Comments 609

Re: Japanese Charts: Paper Mario: The Thousand-Year Door Just About Beats Origami King

CammyUnofficial

@The_Pixel_King yeah they always copy n paste from the wrong one. Heres what famitsu says (according to g-translate):

7th place (previously 5th place) Switch Minecraft 4,189 copies (total of 3,537,779 copies) / Microsoft Japan / June 21, 2018,

8th place (previously 9th place) Switch Super Smash Bros. SPECIAL 3,875 copies (total of 5,513,822 copies) / Nintendo / December 7, 2018,

Re: LEGO Unveils 'Great Deku Tree 2-In-1' Zelda Set, Pre-Orders Now Available

CammyUnofficial

I went down a rabbit hole to see how much one of the western Lego sets I had sold for in 1996. Msrp says 84.99 (i thought it was 99.99), which I believe makes it +/- $170 now. Nothing to sneeze at. So based off my very narrow thinking, given that this is a two-fer of a Nintendo product (although a tad paltry? Looks great though), I guess I can see where they got this price from. But ouch, that'd hurt the wallet

Re: Stardew Valley Creator Shares Update About Version 1.6 Release

CammyUnofficial

I think the absolute final time he updates this, if ever, is when I'll jump back in. I did pretty well with my first 2 runs, but then i got a glimpse of Kate Gray's awesome farm or whoever at NL wrote a recent piece on it and felt like i never 'went for it.' Great fun all the same (and yes a minor time slowdown would be sweet)

Re: Review: Tomb Raider I-III Remastered (Switch) - The Best Way To Rediscover A Gaming Idol

CammyUnofficial

@Solomon_Rambling imo then they should say "manual save function is convoluted" as a con. But the actual con and the review just complain about manual saving in general because they forget to save the game. Idk what to say to that - don't forget? Like that's not much of a con if the option is there and you simply forget to do it? Unless I'm misunderstanding something

Re: Talking Point: Is Knowing A Game's Ending Really That Bad?

CammyUnofficial

@HeftyLaces yep that's a "you" problem but many others like myself face it too. For me it's a matter of scaling back expectations, realizing with my personality that I won't play or complete every game of interest unless I sacrifice whatever you wanna call it - enjoyment, immersion, etc. - due to my waning interest or 'stressed' conditions. A schedule has helped (like a game per month) and has led to my interests in other hobbies blossoming. Sorry for the tldr.

Re: Mortal Kombat 1 Adds Another DLC Kameo Fighter Next Week

CammyUnofficial

@DennisReynolds home console ports yeah, they definitely milked it, but it was a little more complicated in early 90s with arcades. Some of Capcom saw the first sf2 as complete, ready to focus on console ports/new games since sf2 was at the end of the traditional life cycle. Nin nin and Goddard pushed for more tweaks and iterations because of the arcade/tourney scene, they didn't think the game was truly complete and thus sold a crap ton more of refined iterations. Def uncommon but I think they get a slide with the arcade context and that those games rule