Not many game franchises manage to ascend to the status of ‘iconic’, but Tomb Raider is undoubtedly one of them. Despite the original trilogy being released for multiple platforms, Lara Croft quickly became synonymous with the PS1, standing toe-to-toe with Crash Bandicoot as one of the console’s mascots. Since then, of course, Lara has been practically everywhere, yet 2024 marks the first occasion the original trilogy has been fully revamped for modern audiences via Tomb Raider I-III Remastered.
We say ‘revamped’, but these are the same games you know and love from the late ‘90s, albeit with the additional expansions included for the first time on console. What developer Aspyr has done here, however, is give all three titles a much-needed lick of paint, boosting the visuals significantly while adding in an optional modern control scheme for those who might not get on with the ageing ‘tank’ controls — more on that later. Smaller additions include a surprisingly robust photo mode and health bars for boss encounters.
First up, the visuals. This is the biggest change that’s been made to the trilogy, and goodness, is it a welcome one. What’s great is that you can flip between the OG graphics and the modern remaster at the touch of a button, much like 343 Industries’ Halo: Anniversary and Lizardcube's Wonder Boy: The Dragon's Trap. When you cast your eyes on the revamped graphics for the first time, you’d be forgiven for thinking that this is how the games have always looked, but flipping back to the original style demonstrates just how much of an upgrade the compilation has received.
Everything’s been given a touch-up, including character models, environmental assets, textures, lighting, and menu screens. Not only that, but the new visuals also come with an upgraded frame rate, allowing all three games to run at a silky smooth 60fps, while flipping back to the OG graphics halves this. We’re especially appreciative of the frame rate boost, as it makes the somewhat archaic gameplay feel more manageable and fresh.
Granted, the visual upgrade doesn’t always work in the games’ favour; there are some areas where the revamped lighting makes environments appear darker than the original releases, while others come across much brighter. The darker areas can make navigation trickier than it needs to be, and we found that switching back to the original visuals helped us find our way. Had we been unable to do this, we might have had to resort to some glances at a YouTube walkthrough. It's not ideal and perhaps a bit more consistency across old and new would have been beneficial.
Onto the games themselves, if you’ve got no prior experience with the original Tomb Raider trilogy, it’s important to understand what you’re getting yourself into here. These titles represent the genesis of 3D action-adventure games, way before Uncharted came along and introduced some much-needed cinematic flair. With that in mind, there’s less focus on flashy shootouts in Tomb Raider I-III and a lot more on exploration and platforming. Think of them more like puzzle games with a bit of action sprinkled in and you’re on the right track.
A lot of Tomb Raider’s challenge came from the simple act of navigating the environment. Even jumping from one platform to another requires a certain degree of caution so as not to plummet into a pit of spikes. It represents a refreshing change of pace in an age where game difficulty is largely tied to enemy encounters, but those unfamiliar with how Tomb Raider controls may have a tough time getting to grips with it.
Thankfully, there are a couple of ways to make life easier for both Lara and yourself. First up, each game in the trilogy allows you to explore Lara’s mansion home at your leisure via the main menu, so you can practice your moves for as long as necessary (all the while ensuring that her dastardly butler is safely locked away in the freezer, naturally). The second way is to simply switch the original controls for a revamped scheme for newcomers. This swaps out the tank controls for complete, 360-degree movement while also remapping other buttons to bring the games more in line with modern action-adventure games.
So, for example, the original controls require to you press ‘X’ to holster/unholster your guns and ‘B’ to fire, but the modern system remaps this to ‘ZL’ and ‘ZR’ respectively. Admittedly, since we’re familiar with the original games, we stuck with the tank option, but there’s no doubt in our minds that the modernised approach will help newcomers acclimatise.
Upgrades aside, you’re getting a lot of bang for your buck with this collection. Three full games with three additional expansions is nothing to sniff at, and since each title will likely take around 10-15 hours to beat, you’re looking at a reasonable commitment. That said, you can almost certainly add more time if you forget to save your game, and this is one area that we sincerely wish was upgraded alongside the graphics. Manually saving is practically mandatory since there’s no autosave whatsoever, and it's quite easy to be on a solid streak, make it through a couple of levels before dying, and find yourself right back at the start.
It’s frustrating and this is compounded by the convoluted menu system, which requires you to navigate to a book icon, flip over from the ‘Load Game’ page to the ‘Save Game’ page, and then bookmark your progress (there have been multiple occasions where we've accidentally loaded a previous game instead of saving). We hope a ‘Quicksave’ option is added in a later update, or better yet, autosave. It's not a dealbreaker by any means, but having to manually save your game, especially on console, is a relic we're happy to leave entombed in the '90s.
Conclusion
Tomb Raider I-III Remastered is one of Aspyr's most accomplished projects to date, successfully giving three of gaming's most iconic titles a much-needed lick of paint while upgrading the controls to give newcomers a welcome leg-up. Some of the lighting is a bit off with the new visuals, and the need to manually save your game is a big no-no in 2024, but if you're curious as to how Lara Croft got her start in gaming, then this is easily the best way to experience the original trilogy.
Comments 118
"Having to manually save is frustrating"
Reading the cons is frustrating
cant wait. I still remember playing tomb raider 1 all those years back
I can't wait. These games have incredible atmosphere, and exploring some cavernous tombs with the lights out on my Switch sounds so fun.
Manual saving!?
So it’s a fitness game then…
The new controls sound great and I played the original on the PlayStation so it's not just newcomers who will appreciate the change from tank controls.
Also, I strongly disagree about auto saves. They can be useful but manual saves are almost mandatory for a lot of games and I'd rather do away with auto saves I had to choose between the two.
One of the reasons I binned off Metro fairly early on was because the auto save had me dying then reloading at a point where I was moments away from dying again with no way to survive, effectively soft-locking me to lose about an hour of progress.
Edited to correct my sinful misuse of loose/lose. In my defence, my phone hates me.
The animal sounds seem weird? But the music and atmosphere is stunning.
My gaming highlight of the year so far. This just can’t disappoint because I already love the originals to death.
About saves, the save crystals were actually part of the difficulty of the game.They added another strategic element that enhanced the claustrophobic atmosphere. So those were always the best way to play for me.
Give me a physical Release and i will buy it immediately. There is no Reason to keep this Digital Only.
Nice to hear of a remaster done right.
No auto saves sucks, but I can manage without it. Will definitely be fun to revisit these classics.
Sounds like a sound remaster as it keeps the character of the originals intact. A decently experienced gamer will get used to manual saving. That's not huge for me actually (though I've gamed since the 1980s on and off). The lighting would be an issue if I search my swiss cheese memory banks as you need explore, find and platform jump and manoeuvre. That's tricky in TR often. Looking fwd to it and thanks for the review
8 out of 10 sounds about right if you're a newcomer.
I remember starting out with III myself and the game started with Lara sliding down a slope trying to avoid pits and simply staying alive iirc. That sure was baptism by fire!
The games has quite a bit of a learning curve for newcomers, so 8 out of 10 is about right imo.
Also you do find a lot of flares in the games iirc to aid you in finding your way through the dark areas.
Having to manually save is frustrating is a bit of weak con 🤔
I normally only prefer cartridge
But let's just say I will be playing this tomorrow😅
But hopefully the will be cartridge version soon😋
Having to manually save is frustrating? I'm guessing the author of this article wasn't even born when the originals released. Save early, save often is the gamers code. Live by it.
You kids with your auto save, in my day we had memory cards and we liked it! 😉
I'm starting this adventure tomorrow. Untill now i only played the Legend Trilogy. And watched the movies.
I was sort of looking forward to this as I've never had a PlayStation and never played to TR before. The previews on YouTube have left me a little bit unimpressed.
Lara croft moving through tunnels and stuff shooting wildcats tigers not doing much else was probably right and it's day, but I'm not looking forward to so it much now.
Y'all must have never had power outages growing up lmao. Autosave is a lifesaver!
I would 100% buy it if not Aspyr
People who say autosave should be always present, I would like to remind you all the times you beat a difficult portion of the game and managed to get to the next savepoint and got blessed when the game allowed you to manually save.
@Zaruboggan The saving is weird across all three games — in TR 1 you get checkpoint crystals, which made the most sense. In TR2 you can save literally anywhere as many times as you want, whereas TR3 sorta combines them — you collect "save crystals" after certain points, that you can use at your leisure, kind of like the ink ribbons in Resident Evil.
Look forward to reliving my 90s youth.
On PC you could always quickly save and load with F5 and F6, hope they add that to the console versions in the future. Seems like the FMV's are still largely untouched though (although smoothened a bit and the black lines removed).
God, the only things more frustrating than a con that says, “Having to manually save is frustrating,” are the commenters that only read the frustrating-manual-saving con and not the review that explains why manually saving is frustrating.
I wish loads of fun to those who are getting this!! Cheers!!
Sold. I’ll be getting this down the road.
@Solomon_Rambling Well, I wasn't going to say anything...
This and the Sonic Generations remaster are my most anticipated games of the year. Glad that it turned out well, can't wait for the game to become playable at 5pm tomorrow.
@BlackenedHalo dude i would have said the same thing but then persona 5 royal happened and i lost hours of grinding MULTIPLE TIMES to crashes and younger brother shenanigans. the option is always nice
@Zaruboggan EXACTLY OH MY GOSH
@Solomon_Rambling Reading in general is declining.
I can't tell you the amount of times I read comments that clearly only read the headline or skimmed so fast through the article they miss important facts.
Why? Who knows. From what I gather it's just to be the first one to comment and get the most likes.
Tomb Raider I-II-III Remastered, that's what they are going with?
was "Tomb Raider Trilogy" already taken? 😂
(that being said, I played I and II a bit in their day, and I always felt like I'd go back to these first games in the series... so now's the time I guess! thanks for the review 👍)
I played the OG game for the first time last year. Had alot of fun. Looking forward to this remaster.
@Solomon_Rambling imo then they should say "manual save function is convoluted" as a con. But the actual con and the review just complain about manual saving in general because they forget to save the game. Idk what to say to that - don't forget? Like that's not much of a con if the option is there and you simply forget to do it? Unless I'm misunderstanding something
This looks great but can you still swan dive on to concrete not played these for years can’t wait to get this
One con should be "no physical release", honestly.
@CammyUnofficial Yeah, imagine forgetting things from time to time. What are you? Human? Pshhh.
@GoshJosh I mean as a 5 year old human I had the presence of mind to save Mario All Stars, World, etc. before clicking the console off. Just doesn't seem that hard/big a deal
Are we seriously complaining about the fact that we need to manually save when we can now save whenever we want??? Do you Guys remember that saving was also manual and possible only at some specific save point far from one another in the original game? I have just completed Shin Megami Tensei V for example, amazing 60-100 hours long game, where we also need to manually save...
@Gs69 swan diving on concrete was my favorite thing to do in Tomb Raider when I was a kid to be honest.
For general reference:
“this is compounded by the convoluted menu system, which requires you to navigate to a book icon, flip over from the ‘Load Game’ page to the ‘Save Game’ page, and then bookmark your progress (there have been multiple occasions where we've accidentally loaded a previous game instead of saving). ”
Manual save is frustrating? Bruh I manual save all the time in games that allow it in case the auto save doesn’t work right. Although I did get burned on balan wonderworld not auto saving a while back while waiting for my Tims to finish riding the tower of tims so there’s that.
@CammyUnofficial Hey, idk what to tell you. People forget things. It's called life. Sometimes things happen beyond your control.
"Hurry up dear, our son needs to get to the emergency room"
"Im'a need 20 seconds to save first"
Sometimes your game bugs out, sometimes your hardware runs into a issue that requires complete shutdown.
Things happen and autosave is a convenience.
@GoshJosh no I hear ya and youre right, I didn't mean to start some autosave debate or anything either. My original comment was intended to be more about the fact that 'I read the article and it still sounds like they xyz", but then I gave a half opinion about autosaving (which was unnecessary). Idgaf either way, let's go autosave, happy gaming
@Rambler yeah you'd have to keep saving and only go back to your most recent point, if I remember right. Not too fun for certain Lost Levels
@beartown me too lol definitely picking this up
@Frailbay30
What can reading offer us compared to these hearts I'm hording? If I can get 94 more likes, I'll be a B-list celebrity on this website.
@CammyUnofficial
I think Reynolds' ultimate point is that a quicksave/autosave feature is a quality of life improvement inherent in most games these days. My snarky point was that people are making a big deal over a minor criticism. I'm almost certain Reynolds wasn't sitting at his computer and debating whether he'd assign a score of 8 or 9 based on the save system.
@GoshJosh
Tbh, if your child needs to go to the ER, saving a video game is low on the list of priorities.
@BlackenedHalo lol I agree
@Andee That's on console. On PC you could manually save anywhere across all three games.
@Solomon_Rambling haha you're right, pardon any snarkiness from my way.
As much as I want this, no physical means I won't buy it.
@-wc- It was, actually, hahah. The PS3 era games were combined into one package called Trilogy. Funny enough, one of those games (Anniversary) is a remake of the original Tomb Raider.
@k8sMum Hah, that part was just being overdramatic. Life is a game of unforeseeable events. Autosave is a convenience for those random moments of life.
I guess I'll wait for Limited Run Games to handle the physical release.
Looking forward to this. I got a sega saturn in september 96 and a few weeks later this was the first big release on the system so I have fond memories of the first game. I checked out of the series after the 3rd game and never played the expansions.
The manual save comments here are hilarious, and really show if they read the review, lol.
@Frailbay30 Couldn’t agree more. It’s the comments posted mere seconds after a lengthy article goes live that I don’t understand.
@Itsacardgame
LMAO ok 😅 well that does explain it quite neatly, doesn't it?
Tomb Raider Origins, then? idk. i ii iii is pretty bad imo.
well, i "read the whole review" and its clear from the line "the need to manually save your game is a big no-no in 2024" in the CONCLUSION section that it is a blanket statement, not the nuanced take that some here are trying to carry across.
i cant believe how challenge-phobic gamers are in 2024, personally. at least they arent breathlessly defending "press b to win" features here, like they are in all the mario reviews 😂
if you dont like tank controls and limited saves, you dont like Tomb Raider. play something else lol. ✌️
i'll wait until a physical edition comes out...
i remember playing the earlier games which use to drive me crazy with the camera angles but they were fun games..
So in the end Aspyr have done well, certainly better than Jedi Academy with it's framrate issues. Part of me wants to revisit the original which I first played on Saturn. I'm playing Alisa at the moment where saving is going to a specific room and spending resources, so saving here would not bother me. I don't really like auto saves, I like to save when I consider most optimal if I have an option.
I am glad it turned out well. Have fun, everyone! Ill be waiting for the physical version.. if it ever comes out.
Pleasantly surprised to see how well this has scored considering how much these games have aged (plus how poorly some ports/remasters have been handled recently). Very excited to jump into these tomorrow (I'll be starting with my favourite, III).
As for the manual saving? My memory of playing these on PC was basically save scumming before every jump or risky activity. I'd be surprised to see people forgetting to save in this game as retrying after failed attempts is a staple of these games.
@GoshJosh
I know. I'm just so old school that I tend to manually save even with auto save enabled. Old habits die hard.
Konami needs to learn from this. This is how a proper retro remastered collection looks like.
I did like this game when released on ps1 ( actually lived it ) but I don't really want to play it again, although might buy the physical release if there will be one
@-wc- I hope that's a bit of sarcasm on your end. Just because something was different back then, doesn't equal it's aged well with time. It was just the limitation of then vs now.
Not all nostalgic things are good things. You can like certain aspects while admitting others aren't as good as we once remembered.
Some of my favorite games have parts that are still great, and parts that have been modernized by even better games. Tomb raider has enough games in it's library that you aren't forced to play the old games. You can like any version of Tomb Raider and be a fan.
Am I the only one who still prefers manual saves?
@DripDropCop146
its a bit of both, if im honest. 😅
the prescriptiveness ("you dont really like Tomb Raider") was mostly intended in jest, but im also kind of making a point. I LOVE old games, "warts and all." and the homogeneous-ness of "modern" games bores me to tears.
And, I generally believe that if you take "old style" controls out of an old game, you do change the game inherently, as the entire geometry/challenge/design is crafted around those controls.
I hope this is a satisfying answer, as it is how i honestly feel ✌️ but, I respect and somewhat agree with your take, as well.
EDIT - id also add that this isnt nostalgia talking, or at least not so concretely, as i prefer old games to play like old games, even if im playing them for the first time in 2024.
also also, "tank controls" make absolute sense, and offer a level of precision you just cant get with vague, disconnected, relativistic controls. not that i personally "prefer" one or the other, but i do think that dismissing them out of hand because you dont find them immediately intuitive is a bit lazy, perhaps.
@neogyo
i prefer manual saves, but i will admit that autosaves have "saved" my bacon a few times, for example in BOTW.
I think it's a healthy challenge, and a compelling loop, having to "get to" a save point to lock in progress. Super Metroid/SOTN is a good example. 👍
@neogyo Yes. I mean, if you wanna save scum, that's fine, but I prefer not pausing my game every minute just to make sure that if I flub a part, I won't start from the last manual save hours ago.
Or heck, even entire levels again, depending on game.
I don't even know why either feature are being debated. Both manual saving and autosaving have been compatible for years now. It's not like one feature is better than the other. One is just there to save time, while the other is to let you choose when you want to save.
It's not an either or situation. You can have both. Indulge!
@Rambler LOL nice 😂
Gonna get it on release!
The cinematic flair of modern games has ruined the experience for me. At first, it was a welcome delight and surprise, but as of late, it has become detrimental. Modern games far too often take control away from the player, and turn it into a walking simulator, peppered with millions of cutscenes.
That's why I loved botw, just pure gameplay beginning to end.
And these 3 tombraider games are some of my most beloved games, next to botw, ocarina of time, halo ce, metroid prime, mario 64 etc.
More excited about this trilogy than any other modern games
@TruthisRare
i agree, MGS was INSANE to me at the time, and I love that series (1-4) to pieces, but my god, the "walking around between cutscenes, being prompted what button to press and when" mechanics of games since about the ps3 era are horrible! It's just the laziest design imaginable imo.
we have alot in common, looking at the games you singled out. 🙂✌️ cheers
Are they resident evil remakes on the GameCube playable.
@-wc- "I can't believe how challenge phobic gamers are in 2024" is such an asinine take. That's for ME to do here, Mr Alexander.
A LICK of paint, a WELCOME LEG-UP...sorta dropped the ball on easily the BREAST way to experience the original trilogy.
I'll get my coat.
@LikelySatan
LOL 😅 i didnt mean to step on your toes, Mr Satan 😬
(it may be asinine, but takes come easy and that one is mine 👍)
@WaveBoy You do realize many developers are at the behest of companies that own them right? You can't take risks if the people funding your bank account says no.
It's not that simple. Taking a risk means you're gambling on a high chance of failure. Especially if it's a new IP.
BOTW took a risk, but it had a history of successful games to allow that. It would have sold plenty if it was just the same formula from before.
Not every dev has the freedom to make the games they want. But a job is a job, and they do it to the best of their ability.
Blame it on gamers for not broadening their horizons, and would rather invest in sequels every year.
@-wc- I understand the sentiment for sure, but there are so many different games coming out now. I just don't play the boring or bad ones. The first real contender for goty talks has been Prince of Persia, and that game can be pretty tough. Unlike the last 3D one...which I'm fairly certain didn't even have fail states
@LikelySatan
dont get me wrong, im not saying all new games arent tough!
i was mostly kind if poking fun at modern sensibilities in general, but i am aware that there are gamers out there better than me, looking for more of a challenge than i. ☺️
ps that new prince of persia game looks very good, and right up my alley! ill be getting it on the next Ubisoft 80% off blowout 😆
@WaveBoy
cheers! i dont have alot to add, i think we covered it! 👍
obviously we have alot in common, (hold on to your butts, we've got a hot take incoming) and i too consider the 80s and especially the 90s to be the golden era of gaming. ✌️
@-wc- good plan. Buy on sale, cause when they have record profits, they just lay devs off anyway.
I wasn't sure about these at first as I remember playing them on PS1 when they came out and they quite literally played in slow motion which by itself made the games very challenging just to navigate the environment. I'm delighted they added modern controls and framerates to this so I'll be buying this immediately as soon as I get home from work this evening.
TR2 was the first one I've played and the very first 3D game I've ever experienced. It will always be the best one in the franchise for me. I bought the original 4 games several times on multiple platforms, so time to buy again on Switch too.
@WaveBoy Sure, if you look at it with a rose tinted glasses. Outside of all that goody stuff, there's alot of problems in those era's.
Especially if you were a minority, or a member of the lgbtq community.
While I didn't have a half bad childhood, I wouldn't want to relive that era, because many people outside my personal space went through alot.
Romanticizing the past is fun, but we shouldn't pretend a certain era was better just because we personally had a good time.
@Deerock69 - yeah but how is the CLIMAX
@-wc-
Agreed!👍
@WaveBoy 👍
Hi there, anyone else from New Zealand? This title isn’t showing up in NZ eshop coming soon tab, or via mynintendo, could Aspyr have forgotten to activate in this region?
@Quiet2down
You arent wrong, but IMO nothing in WaveBoy's comment takes anything away from the progress we have made since in LGBT and race equality. Furthermore, we are talking about videogames, here, not deep complicated societal issues 😅 Maybe just let him have his good feelings? ✌️
PS - @WaveBoy, I see you are a relatively new member, welcome! I appreciate your exuberance and I echo your rosey take on our favorite era of art and media 😊✌️ and I hope you share my enthusiasm for progressive liberation (off topic as it may be!)
@Bratwurst35 ah yea I hear that! It’s moreso that only being able to manually save adds a level of intensity to games that I like. And makes reaching a save point crucial. Especially for games like metroidvanias or survival horrors. Even prefer it in rpgs.
@-wc- right on! Glad you concur ha. But yea you make a good point for games like BOTW. Death can be very random and sudden in some games…..
@neogyo
Obviously despite the claim in the review, there is no consensus among readers that manually saving is such a bad thing! I think we will all be forced to agree to disagree on this one. ✌️
Those graphics look incredible. I wasn’t expecting that.
I never played these originals back in the day but that might change once I get in and check the price* of these. For the right price I’ll be scouring tombs this weekend!
*$29.99 eh? $10 each in a set of three is modestly priced and I’m gonna bite. Didn’t you guys post an article recently that said the Switch has come to house quite the PlayStation library? Right on!
@TruthisRare @-wc- Then both of you are missing out, and probably missed out. I enjoy every era of gaming, but that's also because I seek new experiences everyday.
There are tons of smaller devs coming up with concepts all the time. They just lack the budget of a AAA studio.
Heck, just a few days ago, a game titled "Banishers: Ghosts of New Eden" was release. IGN and Gamespot both gave it a 7. The gameplay isn't stellar, but many critics recommend it for it's story.
A story that takes place in early America. A supernatural love story too. Gameplay might not be the best, but a game that decided early America for it's fantasy setting instead of the typical AAA medievil one? Yeah, Im down for it. It's different.
Growing up, most games I played were point n click pc titles, while consoles games I loved most rarely reached 9. Lucky to even hit 10. At best 7-8. But, I have fond memories of those titles because of their quirkiness.
In every era of gaming, I've always found something worth exploring. Rather it be for story, gameplay, or puzzle design.
Big titles may have stayed mostly the same through every era, but smaller titles in those eras atleast left enough of a footprint to have a strong cult following today.
To me, there was/is no best era of gaming. Every era has something to offer that makes it just as good as the last.
@k8sMum you and me both. I don’t like auto anything come to think of it.
I'm looking forward to playing this once tye preloaded game unlocks on my Switch. After watching the Digital Foundry video I'm mildly regretting buying it for Switch. Sounds like it would run locked at 90 on my Deck, and 180fps on my laptop. That would be something to see! Maybe I'll double dip once it goes on sale on Steam...
What time can I play this? I have downloaded it but can't play it yet? (14th of February @ 07:25am GMT)
@SuperNinbendo 17:00 gmt, unfortunately one of the last systems to unlock, PS and Xbox were available at midnight.
I'm interested in the first one since it's the really good game out of the three. I wonder how it compares to Anniversary though. I still have it for my wii and it's a great way to replay the first game. Also is there an option to purchase the first game separately?
@ChromaticDracula
Exactly. We don't like auto-anything.
The polar opposite of Mario or Link's fluid and seamless movement which makes exploration a joy. Tombraider in contrast makes exting a room, walking down a corridor and entering another room a tortuous challenge deemed worthy of celebration....I think I'll pass thanks.
Thanks for the review, definitely getting it eventually as I've always wanted to try these games and this is luckily an overall great version!
About autosaving, I hope they'll eventually add it, especially considering how clunky manual saving is as mentioned... as long as it's an option and not the only way to save like it is in certain games since that also can cause issues, even game breaking ones, as pointed out by a couple of comments (while unfortunately several others didn't explain it and were just unnecessarily rude), can be bad for YouTubers in case their footage gets corrupted etc.!
These games are iconic and most beloved, yet they felt the need to add in a fudgin' disclaimer. Really???
@GarlicGuzzler The more we know, the better. Games shouldn't even have these sensibility disclaimers in the first place. It's age rated appropriately, M, not eC.
@-wc- ok I’m totally busted! I wrote my original comment before reading the comments :// thanks for still indulging! Haha
@neogyo
thats not what i meant! i thought your comment was legit 👍 and i was attempting to kind of add to it and summarize, if that makes sense.
anyway, im glad not everyone disagrees with me on this, and other anachronistic, idiosyncratic beliefs and feelings about videogames that i have 😊✌️
I dunno... that photo in the review with the side by side comparison... I'm still not 100% sure which is the new and which is the old... kind of a weak remaster as far as graphics go
@stevep
glad it's not just me! i kind of prefer the old look tbh
personally it looks like they remastered her rear end and not much else 😂
I'm forever familiar with the original Tomb Raider games though I never played them. I'm glad I will finally get a chance now and I'm glad they have been given enough QOL to make this all worthwhile.
@WaveBoy
Progressives aren't going to win anyone over by "yuck"ing on their "yum," when they are just trying to feel good about their own life, and experiences. 👍 or scolding each other publicly for not being woke enough.
Personally, I can't seem to leave forums alone completely! I could quit here today, but sooner or later another comments section would get its hooks in me. For the record here and tome extension are the only places i post online, in any capacity.
and, obviously I agree! I love having a place to share games and argue about them with people i dont know, haha!
I'm glad we are all here. cheers. ✌️
This a game (and collection) I have been waiting for for some time. There is so much nostalgia in playing these games again. I liked the "visual flipping" between new and OG graphics. There are a few instances where the OG graphics were a necessity because of their extra brightness. It took me a little while to get used to the controls again, but it's like riding a bike, you never really forget. I have only dove into the first game so far (BTW that has always been my favorite out of the original 3). So my rating may change once those are played. I really hope for a physical of this at some point.
The biggest con for me would be the controls and how the camera locks in narrow areas.
Call me crazy but I still tend to save obsessively, even in games with autosave features.
I just like being able to restart right where I want to, not where the game says I should (or shouldn't)
For everyone who's looking for inventory shortcuts: hold minus key and press R to equip or throw a flare. Same for guns: hold minus + B / A / Y / X / L / ZL / ZR
Easter egg: hold R + L during loading screen to have Lara wear her sunglasses
This should be available in physical, I don't understand why it's not while there's tons of shovelware for the switch
@-wc- ah thanks for clarifying! I actually didn’t mean to say you were being anything other than that but when I went back and read the previous comments I noticed others were already discussing so get I should admit my lack of diligence haha
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