQ Joker, DQ Slime Something, FFX Revenant Wings, The World Ends with You, and probably more than I can remember.

I know that during this Switch, PS4/PS5 gen they have put out just as much I suppose. But compared to three FFXIII’s it kind of appears to me that their output has slowed.

I don’t mind simpler graphics, PS3/3DS/DS type are fine, if that’s what brings more quality games like a FFVI remake.

Re: Players Need To Start "Feeling Comfortable" With Not Owning Games, Says Ubisoft Subs Boss

Koda1000

Consider a theoretical Nintendo subscription service of $20/month, $240/year. Over the course of a year if I were to play Zelda TOTK, Splatoon 3, Mario Wonder, and Pokémon Scarlet, it would be $240/4 games = $60 per game. Sounds like normal pricing, but what if my life gets busy and I can only manage TOTK and Splatoon for the entire year, now both games cost $120 each. Or what if I want to return to Luigi’s Mansion 3? Well I would have already payed subscription to play it when it came out and pay again to play it again years later. Therefore, for gamers like me that play just a few games per year and sometimes over the course of several years (BOTW, Animal Crossing, Splatoon), the games cost would add up to be far more than $60 per game. Extrapolate this out 5-10 years, revisiting a classic you love. How comfortable would you feel sinking more cost into a game just to replay it versus just paying once and only once.

Subscription services are evil. We will charge you $1 everyday to have access to viewing the sunset, but what if I don’t look at it, we still charge you for the access rights.

Re: Players Need To Start "Feeling Comfortable" With Not Owning Games, Says Ubisoft Subs Boss

Koda1000

I don’t like the thought of paying a subscription fee to access a growing library of games. At face value that sounds like a weird thing to say. But considering I play games slowly, for multiple hundreds of hours, a subscription would feel like I’m paying hundreds of dollars per game rather than the $30-60 that I willingly pay now. For example I play Splatoon 3 almost daily, I whittle away at Zelda BOTW every few days (will eventually get to TOTK in a year or so), every so often I pop into Sparks of Hope, NSMBU, etc. I keep a rotation going, it keeps me happy. I buy many of my games on sale including TOTK. They sit till I get to them. They are a sunken fixed cost. Sparks of Hope will only ever cost me $20, BOTW $35, TOTK $45, Splatoon 3 $47, NSMBU $35 and so on. I can play these games as slowly as I please and repeatedly play them again and again.

But with a subscription service I would feel like I am paying many times more to play my rotation of games.

I’ve had an Apple Music subscription for half a year now and I am questioning it. I already own a lot of music that I have enjoyed listening to over the last 20 years. There is not enough new music to justify the monthly subscription. As I see it, I’m repeatedly paying to listen to the same rotation of music each month (whether it be new or old favorites).

The same feeling will occur with a gaming subscription. I like to pay once and enjoy perpetually.

Re: Poll: Box Art Brawl: Puyo Pop Fever

Koda1000

I cannot understand what is going on with her second leg (where is it), nor can I understand her shorts/skirt. I vote NA, even though it is bad, at least it isn’t a wild mess of confusion.

Re: Random: Zelda Devs Reveal Which Link They Think Is The Stinkiest

Koda1000

I don’t know if ocean water would make you stinky but at least Link in the Wind Waker is the saltiest. How about Link in Majora’s Mask or in Links Awakening, in those games we have Link swimming swamp water. Sure the hot sun will bake your cloths and hair dry but you’ll still have algae and microbes all over, probably stinking. Not to mention the sweat, dirt and enemy juices that get on you.

Re: Team Nessie Is Victorious In Splatoon 3's Monster Mashup Splatfest

Koda1000

I thought tri-color was fun and very challenging, even against my own teammates.

I was on team Nessie. I’ve heard people say that team Nessie played too hard, world have rather been playing ranked, took things too seriously. I would actually say that I felt that way about team Aliens. As a result it caused me to play very hard because my Nessie matches were always loosing.

Maybe I have a misunderstanding but I thought Splatfest Pro matches were ranked. Whereas Open were a mix of all skill levels. While playing Pro I was beginning to wonder if A and S ranks had lowered their rank prior to the Splatfest. I’m B+ and I felt like the Pro Matches against team Aliens we’re as if I was playing against rank reset S and A players.

Therefore I was very surprised to hear that team Nessie won.

Re: Splatoon 3's Fresh Season Update Is On The Way, Here Are The Full Patch Notes

Koda1000

Quote: To improve the matchmaking efficiency in Open Anarchy Battles, teams will be disbanded and new players will be added if only a few current players select Keep Going.

IDK what to think on this. Usually those who stick around battle after battle are pretty fun to play with, some of them I’ve added as friends. This new change kind of ruins that, I think.

Re: Talking Point: Which Gaming Moments Made You Question Your Intelligence?

Koda1000

As a child playing Zelda Links Awakening, I got the shovel and was told by the character that I should try digging different places, you never know what you may find. I dug almost every diggable space in the games lower map until I figured that he must not have meant for me to dig everything. Lol. It was hard to shake as I still believed there was some rare treasure somewhere.

Re: Watch Out, The Kraken Is Making A Comeback In Splatoon 3

Koda1000

Why does my rank have to reset when a new season starts? That’s what I really do not look forward to! I have finally gotten up to B+ and am half way to A-, but on March 1st I be reset to C-, what a motivation killer!

Besides that, all those who are naturally in the lower ranks, and new players, will then get flooded with higher ranked players that have been reset to lower ranks. I remember what that felt like when I was lower rank, it was brutal, I almost gave up on playing the game. It’s very demotivating!

Re: Review: Tales of Symphonia Remastered - A GameCube Classic That Shows Its Age On Switch

Koda1000

The 30 FPS is news 18 years late! All rereleases (PS3, Steam, and now PS4 & Switch) are based off of the 18 year old PS2 port of the Game Cube original. Why are rereleases based off PS2? Because that release had extra voice acting, dual language audio, skits, side story, costumes, extra challenges. As for sub 30 frames, maybe the reviewer is confused with the automatic camera system that automatically pans the camera in towns/dungeons, following the character. This camera can get jerky when caught up in some tight areas. Happens on Game Cube as well.

I won’t defend the ai upscale texture work. For $40, all textures and polygons should be redone by hand.

Re: Feature: Zelda: Tears Of The Kingdom Trailer #2 Breakdown & Speculation - Everything You Missed

Koda1000

I am unfortunately not hyped at all. I like an old quote from Miyamoto that went something like: “There is little value in remaking past games. New experiences are what drive the art forward.” Basically saying “new ideas or no new game”. I tend to agree. So far this new Zelda does nothing to excite me at all. It is too similar to BOTW. I’ve already been here, done that.

And what’s with adding contemporary culture, aka drone riding, into the game? That is the quickest way to age your game like rotten milk. Make the drone more abstract, to the point that it is unrecognizable, that would be a good start. I know many do not like Forspoken, but I would rather Link run around and Jump/Hover/Glide like Frey does. That is how you do an abstract hover drone that ages like fine wine.

Re: Poll: Fire Emblem Engage Is Out On Switch This Week, Are You Getting It?

Koda1000

It looks as lewd as Xenoblade 2, the story premise appears to be a generic cardboard template, not only does battle music sound like background wallpaper, you are unable to get into a musical groove because the music is constantly interrupted by battle animation engagements and it’s own flourish of music. The rings and hom-base activities appear to be busy work. I still remember when people complained about Death Stranding being busy work, a job. In the years since, it appears people have accepted this kind of “gameplay” as acceptable or even desirable. I hate it. Lastly, the anime aesthetic (art, drama, acting) is just too over the top, cringe (referencing that man jumping in the air to ask forgiveness for firing an arrow at Alear). Just cringe.

So no, I won’t be buying any game like this at all.